The trademark Tales of Babylon was filed by Adp Merkur GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on November 17, 2020, and received one opposition filed on February 2, 2021 by Babylon Park Play & Entertainment Ltd on Likelihood of confusion. the opponent was represented by KILBURN & STRODE LLP and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued February 2, 2021
It was designated 'Basic Application' for International Application 1606734 at the World Intellectual Property Organization (WIPO).
The application was filed in German, and German was also language of all opposition proceedings (English was selected as the second language).
Appointment and Replacement of representative of the trademark registration was recorded on January 18, 2021. Change of name and address of the trademark registration was recorded on March 7, 2022.
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer software
Coin-operated mechanisms
Games software, Especially, Relating to the following purposes, use with random computerised platforms
Computer game programs
Computer games provided through a global computer network or supplied by means of multi-media electronic broadcast or through telecommunications or electronic transmission or via the Internet
Programs for operating electric and electronic apparatus for games, amusement and/or entertainment purposes
Computer software for computer games on the Internet
Online games (software), in particular for online betting games, online prize games, online gambling games, online games of skill and online casino games
Computer software in the form of a mobile device or computer application
Calculating apparatus in coin-operated machines [calculating apparatus] and parts thereof, included in this class
Electric, electronic, optical or automatic apparatus, for identifying data carriers, identity cards and credit cards, bank notes and coins
Software, Especially, in relation to the following fields, Casinos, Amusement machines, automatic, Gambling machines, Slot machines, All being with or without prize payouts
Games software that generates or displays betting results of slot machines
Software for operating computer games
Computer software for games administration (games compilation)
Compilation of video games [computer software]
All the aforesaid goods solely relating to gaming.
The mark was filed in class 28 with following description of goods:
Coin-operated automatic gaming machines and gaming machines, in particular for gaming arcades, with or without a prize payout
Electronic or electrotechnical automatic gambling machines, gambling machines, slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media, In particular for commercial use in casinos and gaming arcades
Automatic gaming machines and gaming machines, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
Coin-operated gaming machines and/or electronic money-based gaming apparatus (machines), with or without prizes
Housings adapted for gaming machines, gaming apparatus and automatic gaming machines, operated by means of coins, tokens, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
Arcade video games
Drawing apparatus for prize games and lotteries, draws or raffles
Housings of metal, plastic and/or wood for coin-operated automatic machines
Games in the form of hardware (including video games), other than additional apparatus for an external screen or monitor
Electropneumatic and electric pulling machines (gaming machines)
Gaming tables, in particular for table football, billiards, sliding games
Flying discs (toys) and darts
Electric, electronic or electromechanical apparatus for bingo games, lotteries or video lottery games and for betting offices, networked or unnetworked
LCD games consoles
Automatic gaming machines
Including all the aforesaid automatic machines, machines and apparatus operating in networks
Apparatus and devices for accepting and storing money, being fittings for the aforesaid automatic machines, included in class 28
Gaming machines, namely devices which accept a cartridge
All the aforesaid goods solely relating to gaming.