The trademark application PURPLE. was filed by NCSOFT Corporation, a corporation established under the laws of the Republic of Korea (the "Applicant"). The application was published for oppositions on June 16, 2020, and it was registered by office on September 24, 2020 without any oppositions.
The application was filed in English (German was selected as the second language).
Cancellation Proceedings
A total of undefined cancellation proceedings were initiated against the trademark registration in 2020.The first Cancellation was filed by Purple Technology s.r.o. (represented by Simona Hejdová) on March 10, 2025 and Decision taken.
Application for revocation or for a declaration of invalidity of the trademark registration was recorded on April 13, 2022. Appointment and Replacement of representative of the trademark registration was recorded on July 4, 2023. Appointment and Replacement of representative of the trademark registration was recorded on July 11, 2023. Partial Surrender of the trademark registration was recorded on March 10, 2025.
The Cancellation with reference B 000053912 was Cancellation totally upheld and EUTM/IR declared partially invalid according to Article 8(1)(b) EUTMR with decision issued on March 10, 2025 by the EUIPO.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable electronic brochure relating to games
Downloadable game item coupons
Downloadable music files
Downloadable instant messaging software
Downloadable electronic brochure
Downloadable mobile game software
Interactive computer game programs
Digital media streaming devices
Video game cartridges
Slide film
Real-time data processing apparatus
Interactive multimedia computer game programs
Computer programs for connecting to remote computers and computer networks
Radio receivers for remote controls
Electronic coupons
Computer game software
Computer programs for searching remotely for content on computers and computer networks
Computer software for synchronizing data between hand-held or portable computers and host computers.
The mark was filed in class 38 with following description of goods:
Video-on-demand transmission services
Providing access to global computer networks and other computer networks
Netcasting [broadcasting over a global computer network]
Providing on-line facilities for real-time interaction with other computer users
Providing of communications services relating to the exchange of digital data
Providing user access to platforms on the internet relating to mobile communications
Internet multi-user access providing services on mobile and internet
Providing access to a global computer network via mobile devices
Providing access to chat lines, chatrooms and forums on the Internet, including mobile Internet
Transmission of interactive entertainment software
Mobile media services in the nature of electronic transmission of entertainment media content
Internet broadcasting specializing in on-line games
Transmission of sound and images via satellite or interactive multimedia networks
Providing user access to platforms on the Internet
Providing access to mobile content via cellular telephone.
The mark was filed in class 41 with following description of goods:
Provision of information relating to game arcade
Game services provided by means of downloadable mobile applications
Provision of game information
Distribution of game characters
Organization and conducting of contest exhibition for cultural purposes and/or scientific purposes
Electronic games services provided by means of a global communication network
Digital filming services
Game services provided by means of downloadable mobile application
Providing of on-line electronic publications (not downloadable) via mobile devices
Electronic games services through mobile game applications (app)
Online game services provided via a mobile applications
Photographic reporting
Game services provided on-line from a computer network
Providing information relating to on-line game characters
Providing of game videos and game music via on-line
Providing of game contents via online
Providing on-line computer games
Providing online electronic publications, not downloadable
Game services provided on-line from a computer network or mobile phone network.
The mark was filed in class 42 with following description of goods:
Research of 3D computer software
Development of game software
Design of game character
Development of software for data and multimedia content conversion from and to different protocols
Cross-platform conversion of digital content into other forms of digital content
Hosting multimedia entertainment content
Development of video game software
Providing computer application software services that perform switching and communication between different operating systems
Providing paas (platform as a service)
Development of interactive multimedia software
Animation character design
Game design online
Design of game character online
Design of computer game software
Duplication of computer game software
Maintenance of computer game software
Development of computer hardware for computer games