undefined
EUTM file information

018270601

Aleph L’AVENIR SE CONSTRUIT JEUNE


July 8, 2020

Trademark Summary

The trademark application Aleph L’AVENIR SE CONSTRUIT JEUNE was filed by ISO SET, a corporation established under the laws of the Swiss Confederation (the "Applicant"). The application was published for oppositions on October 5, 2020, and it was registered by office on January 12, 2021 without any oppositions.

The application was filed in French (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Instructional and teaching apparatus and instruments
    2. Audiovisual teaching apparatus
    3. Games software
    4. Computer programs for video and computer games
    5. Children's educational software
    6. Computer software for education and training
    7. Simulation software [training]
    8. Educational applications on computers and computer tablets (computer programs)
    9. Downloadable applications for use with mobile devices
    10. Electronic publications, downloadable
    11. Computer programs, recorded
    12. Computer software applications, downloadable
    13. Instructional and teaching apparatus and instruments
    14. Apparatus for recording, transmission, reproduction or processing of sound or images
    15. Training guides in electronic format
    16. Magnetic, optical and digital data carriers
    17. Hand-held electronic dictionaries
    18. Electronic agendas
    19. Electronic pencils
    20. Computer styluses
    21. Sleeves and bags adapted for portable computers and tablet computers
    22. Cases for smartphones
    23. Smartphone sleeves
    24. Racks for tablet computers
    25. Virtual reality software for education
    26. Augmented reality software for education
    27. Electronic training simulators [computer hardware and software-based teaching apparatus]
    28. Peripherals adapted for use with computers and other smart devices
    29. Virtual reality hardware
    30. Virtual reality headsets
    31. Headphones
    32. Headsets
    33. Computer joysticks
    34. Virtual reality glasses
    35. Telecommunication apparatus in the form of jewellery
    36. Smart rings
    37. Personal digital assistants [PDAs]
    38. Holograms for teaching purposes
    39. Fingerprint identifiers
    40. Facial recognition devices
    41. Wearable video display screens
    42. Microphones
    43. Cases for loudspeakers
    44. Robots used for teaching
    45. Humanoid robots with artificial intelligence in the field of teaching
    46. Downloadable computer games.
  • The mark was filed in class 16 with following description of goods:
    1. Educational equipment
    2. Stationery and educational supplies
    3. Trivia cards
    4. Computer game hint books
    5. Instructional and teaching material (except apparatus)
    6. Printed teaching materials
    7. Printed matter
    8. Books
    9. Pamphlets
    10. Prospectuses
    11. Newspapers
    12. Magazines [periodicals]
    13. Informational letters
    14. Printed curricula
    15. Instructional manuals for teaching purposes
    16. Writing slates
    17. School yearbooks.
  • The mark was filed in class 41 with following description of goods:
    1. Education, instruction, teaching and training for school-age children
    2. Educational services provided for children
    3. Teaching to children through recreation
    4. Education services relating to the development of childrens' intellectual faculties
    5. School courses relating to study assistance
    6. Secondary school educational services
    7. Educational services provided by institutes of further education
    8. Conducting of intensive educational support programmes for children and crash programmes
    9. School courses relating to examination preparation
    10. Providing of training online from a computer network, online teaching platform, e-learning platform, open and remote training, digital workspace
    11. Computer assisted teaching services
    12. Assessments, Educational testing, Educational examination
    13. Organisation of courses using distance learning methods
    14. Conducting of educational distance-learning courses at the primary and secondary level
    15. Awarding of educational certificates
    16. Arranging, conducting and animation of training and educational distance-learning courses for school-age children
    17. Dissemination of educational material
    18. Arranging, animation and conducting of classes, workshops, seminars, symposiums, conferences, exhibitions, colloquiums, congresses, contests, competitions (education or entertainment) including online, for school-age children
    19. Arranging and conducting for educational games and quiz games
    20. Preparation of educational courses and examinations
    21. Lending library and photographic library services, publication and electronic publication of texts, articles, periodicals, books and educational content
    22. Production, editing and publication of educational books and films
    23. Production of educational sound and video recordings
    24. Provision of childrens' educational services through play groups
    25. Play schemes [entertainment/education]
    26. Game services including electronic
    27. Video game services
    28. Rental of video games
    29. Providing and supply of online interactive computer games
    30. Providing a computer game that may be accessed network-wide by network users
    31. Provision of play facilities for children
    32. Providing online entertainment in the nature of game tournaments
    33. Virtual reality game services provided on-line from a computer network
    34. Consultancy services relating to academic subjects
    35. Analyzing educational tests scores and data for others
    36. Academic mentoring of school age children
    37. Educational services for the selection of students for higher education
    38. Educational services offering student exchange programmes
    39. Publication of research in paper or electronic format, either online or off-line.
  • The mark was filed in class 42 with following description of goods:
    1. Design, creation, commissioned writing, development, updating, revision, adaptation, renting and maintenance of computer programs, computer systems, computer platforms, websites, webpages, mobile and multimedia applications, databases, computer software, computer software packages, codes, computer languages, computer networks, application programming interfaces (API), interactive graphics, animations, and multimedia content
    2. Design of games
    3. Computer programming of video and computer games
    4. Providing of computer software services, namely providing of custom teaching software
    5. Technical support, maintenance and/or repair of the aforesaid systems
    6. Software as a service (SaaS) in the field of training
    7. School as a service (SaaS)
    8. Platform as a Service [PaaS] in the field of teaching
    9. Application service providers [ASP], namely hosting of application software of others in the field of teaching
    10. Application service providers (ASP) featuring teaching software
    11. Hosting of digital content online
    12. Cloud computing
    13. Rental of computer software in the field of teaching
    14. Rental of non-downloadable software for work collaboration
    15. IT services, namely, software programming for virtual communities enabling registered users to attend group courses
    16. Information, advisory and consultancy services relating to the aforesaid
    17. Search engine services
    18. Advisory services relating to man-machine interfaces for computer software
    19. Providing online non-downloadable virtual reality software
    20. Providing of online, non-downloadable software for immersive visits
    21. Providing of online non-downloadable software for exponential learning
    22. Providing of digital spaces for experimental education
    23. Consultancy relating to educational innovation (providing of technological information).