EUTM file information

018213110

QUICMO


March 19, 2020

Trademark Summary

The trademark application QUICMO was filed by Beijing WhyHow Informational Technology Co.Ltd, a corporation established under the laws of the People's Republic of China (the "Applicant"). The application was published for oppositions on May 13, 2020, and it was registered by office on August 21, 2020 without any oppositions.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software, recorded
    2. Downloadable application software for mobile phones
    3. Illuminated signs
    4. Optical communication instruments
    5. Smart glasses (data processing)
    6. Smart rings (data processing)
    7. Smart watches (data processing)
    8. Navigation instruments
    9. Eyeglasses
    10. Virtual reality headsets.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Online advertising on a computer network
    3. Presentation of goods on communication media, for retail purposes
    4. Sales promotion for others
    5. Marketing
    6. Provision of an online marketplace for buyers and sellers of goods and services
    7. Targeted marketing
    8. Business management assistance
    9. Systematization of data in computer databases
    10. Organization of exhibitions for commercial or advertising purposes.
  • The mark was filed in class 39 with following description of goods:
    1. Navigation services
    2. Car parking services
    3. Transportation logistics
    4. Mail delivery and courier services
    5. Arrangement of transportation of passengers by cars
    6. Delivery of goods
    7. Transportation by air
    8. Transportation
    9. Storage of goods
    10. Arranging of passenger transportation services for others via an online application
    11. Tour guide service.
  • The mark was filed in class 41 with following description of goods:
    1. Amusement park services
    2. Entertainment services
    3. Game services provided online from a computer network
    4. Organization of exhibitions for cultural or educational purposes
    5. Training services provided via simulators
    6. Providing museum facilities (presentation, exhibitions)
    7. Training
    8. Organisation of competitions
    9. Zoological garden services.