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EUTM file information

018187316

BUBBLE BOBBLE


January 22, 2020

Trademark Summary

The trademark BUBBLE BOBBLE was filed by Kabushiki Kaisha Taito, a corporation established under the laws of Japan (the "Applicant"). The application was published for oppositions on March 11, 2020, and received one opposition filed on June 9, 2020 by CHEN, KEJUN on Likelihood of confusion. the opponent was represented by Justel Tejedor, Francisco Javier

The application was filed in English, and English was also language of all opposition proceedings (Spanish was selected as the second language).

Change of name and professional address of the trademark registration was recorded on December 2, 2020. Change of name and professional address of the trademark registration was recorded on October 7, 2021.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Printing electronic circuits for game machines and apparatus
    2. Computer programs
    3. Computer game programs for smartphones
    4. Mobile telephones and other telephone apparatus
    5. Computer programs for game machines
    6. Apparatus and game programs for personal computers
    7. Downloadable software for use as computer game programs
    8. Downloadable software for use as game programs on smartphones
    9. Downloadable software for use as computer game programs for personal computers.
  • The mark was filed in class 25 with following description of goods:
    1. T-shirts
    2. Sweat suits
    3. Pajamas
    4. Underwear
    5. Gloves
    6. Caps (headwear)
    7. Hats
    8. Headwear
    9. Clothing.
  • The mark was filed in class 28 with following description of goods:
    1. Dolls
    2. Toy figures
    3. Plush toys
    4. Stuffed toys
    5. Board games
    6. Jigsaw puzzles
    7. Hand held video game units
    8. Video game controllers
    9. Game machines (excluding video game machines for commercial use)
    10. Game machine cabinets (excluding video game machines for commercial use)
    11. Other amusement machines and apparatus for amusement parks (excluding video games for commercial use).
  • The mark was filed in class 41 with following description of goods:
    1. Providing online games
    2. Planning and producing entertainment or performance of game tournaments and offering information regarding the above-mentioned events including the same through the Internet
    3. Operating arcade centers and all other amusement facilities
    4. Providing on-line electronic publications
    5. Rental of amusement machines and apparatus.