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EUTM file information

018508884

CRUSH THEM ALL


July 6, 2021

Trademark Summary

The trademark application CRUSH THEM ALL was filed by Godzilab, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on July 29, 2021, and it was registered by office on November 5, 2021 without any oppositions.

The application was filed in Swedish (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on April 25, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Game software
    2. Electronic game software
    3. Entertainment software
    4. Video game software
    5. Computer game software
    6. Recorded game software
    7. Downloadable game software
    8. Interactive game software
    9. Virtual reality game software
    10. Computer games entertainment software
    11. Computer software platforms
    12. Computer programs for network management
    13. Computer peripherals and accessories, namely, mouse pads and headsets
    14. Phone cases
    15. Stands adapted for laptops
    16. Stands adapted for cell phones
    17. Sunglasses
    18. Spectacle cases.
  • The mark was filed in class 18 with following description of goods:
    1. Bags
    2. Backpacks
    3. Hand bags
    4. Beach bags
    5. Duffle bags
    6. Trunks and suitcases
    7. Umbrellas and parasols
    8. Waist bags
    9. Sports bags
    10. Purses
    11. Shopping bags
    12. Wallets
    13. Card cases [notecases]
    14. Key cases
    15. Luggage label holders.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Headgear
    3. Footwear
    4. Underwear
    5. Sleepwear
    6. T-shirts
    7. Sweaters
    8. Hooded sweatshirts
    9. Hooded pullovers
    10. Jackets [clothing]
    11. Pants
    12. Sweatpants
    13. Socks
    14. Neckties
    15. Mufflers [neck scarves]
    16. Bath robes
    17. Boxer shorts
    18. Bath shoes
    19. Slippers
    20. Hats
    21. Caps
    22. Cap peaks
    23. Costumes for use in role-playing games
    24. Halloween costumes
    25. Masquerade costumes
    26. Theatrical costumes
    27. Belts [clothing]
    28. Bibs, not of paper
    29. Jumpsuits.
  • The mark was filed in class 28 with following description of goods:
    1. Toys
    2. Games
    3. Novelties
    4. Playing cards
    5. Board games
    6. Electronic board games
    7. Hand-held units for playing electronic games
    8. Gaming keypads
    9. Decorations for Christmas trees
    10. Skateboards
    11. Snowboards
    12. Stuffed toys
    13. Soap bubbles [toys]
    14. Trading cards [card game]
    15. Water toys
    16. Bathtub toys
    17. Balloons
    18. Puzzles
    19. Action figures [toys or playthings]
    20. Toy figures
    21. Toy environments for use with action figures
    22. Toy vehicles
    23. Halloween masks
    24. Modelled plastic toy figurines
    25. Play figures
    26. Dart games
    27. Dart mats.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing games
    3. Providing online games
    4. Providing on-line interactive computer games
    5. Providing newsletters in the field of computer games via e-mail
    6. Organisation of games and competitions
    7. Electronic game services and competitions provided by means of the internet
    8. Organization of electronic game competitions
    9. Video game entertainment services
    10. Publication of computer games
    11. Providing online electronic publications, not downloadable
    12. Multimedia publishing
    13. Publication of printed matter in electronic form on the Internet
    14. Arranging of entertainment shows
    15. Organizing and arranging exhibitions for entertainment purposes.