The trademark application BLOODLUST was filed by UBISOFT ENTERTAINMENT, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on July 27, 2008, and it was registered by office on February 4, 2009 without any oppositions.
The application was filed in French (English was selected as the second language).
The renewal of the trademark was recorded by the office on February 23, 2019.
of the trademark registration was recorded on February 23, 2019. Change of name and address of the trademark registration was recorded on March 11, 2014.
Goods And Services
The mark was filed in class 9 with following description of goods:
Apparatus for recording, transmission, reception, reproduction and processing of sound and images
Magnetic, optical, numerical and electronic data carriers
Magnetic, optical and numerical discs
Computer programs
Digital personal organiser, computer memories
Printed circuits
Computers
Computer peripheral devices, namely screens, keyboards, mice, consoles and control levers, readers of magnetic, optical and digital disks and diskettes
Telephone and telecommunications apparatus
Recorded computer programs
Computer game software
Computer software (recorded programs)
Software for playing video, computer and on-line games
Computer games
Video and audio games
Multimedia and interactive software
Computer software for mobile phones
Audio visual games on computer hardware platforms
Electronic games consoles
Magnetic, optical and digital media for computer programs
Games apparatus adapted for use with television receivers
CD-ROMs
Compact discs
Software featuring music and motion picture sound tracks
Cinematographic films
Mouse mats
Components for all the aforesaid goods.
The mark was filed in class 16 with following description of goods:
Paper, cardboard
Printed matter
Adhesives (bands, tapes, glues) for stationery purposes
Photographs, stationery, printed matter and computer game publications
Artists' materials
Paint brushes
Office requisites (other than furniture)
Instructional and teaching material (except apparatus)
Printing blocks
Photograph stands
Paper or cardboard media for watercolours
Photoengravings, watercolours, architects' models, engravings, lithographic works of art, prints, painting materials
Office requisites (except furniture), office requisites (except furniture), writing materials, bookmarks, teaching material in the form of games (books), bags (envelopes, pouches) of paper or plastics, for packaging, posters, advertisement boards of paper or cardboard, albums, comics, almanacs, video games pamphlets, calendars, graphic prints, stickers, newspapers, books, booklets
The mark was filed in class 25 with Clothing, footwear, headgear.
The mark was filed in class 28 with following description of goods:
Games and playthings
Apparatus for electronic games other than those adapted for use with television receivers only
Action figures and accessories therefor, scale models of figurines, table games, dolls, accessories for dolls, clothing for dolls, automatic games apparatus, other than coin-operated, and those adapted for use with television receivers only,
Toys, automatic coin-operated games, playing cards.
The mark was filed in class 41 with following description of goods:
Education
Teaching
Schooling
Providing of training
Entertainment
Sporting and cultural activities
Organisation of competitions relating to video games, education and/or entertainment
Arranging and conducting of colloquiums, conferences and congresses, organization of exhibitions for cultural or educational purposes
Organisation of exhibitions in the field of entertainment
Publishing of entertainment, educational and instructional texts
Publication of magazines, publication of newspapers, publishing of books, publishing of newspapers, publishing of magazines, publishing of books
Providing computer and telecommunications technology training, information on online computer games and other online entertainment
Games offered online (on a computer network)
Providing games by cellular telephone communication
Providing games by or for use on cellular telephones
Production of films, shows, movie studios
Organisation of shows, leisure services, production of radio and television programmes, cinema and television entertainment, creation of images, sound or words, recording of sounds (recording studios) or images (filming) on magnetic data carriers.