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EUTM file information

018199298

Home Academy learn everywhere


February 21, 2020

Trademark Summary

The trademark application Home Academy learn everywhere was filed by Antonella Galiè, a national of the Italian Republic (the "Applicant"). The application was published for oppositions on April 2, 2020, and it was registered by office on July 13, 2020 without any oppositions.

It was designated 'Basic Application' for International Application 1564646 at the World Intellectual Property Organization (WIPO).

The application was filed in Italian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Application software
    3. Computer databases
    4. Downloadable video game programs
    5. Electronic data carriers
    6. DVDs
    7. Compact discs [read-only memory]
    8. Diskettes
    9. USB flash drives
    10. USB hubs
    11. USB chargers
    12. Downloadable publications
    13. Electronic publications, downloadable
    14. Recorded content
    15. Digital books downloadable from the Internet
    16. E-books
    17. Downloadable printing fonts
    18. Downloadable electronic books
    19. Downloadable educational media
    20. Downloadable video recordings
    21. Films, exposed
    22. Downloadable image files
    23. Downloadable digital photos
    24. Downloadable computer graphics
    25. Downloadable musical sound recordings
    26. Downloadable sound recordings
    27. Talking books
    28. Bags adapted for laptops
    29. Cases adapted for mobile phones
    30. Virtual reality software for education
    31. Augmented reality software for education
    32. Entertainment software
    33. In-car entertainment systems
    34. Downloadable interactive entertainment software for playing video games.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Decoration and art materials and media
    3. Filtering materials of paper
    4. Bags and articles for packaging, wrapping and storage of paper, cardboard or plastics
    5. Stationery and educational supplies
    6. Adhesives for stationery or household purposes
    7. Bibs of paper
    8. Printed matter
    9. Newspapers
    10. Brochures
    11. Books
    12. Magazines [periodicals]
    13. Printed periodicals
    14. Events programmes
    15. Educational and instructional material.
  • The mark was filed in class 28 with following description of goods:
    1. Sporting articles and equipment
    2. Toys, games, playthings and novelties
    3. Electronic learning toys
    4. Tabletop games and gambling devices
    5. Toy food
    6. Toy animals
    7. Motor driven toy animals
    8. Toy traffic control apparatus
    9. Coin-operated electrical amusement apparatus
    10. Coin-operated electronic amusement apparatus
    11. Toy household apparatus
    12. Games (Apparatus for -)
    13. Kites
    14. Toy weapons
    15. Dolls
    16. Toy boats
    17. Inflatable balloon cheering sticks
    18. LED light sticks (toys)
    19. Toy glow sticks
    20. Twirling batons
    21. Targets
    22. Toy bicycles
    23. Toy binoculars
    24. Bowls [games]
    25. Magnetic building blocks being toys
    26. Building blocks [toys]
    27. Toy building blocks capable of interconnection
    28. Wooden toy building blocks
    29. Spools for throwing, incorporating coiled string which unwinds and rewinds returning the spool to the hand
    30. Soap bubbles [toys]
    31. Hand puppets
    32. Kaleidoscopes
    33. Inflatable inner tubes for aquatic recreational use
    34. Doll rooms
    35. Pogo sticks
    36. Toy dogs
    37. Toy hats
    38. Toy wheelbarrows
    39. Playing cards for use in magic tricks
    40. Tarot cards [playing cards]
    41. Keno cards
    42. Children's playhouses
    43. Toy castles
    44. Toy guitars
    45. Crib mobiles [toys]
    46. Kite tails
    47. Toy building components
    48. Toy computers [not working]
    49. Construction toys
    50. Doll costumes
    51. Costumes being childrens playthings
    52. Carrying cases specially designed for portable games
    53. Cases for play accessories
    54. Video game machine cases
    55. Cases for action figures
    56. Cases for toy vehicles
    57. Novelty vampire teeth
    58. Spinning discs incorporating string which rewinds and returns the disc to the hand when thrown
    59. Flying discs [toys]
    60. Infants' swings
    61. Drones [toys]
    62. Radio-controlled toy helicopters
    63. Horseshoe games
    64. Toy figurines
    65. Toy flowers
    66. Pinball machines
    67. Toy arrows
    68. Toy cable railways
    69. Toys
    70. Games
    71. Pinwheels
    72. Roundabouts being playthings
    73. Toy jewellery
    74. Amusement game machines
    75. Scale model aeroplanes
    76. Toy furniture
    77. Scooters [toys]
    78. Play shops
    79. Stuffed toys
    80. Toy periscopes
    81. Toy bakeware and toy cookware
    82. Toy figures capable of transforming into various shapes
    83. Balls for games
    84. Balls for games
    85. Toy plants
    86. Toy pianos
    87. Toy fish
    88. Puzzles
    89. Jokes (play things)
    90. Toy model hobbycraft kits
    91. Toy sets
    92. Toy building block sets
    93. Play tents
    94. Toy telephones
    95. Checkerboards
    96. Train sets
    97. Toy trumpets
    98. Tricycles for infants [toys]
    99. Spinning tops [toys]
    100. Toy vehicles.
  • The mark was filed in class 41 with following description of goods:
    1. Education, entertainment and sports
    2. Organising events for cultural purposes
    3. Organising community cultural events
    4. Organising of sporting activities and of sporting competitions
    5. Conducting of live entertainment events
    6. Library services
    7. Nursery schools
    8. Academies [education]
    9. Education services relating to health
    10. Educational services provided by schools
    11. Health and fitness training
    12. Education information
    13. Educational research
    14. Linguistic education and training services
    15. Arranging and conducting education fairs
    16. Education and training services in relation to business management
    17. Training or education services in the field of life coaching
    18. Educational services provided by special needs assistants
    19. Provision of information relating to physical education via an online web site
    20. Conducting of instructional, educational and training courses for young people and adults
    21. Videotape production
    22. Film and video tape film production
    23. Post-production editing services in the field of music, videos and film
    24. Publishing and reporting
    25. Publishing services (including electronic publishing services)
    26. Publication of printed matter
    27. Video entertainment services
    28. Provision of on-line entertainment
    29. Entertainment by means of telephone
    30. Entertainment agency services
    31. Television entertainment
    32. Entertainment by film
    33. Live entertainment
    34. Organising of entertainment
    35. Entertainment provided via the internet
    36. Radio entertainment production
    37. Television entertainment
    38. Hypnotist shows [entertainment]
    39. Children's entertainment services
    40. Online interactive entertainment
    41. Hospitality services (entertainment)
    42. Entertainment services relating to sport
    43. Entertainment services relating to quizzes
    44. Organization of cosplay entertainment events
    45. Artistic management of entertainment venues
    46. Conducting of exhibitions for entertainment purposes
    47. Entertainment in the nature of gymnastic performances
    48. Entertainment in the nature of magic shows
    49. Organization of fashion shows for entertainment purposes
    50. Entertainer services provided by musicians
    51. Organizing and arranging exhibitions for entertainment purposes
    52. Production of entertainment shows featuring dancers
    53. Production of live entertainment events
    54. Television entertainment
    55. Arranging of conventions for entertainment purposes.