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EUTM file information

018275438

SHOWGOON


July 20, 2020

Trademark Summary

The trademark application SHOWGOON was filed by Storz Medienfabrik GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on August 9, 2020, and it was registered by office on November 17, 2020 without any oppositions.

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Interactive entertainment software for use with personal computers
    2. Interactive entertainment software
    3. Entertainment software
    4. Software
    5. Games software
    6. Business technology software
    7. Computer video game software
    8. Software programs for video games
    9. Cloud server software
    10. Media streaming software.
  • The mark was filed in class 38 with following description of goods:
    1. Streaming of esports events
    2. Broadcasting of esports events
    3. Streaming audio and video material on the Internet
    4. Streaming of audio, visual and audiovisual material via a global computer network.
  • The mark was filed in class 41 with following description of goods:
    1. Organisation of esports events
    2. Organising of esports activities
    3. Production of esports events
    4. Entertainment services relating to esports
    5. Providing sports entertainment via a website
    6. Esports officiating.
  • The mark was filed in class 42 with following description of goods:
    1. Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages
    2. Software development, programming and implementation
    3. IT services
    4. Software development
    5. Providing temporary use of non-downloadable interactive entertainment software
    6. Software creation
    7. Software design and development
    8. Video game software development
    9. Programming of video game software.