The trademark application FAMH3 was filed by Mathieu SBAÏ, a national of the Swiss Confederation (the "Applicant") and Adam SBAÏ, a national of the French Republic (the "Co-Applicant", and jointly with the "Applicant" referred to as the "Applicants" going forward). The application was published for oppositions on December 16, 2020, and it was registered by office on March 25, 2021 without any oppositions.
The application was filed in French (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Instructional and teaching apparatus and instruments
Audiovisual teaching apparatus
Games software
Computer programs for video and computer games
Children's educational software
Computer software for education and training
Simulation software [training]
Educational applications on computers and computer tablets (computer programs)
Downloadable applications for use with mobile devices
Electronic publications, downloadable
Computer programs, recorded
Computer software applications, downloadable
Instructional and teaching apparatus and instruments
Apparatus for recording, transmission, reproduction or processing of sound or images
Training guides in electronic format
Magnetic, optical and digital data carriers
Hand-held electronic dictionaries
Electronic agendas
Electronic pencils
Computer styluses
Sleeves and bags adapted for portable computers and tablet computers
Cases for smartphones
Smartphone sleeves
Racks for tablet computers
Virtual reality software for education
Augmented reality software for education
Electronic training simulators [computer hardware and software-based teaching apparatus]
Wearable activity tracking devices
Virtual reality hardware
Virtual reality headsets
Headphones
Headsets
Computer joysticks
Virtual reality glasses
Telecommunication apparatus in the form of jewellery
Smart rings
Personal digital assistants [PDAs]
Holograms for teaching purposes
Fingerprint identifiers
Facial recognition devices
Wearable video display screens
Microphones
Cases for loudspeakers
Robots used for teaching
Humanoid robots with artificial intelligence in the field of teaching
Downloadable computer games.
The mark was filed in class 16 with following description of goods:
Educational equipment
Stationery and educational supplies
Trivia cards
Computer game hint books
Instructional and teaching material (except apparatus)
Printed teaching materials
Printed matter
Books
Pamphlets
Prospectuses
Newspapers
Magazines [periodicals]
Informational letters
Printed curricula
Instructional manuals for teaching purposes
Writing slates
School yearbooks.
The mark was filed in class 41 with following description of goods:
Education, instruction, teaching and training for school-age children
Educational services provided for children
Teaching to children through recreation
Education services relating to the development of childrens' intellectual faculties
School courses relating to study assistance
Secondary school educational services
Educational services provided by institutes of further education
Conducting of intensive educational support programmes for children and crash programmes
School courses relating to examination preparation
Providing of training online from a computer network, online teaching platform, e-learning platform, open and remote training, digital workspace
Organisation of courses using distance learning methods
Conducting of educational distance-learning courses at the primary and secondary level
Awarding of educational certificates
Arranging, conducting and animation of training and educational distance-learning courses for school-age children
Dissemination of educational material
Arranging, animation and conducting of classes, workshops, seminars, symposiums, conferences, exhibitions, colloquiums, congresses, contests, competitions (education or entertainment) including online, for school-age children
Arranging and conducting for educational games and quiz games
Preparation of educational courses and examinations
Lending library and photographic library services, publication and electronic publication of texts, articles, periodicals, books and educational content
Production, editing and publication of educational books and films
Production of educational sound and video recordings
Provision of childrens' educational services through play groups
Play schemes [entertainment/education]
Game services including electronic
Video game services
Rental of video games
Providing and supply of online interactive computer games
Providing a computer game that may be accessed network-wide by network users
Provision of play facilities for children
Providing online entertainment in the nature of game tournaments
Virtual reality game services provided on-line from a computer network
Consultancy services relating to academic subjects
Analyzing educational tests scores and data for others
Academic mentoring of school age children
Providing of information for students relating to employment, job matching, career management, creation of businesses or development of businesses
Educational services for the selection of students for higher education
Publication of research in paper or electronic format, either online or off-line.
The mark was filed in class 42 with following description of goods:
Design, creation, commissioned writing, development, updating, revision, adaptation, renting and maintenance of computer programs, computer systems, computer platforms, websites, webpages, mobile and multimedia applications, databases, computer software, computer software packages, codes, computer languages, computer networks, application programming interfaces (API), interactive graphics, animations, and multimedia content
Design of games
Computer programming of video and computer games
Providing of computer software services, namely providing of custom teaching software
Technical support, maintenance and/or repair of the aforesaid systems
Software as a service [SaaS] in the field of teaching
Teaching software as a service [SaaS]
Platform as a Service [PaaS] in the field of teaching
Application service providers [ASP], namely hosting of application software of others in the field of teaching
Application service providers (ASP) featuring teaching software
Hosting of digital content online
Cloud computing
Computer services, Namely providing temporary use of non-downloadable computer software in the field of teaching
Computer services, namely the providing of temporary access to non-downloadable educational computer software stored locally and remotely across multiple applications, computers and mobile computing and communications devices or in a collaborative working environment
IT services, namely, Creating virtual communities which allow registered users to follow group courses
Information, advisory and consultancy services relating to the aforesaid
Search engine design services
Advisory services relating to man-machine interfaces for computer software
Immersive virtual reality software as a service, immersive visits
Exponential learning software as a service
Digital laboratories for experimental teaching
Consultancy relating to educational innovation (providing of technological information).