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EUTM file information

018227893

RIOT VANGUARD


April 19, 2020

Trademark Summary

The trademark application RIOT VANGUARD was filed by Riot Games, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on May 14, 2020, and it was registered by office on August 24, 2020 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on September 20, 2021. Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer software for identifying, monitoring and reporting cheating in video games
    2. Downloadable computer software for monitoring and analyzing video game play
    3. Downloadable computer software for monitoring and managing the gaming community to prevent cheating
    4. Downloadable computer software for preventing cheating in video games
    5. Downloadable computer software for monitoring video game play
    6. Downloadable anti-cheat computer software for preventing video gamers from utilizing cheat codes
    7. Downloadable computer software for video games in order to prevent players from obtaining an unfair advantage by using third-party tools.
  • The mark was filed in class 41 with electronic game services utilizing anti-cheat software provided by means of the internet and entertainment services, namely, providing temporary use of non-downloadable video games utilizing anti-cheat software..
  • The mark was filed in class 42 with following description of goods:
    1. Providing temporary use of non-downloadable computer software for identifying, monitoring and reporting cheating in video games
    2. Providing temporary use of non-downloadable computer software for monitoring and analyzing video game play
    3. Providing temporary use of non-downloadable computer software for monitoring and managing the gaming community to prevent cheating
    4. Providing temporary use of non-downloadable computer software for preventing cheating in video games
    5. Providing temporary use of non-downloadable computer software for monitoring video game play
    6. Providing temporary use of non-downloadable computer software for preventing video gamers from utilizing cheat codes
    7. Providing temporary use of non-downloadable computer software in order to prevent players from obtaining an unfair advantage by using third-party tools.