The trademark application HYPER DASH was filed by Triangle Factory, a corporation established under the laws of the Kingdom of Belgium (the "Applicant"). The application was published for oppositions on April 13, 2021, and it was registered by office on July 21, 2021 without any oppositions.
It was designated 'Basic Application' for International Application 1629227 at the World Intellectual Property Organization (WIPO).
The application was filed in Dutch (English was selected as the second language).
Change of name and address of the trademark registration was recorded on June 2, 2022.
Goods And Services
The mark was filed in class 9 with following description of goods:
Virtual reality game software
Computer software applications, downloadable
Computer games programmes downloaded via the internet [software]
Computer gaming software
Interactive game software
Interactive computer game programs
Software programs for video games
Computer game software, downloadable
Computer operating system software
Computer game software, recorded
Downloadable computer game software via a global computer network and wireless devices
Virtual reality headsets
Virtual reality spectacles.
The mark was filed in class 25 with Clothing for men, women and children, namely shirts, Short-sleeved T-shirts, Sweatshirts, sweaters, Hoodies, Running Suits, Pants, Breeches for wear, Tank tops, Rainwear, Skirts, blouses, Dresses, Overcoats, Coats, raincoats, Ties, Hats: caps, Strap, Shawls, Nightwear, Shoes, shoes for athletics, Slipper socks and bathing wear..
The mark was filed in class 41 with following description of goods:
Virtual reality game services provided on-line from a computer network
Virtual reality arcade services
Video game entertainment services
Provision of on-line computer games
Providing interactive multi-player computer games via the internet and electronic communication networks
Providing on-line interactive computer games
Providing a computer game that may be accessed by users on a global network and/or the internet
Providing of interactive computer games, By online delivery
Providing on-line entertainment in the nature of game tournaments, fantasy sports leagues and game shows
Providing interactive multi-player computer games via the internet and electronic communication networks
Online game services through mobile devices
Game services provided by means of communications by computer terminals or mobile telephone.