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EUTM file information

018246463

NLC


May 27, 2020

Trademark Summary

The trademark application NLC was filed by Riot Games, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on June 18, 2020, and it was registered by office on September 28, 2020 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on September 20, 2021. Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 18 with following description of goods:
    1. All-purpose carrying bags
    2. Backpacks
    3. Drawstring bags
    4. Duffle bags
    5. Fanny packs
    6. Tote bags
    7. Umbrellas
    8. Wallets.
  • The mark was filed in class 25 with following description of goods:
    1. Footwear
    2. Headwear
    3. Hooded sweatshirts
    4. Jackets
    5. Loungewear
    6. Scarves
    7. Shirts
    8. Sweat pants
    9. Sweatshirts
    10. T-shirts.
  • The mark was filed in class 38 with following description of goods:
    1. Broadcast and streaming of video game play, video game competitions and video game tournaments over global communications networks, the Internet, and wireless networks
    2. Communication services for the electronic transmission of messages and data
    3. Video, audio and television streaming services
    4. Webcasting services via global and local computer networks
    5. Wireless electronic transmission of data, images and information.
  • The mark was filed in class 41 with following description of goods:
    1. Arranging and conducting live competitions and tournaments featuring computer games and video games
    2. Entertainment services, namely, organizing live fan meetings in the fields of computer games, video games and esports
    3. Entertainment services, namely, providing a website featuring non-downloadable audio and video presentations in the fields of computer and video game competitions and tournaments
    4. Organizing live computer game, video game and e-sports competitions and tournaments.