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EUTM file information

018440762


March 25, 2021

Trademark Summary

The trademark application was filed by Ninjas in Pyjamas Gaming AB, a corporation established under the laws of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on April 22, 2021, and it was registered by office on July 30, 2021 without any oppositions.

The application was filed in Swedish (English was selected as the second language).

Change of name and address of the trademark registration was recorded on April 7, 2021. Change of name and professional address of the trademark registration was recorded on November 2, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer mouses
    2. Mouse pads
    3. Computer mouses
    4. Downloadable computer graphics
    5. Downloadable publications
    6. Downloadable printing fonts
    7. Downloadable educational course materials
    8. Downloadable electronic game programs
    9. Downloadable interactive entertainment software for playing computer games
    10. Holders adapted for mobile phones
    11. Cell phone covers
    12. Mouse [computer peripheral]
    13. Headphones
    14. Wireless headphones
    15. Keyboards
    16. Headphone consoles
    17. Headphone-microphone combinations
    18. Cases adapted for mobile phones
    19. Cases for telephones
    20. Sleeves for laptops
    21. Cases adapted for computers
    22. Digital stickers for use in video games [downloadable]
    23. Digital skins for use in video games [downloadable]
    24. Digital goods for use in video games [downloadable]
    25. Digital trading cards [downloadable].
  • The mark was filed in class 20 with following description of goods:
    1. Pillows
    2. Work stools
    3. Seats
    4. Furniture.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Quilted jackets [clothing]
    3. Tee-shirts
    4. Printed t-shirts
    5. Polo shirts
    6. Gloves [clothing]
    7. Footwear
    8. Headgear
    9. Pants
    10. Sportswear
    11. Sports jerseys
    12. Sports singlets
    13. Stockings
    14. Underwear
    15. Nightwear
    16. Sports caps and hats
    17. Sweatbands.
  • The mark was filed in class 35 with following description of goods:
    1. Retail services in relation to games
    2. Advertising via electronic media and specifically the internet
    3. Retail services in relation to furnishings
    4. Retail services in relation to sporting articles
    5. Retail services in relation to furniture
    6. Retail services in relation to educational supplies
    7. Retail services in relation to sporting equipment
    8. Marketing services
    9. Promotion [advertising] of business
    10. Sponsorship search
    11. Distribution of advertising, marketing and promotional material
    12. Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with sporting activities
    13. Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events
    14. Subscription to a television channel
    15. Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with sports competitions
    16. Dissemination of advertising, marketing and publicity materials
    17. Promotional sponsorship
    18. E-commerce, namely providing product information via telecommunication networks for advertising and retail purposes
    19. Online retailing relating to digital and virtual goods for use in video games
    20. Online retailing relating to digital and virtual trading cards
    21. Online auctions relating to digital and virtual goods for use in video games
    22. Online auctions relating to digital and virtual trading cards.
  • The mark was filed in class 38 with following description of goods:
    1. Streaming of data
    2. Streaming of audio material on the internet
    3. Streaming of television over the Internet
    4. Streaming of video material on the internet.
  • The mark was filed in class 41 with following description of goods:
    1. Arranging of athletics competitions
    2. Organising of sporting activities and of sporting competitions
    3. Organisation of sporting events
    4. Organising of sporting activities and of sporting competitions
    5. Provision of information relating to sports
    6. Instruction courses relating to sporting activities
    7. Sporting results services
    8. Sporting services
    9. Tuition in sports
    10. Provision of on-line entertainment
    11. Live demonstrations for entertainment
    12. Entertainment services
    13. Entertainment services relating to sport
    14. Entertainment services relating to competitions
    15. Organising of entertainment
    16. Education, entertainment and sports
    17. Provision of entertainment information by electronic means
    18. Provision of on-line computer games
    19. Providing entertainment information
    20. Providing a computer game that may be accessed by users on a global network and/or the internet
    21. Provision of non-downloadable films and television programs via pay-per-view television channels
    22. Electronic games services, including provision of computer games on-line or by means of a global computer network
    23. Provision of information relating to entertainment online from a computer database of the Internet
    24. Providing online entertainment in the nature of game shows
    25. Game shows
    26. Electronic games services provided by means of a global communication network
    27. Electronic game services and competitions provided by means of the internet
    28. Electronic games services provided from a computer database or by means of the internet
    29. Providing online entertainment in the nature of game tournaments
    30. Electronic game services provided by means of the internet
    31. Electronic game services provided by means of the internet
    32. Electronic games services provided via a global computer network
    33. Organisation of games and competitions
    34. Educational and instruction services relating to sport
    35. Educational and training services relating to sport
    36. Writing services for blogs
    37. Providing online entertainment in the nature of game tournaments
    38. Educational services relating to sports
    39. Game services provided online
    40. Game services provided on-line from a computer network
    41. Electronic sports (computer game competitions)
    42. Providing of information, images and video clips about gaming and electronic sports
    43. Information about games via a website
    44. Providing information to game players about the ranking of their scores of games through the web sites
    45. Making available the following goods: Online digital trading card games.