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EUTM file information

018445380

SPORTZCOIN


April 2, 2021

Trademark Summary

The trademark application SPORTZCOIN was filed by Gregory Smith, a national of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on June 22, 2021, and it was registered by office on September 29, 2021 without any oppositions.

The application was filed in English (French was selected as the second language).

A transfer of the trademark registration was recorded on May 20, 2021.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Digital collectibles software using blockchain-based software technology and smart contracts featuring players, teams, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of sports
    2. Downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles featuring players, teams, games, records, statistics, information, photos, game footage, highlights, and experiences in the field of sports
    3. Electronic publications, namely, newsletters, journals, bulletins, fact sheets, reports, summaries, guidelines, manuals, compilations, brochures, workbooks, and worksheets featuring financial news and financial information, including commentary, articles, charts, lists, diagrams, images, tables, editorials, calculations, prices, historic data, and financial data
    4. Interactive computer software and computer hardware for providing financial services on-line from a global computer network and the internet via computer terminals and mobile communication devices, namely, providing currency exchange pricing and fiscal currency valuation services, determining and providing financial index valuation of foreign, domestic, electronic and crypto currencies
    5. Interactive computer software and computer hardware for providing financial services on-line from a global computer network and the internet via computer terminals and mobile communication devices, namely, providing currency exchange rates for foreign, domestic, electronic and crypto currencies, providing currency benchmark values
    6. Interactive computer software and computer hardware for providing financial services on-line from a global computer network and the internet via computer terminals and mobile communication devices, namely, valuation of financial transactions involving foreign, domestic, electronic and crypto currencies, providing real-time and historic financial information related to foreign, domestic, electronic and crypto currencies
    7. Interactive computer software and computer hardware for providing financial services on-line from a global computer network and the internet via computer terminals and mobile communication devices, namely, determining a value of domestic and foreign currencies relative to electronic and crypto currencies and vice versa, providing currency index and valuation services and information on a subscription basis to participants
    8. Interactive computer software and computer hardware for providing financial services on-line from a global computer network and the internet via computer terminals and mobile communication devices, namely, providing financial advisory services relating to currency pricing, currency indices and currency valuation
    9. Downloadable computer programs and computer software for electronic transfer of digital tokens
    10. Downloadable computer software for use as a digital token wallet
    11. Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology
    12. Downloadable software for enabling users to exchange digital tokens for data
    13. Downloadable software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content
    14. Non-fungible tokens used with blockchain technology
    15. Non-fungible tokens used with blockchain technology to represent a collectible item
    16. Non-fungible tokens used with blockchain technology for data storage and content access limitation
    17. Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts, featuring players, teams, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of all sports and electronic game competitions
    18. Downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts, in the nature of photos, images, and videos of players, teams, games, game footage, game highlights, and virtual experiences in the field of all sports and electronic game competitions
    19. Downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles featuring players, teams, games, records, statistics, information, photos, game footage, highlights, and experiences in the field of all sports and electronic game competitions
    20. Computer application software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information
    21. Computer software platforms for developing and building of distributed software applications and distributed computing platforms
    22. Computer software platforms for blockchains
    23. Computer software for use in data search of block chain investment platforms
    24. Computer software for use in electronically buying, selling and trading securities and virtual currency via securities exchange and virtual currency exchange
    25. Downloadable mobile applications for use in data search of block chain investment platforms
    26. Downloadable mobile applications for use in electronically buying, selling and trading securities and virtual currency via securities exchange and virtual currency exchange
    27. Computer operating programs, recorded
    28. Downloadable computer software for computer system and application development, deployment and management
    29. Downloadable computer software for use as an application programming interface (API)
    30. Downloadable computer software, namely, an electronic financial platform that accommodates multiple types of payment and debt transactions in an integrated mobile phone, PDA, and web-based environment
    31. Recorded computer operating software.
  • The mark was filed in class 36 with following description of goods:
    1. Currency exchange pricing and fiscal currency valuation services
    2. Determining and providing financial index valuation of foreign, domestic, electronic and crypto currencies
    3. Providing currency exchange rates for foreign, domestic, electronic and crypto currencies
    4. Providing currency benchmark values
    5. Valuation of financial transactions involving foreign, domestic, electronic and crypto currencies
    6. Providing real-time and historic financial information related to foreign, domestic, electronic and crypto currencies
    7. Determining a value of domestic and foreign currencies relative to electronic and crypto currencies and vice versa
    8. Providing currency index and valuation services and information on a subscription basis to participants via a computer terminal or a mobile communication device
    9. And providing financial advisory services relating to currency pricing, currency indices and currency valuation
    10. Digital tokens in the nature of issuance of tokens of value
    11. Cryptocurrency trading and exchange services, namely, providing a digital currency or digital token for use by members of an on-line community via a global computer network
    12. Blockchain services, namely, providing a digital currency or digital token for use by members of an online community via a global computer network
    13. Issuance of tokens of value, namely, digital tokens for use by members of an on-line community via a global computer network
    14. Issuance of digital tokens
    15. Digital token exchange services
    16. Digital token trading
    17. Digital token transfer services
    18. On-line real-time digital token trading
    19. Cryptocurrency services, namely, providing a digital currency or digital token for use by members of an on-line community via a global computer network
    20. Cryptocurrency services, namely, a digital currency or digital token, incorporating cryptographic protocols, used to operate and build applications and blockchains on a decentralized computer platform and as a method of payment for goods and services.
  • The mark was filed in class 42 with following description of goods:
    1. Hosting an interactive website that gives multiple computer users the ability to simultaneously view and access financial news, data and information related to foreign, domestic, electronic and crypto currencies
    2. Computer programming, research, and design of interactive computer software and computer hardware for providing financial services, namely, providing currency exchange pricing and fiscal currency valuation services, determining and providing financial index valuation of foreign, domestic, electronic and crypto currencies, providing currency exchange rates for foreign, domestic, electronic and crypto currencies
    3. Computer programming, research, and design of interactive computer software and computer hardware for providing financial services, namely, providing currency benchmark values, valuation of financial transactions involving foreign, domestic, electronic and crypto currencies, providing real-time and historic financial information related to foreign, domestic, electronic and crypto currencies, determining a value of domestic and foreign currencies relative to electronic and crypto currencies and vice versa
    4. Computer programming, research, and design of interactive computer software and computer hardware for providing financial services, namely, providing currency index and valuation services and information on a subscription basis to participants, and providing financial advisory services relating to currency pricing, currency indices and currency valuation
    5. Creation of online retail stores for others in the nature of web-based service that allows users to create hosted crypto collectible and blockchain-based non-fungible token stores
    6. Providing a web site featuring technology that enables internet users to create, bookmark, annotate, and publicly share data
    7. Providing a members-only website featuring technology which provides members with the ability to access multiple databases for the purpose of purchasing crypto collectible and blockchain-based non-fungible tokens
    8. Computer programming services for mining of digital currency, digital coins, and cryptocurrency
    9. Electronic storage of cryptocurrency for others
    10. Providing technology information in the field of cryptocurrency
    11. Technological consulting in the field of cryptocurrency
    12. Technological planning and consulting services in the field of digital currency, digital coins, cryptocurrency, blockchain, and cryptocurrency mining
    13. Providing on-line non-downloadable computer programs and computer software for electronic transfer of digital tokens
    14. Providing on-line non-downloadable computer software for use as a digital token wallet
    15. Providing on-line non-downloadable computer software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital tokens based on the blockchain technology
    16. Providing on-line non-downloadable computer software for enabling users to exchange digital tokens for data
    17. Providing online non-downloadable computer software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content
    18. Platform as a service (PAAS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens.