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EUTM file information

018204026

DARKMEYER


February 27, 2020

Trademark Summary

The trademark application DARKMEYER was filed by Jagex Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on April 26, 2020, and it was registered by office on August 4, 2020 without any oppositions.

The application was filed in English (French was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on January 27, 2021. Appointment and Replacement of representative of the trademark registration was recorded on June 9, 2022. Change of name and professional address of the trademark registration was recorded on August 17, 2022. Appointment and Replacement of representative of the trademark registration was recorded on June 4, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Computers and computer peripheral devices
    6. Downloadable telephone ring tones
    7. Downloadable screen-savers
    8. Downloadable wallpapers
    9. Computer games
    10. Video game software
    11. Interactive game software
    12. Game development software
    13. Virtual reality game software
    14. Headsets for virtual reality games
    15. Games software for use with video game consoles
    16. Downloadable interactive entertainment software for playing video games
    17. Video game programs
    18. Computer game discs
    19. Downloadable electronic games
    20. Downloadable computer games
    21. Downloadable computer game programs
    22. Recorded computer game programs
    23. Computer game software downloadable from a global computer network
    24. Downloadable software in the nature of a mobile application for playing games
    25. Media content
    26. Recorded content
    27. CMS software [content management system]
    28. Web content management [WCM] software
    29. Computer software for wireless content delivery
    30. Devices for streaming media content over local wireless networks
    31. Computer programs for user interface design
    32. Software for designing online advertising on websites
    33. Interface software
    34. Graphical user interface software
    35. Digital audio interface apparatus
    36. Platform software
    37. Collaboration software platforms [software]
    38. Collaboration management software platforms
    39. Real-time collaborative editing [RTCE] platforms [software]
    40. Electronic interfaces for motion simulator platforms
    41. Computer software platforms for social networking
    42. Communications networks
    43. Telecommunications networks
    44. Data transmission networks
    45. Computer software for accessing computer networks
    46. Facial analysis software
    47. Machine learning software for analysis
    48. Intelligent gateways for real-time data analysis
    49. Research apparatus and instruments
    50. Website development software
    51. Electronic coding units
    52. Downloadable electronic publications
    53. Downloadable electronic publications relating to games and gaming
    54. CDs
    55. DVDs
    56. Multimedia players
    57. Parts and fittings for all of the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Leisure services
    6. Electronic games services
    7. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services
    8. On-line computer games
    9. Providing on-line interactive computer games
    10. Games offered on-line (on a computer network)
    11. Game shows
    12. Video game services
    13. Arcade game services
    14. Organisation of games
    15. Games equipment rental
    16. On-line game services
    17. Hire of equipment for games
    18. Organisation of games and competitions
    19. Providing information to game players about the ranking of their scores of games through web sites
    20. Providing online information on computer and video game strategies
    21. Providing online entertainment in the nature of game tournaments
    22. Games services provided via computer networks and global communication networks
    23. Providing newsletters in the field of computer games via e-mail
    24. Provision of an online magazine featuring information in the field of computer games
    25. Electronic games services provided from a computer database or by means of the internet
    26. Providing entertainment information via a website
    27. Providing on-line non-downloadable video content
    28. Providing on-line non-downloadable audio content
    29. Training services relating to computer-aided design
    30. Arranging and conducting of in-person educational forums
    31. Publication of catalogues
    32. Non-downloadable electronic publications
    33. Rental of printed publications
    34. Training courses relating to system analysis
    35. News reporting
    36. Publishing of newsletters
    37. Publication of periodicals, catalogues and brochures
    38. Multimedia publishing of magazines and journals
    39. Education services relating to business franchise management relating to the gaming industry
    40. Educational research
    41. Arranging and conducting of entertainment events for charitable purposes
    42. Arranging and conducting of sports events for charitable purposes
    43. Information, consultation and advisory services relating to the aforesaid services.