The trademark application LEAGUE OF LEGENDS was filed by Riot Games, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on August 22, 2021, and it was registered by office on November 29, 2021 without any oppositions.
The application was filed in English (French was selected as the second language).
Appointment and Replacement of representative of the trademark registration was recorded on April 30, 2024. Change of name and professional address of the trademark registration was recorded on May 19, 2024.
Goods And Services
The mark was filed in class 3 with following description of goods:
Baby oils
Baby wipes
Bath gels
Bath oils
Bath powders
Bath salts
Body creams
Body oils
Body spray
Breath fresheners
Bubble baths
Cosmetic creams
Cosmetics
Non-medicated dentifrices
Facial soaps
Fragrances
Hair shampoos
Hair conditioners
Hand soaps
Hand lotions
Liquid soaps
Makeup
Mouthwashes
Non-medicated cosmetic and toiletry preparations
Non-medicated hair styling preparations
Non-medicated lip care preparations
Non-medicated pet shampoos
Non-medicated sun care preparations
Perfumes
Shower gels
Sun block preparations
Sun screen preparations
Tooth gels
Toothpastes.
The mark was filed in class 6 with following description of goods:
Award plaques of common metal
Boxes of common metal
Metal bins
Metal identification bracelets not made of precious metal
Metal rings
Ornamental badges made primarily of metal
Statues of common metal
Pewter figurines
Trophies of common metal.
The mark was filed in class 9 with following description of goods:
Audio speakers
Battery chargers
Batteries
Bicycle helmets
Blank flash memory cards
Blank USB flash drives
Cameras
Cases for mobile phones
Central processing units (CPU) [computer hardware]
Computer docking stations
Computer hardware
Computer mice
Computer monitors
Computers
Decorative magnets
Digital materials, namely, non-fungible tokens (NFTs)
Digital media,namely, downloadable audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions
Digital media, namely downloadable media content in the fields of entertainment, music, music videos, video games and video game play
Digital media streaming devices
Digital signage
Downloadable augmented reality game software
Downloadable computer screen saver software
Downloadable computer software for managing transactions using blockchain technology
Downloadable computer software for trading, viewing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, and videos
Downloadable computer wallpaper software
Downloadable digital media, namely, digital collectibles created with blockchain-based software technology
Downloadable digital music
Downloadable electronic publications, namely, comic books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games
Downloadable motion picture films, television programs and other short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
Downloadable music files
Downloadable podcasts in the field of entertainment, music, e-sports and video games
Downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games
Downloadable software for streaming audio-visual media content via the internet and to mobile devices
Downloadable virtual goods
Downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds
Downloadable virtual reality game software
Ear buds
Electronic docking stations
Eyeglass cases
Eyeglasses
Gaming headsets adapted for use in playing video games
Headphones
Headsets for use with computers
In-car telephone handset cradles
Interactive multimedia video game programs
Lenses for smartphone cameras
Magnetically encoded gift cards
Mainframes
Mobile phone battery chargers
Mobile phone batteries
Mobile phone signal boosters
Mobile phones
Monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers
Prerecorded compact discs featuring music and motion picture soundtracks
Prerecorded optical and magneto-optical discs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
Prerecorded video discs and DVDs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
Protective covers for mobile phones, tablets and laptops
Rechargeable batteries
Recorded augmented reality game software
Recorded video game software
Recorded virtual reality game software
Screen protectors for mobile phones
Secure digital memory cards
Smart watches
Smartphones
Software for providing emoticons
Speakers
Streamable sound recordings
Streamable videos
Sunglass cases
Sunglasses
Tablet computers
Telephones
Video game cartridges
Video game discs
Wireless chargers
Wireless network extenders.
The mark was filed in class 14 with following description of goods:
Ankle bracelets
Bangles
Bracelets [jewelry]
Body jewelry
Key rings, key chains and charms therefor
Choker necklaces
Clocks
Cuff bracelets
Cufflinks
Ear clips
Earrings
Jewelry
Jewelry boxes
Jewelry charms
Jewelry rolls
Key chains
Key rings
Lapel pins [jewelry]
Lockets
Necklaces
Nose rings
Pendants
Pet jewelry
Pins being jewelry
Rings being jewelry
Slap bracelets
Souvenir pressed coins
Straps for watches
Watches
Medals.
The mark was filed in class 16 with following description of goods:
Art prints
Art supplies
Binders
Blank journal books
Bookmarks
Books
Calendars
Catalogs featuring computer game merchandise
Checkbook covers
Coasters made of paper
Comic books
Crayons
Decals
Drawings
Facial tissue
Gift bags
Gift boxes
Gift wrapping paper
Graphic novels
Greeting cards
Holiday cards
Invitation cards
Joss paper
Magazines
Murals, namely paintings [pictures], framed or unframed
Name badge holders
Name badges
Non-magnetically encoded gift cards
Note cards
Notepads
Notebooks
Novels
Paper banners
Paper bags
Paper flags
Paper party decorations
Paper pennants
Paper placemats
Paper tablecloths
Passport holders
Pen and pencil cases
Photograph albums
Postcards
Posters
Pre-paid telephone calling cards, not magnetically encoded
Scrapbook albums
School supplies
Stationery
Stickers
Strategy guides for games
Temporary tattoos
Tissue paper
Trading cards, other than for games
Trivia cards
Writing instruments
Writing pads.
The mark was filed in class 18 with following description of goods:
All-purpose carrying bags
Athletic bags
Backpacks
Belt bags
Book bags
Briefcases
Business card cases
Carrying cases
Coin purses
Collars for animals
Cosmetic bags sold empty
Costumes for animals
Crossbody bags
Drawstring bags
Duffel bags
Fanny packs
Handbags
Key cases
Kit bags
Leashes for animals
Luggage
Luggage tags
Messenger bags
Parasols
Pocketbooks
Purses
Sling bags
Toiletry bags sold empty
Tote bags
Trunks being luggage
Umbrellas
Waist bags
Wallet chains
Wallets
Wristlet bags.
The mark was filed in class 20 with following description of goods:
Bins of wood or plastic
Chairs
Computer furniture
Decorative mobiles
Decorative ornaments of plastic
Display cases
Furniture
Hand fans
Mirrors [furniture]
Picture frames
Pillows
Plastic cake decorations
Plastic ornaments for attachment to cars, walls, windows, mirrors and other solid surface
Plastic sculptures
Tables [furniture]
Vinyl sculptures
Wall plaques made of plastic or wood
Wind chimes
Sun catchers.
The mark was filed in class 21 with following description of goods:
All-purpose portable household containers
Bento boxes
Beverageware
Bottle openers
Bowls
Cake toppers of ceramic
Cake toppers of glass
Cake toppers of porcelain
Candle holders
Chopstick holders
Chopsticks
Combs
Compacts sold empty
Containers for household use
Cookie cutters
Cookie jars
Corkscrews
Cosmetic brushes
Cups
Dinnerware
Dishes
Disposable chopsticks
Drinking bottles for sports
Drinking flasks
Drinking glasses
Electric toothbrushes
Figurines of ceramic
Figurines of glass
Figurines of porcelain
Foam drink holders [sleeves]
Hairbrushes
Ice buckets
Kitchen mitts
Kitchen utensil crocks
Lunch boxes
Mugs
Paper cups
Paper plates
Piggy banks
Pitchers
Plates
Potholders
Salt and pepper shakers
Thermal insulated bottles
Thermal insulated containers for food
Thermal insulated flasks
Thermal insulated lunch boxes
Tooth brushes
Travel mugs
Vacuum bottles
Vinyl place mats
Waste baskets
Water bottles sold empty
Metal piggy banks
Dishcloths.
The mark was filed in class 24 with following description of goods:
Blankets
Bedsheets
Cloth banners
Cloth flags
Cloth placemats
Comforters
Curtains
Duvets
Household linen
Pillowcases
Quilts
Sheet sets
Shower curtains
Sleeping bags
Textile wall hangings
Throws
Towels
Vinyl banners.
The mark was filed in class 25 with following description of goods:
Clothing
Footwear
Headgear
Bandanas
Belts [clothing]
Baseball caps
Beanies
Boots
Coats
Costumes for use in role-playing games
Dresses
Gloves
Halloween costumes
Hats
Headwear
Hooded sweatshirts
Infant wear
Jackets [clothing]
Loungewear
Pants
Pullovers
Rainwear
Sandals
Scarves
Shirts
Shoes
Shorts
Skirts
Sleepwear
Slippers
Socks
Sweat pants
Sweaters
Sweatshirts
Swimwear
T-shirts
Tights
Tops [clothing]
Tracksuits
Undergarments.
The mark was filed in class 26 with following description of goods:
The mark was filed in class 28 with following description of goods:
Action figures and accessories therefor
Bean bag dolls
Bendable toys
Board games
Bobble head dolls
Card games
Carnival masks
Chess games
Christmas tree ornaments [except confectionery and electric Christmas lights]
Collectable toy figures
Computer game consoles for recreational game playing
Construction toys
Decorative wind socks [toys]
Decorative wind spinners [toys]
Dice games
Dolls and accessories therefor
Electronic action toys
Fantasy character toys
Gaming keypads
Gaming mice
Masks [playing]
Musical toys
Parlor games
PiƱatas
Playing cards
Plush toys
Role playing games
Tabletop games
Theatrical masks
Toy figurines
Toy vehicles
Toy weapons
Trading cards for games
Video game machines.
The mark was filed in class 30 with following description of goods:
Bakery goods
Bread
Bubble tea
Cakes
Candy
Cereal-based snack food
Chocolate
Churros
Coffee
Coffee-based drinks
Corn chips
Cracker and cheese combinations
Frozen confections
Hamburger sandwiches
Hot dog sandwiches
Ice cream
Instant noodles
Macaroni and cheese
Meat pies
Pizza
Popped popcorn
Pretzels
Puffed corn snacks
Puffed rice snacks
Ramen noodles
Sandwiches
Sausage rolls
Tea
Tea-based beverages
Tortilla chips.
The mark was filed in class 32 with following description of goods:
Beer
Beer-based cocktails
Bottled drinking water
Carbonated water
Energy drinks
Fruit-flavored beverages
Fruit juice beverages
Isotonic beverages
Non-alcoholic beverages
Nutrient-fortified vegetable-fruit energy drinks
Soft drinks
Sports drinks
Vegetable-fruit juices
Waters [beverages].
The mark was filed in class 35 with following description of goods:
Online retail store services in connection with apparel, books, collectible toys, collectible figurines, collectible cards, computer software, costumes, games, media and toys
Retail store services in connection with apparel, books, collectible toys, collectible figurines, collectible cards, computer software, costumes, games, media and toys
Providing incentive and rewards programs to video game players
Providing an online digital asset marketplace for buyers and sellers of crypto-tokens.
The mark was filed in class 36 with following description of goods:
Blockchain-based payment verification services
Debit card and credit card payment processing services
Gift card transaction processing services
Financial services, namely, providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network
Financial services, namely, tracking, tracing, and monitoring digital or crypto assets and creating tokens for digital or crypto assets
Issuing credit cards and prepaid debit cards.
The mark was filed in class 38 with following description of goods:
Audio broadcasting
Broadcasting and streaming of audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions via the internet
Broadcasting and streaming of audio and video programs via the internet
Podcasting and webcasting services
Broadcasting services, namely, uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information of the internet or other communications networks
Streaming of data
Streaming of audio, visual, and audiovisual material via the internet
Telecommunication services, namely, transmission of podcasts
Telecommunication services, namely, transmission of webcasts
Transmission of written and digital communications
Video broadcasting
Video-on-demand transmission services
Web streaming being the transmission of data, information and audio-visual data via the internet or other computer network
Webcasting services.
The mark was filed in class 41 with following description of goods:
Amusement park services
Augmented reality video production
Cinema studios
Cinema theaters
Entertainment services
Entertainment services in the nature of creation, development, distribution, production and post-production of motion picture films, television programs and multimedia entertainment content
Entertainment services in the nature of ongoing television series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musicals, science fiction, and sports
Entertainment services in the nature of production and presentation of shows, tournaments, competitions and concerts
Entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and e-sports
Entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes
Entertainment services, namely, providing non-downloadable motion picture films, television programs, esports events, special events, and multimedia entertainment content via a website
Entertainment services provided by online streams
Entertainment services, namely, providing podcasts in the fields of entertainment, e-sports, and video games
Organization of cosplay entertainment events
Production and distribution of motion picture films and television shows
Providing non-downloadable motion picture films, television shows, esports events, special events, and multimedia entertainment content via a video-on-demand transmission service
Providing non-downloadable online augmented reality games
Providing non-downloadable online entertainment information
Providing non-downloadable online information about video games and esports
Providing non-downloadable online comic books, short stories, and graphic novels
Providing online non-downloadable video clips and other multimedia digital content
Providing non-downloadable online virtual reality games
Provision of cinema facilities
Provision of internet based games
Sound recordings provided by online streams
Video recordings provided by online streams
Virtual reality video production
Provision of an entertainment website featuring non-downloadable television shows, movies, and multimedia entertainment content.
The mark was filed in class 42 with following description of goods:
Computer services, namely, creating an online community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking
Providing online non-downloadable software that enables users to create, upload and share user-generated videos based on computer game play via a website
Providing online non-downloadable software that enables users to manage video game software online via a website
Providing temporary use of online non-downloadable software and applications for instant messaging, sharing files, and electronically sending and receiving voice, audio, video, text, images, graphics, and data
Provision of an online, non-downloadable computer program featuring in-game virtual currency, tokens and currency, for use in online web and mobile video games
Software as a service (SAAS) and platform as a service (PAAS) featuring software for trading, viewing and managing digital art, crypto-collectibles, non-fungible tokens and other application tokens
Software as a service (SAAS) services featuring software for instant messaging, sharing files, and electronically sending and receiving voice, audio, video, text, images, graphics, and data.