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EUTM file information

018388872

SIMTERACT


February 2, 2021

Trademark Summary

The trademark application SIMTERACT was filed by SIMTERACT S.A., a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on February 15, 2021, and it was registered by office on May 25, 2021 without any oppositions.

The application was filed in Polish (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on October 15, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer gaming software
    2. Downloadable computer game programs
    3. Computer game software, recorded
    4. Video games [computer games] in the form of computer programs recorded on data carriers
    5. Video games on disc [computer software]
    6. Computer software platforms
    7. Computer programs for video and computer games
    8. Computer games programmes downloaded via the internet [software]
    9. Software
    10. Computer software, recorded
    11. Computer software, recorded
    12. Computer application software
    13. Interactive computer software
    14. Artificial intelligence apparatus
    15. Artificial intelligence software
    16. Artificial intelligence software for vehicles
    17. Interactive software based on artificial intelligence
    18. Artificial intelligence and machine learning software
    19. Software.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Hand-held consoles for playing video games
    3. Electronic games
    4. Hand-held consoles for playing video games
    5. Toys
    6. Toy figures
    7. Playing cards
    8. Role playing games
    9. Table-top games
    10. Electronic board games.
  • The mark was filed in class 41 with following description of goods:
    1. On-line gaming services
    2. Games services provided via computer networks and global communication networks
    3. Provision of on-line computer games
    4. Provision of games by means of a computer based system
    5. Game services provided online from a computer network
    6. Providing a computer game that may be accessed network-wide by network users
    7. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    8. Providing information on-line relating to computer games and computer enhancements for games
    9. Entertainment services.
  • The mark was filed in class 42 with following description of goods:
    1. Computer software design
    2. Research in the field of artificial intelligence
    3. Platforms for artificial intelligence as software as a service [SaaS]
    4. Providing artificial intelligence computer programs on data networks
    5. Computer software design
    6. Installation of computer software
    7. Software development
    8. Updating of computer software
    9. Software creation
    10. Design of virtual reality software
    11. Software engineering
    12. Development of computer game software
    13. Development of interactive multimedia software
    14. Maintenance and repair of software
    15. Development and testing of software.