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EUTM file information

018477248

KYZAR


May 20, 2021

Trademark Summary

The trademark application KYZAR was filed by PAN Vision Aktiebolag, a corporation established under the laws of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on June 17, 2021, and it was registered by office on September 24, 2021 without any oppositions.

It was designated 'Basic Application' for International Application 1630046 at the World Intellectual Property Organization (WIPO).

The application was filed in Swedish (English was selected as the second language).

Change of name and address of the trademark registration was recorded on September 14, 2023. Change of name and professional address of the trademark registration was recorded on November 2, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Electronic docking stations
    2. AC adapters for consumer video game apparatus
    3. AC adapters for handheld electronic game apparatus
    4. Battery chargers for controllers for electronic games apparatus
    5. Charging stands for handheld electronic game apparatus
    6. Ignition batteries
    7. Batteries, electric
    8. Galvanic batteries
    9. Battery chargers
    10. Chargers for electric batteries
    11. Solar batteries
    12. Alarm bells, electric
    13. Alarms
    14. Audio- and video-receivers
    15. Bar code readers
    16. Biochips
    17. Electrical adapters
    18. Cables, electric
    19. Wires, electric
    20. Wire connectors [electricity]
    21. Plugs, sockets and other contacts [electric connections]
    22. Switches, electric
    23. Contacts, electric
    24. Calorimeters
    25. Cases for smartphones
    26. Cell phone straps
    27. Compact discs [audio-video]
    28. Compact discs [read-only memory]
    29. Compact disc players
    30. Computer memory devices
    31. Computer programs, recorded
    32. Computer operating programs, recorded
    33. Computer software, recorded
    34. Computer programs, downloadable
    35. Monitors [computer programs]
    36. Games software
    37. Computer software applications, downloadable
    38. Computer hardware
    39. Computers
    40. Laptop computers
    41. Notebook computers
    42. Tablet computers
    43. Computer software platforms, recorded or downloadable
    44. Data processing apparatus
    45. Scanners [data processing equipment]
    46. Wireless computer peripherals
    47. Computer peripheral devices
    48. Joysticks for use with computers, other than for video games
    49. Computer keyboards
    50. Bags adapted for laptops
    51. Sleeves for laptops
    52. Covers for smartphones
    53. Covers for tablet computers
    54. Global Positioning System [GPS] apparatus
    55. Earphones for handheld electronic game apparatus
    56. Headsets for virtual reality games
    57. Virtual reality headsets
    58. Headphones
    59. Humanoid robots with artificial intelligence
    60. Juke boxes, musical
    61. Amplifiers
    62. Loudspeakers
    63. Subwoofers
    64. Audio mixers
    65. Microphones
    66. Microphones for handheld electronic game apparatus
    67. Monitors for handheld electronic game apparatus
    68. Monitors [computer hardware]
    69. Mouse [computer peripheral]
    70. Mouse pads
    71. Portable media players
    72. Radios
    73. Remote control apparatus
    74. Selfie sticks [hand-held monopods]
    75. 3D spectacles
    76. Smartglasses
    77. Smartwatches
    78. Speaking tubes
    79. Video game cartridges
    80. Accessories for video games and electronic games apparatus, namely video game controllers, video game remote controls, screen filters and screen protectors, cases for electronic games apparatus
    81. Memory cards for video game machines.
  • The mark was filed in class 28 with following description of goods:
    1. Video game apparatus, arcade games, and amusement machines
    2. Video game machine cases
    3. Bags specially adapted for handheld video games
    4. Protective films adapted for screens for portable games
    5. Amusement machines, automatic and coin-operated
    6. Arcade video game machines
    7. Video game apparatus
    8. Controllers for game consoles
    9. Joysticks for video games
    10. Batting gloves [accessories for games]
    11. Board games
    12. Building games
    13. Carnival masks
    14. Chess games
    15. Chessboards
    16. Controllers for toys
    17. Counters [discs] for games
    18. Drones [toys]
    19. Games
    20. Toys
    21. Apparatus for games
    22. Gaming machines for gambling
    23. Jigsaw puzzles
    24. Masks [playthings]
    25. Novelty toys for parties
    26. Novelty toys for playing jokes
    27. Playing cards
    28. Plush toys
    29. Plush toys with attached comfort blanket
    30. Portable games with liquid crystal displays
    31. Portable games and toys incorporating telecommunication functions
    32. Remote-controlled toy vehicles
    33. Scale model vehicles
    34. Scratch cards for playing lottery games
    35. Slot machines [gaming machines]
    36. Stuffed toys
    37. Teddy bears
    38. Toy robots.