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EUTM file information

018502632

FLEXIQ


June 28, 2021

Trademark Summary

The trademark application FLEXIQ was filed by FlexiQ, besloten vennootschap, a corporation established under the laws of the Kingdom of Belgium (the "Applicant"). The application was published for oppositions on July 7, 2021, and it was registered by office on October 14, 2021 without any oppositions.

The application was filed in Dutch (English was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on November 29, 2021. A transfer of the trademark registration was recorded on May 5, 2022. Change of name and professional address of the trademark registration was recorded on May 8, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer games
    2. Games software
    3. Computer video game software
    4. Interactive multimedia software for playing games
    5. Electronic publications featuring games
    6. Educational computer applications.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Electronic games
    3. Mechanical games
    4. Parlour games
    5. Board games
    6. Toys, games, and playthings
    7. Playing cards
    8. Quiz games
    9. Hand-held units for playing electronic games
    10. Dice
    11. Machines for playing games of skill or chance
    12. Table-top games
    13. Hand-held consoles for playing video games
    14. Automatic electronic games
    15. Hand-held electronic games
    16. Building games
    17. Memory games
    18. Electronic educational teaching games
    19. Outdoor toys
    20. Toys
    21. Puzzles [toys]
    22. Scale model structures [toys]
    23. Role playing games
    24. Nine man's morris sets
    25. Compendiums of board games
    26. Construction toys
    27. Toy building components
    28. Toy building block sets
    29. Puzzles
    30. Manipulative puzzles
    31. Jigsaw puzzles
    32. Cube puzzles
    33. Puzzle mats [toys]
    34. Skill and action games
    35. Children's playthings
    36. Toys adapted for educational purposes
    37. Electronic learning toys
    38. Electronic toys
    39. Smart toys
    40. Clockwork toys
    41. Play structures for children.