EUTM file information

018409702

IMMORTALS FENYX RISING


February 25, 2021

Trademark Summary

The trademark application IMMORTALS FENYX RISING was filed by UBISOFT ENTERTAINMENT, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on March 17, 2021, and it was registered by office on June 24, 2021 without any oppositions.

The application was filed in French (English was selected as the second language).

Change of name and address of the trademark registration was recorded on March 7, 2022. Appointment and Replacement of representative of the trademark registration was recorded on June 13, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Apparatus for recording, transmission, reception, reproduction and processing of sound and images
    2. Magnetic, optical, numerical and electronic data carriers
    3. Magnetic, optical and numerical discs
    4. Software
    5. Digital personal organiser, computer memories
    6. Printed circuits
    7. Computers
    8. Computer peripheral devices, namely screens, keyboards, mice, consoles and control levers, readers of magnetic, optical and digital disks and diskettes
    9. Telephone and telecommunications apparatus
    10. Computer programs, recorded
    11. Games software
    12. Computer software, recorded
    13. Software for playing video, computer and on-line games
    14. Downloadable computer game software
    15. Virtual reality game software
    16. Augmented reality game software
    17. Computer software for virtual escape games
    18. Multimedia and interactive software
    19. Computer software on mobile telephones and electronic tablets
    20. Magnetic, optical and digital media for computer programs
    21. Compact discs [read-only memory]
    22. Compact discs
    23. Computer games
    24. Video and audio games
    25. Electronic publications, downloadable
    26. Audio books
    27. Electronic books and comic books
    28. Downloadable applications with interactive stories for mobile phones and tablets
    29. Downloadable applications with stories for mobile phones and tablets
    30. Software featuring music and motion picture sound tracks
    31. Cinematographic films
    32. Mouse pads
    33. Components for all the aforesaid goods.
  • The mark was filed in class 14 with following description of goods:
    1. Precious metals and their alloys
    2. Jewellery, precious stones
    3. Chronometric apparatus and instruments
    4. Clocks
    5. Alarm clocks
    6. Desk clocks
    7. Pocket watches
    8. Alarm watches
    9. Sports watches
    10. Jewellery
    11. Paste jewellery
    12. Bracelets
    13. Ankle bracelets (jewellery)
    14. Chains [jewellery]
    15. Medals
    16. Bracelet charms
    17. Earrings
    18. Lapel pins of precious metals
    19. Tie pins
    20. Tie-clasps
    21. Necklaces [jewellery]
    22. Ornamental pins of precious metal
    23. Pendants
    24. Rings [jewellery]
    25. Key rings [split rings with trinket or decorative fob]
    26. Action figures (decorative) of precious metals
    27. Figurines of precious stones
    28. Figurines coated with precious metal
    29. Amulets [jewellery]
    30. Cases for clocks, watches or jewels
    31. Jewel cases of precious metal
    32. Coins.
  • The mark was filed in class 16 with following description of goods:
    1. Paper, cardboard
    2. Printed matter
    3. Adhesives (bands, tapes, glues) for stationery purposes
    4. Photographs [printed]
    5. Paper stationery
    6. Printed matter and publications relating to computer games
    7. Artists' materials
    8. Paintbrushes
    9. Teaching materials [except apparatus]
    10. Artists' materials
    11. Paint boxes and brushes
    12. Office equipment (except furniture)
    13. Office requisites, except furniture
    14. School supplies [stationery]
    15. Writing materials
    16. Pen cases and boxes
    17. Pencil and pen holders
    18. Blotters and jotters
    19. Copybooks
    20. Teaching materials in the form of games (books)
    21. Book markers and book ends
    22. Bookmarkers
    23. Bags of paper
    24. Envelopes [stationery]
    25. Pouches for packaging (of paper or plastic)
    26. Posters
    27. Advertisement boards of paper or cardboard
    28. Albums
    29. Comics
    30. Almanacs
    31. Pamphlets on video games
    32. Calendars
    33. Greeting cards
    34. Appointment books
    35. Graphic prints
    36. Stickers [stationery]
    37. Newspapers
    38. Books
    39. Booklets
    40. Manuals [handbooks]
    41. Note pads and note books
    42. Colouring books
    43. Drawing and writing pads
    44. Magazines and periodical publications
    45. Address books
    46. Prospectuses
    47. Publications
    48. Journals
    49. Transfers [decalcomanias]
    50. Gift wrap
    51. Table napkins of paper
    52. Paper party decorations
    53. Graphic reproductions
    54. Reproduction of documents.
  • The mark was filed in class 18 with following description of goods:
    1. Leather and imitations of leather
    2. Animal skins
    3. Trunks, suitcases and travelling bags
    4. Umbrellas, big umbrellas and walking sticks
    5. Whips, harness and saddlery
    6. Athletic bags
    7. Bath bags
    8. Beach bags
    9. Book bags
    10. Diaper bags
    11. Duffel bags
    12. Bags made of leather
    13. School bags
    14. Shoe bags
    15. Bags (net -) for shopping
    16. Travelling bags
    17. Suit carriers being travelling bags
    18. Weekend bags
    19. Work bags
    20. Rucksacks
    21. Belt bags and hip bags
    22. Pocket wallets
    23. Purses
    24. Mesh bags not of precious metals
    25. Pouches
    26. Money holders
    27. Cosmetic bags (empty)
    28. Cases for personal hygiene preparations (empty)
    29. Vanity cases sold empty
    30. Evening handbags
    31. Handbags made of leather
    32. Coin purses, not of precious metal.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Costumes
    3. Shoes
    4. Headgear.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Apparatus for electronic games (other than those adapted for use with television receivers only)
    3. Action figures [toys or playthings]
    4. Model figures [toys or playthings]
    5. Model vehicles
    6. Board games
    7. Dolls
    8. Clothes for dolls
    9. Plush toys
    10. Parlour games
    11. Automatic games apparatus, other than coin-operated and those adapted for use with television receivers only
    12. Toys, playthings and automatic coin-operated games
    13. Playing cards
    14. Electronic game consoles
    15. Game apparatus for use with television receivers only.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Teaching
    3. Teaching
    4. Training
    5. Entertainment services
    6. Sporting and cultural activities
    7. Organisation of competitions relating to video games, education and/or entertainment
    8. Arranging and conducting of colloquiums, conferences and congresses
    9. Arranging of exhibitions for cultural or educational purposes
    10. Organisation of exhibitions in the field of entertainment
    11. Publishing of entertainment, educational and instructional texts
    12. Publication of press magazines
    13. Newspaper publication
    14. Publication of books
    15. Newspaper publication
    16. Publication of magazines
    17. Publication of books
    18. Providing of training in information technology and telecommunications techniques
    19. Information about online computer games and other online entertainment
    20. Games offered online (on a computer network)
    21. Online virtual reality games
    22. Online augmented reality game services
    23. Providing of virtual escape games online
    24. Providing games by or for use on cellular telephones
    25. Providing of non-downloadable online video clips and other digital multimedia content providing audio and video content taken from or in connection with a video game
    26. Services for the provision of online interactive stories
    27. Services for the provision of online interactive fiction stories
    28. Games via cellular telephones
    29. Educational and recreational services, Namely providing of non-downloadable video games via an on-demand or subscription service
    30. Entertainment, namely provision of entertainment in the form of contests, games, tournaments, demonstrations, competitions and events relating to esports and video games
    31. Organisation of esports and video game leagues (organisation of electronic game competitions)
    32. Film production, other than advertising films
    33. Production of radio and television programmes, television programmes, shows
    34. Production of cinematographic films
    35. Entertainment in the form of continuous television programmes in the fields of comedy and drama
    36. Providing of non-downloadable video-on-demand (VOD) and subscription video-on-demand (S-VOD) television programmes
    37. Television entertainment
    38. Provision of non-downloadable films and video games via online video on-demand services
    39. Provision of online non-downloadable digital multimedia content containing audio, video, illustrations and/or text from a television drama series or relating thereto
    40. Entertainment, namely providing of interactive multiplayer computer games via the internet and electronic communications networks
    41. Movie studios
    42. Rental of films and video games
    43. Rental of sound and video recordings
    44. Entertainment services in the form of an attraction or an amusement park, namely, a themed area
    45. Providing of facilities for recreational activities, namely entertainment in the form of interactive escape games
    46. Amusement park and theme park services
    47. Organisation of shows
    48. Escape game services
    49. Scriptwriting for games
    50. Adventure games in halls
    51. Amusement centres (entertainment)
    52. Leisure, relaxation and amusement services (entertainment)
    53. Providing recreation facilities
    54. Video game production
    55. Production of radio programmes, television programmes and cinema and television entertainment
    56. Recording of sound (recording studios) or images (filming) on magnetic recording media.
Trademarkers