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EUTM file information

018473176

GAUTHMATH


May 16, 2021

Trademark Summary

The trademark application GAUTHMATH was filed by Gauthtech Pte. Ltd., a corporation established under the laws of the Republic of Singapore (the "Applicant"). The application was published for oppositions on August 1, 2021, and it was registered by office on November 8, 2021 without any oppositions.

The application was filed in English (French was selected as the second language).

Change of name and professional address of the trademark registration was recorded on June 2, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Educational computer software
    2. Training software
    3. Virtual classroom software
    4. Computer and mobile software
    5. Data communications software
    6. Graphics software
    7. Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures and machine learning
    8. Augmented reality software for use in mobile devices for integrating electronic data with real world environments
    9. Electronic publications, downloadable
    10. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    11. Educational instruments
    12. Audio-visual teaching apparatus
    13. Teaching and instructional apparatus and instruments
    14. Recorded and downloadable media, blank digital or analogue recording and storage media
    15. Calculating devices
    16. Computers and computer peripheral devices
    17. Application software
    18. Application software for education
    19. Computer software and software applications for taking, capturing, uploading, transmitting, processing, and displaying pictures, videos, and data
    20. Downloadable educational materials
    21. Downloadable electronic dictionary
    22. Downloadable curriculum materials for teaching
    23. Covers for mobile phones and smartphones
    24. Cases for smartphones and mobile phones
    25. Selfie sticks used as smartphone accessories
    26. Holders adapted for smartphones
    27. Mobile phones
    28. Straps for smartphones
    29. Tablet computers
    30. Batteries
    31. Battery chargers
    32. Usb charges (battery chargers)
    33. Usb cables
    34. Earphones
    35. Headphones
    36. Headsets
    37. Speakers
    38. Protective films adapted for smartphones, mobile phones, or tablets
    39. Accessories designed for smartphones, mobile phones or tablets
    40. Magnets
    41. Alarms
    42. Sunglasses
    43. Cases for glasses
    44. Optical apparatus and instruments
    45. Video screens
    46. Teaching robots
    47. Security surveillance robots
    48. Humanoid robots with artificial intelligence
    49. Cameras.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching and educational services
    2. Educational services in the nature of coaching
    3. Computer assisted education services
    4. Publication of educational and teaching materials
    5. Providing training, teaching and tutoring
    6. Provision of online tutorials
    7. Arranging and conducting of tutorials
    8. Providing tutorial sessions in the field of mathematics
    9. Providing information in the field of education
    10. Publication of electronic books and journals on-line
    11. Educational instruction services
    12. Educational services
    13. Training services
    14. Tutoring services
    15. Educational examinations
    16. Entertainment services
    17. Providing information and analysis in the field of education and entertainment
    18. Presentation of videos online
    19. Providing online electronic publications and non-downloadable music and videos
    20. Multimedia publishing of printed matter, books, magazines, journals, newspapers, newsletters, tutorials, maps
    21. Publication of calendars, graphics, photographs, videos, music and electronic publications
    22. Electronic publication of information on a wide range of topics on-line
    23. Publication of calendars of events
    24. Entertainment and amusement information via internet online
    25. Entertainment
    26. Organization and presentation of shows, competitions, games, concerts and entertainment events
    27. Arranging, organizing, conducting, and hosting education and social entertainment events
    28. Arranging and conducting education conferences
    29. Organization of exhibitions for cultural, educational, or entertainment purposes
    30. Recording studio services
    31. Teaching support services, namely, scheduling, notifications and communication services
    32. Providing online non-downloadable games for educational use
    33. Educational services, namely, developing curriculum for teachers and educators
    34. Photography, film and video production services
    35. Teaching services relating to pedagogy techniques
    36. Online library services, namely, providing electronic library services which feature newspapers, magazines, photographs, pictures and videos via an on-line computer network.
  • The mark was filed in class 42 with following description of goods:
    1. Providing non-downloadable computer and mobile software
    2. Hosting multimedia educational content
    3. Providing temporary use of non-downloadable software for developing online educational materials
    4. Product development consultancy for inventors in the field of education
    5. Development of computer systems, development of software for computer systems
    6. Design and development of computer hardware and software
    7. Software as a service services featuring software for machine learning, deep learning and deep neural networks
    8. Providing artificial intelligence computer programs on data networks
    9. Software as a service (saas)
    10. Platform as a service (paas) featuring computer software platforms
    11. Software as a service (saas) relating to hosting of multimedia educational content, game, or entertainment
    12. Platform as a service (paas) relating to hosting of multimedia educational content, game, or entertainment
    13. Platform as a service (paas) relating to hosting online interactive public calendars that allow multiple participants to share event schedules and facility reservations
    14. Computer programming relating to the provision of online education, game, or entertainment
    15. Providing online non-downloadable interactive multimedia computer game programs.