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EUTM file information

018429193


March 15, 2021

Trademark Summary

The trademark was filed by Jagex Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on July 4, 2021, and received one opposition filed on October 3, 2021 by Litix Law B.V. on Likelihood of confusion. the opponent was represented by ONEL TRADEMARKS and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued October 3, 2021

The application was filed in English, and English was also language of all opposition proceedings (German was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 9, 2022. Change of name and professional address of the trademark registration was recorded on August 17, 2022. Appointment and Replacement of representative of the trademark registration was recorded on June 5, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Mechanisms for coin-operated apparatus
    6. Cash registers, calculating devices
    7. Computers and computer peripheral devices
    8. Diving suits, divers' masks, ear plugs for divers, nose clips for divers and swimmers, gloves for divers, breathing apparatus for underwater swimming
    9. Fire-extinguishing apparatus
    10. Alarms
    11. Apparatus for recording, transmission, processing, and reproduction of sound, images, or data
    12. Application software
    13. Application software for hand-held devices
    14. Application software for mobile phones
    15. Application software for wireless devices
    16. Arm rests for use with computers
    17. Audio and video recordings
    18. Audio books
    19. Audio discs
    20. Audio players
    21. Audio recordings
    22. Audio speakers
    23. Authentication software
    24. Auxiliary batteries for mobile phones
    25. Bags for cameras and photographic equipment
    26. Batteries
    27. Battery chargers for home video game machines
    28. Bicycle helmets
    29. Binoculars
    30. Calculators
    31. Camcorders
    32. Cameras
    33. Cases for tablet computers
    34. CDs
    35. Cell phone battery chargers
    36. Cellular telephone accessories
    37. Cellular telephone cases
    38. Cellular telephone covers
    39. Chips containing musical recordings
    40. CMS software [content management system]
    41. Collaboration management software platforms
    42. Collaboration software platforms [software]
    43. Communications networks
    44. Compact disc players
    45. Compact disc recorders
    46. Compact discs
    47. Computer application software featuring games and gaming
    48. Computer disc drives
    49. Computer docking station
    50. Computer game discs
    51. Computer game programs
    52. Computer game software downloadable from a global computer network
    53. Computer game software, downloadable
    54. Computer game software, recorded
    55. Computer games
    56. Computer gaming software
    57. Computer hardware
    58. Computer hardware for games and gaming
    59. Computer joysticks
    60. Computer keyboards
    61. Computer mice
    62. Computer monitors
    63. Computer mouse
    64. Computer programs for user interface design
    65. Computer software applications, downloadable
    66. Computer software for accessing computer networks
    67. Computer software for the administration of on-line games and gaming
    68. Computer software for use in creating and designing websites
    69. Computer software for use in providing multiple user access to a global computer information network
    70. Computer software for wireless content delivery
    71. Computer software platforms
    72. Computer software platforms for social networking
    73. Computer software platforms, recorded or downloadable
    74. Computer software, recorded
    75. Covers for computer keyboards
    76. Covers for PDAs
    77. Data transmission networks
    78. Decorative magnets
    79. Desktop computers
    80. Devices for hands-free use of mobile phones
    81. Devices for streaming media content over local wireless networks
    82. Digital audio interface apparatus
    83. Digital audio players
    84. Digital cameras
    85. Digital media, namely, pre-recorded downloadable audio and video recordings, CDs, DVDs, high definition digital discs, MP3 files and MP4 files
    86. Digital picture frames
    87. Digital versatile discs
    88. Digital video and audio players
    89. Digital video discs
    90. Digital video players
    91. Display monitors
    92. Downloadable computer game programs
    93. Downloadable computer games
    94. Downloadable electronic games
    95. Downloadable electronic newsletters
    96. Downloadable electronic newsletters in the fields of games and gaming
    97. Downloadable electronic publications
    98. Downloadable electronic publications in the fields of games and gaming
    99. Downloadable electronic publications relating to games and gaming
    100. Downloadable information relating to games and gaming
    101. Downloadable interactive entertainment software for playing computer games
    102. Downloadable interactive entertainment software for playing video games
    103. Downloadable mobile applications
    104. Downloadable mobile applications featuring games and gaming
    105. Downloadable screen-savers
    106. Downloadable software applications for mobile phones
    107. Downloadable software in the nature of a mobile application for playing games
    108. Downloadable telephone ring tones
    109. Downloadable video game software
    110. Downloadable videos
    111. Downloadable videos featuring games and gaming
    112. Downloadable wallpapers
    113. Drawing apparatus and instruments adapted for use with computers
    114. DVD players
    115. DVD recorders
    116. DVDs
    117. Electronic books
    118. Electronic coding units
    119. Electronic interfaces for motion simulator platforms
    120. Electronic locks
    121. Electronic paper (display devices)
    122. Electronic personal organizers
    123. Electronic publications, downloadable
    124. Electronic publications, downloadable, relating to games and gaming
    125. Electronically encoded wristbands
    126. Encoded loyalty cards
    127. Eyeglass cases
    128. Eyeglasses
    129. Face plates for cellular telephones
    130. Facial analysis software
    131. Game development software
    132. Games software for use with video game consoles
    133. Gaming software
    134. Graphical user interface software
    135. Hands-free microphones for cell phones
    136. Headphones
    137. Headsets
    138. Headsets for virtual reality games
    139. Inflatable vests for use in life saving
    140. Intelligent gateways for real-time data analysis
    141. Interactive entertainment software
    142. Interactive game software
    143. Interface software
    144. Jewellery that communicates data
    145. Joystick chargers
    146. Joysticks adapted for smartphones
    147. Karaoke machines
    148. Keyboards
    149. Laptop bags
    150. Laptop covers
    151. Laptop sleeves
    152. Laser pointers
    153. Lasers
    154. Life vests
    155. Machine learning software for analysis
    156. Magnets, magnetizers and demagnetizers
    157. Media content
    158. Microphones
    159. Mobile application software
    160. Mobile phone speakers
    161. Mobile software
    162. Motion picture films
    163. Mouse mats
    164. Mouse pads [computer peripheral]
    165. Mouses
    166. MP3 players
    167. Multimedia players
    168. Musical recordings
    169. Navigation, guidance, tracking, targeting and map making devices
    170. Operating system programs for smart television
    171. Optical devices, enhancers and correctors
    172. Peripherals adapted for use with computers and other smart devices
    173. Personal digital assistants
    174. Platform software
    175. Portable tablet computer sleeves
    176. Power units [batteries]
    177. Pre-recorded videos
    178. Pre-recorded videos featuring games and gaming
    179. Printers
    180. Projector screens
    181. Projectors
    182. Protective clothing [body armour]
    183. Protective helmets for sports
    184. Radios
    185. Real-time collaborative editing [RTCE] platforms [software]
    186. Recorded computer game programs
    187. Recorded content
    188. Recorded content featuring games and gaming
    189. Remote controls for operating flying toys
    190. Research apparatus and instruments
    191. Scientific and laboratory devices for treatment using electricity
    192. Scientific research and laboratory apparatus, educational apparatus and simulators
    193. Scopes for crossbow
    194. Selfie sticks used as smartphone accessories
    195. Smart bracelets
    196. Smart cards
    197. Smart glasses
    198. Smart home software
    199. Smart locks
    200. Smart rings
    201. Smart speakers
    202. Smart watches
    203. Smartbands
    204. Snorkels
    205. Software applications for use with mobile devices
    206. Software for designing online advertising on websites
    207. Sunglasses
    208. Surge protectors
    209. Swim masks
    210. Swimming goggles
    211. System support software
    212. Telecommunications networks
    213. Telephone covers
    214. Telephones
    215. Television sets
    216. Training guides in electronic format
    217. USB flash drives
    218. USB sticks
    219. Video cameras
    220. Video game programs
    221. Video game software
    222. Video players
    223. Video recordings
    224. Virtual reality computer game software
    225. Virtual reality game software
    226. Walkie-talkies
    227. Weapons simulators
    228. Web content management [WCM] software
    229. Website development software
    230. Wireless headsets
    231. Wireless headsets for mobile phones
    232. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Printed matter
    3. Bookbinding material
    4. Photographs
    5. Stationery and office requisites, except furniture
    6. Adhesives for stationery or household purposes
    7. Drawing materials and materials for artists
    8. Paintbrushes
    9. Instructional and teaching materials
    10. Plastic sheets, films and bags for wrapping and packaging
    11. Printers' type, printing blocks
    12. 3D wall art made of card
    13. 3D wall art made of paper
    14. 3D decals for use on any surface
    15. Art prints
    16. Graphic prints and representations
    17. Advertising pamphlets
    18. Advertising posters
    19. Advertising publications
    20. Books
    21. Book marks
    22. Bookends
    23. Booklets
    24. Booklets relating to games
    25. Brochures
    26. Canvas prints
    27. Catalogues
    28. Computer game instruction manuals
    29. Computer game strategy guidebooks
    30. Decals
    31. Diaries [printed matter]
    32. Display banners made of paper and cardboard
    33. Educational and instructional material
    34. Educational publications
    35. Events programmes
    36. Graphic reproductions
    37. Greetings cards
    38. Instruction sheets and manuals
    39. Journals
    40. Leaflets
    41. Magazines
    42. Magazines featuring video and computer games
    43. Magazines in the fields of games and gaming
    44. Manuals for use with software
    45. Newsletters
    46. Newsletters in the fields of games and gaming
    47. Periodical magazines
    48. Periodical publications
    49. Periodicals
    50. Personal organisers
    51. Planners [printed matter]
    52. Poster magazines
    53. Postcards and picture postcards
    54. Printed advertisements
    55. Printed books
    56. Printed brochures
    57. Printed calendars
    58. Printed cards
    59. Printed publications
    60. Printed promotional material
    61. Stickers [decalcomanias]
    62. Strategy guide books for card games
    63. Strategy guide magazines for card games
    64. Strategy guide magazines for video games
    65. Strategy guidebooks for video games
    66. Wall decals
    67. Books featuring fantasy stories
    68. Books featuring fictional stories
    69. Books in the fields of games and gaming
    70. Fantasy books
    71. Graphic art books
    72. Graphic novels
    73. Handbooks [manuals]
    74. Manuals
    75. Rule books for playing games
    76. Video game strategy guidebooks
    77. Beer mats
    78. Coasters of cardboard
    79. Coasters of paper
    80. Gift bags
    81. Gift boxes
    82. Gift-wrapping paper
    83. Greeting cards
    84. Note pads
    85. Notebooks
    86. Pads [stationery]
    87. Pamphlets
    88. Paper banners
    89. Paper knives
    90. Pencils
    91. Pens
    92. Stationery
    93. Stationery cases
    94. Desk mats
    95. Maps
    96. Wall maps
    97. Comics
    98. Comic books
    99. Comic magazines
    100. Printed comic strips
    101. Paper ribbons
    102. Drawing paper
    103. Advertisement boards of paper or cardboard
    104. Postcards
    105. Figurines [statuettes] of papier mâché
    106. Printed publications
    107. Newsletters
    108. Pictures
    109. Boxes of cardboard or paper
    110. Candy wrapping paper
    111. Plastic film for wrapping
    112. Antistaling film
    113. Blotters
    114. Stamp pads
    115. Drawing pens
    116. Adhesives [glues] for stationery or household purposes
    117. Compasses for drawing
    118. Canvas for painting
    119. Stencils
    120. Writing chalk
    121. Modelling clay
    122. Tailors' chalk
    123. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headwear
    2. Articles of clothing
    3. Articles of outer clothing
    4. Articles of underclothing
    5. Aprons [clothing]
    6. Athletic clothing
    7. Blouses
    8. Berets
    9. Bandanas [neckerchiefs]
    10. Bathing caps
    11. Bathing suits
    12. Bathing trunks
    13. Bath robes
    14. Bath sandals
    15. Bath slippers
    16. Beach clothes
    17. Beach shoes
    18. Belts [clothing]
    19. Berets
    20. Boots
    21. Boxer shorts
    22. Casual clothing
    23. Casual footwear
    24. Clothing for babies
    25. Clothing for children
    26. Camisoles
    27. Caps [headwear]
    28. Clothing of imitations of leather
    29. Clothing of leather
    30. Coats
    31. Dresses
    32. Dressing gowns
    33. Ear muffs [clothing]
    34. Exercise wear
    35. Footwear
    36. Furs [clothing]
    37. Gloves [clothing]
    38. Hats
    39. Headbands [clothing]
    40. Headgear for wear
    41. Hoods [clothing]
    42. Hooded tops
    43. Hooded pullovers
    44. Hooded sweatshirts
    45. Hooded bath robes
    46. Jackets [clothing]
    47. Jerseys [clothing]
    48. Jumper dresses
    49. Knitwear [clothing]
    50. Leggings [leg warmers]
    51. Leggings [trousers]
    52. Mittens
    53. Neck scarfs [mufflers]
    54. Neckties
    55. Outerclothing
    56. Overalls
    57. Overcoats
    58. Pyjamas
    59. Paper clothing
    60. Parkas
    61. Ponchos
    62. Ready-made clothing
    63. Sandals
    64. Sarongs
    65. Scarfs
    66. Shawls
    67. Shirts
    68. T-shirts
    69. Short-sleeve shirts
    70. Printed t-shirts
    71. Shoes
    72. Shorts
    73. Shower caps
    74. Skirts
    75. Sleep masks
    76. Slippers
    77. Socks
    78. Suits
    79. Sweaters
    80. Tights
    81. Tops
    82. Top hats
    83. Trousers
    84. Underpants
    85. Underwear
    86. Uniforms
    87. Veils [clothing]
    88. Vests
    89. Visors [headwear]
    90. Waterproof clothing
    91. Embroidered clothing
    92. Paper hats (clothing)
    93. Costumes
    94. Fancy dress costumes
    95. Clothing
    96. Layettes [clothing]
    97. Swimsuits
    98. Masquerade costumes
    99. Fur stoles
    100. Wimples
    101. Sashes for wear
    102. Maniples
    103. Wedding dress
    104. Hairdressing capes
    105. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Decorations for Christmas trees
    5. Amusement machines
    6. Arcade games
    7. Automatic and coin-operated games
    8. Video game machines
    9. Automatic gaming machines
    10. Electronic games apparatus
    11. Video game apparatus
    12. Electronic games
    13. Handheld electronic games
    14. Handheld computer games
    15. Hand-held electronic video games
    16. Hand-held units for playing electronic games
    17. Games
    18. Gaming apparatus
    19. Gaming machines
    20. Games consoles
    21. Games relating to fictional characters
    22. Games adapted for use with television receivers
    23. Handheld game consoles
    24. Hand-held consoles for playing video games
    25. Hand held units for playing video games
    26. Portable games and toys incorporating telecommunication functions
    27. Apparatus for games adapted for use with television receivers
    28. Computer games apparatus
    29. Joysticks for video games
    30. Hand held video games
    31. Controllers for computer games
    32. Free-standing video games apparatus
    33. Portable games with liquid crystal displays
    34. Hand-held games with liquid crystal displays
    35. Protective films adapted for screens for portable games
    36. Apparatus for electronic games adapted for use with an external display screen or monitor
    37. Automatic electronic games
    38. Interactive gaming chairs for video games
    39. Protective carrying cases specially adapted for handheld video games
    40. Bags specially adapted for handheld video games
    41. Carrying cases specially designed for portable games
    42. Action figures [toys or playthings]
    43. Electric action toys
    44. Electric action figures with lights and sounds
    45. Fantasy character toys
    46. Model craft kits of toy figures
    47. Model toys
    48. Modelled plastic toy figurines
    49. Play figures
    50. Playsets for action figures
    51. Toy figurines
    52. Toy figure playsets
    53. Miniatures for use in games
    54. Miniatures for use in war games
    55. Novelty masks
    56. Novelty toys for parties
    57. Toy and novelty face masks
    58. Toy armour
    59. Toy arrows
    60. Toy castles
    61. Toy weapons
    62. Toy ninja weapons
    63. Toy swords
    64. Fencing weapons
    65. Novelties for parties, paper party hats
    66. War games using model soldiers
    67. Radio-controlled toys
    68. Smart toys
    69. Playing cards and card games
    70. Cases for playing cards
    71. Boards games
    72. Games
    73. Controllers for game consoles
    74. Toy controller
    75. Board games
    76. Balls for games
    77. Dumb-bells
    78. Electronic targets
    79. Darts
    80. Whistle
    81. Swimming pools [play articles]
    82. Plastic track
    83. Swimming jackets
    84. Roller skates
    85. Artificial snow for Christmas trees
    86. Fishing tackle
    87. Scratch cards for playing lottery games
    88. Twirling batons
    89. Camouflage screens [sports articles]
    90. Racket sweatband
    91. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management
    3. Business administration
    4. Office functions
    5. Administration of a discount program for enabling participants to obtain discounts on goods and services through use of a discount membership card
    6. Administration of a discount program for enabling participants to obtain discounts on goods and services through use of a discount membership card for the gaming industry
    7. Administration of loyalty and incentive schemes
    8. Administration of loyalty and incentive schemes for the gaming industry
    9. Administration of loyalty programs involving discounts or incentives
    10. Administration of loyalty programs involving discounts or incentives for the gaming industry
    11. Administration of loyalty rewards programmes
    12. Administration of loyalty rewards programmes for the gaming industry
    13. Administration of membership schemes
    14. Administration of membership schemes for the gaming industry
    15. Advertising for the gaming industry
    16. Advertising services relating to the sale of goods
    17. Demonstration of goods
    18. Dissemination of advertising via online communications networks
    19. Distributorship services in the field of computer software namely, game software, video games, computer goods, game programmes and computer software tools
    20. Loyalty scheme services
    21. Loyalty scheme services for the gaming industry
    22. Management of customer loyalty, incentive or promotional schemes
    23. Management of customer loyalty, incentive or promotional schemes for the gaming industry
    24. Marketing
    25. Marketing for the gaming industry
    26. Online advertising services
    27. Online advertising via a computer communications network
    28. Online retail store services in relation to computer software namely, game software, video games, computer games, game programmes, computer software tools
    29. Online retail store services in relation to games
    30. Online retail services connected with the sale of clothing, footwear, headwear
    31. Online retail services in relation to computer software
    32. Online retail services in relation to computer software for the gaming industry
    33. Online retail services in relation to cups and drinking glasses
    34. Online retail services in relation to games
    35. Online retail services in relation to recorded content
    36. Online wholesale store services in relation to games
    37. Organisation and management of customer loyalty programs
    38. Organisation and management of customer loyalty programs for the gaming industry
    39. Presentation of goods and services
    40. Presentation of goods on communications media, for retail purposes
    41. Promotion of entertainment events
    42. Promotion of goods and services through sponsorship of entertainment events
    43. Promotional sponsorship of entertainment events
    44. Promotional sponsorship of social entertainment events
    45. Promotional sponsorship of video game competitions
    46. Promotional sponsorship of video game competitions for the gaming industry
    47. Retail services and online retail services connected with the sale of printed publications, decals, sweatshirts, hooded sweatshirts, T-shirts, vests, hats, caps, trousers, shorts, bathrobes, wristbands, plush toys, board games, bags adapted for sporting articles, bags shaped to contain clothing used in sports, bags shaped to contain footwear used in sports
    48. Retail services and online retail services in relation to keyrings, pendants, desk mats, mouse mats, hoodies, mobile phone cases, mobile phone covers, mugs, jackets, t-shirts, socks, scarfs, hats, compact discs featuring music, maps, coasters, playing cards, decorative badges, badges of precious metal
    49. Retail services for games
    50. Retail store services in relation to games
    51. Retail services and online retail services connected with the sale of non-medicated cosmetics and toiletry preparations, non-medicated dentifrices, perfumery and essential oils, body cleaning and beauty care preparations, cleaning, polishing, scouring and abrasive preparations
    52. Retail services and online retail services connected with the sale of common metals and their alloys, ores, small items of metal hardware, metal statues and figurines, metal containers for storage, safes
    53. Retail services and online retail services connected with the sale of hand-operated tools and implements, cutlery, side arms (except firearms), knives and razors
    54. Retail services and online retail services connected with the sale of precious metals and their alloys, jewellery, precious and semi-precious stones, horological and chronometric instruments, time instruments, watches, clocks
    55. Retail services and online retail services connected with the sale of paper and cardboard, printed matter, books, bookbinding material, journals, leaflets, brochures, player's guides, posters, postcards, stickers, photographs, stationery and office requisites (except furniture), adhesives for stationery or household purposes, drawing materials and materials for artists, paintbrushes, instructional and teaching materials, plastic sheets, films and bags for wrapping and packaging
    56. Retail services and online retail services connected with the sale of leather and imitations of leather, animal skins and hides, bags, luggage and carrying bags, suitcases, umbrellas and parasols, walking sticks, whips, harness and saddlery, collars, leashes and clothing for animals
    57. Retail services and online retail services connected with the sale of furniture and furnishings, mirrors, picture frames, containers (not of metal) for storage or transport, unworked or semi-worked bone, horn, whalebone or mother-of-pearl, shells, meerschaum, yellow amber, statues, figurines, works of art and ornaments and decorations, made of materials such as wood, wax, plaster or plastic
    58. Retail services and online retail services connected with the sale of household or kitchen utensils and containers, cookware and tableware (except forks, knives and spoons), combs and sponges, brushes (except paintbrushes), brush-making materials, articles for cleaning purposes, unworked or semi-worked glass (except building glass), glassware, porcelain and earthenware, tableware, cookware and containers, dustbins
    59. Retail services and online retail services connected with the sale of textiles and substitutes for textiles, household linen, curtains of textile or plastic, coverings for furniture, wall hangings, kitchen and table linens, bed linen and blankets, bath linen
    60. Retail services and online retail services connected with the sale of games, toys and playthings, video game apparatus, gymnastic and sporting articles, bags adapted for sporting articles and equipment, decorations for Christmas trees, toy swords
    61. Retail services connected with the sale of clothing and clothing accessories, footwear, headwear
    62. Retail services in relation to computer software
    63. Retail services in relation to computer software for the gaming industry
    64. Retail services in relation to cups and drinking glasses
    65. Retail services in relation to games
    66. Retail services in relation to recorded content
    67. Subscriptions to electronic journals
    68. Subscriptions to electronic journals for the gaming industry
    69. Targeted marketing
    70. Wholesale services for games
    71. Wholesale store services in relation to games
    72. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications services
    2. Audio broadcasting
    3. Audio, video and multimedia broadcasting via the internet and other communications networks
    4. Audio, video and multimedia broadcasting via the internet and other communications networks for the gaming industry
    5. Broadcasting of motion picture films via the internet
    6. Broadcasting of radio programs
    7. Broadcasting of television programmes
    8. Broadcasting services
    9. Cable television broadcasting
    10. Communication by online blogs
    11. Data broadcasting services
    12. Data communication services
    13. Data transmission and data broadcasting
    14. Digital audio broadcasting
    15. Electronic bulletin board services
    16. Electronic communication by means of chatrooms, chat lines and Internet forums
    17. Electronic communication by means of chatrooms, chat lines and Internet forums for the gaming industry
    18. Electronic exchange of messages via chat lines, chatrooms and Internet forums
    19. Electronic exchange of messages via chat lines, chatrooms and Internet forums for the gaming industry
    20. Electronic message sending
    21. Forums [chat rooms] for social networking
    22. Internet broadcasting services
    23. Mobile media services in the nature of electronic transmission of entertainment media content
    24. Multimedia messaging services
    25. Music broadcasting
    26. Operation of a telecommunications network
    27. Operation of broadcasting facilities
    28. Operation of television cable networks
    29. Podcasting services
    30. Providing access to chat lines, chat rooms and forums on the Internet, including mobile Internet
    31. Providing access to chat lines, chat rooms and forums on the Internet, including mobile Internet for the gaming industry
    32. Providing access to e-commerce platforms on the internet
    33. Providing access to electronic communications networks and electronic databases
    34. Providing access to Internet forums
    35. Providing access to Internet forums for the gaming industry
    36. Providing access to Internet platforms and portals
    37. Providing access to Internet platforms and portals for the gaming industry
    38. Providing access to mobile Internet platforms
    39. Providing access to mobile Internet platforms for the gaming industry
    40. Providing access to mobile Internet portals
    41. Providing access to mobile Internet portals for the gaming industry
    42. Providing access to multimedia content online
    43. Providing access to platforms on the Internet, as well as on the mobile Internet
    44. Providing access to platforms on the Internet, as well as on the mobile Internet for the gaming industry
    45. Providing information of television broadcasting, cable television broadcasting or radio broadcasting
    46. Providing Internet chatrooms and Internet forums
    47. Providing Internet chatrooms and Internet forums for the gaming industry
    48. Providing multiple-user access to a global computer network
    49. Providing online chat rooms for the transmission of messages, comments and multimedia content among users
    50. Providing online chat rooms for the transmission of messages, comments and multimedia content among users for the gaming industry
    51. Providing online forums
    52. Providing online forums for communication in the field of electronic games
    53. Providing online forums for the gaming industry
    54. Providing on-line forums for transmission of messages among computer users
    55. Providing on-line forums for transmission of messages among computer users for the gaming industry
    56. Providing telecommunication access to video and audio content
    57. Providing telecommunication access to video and audio content for the gaming industry
    58. Providing user access to information on the Internet
    59. Providing user access to platforms on the Internet
    60. Providing user access to platforms on the Internet for the gaming industry
    61. Providing user access to portals on the Internet
    62. Providing user access to portals on the Internet for the gaming industry
    63. Provision of access to content, websites and portals
    64. Provision of access to content, websites and portals for the gaming industry
    65. Provision of access to data on communication networks
    66. Provision of telecommunication access to audio content provided via the Internet
    67. Provision of telecommunication access to films and television programs provided via a video-on-demand service
    68. Provision of telecommunication access to video and audio content provided via an on-line video-on-demand service
    69. Radio broadcasting
    70. Radio communication
    71. Radio, film and television broadcasting for the gaming industry
    72. Satellite broadcasting
    73. Satellite television broadcasting
    74. Subscription television broadcasting
    75. Telecommunication services provided via Internet platforms and Internet portals
    76. Telecommunication services provided via Internet platforms and Internet portals for the gaming industry
    77. Telecommunications services for the gaming industry
    78. Telecommunications services provided via platforms and portals on the Internet and other media
    79. Telecommunications services provided via platforms and portals on the Internet and other media for the gaming industry
    80. Telecommunications services relating to e-commerce
    81. Television and radio broadcasting
    82. Television broadcasting
    83. Transmission of audio content
    84. Transmission of data and multimedia files, including downloadable files and files streamed over a global computer network
    85. Transmission of messages, data and content via the Internet and other communications networks
    86. Transmission of news
    87. Transmission of podcasts
    88. Transmission of video content via the Internet
    89. Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet
    90. Video broadcasting
    91. Webcasting services
    92. Wireless broadcasting
    93. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 40 with following description of goods:
    1. Recycling of waste and trash
    2. Air purification and treatment of water
    3. Printing services
    4. Food and drink preservation
    5. 3D printing
    6. 3D printing services
    7. Custom 3D printing for others
    8. Customized printing of company names and logos for promotional and advertising purposes on the goods of others
    9. Digital printing
    10. Digital printing services
    11. Printing
    12. Printing of advertising matter
    13. Printing of books
    14. Printing of images on objects
    15. Printing of photos
    16. Printing of documents from digital media
    17. Providing information relating to printing services
    18. Rental of 3D printers
    19. Rental of three-dimensional [3D] printers
    20. Rental of printing machines and apparatus
    21. Stationery printing services
    22. Three-dimensional printing [3DP]
    23. Three-dimensional printing [3DP] services
    24. T-shirt printing
    25. 3D printing for the gaming industry
    26. 3D printing services for the gaming industry
    27. Custom 3D printing for others for the gaming industry
    28. Customized printing of company names and logos for promotional and advertising purposes on the goods of others for the gaming industry
    29. Digital printing for the gaming industry
    30. Digital printing services for the gaming industry
    31. Printing for the gaming industry
    32. Printing of advertising matter for the gaming industry
    33. Printing of books for the gaming industry
    34. Printing of images on objects for the gaming industry
    35. Printing of photos for the gaming industry
    36. Printing services for the gaming industry
    37. Printing of documents from digital media for the gaming industry
    38. Providing information relating to printing services for the gaming industry
    39. Rental of 3D printers for the gaming industry
    40. Rental of three-dimensional [3D] printers for the gaming industry
    41. Rental of printing machines and apparatus for the gaming industry
    42. Stationery printing services for the gaming industry
    43. Three-dimensional printing [3DP] for the gaming industry
    44. Three-dimensional printing [3DP] services for the gaming industry
    45. T-shirt printing for the gaming industry
    46. Framing of works of art
    47. Welding services
    48. Cloth dyeing
    49. Woodworking
    50. Bookbinding
    51. Glass-blowing
    52. Pottery firing
    53. Firing pottery
    54. Tea processing
    55. Taxidermy
    56. Embroidery services
    57. Upcycling [waste recycling]
    58. Air purification
    59. Water treating
    60. Material treatment information
    61. Engraving
    62. Services of a dental technician
    63. Production of energy
    64. Rental of generators
    65. Cryopreservation services
    66. Rental of boilers
    67. Medicinal materials processing
    68. Fuel processing
    69. Chemistry reagent processing and management
    70. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Administration [organisation] of gaming services
    6. Arcade game services
    7. Arranging and conducting of entertainment events for charitable purposes
    8. Arranging and conducting of games
    9. Arranging and conducting of in-person educational forums
    10. Arranging and conducting of sports events for charitable purposes
    11. Conducting events relating to electronic games and internet games
    12. Development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, radio programs, and multimedia entertainment and educational content
    13. Development, creation, production, distribution, and rental of audio and visual recordings
    14. Education services relating to business franchise management relating to the gaming industry
    15. Educational research
    16. Electronic arcade game services
    17. Electronic desktop publishing
    18. Electronic games services
    19. Electronic games services provided by means of a global communication network
    20. Electronic games services provided by means of the Internet or other communication network
    21. Electronic games services provided from a computer database or by means of the internet
    22. Entertainment information
    23. Entertainment provided via a global communication network
    24. Entertainment provided via a global communication network for the gaming industry
    25. Entertainment services
    26. Entertainment services for the gaming industry
    27. Game services provided by means of communications by computer terminals or mobile telephone
    28. Game services provided online from a computer network or mobile phone network
    29. Game services provided via communication networks
    30. Game shows
    31. Games equipment rental
    32. Games offered on-line (on a computer network)
    33. Games services provided online from a computer network
    34. Games services provided via computer networks and global communication networks
    35. Gaming
    36. Gaming services
    37. Gaming services for entertainment purposes
    38. Hire of equipment for games
    39. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    40. Interactive entertainment services
    41. Interactive entertainment services for the gaming industry
    42. Interactive online entertainment services
    43. Interactive online entertainment services for the gaming industry
    44. Internet games
    45. Leisure services
    46. Multimedia publishing of games
    47. Multimedia publishing of video games
    48. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications
    49. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications for the gaming industry
    50. News reporting
    51. Non-downloadable electronic publications
    52. Non-downloadable electronic publications in the fields of games and gaming
    53. On-line computer games
    54. Online entertainment services
    55. Online entertainment services for the gaming industry
    56. On-line game services
    57. Online game services provided via a computer network
    58. Online game services through mobile devices
    59. Online gaming services
    60. Organisation of electronic game competitions
    61. Organisation of electronic game competitions for the gaming industry
    62. Organisation of events for entertainment purposes
    63. Organisation of events for entertainment purposes for the gaming industry
    64. Organisation of games
    65. Organisation of games and competitions
    66. Organisation of games and competitions for the gaming industry
    67. Organising and production of entertainment and events
    68. Production of entertainment shows and interactive programs for distribution via audio and visual media, and electronic means
    69. Production, presentation and distribution of sound and video recordings
    70. Providing a computer game that may be accessed by users on a global network and/or the internet
    71. Providing a computer game that may be accessed network-wide by network users
    72. Providing age ratings for television, movie, music, video and video game content
    73. Providing entertainment
    74. Providing entertainment information
    75. Providing entertainment information via a website
    76. Providing information in the field of entertainment
    77. Providing information to game players about the ranking of their scores of games through web sites
    78. Providing interactive multi-player computer games via the internet and electronic communication networks
    79. Providing newsletters in the field of computer games via e-mail
    80. Providing non-downloadable games on the Internet
    81. Providing non-downloadable games on the Internet for the gaming industry
    82. Providing online computer games
    83. Providing online computer games for the gaming industry
    84. Providing online electronic publications, not downloadable
    85. Providing online electronic publications, not downloadable in the fields of games and gaming
    86. Providing online entertainment in the nature of game tournaments
    87. Providing online entertainment in the nature of game tournaments for the gaming industry
    88. Providing online games
    89. Providing online games for the gaming industry
    90. Providing online information in the field of computer games entertainment
    91. Providing online information in the field of computer games entertainment for the gaming industry
    92. Providing online information on computer and video game strategies
    93. Providing online information on computer and video game strategies for the gaming industry
    94. Providing on-line interactive computer games
    95. Providing on-line interactive computer games for the gaming industry
    96. Providing online magazines, not downloadable, featuring information in the field of computer games
    97. Providing online magazines, not downloadable, featuring information in the fields of computer games and gaming
    98. Providing on-line non-downloadable audio content
    99. Providing on-line non-downloadable audio content featuring games and gaming
    100. Providing on-line non-downloadable video content
    101. Providing on-line non-downloadable video content featuring games and gaming
    102. Providing online video games
    103. Providing online video games for the gaming industry
    104. Providing online videos, not downloadable
    105. Providing online videos, not downloadable featuring games and gaming
    106. Providing temporary use of online non-downloadable games
    107. Providing temporary use of online non-downloadable games featuring games and gaming
    108. Provision of an online magazine featuring information in the field of computer games
    109. Provision of entertainment
    110. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services
    111. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services for the gaming industry
    112. Provision of non-downloadable games on the Internet
    113. Provision of online computer games
    114. Provision of online information in the field of computer games entertainment
    115. Provision of online information relating to game players
    116. Publication of catalogues
    117. Publication of catalogues in the fields of games and gaming
    118. Publication of educational and training guides
    119. Publication of educational and training guides in the fields of games and gaming
    120. Publication of multimedia material online relating to books, magazines, journals, software, games, music, and electronic publications
    121. Publication of periodicals, catalogues and brochures
    122. Publication of periodicals, catalogues and brochures in the fields of games and gaming
    123. Publishing of newsletters
    124. Publishing of newsletters in the fields of games and gaming
    125. Rental of computer games
    126. Rental of computer games for the gaming industry
    127. Rental of printed publications
    128. Rental of printed publications in the fields of games and gaming
    129. Training courses relating to system analysis
    130. Training services relating to computer-aided design
    131. Video game services
    132. Virtual reality game services provided on-line from a computer network
    133. Virtual reality game services provided on-line from a computer network for the gaming industry
    134. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Computer game software design
    6. Computer game software development
    7. Computer programming
    8. Computer programming consultancy services
    9. Computer programming consultancy services for the gaming industry
    10. Computer programming for the gaming industry
    11. Computer software consultancy
    12. Computer software consultancy for the gaming industry
    13. Computer software design
    14. Computer software development
    15. Computer software technical support services
    16. Computer software technical support services for the gaming industry
    17. Consultancy in the design and development of computer hardware
    18. Consultancy in the design and development of computer hardware for the gaming industry
    19. Creating, designing and maintaining websites
    20. Creating, designing and maintaining websites for the gaming industry
    21. Design and development of computer hardware and software for the gaming industry
    22. Design and development of software in the field of mobile applications
    23. Design and development of software in the field of mobile applications for the gaming industry
    24. Design of games
    25. Designing of computer games programs and video games programs
    26. Designing of computer games programs and video games programs for the gaming industry
    27. Developing of computer games programs and video games programs
    28. Developing of computer games programs and video games programs for the gaming industry
    29. Development of computer platforms
    30. Development of computer platforms for the gaming industry
    31. Hosting of digital content on the Internet
    32. Hosting of multimedia entertainment content
    33. Hosting online web facilities for others for sharing online content
    34. Hosting platforms on the Internet
    35. Hosting platforms on the Internet for the gaming industry
    36. Installation of computer software
    37. Installation of computer software for the gaming industry
    38. Interactive hosting services which allow the users to publish and share their own content and images on-line
    39. Maintenance of computer software
    40. Maintenance of computer software for the gaming industry
    41. Platform as a service [PaaS]
    42. Platform as a service [PaaS] for the gaming industry
    43. Platforms for gaming as software as a service [SaaS]
    44. Programming of computer games
    45. Programming of software for Internet platforms
    46. Programming of software for Internet portals, chatrooms, chat lines and Internet forums
    47. Programming of video and computer software
    48. Programming of video and computer software for the gaming industry
    49. Programming of video games
    50. Providing a website and web based services for online management of personal computer game software
    51. Providing on-line support services for computer program users
    52. Providing temporary use of non-downloadable software to enable content providers to track multimedia content
    53. Providing temporary use of non-downloadable software to enable sharing of multimedia content and comments among users
    54. Provision of specialist computer services for electronic games and digital games
    55. Provision of technical support in the fields of computer, video and interactive game software, computer game hardware and online computer games, hosting an e-commerce platform on the internet
    56. Provision of technical support in the operation of computing networks
    57. Provision of technical support in the operation of computing networks for the gaming industry
    58. Quality control and authentication services for the gaming industry
    59. Rental of computer software
    60. Rental of computer software for the gaming industry
    61. Rental of games software
    62. Software as a service [SaaS]
    63. Software as a service [SaaS] featuring software platforms for electronic gaming
    64. Software as a service [SaaS] for the gaming industry
    65. Software development in the framework of software publishing
    66. Software development, programming and implementation
    67. Support and maintenance services for computer software
    68. Support and maintenance services for computer software for the gaming industry
    69. Technical advice on, analysis and development of integrated and multi-media communication solutions in the form of interactive formats for the internet
    70. Technical support services relating to computer software and applications
    71. Technical support services relating to computer software and applications for the gaming industry
    72. Testing of computer games programs and video games programs
    73. Up-dating of computer games programs and video games programs
    74. Updating of computer software
    75. Updating of computer software for the gaming industry
    76. User authentication services using single sign-on technology for online software applications
    77. User authentication services using single sign-on technology for online software applications for the gaming industry
    78. Video game development services
    79. Video game software design
    80. Video game software development
    81. Providing user authentication services using single sign-on technology for online software applications
    82. Providing user authentication services using single sign-on technology for online software applications for the gaming industry
    83. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 45 with following description of goods:
    1. Security services for the physical protection of tangible property and individuals
    2. Computer software licensing
    3. Computer software licensing for the gaming industry
    4. Internet-based social networking services
    5. Licensing of computer programs
    6. Licensing of computer programs for the gaming industry
    7. Licensing of intellectual property
    8. Licensing of intellectual property for use in relation to clothing, footwear and headgear
    9. Licensing of intellectual property for use in relation to common metals and their alloys, ores, small items of metal hardware, metal statues and figurines, metal containers for storage, safes
    10. Licensing of intellectual property for use in relation to firearms, ammunition and projectiles, crossbows, explosives, fireworks
    11. Licensing of intellectual property for use in relation to furniture, mirrors, picture frames, containers (not of metal) for storage or transport, unworked or semi-worked bone, horn, whalebone or mother-of-pearl, shells, meerschaum, yellow amber
    12. Licensing of intellectual property for use in relation to games, toys and playthings, video game apparatus, gymnastic and sporting articles, bags adapted for sporting articles, decorations for Christmas trees
    13. Licensing of intellectual property for use in relation to hand-operated tools and implements, cutlery, side arms (except firearms), knives and razors
    14. Licensing of intellectual property for use in relation to household or kitchen utensils and containers, cookware and tableware (except forks, knives and spoons), combs and sponges, brushes (except paintbrushes), brush-making materials, articles for cleaning purposes, unworked or semi-worked glass (except building glass), glassware, porcelain and earthenware
    15. Licensing of intellectual property for use in relation to leather and imitations of leather, animal skins and hides, luggage and carrying bags, umbrellas and parasols, walking sticks, whips, harness and saddlery, collars, leashes and clothing for animals
    16. Licensing of intellectual property for use in relation to non-medicated cosmetics and toiletry preparations, non-medicated dentifrices, perfumery and essential oils
    17. Licensing of intellectual property for use in relation to paper and cardboard, printed matter, books, bookbinding material, journals, leaflets, brochures, player's guides, posters, postcards, stickers, photographs, stationery and office requisites (except furniture), adhesives for stationery or household purposes, drawing materials and materials for artists, paintbrushes, instructional and teaching materials, plastic sheets, films and bags for wrapping and packaging
    18. Licensing of intellectual property for use in relation to precious metals and jewellery, precious and semi-precious stones
    19. Licensing of intellectual property rights and copyright
    20. Licensing of merchandising
    21. Licensing of printed matter
    22. Licensing of rights relating to films, television, video and radio programs, productions and formats
    23. Licensing of trade marks
    24. Licensing services
    25. Licensing services for the gaming industry
    26. Online social networking services
    27. Online social networking services accessible by means of downloadable mobile applications
    28. Online social networking services accessible by means of downloadable mobile applications for the gaming industry
    29. Online social networking services for the gaming industry
    30. Providing security information via a web site
    31. Software licensing
    32. Software licensing for the gaming industry
    33. Information, advisory and consultancy services relating to the aforesaid.