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EUTM file information

018321676

BUBBLE SHOOTER SPACE


October 13, 2020

Trademark Summary

The trademark application BUBBLE SHOOTER SPACE was filed by Ilyon Dynamics Ltd, a corporation established under the laws of the State of Israel (the "Applicant"). The application was published for oppositions on November 8, 2020, and it was registered by office on February 15, 2021 without any oppositions.

The application was filed in English (French was selected as the second language).

Cancellation Proceedings

A total of undefined cancellation proceedings were initiated against the trademark registration in 2021.The first Cancellation was filed by Hangzhou Mengku Technology Co., Ltd. (represented by J. PEREIRA DA CRUZ, S.A.) on March 14, 2024 and Final decision on costs – Request withdrawn.

Deletion of the representative of the trademark registration was recorded on February 22, 2021. Appointment and Replacement of representative of the trademark registration was recorded on March 18, 2021. Application for revocation or for a declaration of invalidity of the trademark registration was recorded on April 25, 2022. Decisions on applications for revocation or for a declaration of invalidity of the trademark registration was recorded on March 19, 2024. Change of name and professional address of the trademark registration was recorded on June 2, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer game programs
    2. Computer game programmes downloadable via the internet
    3. Computer game software for use on mobile and cellular phones
    4. Computer game software
    5. Computer games
    6. Downloadable computer games
    7. Recorded computer programmes
    8. Computer game programs
    9. Games software
    10. Computer peripherals
    11. Computer games hardware
    12. Computer games software supplied from the Internet
    13. Interactive software
    14. Downloadable publications.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment and educational services
    2. Sporting and cultural activities
    3. Online entertainment services
    4. Online gaming services
    5. Game services provided on-line from a computer network
    6. Non-downloadable internet games
    7. Arcade game services
    8. Single player video game services
    9. Puzzle video game services
    10. Entertainment services, namely, providing an on-line computer game
    11. Entertainment services, namely, conducting contests online, and organizing, planning and executing entertainment and games events between computer game players and interest groups via a website.