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EUTM file information

018513243

CORE KEEPER


July 12, 2021

Trademark Summary

The trademark application CORE KEEPER was filed by Pugstorm AB, a corporation established under the laws of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on August 8, 2021, and it was registered by office on November 15, 2021 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on October 6, 2021. Change of name and address of the trademark registration was recorded on October 10, 2021. Change of name and address of the trademark registration was recorded on July 20, 2023. Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Interactive games software
    3. Computer game software
    4. Video game software
    5. Virtual reality games software
    6. Downloadable computer game software
    7. Downloadable video game software
    8. Interactive entertainment computer software for video games
    9. Data recorded electronically from the Internet, namely, recorded computer game programs
    10. Data recorded in machine readable form from the Internet, namely downloadable video game data via the internet
    11. Discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games
    12. Electronic amusement apparatus, namely, electronic circuits recording programs for amusement apparatus for use with liquid crystal screens
    13. Computer software and hardware apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
    14. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information
    15. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    16. Computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity
    17. Computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content
    18. Information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs
    19. Publications in electronic form supplied on-line from a database and from facilities provided on the Internet and other networks and websites, namely, downloadable electronic publications in the nature of magazines in the field of video games
    20. Downloadable electronic publications in the nature of magazines in the field of video games
    21. Electronic notice boards
    22. Downloadable applications for mobile devices
    23. Software applications for mobile devices
    24. Digital music downloadable from the internet
    25. Musical recordings in the form of discs
    26. Audio books
    27. Downloadable image files
    28. Sunglasses
    29. Cases, straps and chains for sunglasses
    30. Camera cases
    31. Mobile phone covers and cases
    32. Leather cases for mobile phones
    33. Mobile telephone games
    34. Mobile telephone fascias and covers
    35. Laptop carrying cases
    36. Cases adapted for tablet computers
    37. Computer mouse pads
    38. Decorative magnets
    39. Fridge magnets
    40. Podcasts
    41. Downloadable sound recordings
    42. Software for providing emoticons.
  • The mark was filed in class 25 with following description of goods:
    1. T-shirts
    2. Hats
    3. Hoodies
    4. Sweatshirts
    5. Shorts
    6. Caps
    7. Tracksuits
    8. Clothing
    9. Footwear
    10. Headgear
    11. Pullovers
    12. Knitwear
    13. Trousers
    14. Coats
    15. Jackets
    16. Jeans
    17. Skirts
    18. Dresses
    19. Pyjamas
    20. Undergarments
    21. Camisoles
    22. Underwear
    23. Boxer shorts
    24. Belts
    25. Scarves
    26. Gloves
    27. Neckties
    28. Socks
    29. Blouses
    30. Swimsuits
    31. Swim shorts
    32. Baseball caps
    33. Beanies
    34. Shoes
    35. Trainers
    36. Flip-flops
    37. Boots
    38. Sweatbands
    39. Leather belts.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet
    2. Internet games, namely, providing non-downloadable computer games via the internet
    3. Organizing of games
    4. Providing online video games
    5. Entertainment services sharing computer games
    6. Provision of online computer games
    7. Provision of non-downloadable computer games played via a global computer network
    8. Providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games
    9. Arranging and conducting competitions for video game and e-sports players
    10. Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
    11. Organizing, conducting and operating video game tournaments
    12. Organization of gaming competitions, namely, organizing electronic, computer and video game competitions
    13. Education and entertainment services, namely, the provision of entertainment information by computer networks, television, mobile telephone, and cable and other electronic means
    14. Preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs
    15. Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device
    16. Publishing of interactive computer and video game software
    17. Multimedia publishing of computer and video games and computer and video games software
    18. Video game player information, including information regarding a player's identity and the player's preferences via a customized website
    19. Publishing of entertainment and educational software
    20. Advisory and consultancy services in connection with the foregoing.