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EUTM file information

018511686

ThumbRay


July 9, 2021

Trademark Summary

The trademark application ThumbRay was filed by SPINSWITCH TECHNOLOGIES SL, a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on July 25, 2021, and it was registered by office on November 1, 2021 without any oppositions.

The application was filed in English (Spanish was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Wearable computers
    2. Wearable computer hardware
    3. Wearable computer peripherals
    4. Wearable computer peripheral devices
    5. Wearable portable media players
    6. Wearable communications devices in the form of wristwatches
    7. Computer application software for use with wearable computer devices
    8. Computer hardware for games and gaming
    9. Computer hardware for remotely accessing and transmitting data
    10. Computers and computer hardware
    11. Data processing equipment and accessories (electrical and mechanical)
    12. Computer joysticks
    13. Computer keyboards
    14. Computer keypads
    15. Computer mouses
    16. Computer stylus
    17. Computer terminals
    18. Drawing apparatus and instruments adapted for use with computers
    19. Input devices for computers
    20. Mouse [computer peripheral]
    21. Mouse pads
    22. Multifunction computer keyboards
    23. Remote controls for mobile electronic devices
    24. Touchpads for computers
    25. Trackballs [computer peripherals]
    26. Wireless computer peripherals
    27. Data gloves
    28. Computer interface apparatus
    29. Computer peripheral devices
    30. Data conversion apparatus
    31. Data entry terminals
    32. Data processing apparatus
    33. Data processing equipment
    34. Data processing systems
    35. Data processing terminals
    36. Data terminals
    37. Digitiser pads
    38. Electronic data processing equipment
    39. Real-time data processing apparatus
    40. Virtual reality hardware
    41. Downloadable mobile applications for use with wearable computer devices
    42. Wearable smartphones
    43. Wearable activity trackers
    44. Wearable telecommunication apparatus
    45. Wearable audio equipment
    46. Wearable smart phones
    47. Firmware
    48. Computer firmware
    49. Firmware for computer peripherals
    50. Firmware memory devices
    51. Sensors
    52. Sensor controllers
    53. Infrared sensors
    54. Electric sensors
    55. Electrical sensors
    56. Distance sensors
    57. Impact sensors
    58. Shock sensors
    59. Proximity sensors
    60. Piezoelectric sensors
    61. Bio-sensors
    62. Electronic sensors
    63. Pressure sensors
    64. Acceleration sensors
    65. Magnetic sensors
    66. Position sensors
    67. Range sensors
    68. Sensory software
    69. Digital sensors
    70. Biochip sensors
    71. Motion sensors
    72. Oscillation sensor devices
    73. Electro-optical sensors
    74. Touchscreen sensors
    75. Electric current sensors
    76. Passive infrared sensors
    77. Magnetic resistance sensors
    78. Position detection sensors
    79. Sensors for determining position
    80. Sensors for determining acceleration
    81. Projected capacitive touch sensors
    82. Sensors for privacy protection
    83. Sensors for monitoring physical movements
    84. Sensors, detectors and monitoring instruments
    85. Sensors [measurement apparatus], other than for medical use
    86. Computer peripherals
    87. Computer peripheral apparatus
    88. Computer peripheral equipment
    89. Peripheral devices (Computer -)
    90. Mouse pads [computer peripheral]
    91. Peripheral equipment for computers
    92. UPI [universal peripheral interface] software
    93. Peripherals adapted for use with computers
    94. Interface software
    95. Computer interfaces
    96. Computer interface software
    97. Interfaces for detectors
    98. Interfaces for computers
    99. Capacitive styluses for touch screen devices
    100. Fingerprint scanners
    101. Biometric fingerprint readers
    102. Computer software for interpreting fingerprints or palm prints
    103. Remote controls
    104. Remote control apparatus
    105. Multifunctional remote controls
    106. Universal remote controls
    107. Remote control apparatus (Electronic -)
    108. Remote control apparatus (Electrical -)
    109. Remote control apparatus for controlling lighting
    110. Remote control apparatus (Electro-dynamic -)
    111. Remote entry point control apparatus
    112. Remote controls for multimedia systems
    113. Remote controls for audiovisual equipment
    114. Remote controls for electronic products
    115. Remote control apparatus for lighting apparatus and instruments
    116. Joysticks for use with computers, other than for video games
    117. Smart rings
    118. Coupling capacitors
    119. Electrical capacitors
    120. Electric capacitors
    121. Capacitors
    122. Synchronous capacitors
    123. Power capacitors
    124. Augmented reality software
    125. Augmented reality computer hardware
    126. Augmented reality software for use in mobile devices for integrating electronic data with real world environments
    127. Augmented reality software for use in mobile devices
    128. Assistive software
    129. Firmware and device drivers
    130. System and system support software, and firmware
    131. Keyboards
    132. Keyboard terminals
    133. Keyboard amplifiers
    134. Multifunction keyboards
    135. Wireless keyboards
    136. Keyboards for smartphones
    137. Keyboards for mobile phones
    138. Mousepads
    139. Pads (Mouse -)
    140. Computer mouse
    141. Computer mousepads
    142. Computer mouse pads
    143. Mouses for computers
    144. Mouse [data processing equipment]
    145. Keypads
    146. Wireless keypads
    147. Keypads for security alarms
    148. Keypads for routing audio, video, and digital signals
    149. Electronic entry systems
    150. Input modules
    151. Passive input selectors
    152. Track ball input devices
    153. Motion sensing input devices
    154. Digital Input/Output [I/O] modules
    155. Analogue Input/Output [I/O] modules
    156. Radiation sensing apparatus
    157. Motion detectors
    158. Motion controllers
    159. Motion control software
    160. Motion recognizing sensors
    161. Virtual Reality [VR] motion simulators
    162. Electronic Interfaces for Motion Simulator Platforms
    163. Gesture recognition software
    164. Touch pads
    165. Touch pads [electric]
    166. Touch pads [electronic]
    167. Touch sensitive control panels
    168. Multi-function touch buttons
    169. Electronic touch sensitive switches
    170. Pens with conductive point for touch screen devices
    171. Touch screen pens.
  • The mark was filed in class 28 with following description of goods:
    1. Handheld computer games
    2. Handheld electronic games
    3. Handheld game consoles
    4. Computer game joysticks
    5. Joysticks being parts of video game consoles
    6. Joysticks for video game machines
    7. Joysticks for video games
    8. Video game joysticks
    9. Gaming keypads
    10. Action skill games
    11. Amusement game machines
    12. Apparatus for electronic games adapted for use with an external display screen or monitor
    13. Apparatus for games
    14. Apparatus for games adapted for use with television receivers
    15. Apparatus for playing electronic games
    16. Computer game apparatus
    17. Computer game consoles
    18. Computer games apparatus
    19. Controllers for computer games
    20. Controllers for game consoles
    21. Electronic games
    22. Electronic games apparatus
    23. Electronic hand-held game units
    24. Game consoles
    25. Game controllers for computers
    26. Gamepads
    27. Gamepads for video game machines
    28. Games
    29. Games adapted for use with television receivers
    30. Games (Apparatus for -)
    31. Games consoles
    32. Gloves for games
    33. Hand-held computer games
    34. Hand-held consoles for playing video games
    35. Hand-held electronic games
    36. Hand-held electronic video games
    37. Hand-held game consoles
    38. Home video game machines
    39. Skill and action games
    40. Sports games
    41. Stand-alone video game machines
    42. Video game consoles
    43. Video game apparatus, arcade games, and amusement machines
    44. Video game apparatus
    45. Toys, games, and playthings
    46. Electronic games other than those adapted for use with television receivers only
    47. Gaming chip sets.