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EUTM file information

018385261

Virgin Bet


January 28, 2021

Trademark Summary

The trademark application Virgin Bet was filed by Virgin Enterprises Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on February 16, 2021, and it was registered by office on May 26, 2021 without any oppositions.

The application was filed in English (Spanish was selected as the second language).

Change of name and address of the trademark registration was recorded on January 15, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Computer hardware
    3. Computer game software
    4. Computer software platforms
    5. Mobile phone applications
    6. Computer software applications
    7. Computer game software featuring card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting activities
    8. Computer software and hardware relating to games, gaming, gambling, casino, bingo, instant win, lottery and betting activities
    9. Computer game software and computer programs provided via the internet
    10. Computer software for conducting and administration of online games, gambling and competitions
    11. Downloadable online game software and game-related applications, namely, downloadable computer game programs and downloadable electronic game programs
    12. Computer application software
    13. Computer application software featuring games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting activities
    14. Computer software to enable searching, browsing and retrieving information, websites, and other resources available on global computer networks for others
    15. Computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media and information in the fields of virtual communities, electronic gaming, entertainment and general interest via the internet or other communications networks
    16. Interactive entertainment software for use with computers
    17. Interactive multimedia computer programs
    18. Interactive video game programs
    19. Computer hardware relating to games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting activities
    20. Electronic publications and information, downloadable, or provided by electronic mail, namely, books, magazines, manuals, newsletters and articles, all relating to games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and/or betting
    21. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 16 with following description of goods:
    1. Printed matter
    2. Printed matter relating to games, gaming, gambling, casino, bingo, instant win, lottery, slot machines, betting and sports
    3. Printed publications relating to games, gaming, gambling, casino, bingo, instant win, lottery, slot machines, betting and sports
    4. Parts and fitting for all the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Gymnastic and sporting articles
    3. Scratch card lottery games
    4. Bingo game playing equipment
    5. Game cards
    6. Bingo cards
    7. Bingo markers
    8. Roulette wheels
    9. Roulette tables
    10. Roulette chips
    11. Playing cards
    12. Cases for playing cards
    13. Playing card articles for use in playing card games
    14. Shuffling devices
    15. Poker chips
    16. Electronic or electrotechnical gaming apparatus, namely, gaming machines
    17. Games of chance
    18. Machines for playing games of chance, games of skill and games of mixed skill and chance
    19. Games involving gambling
    20. Games involving gambling, namely, slot machines and gaming machines
    21. Slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media
    22. Chips and dice (gaming equipment)
    23. Cups for dice
    24. Scratch cards
    25. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services, namely, electronic transmission of streamed and downloadable audio, video and game files via computer and electronic communications networks
    2. Providing connectivity services and access to electronic telecommunications networks for transmission or reception of audio, video, game or multimedia content
    3. Providing online facilities, via a global computer network and other computer and electronic communication networks, for real-time interaction with other computer users to enable users to access multimedia content
    4. Transmission of interactive multimedia software
    5. Providing interactive internet access services for the purposes of gaming, amusement and entertainment
    6. Providing interactive internet broadcasting services for the purposes of gaming, amusement and entertainment
    7. Providing interactive internet communications services for the purposes of gaming, amusement and entertainment
    8. Providing access to gambling and gaming websites on the internet
    9. Providing access to databases in the field of computer games, gaming and social networking
    10. Transmission of information over a global computer network such as the internet including messages, images and information pertaining to entertainment, competitions, tournaments, games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting
    11. Delivery of messages by electronic transmission
    12. Instant electronic messaging services
    13. Chat room services
    14. Chat room services for social networking
    15. Providing online chat rooms, bulletin boards and community forums
    16. Providing online chat rooms, bulletin boards and community forums for the transmission of messages among users of computers, mobile or handheld devices, or wired or wireless communication devices, concerning entertainment, music, concerts, videos, radio, television, film, news, sports, games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery, betting, cultural events and general interest
    17. Webcasting services
    18. Consultancy, information and advisory services relating to all the aforesaid services.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Sporting and cultural activities
    4. Entertainment services
    5. Gaming services
    6. Card game services
    7. Slot game services
    8. Video game services
    9. Competitions
    10. Instant win services, namely gaming and gambling services
    11. Gambling services
    12. Casino services
    13. Betting services
    14. Providing off track betting facilities
    15. Lottery services
    16. Bingo services
    17. Poker game services
    18. Slot machine services
    19. Provision of entertainment services, gaming services, card game services, slot game services, video game services, gambling services, casino services, bingo services, poker game services, lottery services and/or betting services by means of the internet, telephone, mobile devices, handheld devices, television, radio or by any other form of communications means (electronic or otherwise)
    20. Provision of instant win services, namely gaming and gambling services, by means of the internet, telephone, mobile devices, handheld devices, television, radio or by any other form of communications means (electronic or otherwise)
    21. Interactive gaming, amusement and entertainment services provided by means of the internet
    22. Gaming, amusement and entertainment services in the nature of interactive internet services
    23. Entertainment services, namely, providing online computer games, enhancements within online computer games, and game applications within online computer games
    24. Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
    25. Providing interactive multi-player games via the internet and electronic communications networks
    26. Provision of interactive games, interactive entertainment and/or interactive competitions
    27. Arranging, organizing and conducting entertainment services in the form of online contests, competitions, tournaments, games of skill, games of chance and games of mixed skill and chance
    28. Electronic game, gaming, quiz and gambling competition services provided by means of the internet or online from a computer network or database, mobile or handheld device, or television
    29. Entertainment services, namely, providing reviews of computer games for entertainment purposes and providing information in the field of computer games
    30. Provision of online electronic publications
    31. News reporting services
    32. Sports news reporting services
    33. Provision of online non downloadable electronic publications, namely, books, magazines, manuals, newsletters and articles in the field of games and gambling
    34. Providing sports betting websites
    35. Providing news websites
    36. Providing news websites featuring information and news relating to sports
    37. Providing sports betting websites featuring gaming and gambling games, casino games, betting games, lottery games, bingo games pokers and slot machine games
    38. Information and advisory services relating to all the aforesaid services.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware relating to the operation of online gaming software
    2. Consultancy services relating to the operation of online gaming
    3. Installation, implementation, maintenance, repair of software applications relating to the operation of online gaming
    4. Implementation of computer software systems for data processing
    5. Consultancy and technical support services, namely, monitoring and updating technological functions of computer network systems relating to computer software in the field of online gaming
    6. Technical support services, namely, updating and maintenance of computer software
    7. Computer system integration services
    8. Information, advisory and consultancy services relating to all the aforesaid.