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EUTM file information

018250802

LEAGUE OF LEGENDS ESPORTS ASSOCIATION


June 8, 2020

Trademark Summary

The trademark application LEAGUE OF LEGENDS ESPORTS ASSOCIATION was filed by Riot Games, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on July 2, 2020, and it was registered by office on October 10, 2020 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on September 20, 2021. Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 35 with Association services, namely, promoting public awareness computer and video game competitions and tournaments, promoting the interest of professional computer and video game players.
  • The mark was filed in class 38 with following description of goods:
    1. Broadcast and streaming of computer and video game competitions and tournaments over global communications networks, the Internet and wireless networks
    2. Video, audio and television streaming services
    3. Webcasting services via global and local computer networks
    4. Wireless electronic transmission of data, images and information.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, arranging and conducting live computer and video game competitions and tournaments, establishing rules and regulations in connection with computer and video gaming competitions and tournaments
    2. Providing non-downloadable audio and video presentations in the fields of computer and video game competitions and tournaments via a website
    3. Providing non-downloadable entertainment information about computer and video game competitions and tournaments via a website
    4. Entertainment services, namely, organizing live fan meetings and conferences with interactive gameplay between participants in the fields of computer and video games.