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EUTM file information

018234114

NVIDIA CLOUDXR


May 4, 2020

Trademark Summary

The trademark application NVIDIA CLOUDXR was filed by NVIDIA Corporation, a U.S. corporation (the "Applicant"). The application was published for oppositions on May 26, 2020, and it was registered by office on September 2, 2020 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on January 6, 2021. Change of name and professional address of the trademark registration was recorded on October 13, 2021. Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer hardware
    2. Software featuring libraries for virtual reality, augmented reality, extended reality, and mixed reality applications
    3. Computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software
    4. Software for performing computer graphics operations and improving graphical and video display capabilities
    5. Application programming interface (API) for artificial intelligence software applications
    6. Application programming interface (API) for computer software for ray tracing and image rendering, modeling, and image manipulation and processing
    7. Application programming interface (API) for use in building software applications
    8. Artificial intelligence computers
    9. Artificial intelligence supercomputers
    10. Computer game software
    11. Computer graphics firmware for enhancement of graphical and video display
    12. Computer graphics software for improving display quality
    13. Computer hardware and software for professional designers, engineers, and scientists for advanced graphics processing and visual computing
    14. Downloadable computer graphics
    15. Edge embedded device software to manage edge assets and devices
    16. Electronic game software
    17. Electronic, computer, interactive and video game software
    18. Graphics processing units (GPUS)
    19. Graphics processing units (GPUs) in the nature of computer hardware for enhancing graphical and video display
    20. Graphics software
    21. Hardware and software for detecting objects, user gestures and commands
    22. Integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units
    23. Integrated circuits
    24. Integrated circuits for enhancing graphical and video display
    25. Integrated circuits, semiconductors and computer chipsets
    26. Semiconductors
    27. Simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing largescale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance
    28. Software
    29. Software and firmware for developing artificial intelligence applications
    30. Software and firmware for enabling electronic devices to share data and communicate with each other
    31. Software and hardware that facilitates data transmission, data collection, data analysis, and decisionmaking
    32. Software development kits (SDKs)
    33. Software development kits (SDKs) consisting of software for ray tracing and image rendering, modeling, and image manipulation and processing
    34. Software development kits (SDKs) for building software applications software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks
    35. Software development tools
    36. Software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software
    37. Software development tools for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization
    38. Software for 3D-visualization, 3D modeling and 3D rendering
    39. Software for advanced graphics processing and visual computing
    40. Software for artificial intelligence
    41. Software for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    42. Software for controlling edge devices
    43. Software for controlling the operation of audio and video devices
    44. Software for data management, analytics and pattern and activity recognition
    45. Software for enhancement of graphical and video display
    46. Software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    47. Software for image rendering, modeling, and image manipulation and processing
    48. Software for management, storage and network management of digital media, and enhancement of graphical and video display
    49. Software for modifying and enabling transmission of images, audio, audio visual and video content and data
    50. Software for operating and managing integrated circuit components
    51. Software for processing images, graphics, audio, video, and text
    52. Software for professional designers, engineers, and scientists for advanced graphics processing and visual computing
    53. Software for ray tracing and image rendering, modeling, and image manipulation and processing
    54. Software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information
    55. Software for the display of digital media
    56. Software for use as an application programming interface (API)
    57. Software, firmware and hardware for use in the fields of edge computing, artificial intelligence, high performance computing, distributed computing, machine learning, automation controls, data collection, data analytics and internet of things
    58. Software, namely, an interpretive interface for facilitating interaction between humans and machines
    59. Software, namely, knowledgebased artificial intelligence platforms, data analytics platforms, and automation platforms
    60. System-on-chip processors
    61. Video game software
    62. Software and computer hardware for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, unsupervised learning, data mining, predictive analytics and business intelligence
    63. Software development kits (SDK) comprised of frameworks, tools, APIs, and libraries for use in developing virtual reality, augmented reality, extended reality, and mixed reality software
    64. Software for 3D, virtual reality, augmented reality, extended reality, and mixed reality simulation
    65. Software for use in connection with photographic and video equipment and cameras, namely, software for taking, capturing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, transmitting and displaying data, images, videos, multimedia files, and other digital data
    66. Software in the fields of artificial intelligence, augmented reality, and virtual reality for predicting, classifying, collecting, simulating, and optimizing data, for computer gaming, augmented reality gaming, virtual reality gaming, and virtual reality simulation.
  • The mark was filed in class 42 with following description of goods:
    1. Providing streaming libraries for virtual reality, augmented reality, extended reality, and mixed reality applications
    2. Nondownloadable software featuring libraries for virtual reality, augmented reality, extended reality, and mixed reality applications
    3. Providing non-downloadable software for 3D, virtual reality, augmented reality, extended reality, and mixed reality simulation
    4. Non-downloadable software
    5. Advanced product research in the field of artificial intelligence
    6. Application service provider (ASP) services featuring application programming interface (API) software for ray tracing and image rendering, modeling, and image manipulation and processing
    7. Computer programming services for customers that enable the customers' digital and handheld devices to download and utilize games and entertainment related content
    8. Computer programming in the field of artificial intelligence
    9. Computer software design, computer programming, or maintenance of computer software
    10. Consulting services in the field of gaming technology and graphics software
    11. Design and development of computer hardware and software
    12. Design and development of computer hardware and software in the fields of machine learning, deep learning, and deep neural networks
    13. Design and development of edge computing systems, platforms, gateways, and devices
    14. Design of computer hardware, software and peripherals for others
    15. Design, development, customization, integration, support and maintenance of computer software
    16. Design, programming and maintenance of artificial intelligence software
    17. Designing and developing computer game software and video game software
    18. Designing of machines, apparatus, instruments, including their parts, or systems composed of such machines, apparatus and instruments
    19. Development of computer software
    20. Electronic and interactive multimedia game development services
    21. Fog and edge computing services
    22. Fog and edge computing services featuring software for artificial intelligence (AI), machine learning and deep learning
    23. Platform as a service (PAAS) featuring computer software platforms for artificial intelligence applications
    24. Platform as a service (PaaS) featuring computer software platforms for natural language processing, machine learning, voice command and recognition, converting speech to text, data analytics, and artificial intelligence
    25. Platform as a service (PaaS) featuring knowledge-based artificial intelligence computer software platforms, data analytics software platforms, and automation software platforms
    26. Providing application programming interface (API) software for use in transmission of audio, video, images, text, content and data
    27. Providing artificial intelligence computer programs on data networks
    28. Providing computer programs on data networks
    29. Providing computer software technical support services, technical information and technical support regarding software patches, upgrades and updates
    30. Providing non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    31. Providing non-downloadable electronic game software
    32. Providing non-downloadable interactive entertainment software
    33. Providing non-downloadable software for 3Dvisualization, 3D modeling and 3D rendering
    34. Providing nondownloadable software for artificial intelligence, machine learning, deep learning, and deep neural networks
    35. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    36. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, unsupervised learning, data mining, predictive analytics and business intelligence
    37. Providing non-downloadable software for computer graphics
    38. Providing non-downloadable software for data management, analytics and pattern and activity recognition
    39. Providing non-downloadable software for detecting objects, user gestures and commands
    40. Providing nondownloadable software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    41. Providing non-downloadable software for facilitating interaction between humans and machines
    42. Providing nondownloadable software for image rendering, modeling, and image manipulation and processing
    43. Providing nondownloadable software for object tracking, motion control and content visualization
    44. Providing non-downloadable software for operating sensor devices
    45. Providing non-downloadable software for processing images, graphics, audio, video, and text
    46. Providing non-downloadable software for ray tracing and image rendering, modeling, and image manipulation and processing
    47. Providing non-downloadable software for sharing, receiving, downloading, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    48. Providing non-downloadable software for streaming multimedia entertainment content
    49. Providing nondownloadable software for use as application programming interfaces (API)
    50. Providing non-downloadable software for use in visual, voice, audio, motion, eye and gesture tracking and recognition
    51. Providing non-downloadable software for virtual reality, augmented reality, extended reality, and mixed reality applications and environments
    52. Providing non-downloadable simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing largescale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance
    53. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, and deep neural networks
    54. Providing non-downloadable software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    55. Providing nondownloadable software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information
    56. Providing software technological support services and consultation in the fields of software, development and use of computer hardware
    57. Software as a service (SaaS) featuring computer software platforms for natural language processing, machine learning, voice command and recognition, converting speech to text, data analytics, and artificial intelligence
    58. Software design in the field of artificial intelligence
    59. Software development in the field of artificial intelligence and machine learning
    60. Software platform for software development featuring software development kits (SDKs)
    61. Platform as a service to enable access to a decentralized supercomputer consisting of a pool of devices connected to the internet
    62. Providing nondownloadable software for use in connection with photographic and video equipment and cameras, namely, software for taking, capturing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, transmitting and displaying data, images, videos, multimedia files, and other digital data
    63. Software as a service (SaaS) services featuring software in the fields of artificial intelligence, virtual reality, augmented reality, extended reality, and mixed reality, for predicting, classifying, collecting, simulating, and optimizing data, for virtual reality, augmented reality, extended reality, and mixed reality simulation
    64. Software as a service (SaaS) services
    65. Platform as a service (PaaS) services
    66. Information, consultancy and advisory services relating to all of the aforesaid.