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EUTM file information

018537003

THE DARK PICTURES SWITCHBACK


August 19, 2021

Trademark Summary

The trademark application THE DARK PICTURES SWITCHBACK was filed by Supermassive Games Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on October 6, 2021, and it was registered by office on January 13, 2022 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and address of the trademark registration was recorded on May 16, 2024. Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Interactive games software
    3. Computer game software
    4. Video game software
    5. Virtual reality games software
    6. Downloadable computer game software
    7. Downloadable video game software
    8. Downloadable virtual reality games software
    9. Interactive entertainment computer software for video games
    10. Data recorded electronically from the Internet, namely, recorded computer game programs
    11. Data recorded in machine readable form from the Internet, namely downloadable video game data via the internet
    12. Discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games
    13. Computer software and hardware apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
    14. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information
    15. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    16. Computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity
    17. Computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content
    18. Information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs
    19. Publications in electronic form supplied on-line from a database and from facilities provided on the Internet and other networks and websites, namely, downloadable electronic publications in the nature of magazines in the field of video games
    20. Downloadable electronic publications in the nature of magazines in the field of video games
    21. Electronic notice boards
    22. Downloadable applications for mobile devices
    23. Software applications for mobile devices
    24. Digital music downloadable from the internet
    25. Musical recordings in the form of discs
    26. Audio books
    27. Downloadable image files
    28. Sunglasses
    29. Cases, straps and chains for sunglasses
    30. Camera cases
    31. Mobile phone covers and cases
    32. Leather cases for mobile phones
    33. Mobile telephone games
    34. Mobile telephone fascias and covers
    35. Laptop carrying cases
    36. Cases adapted for tablet computers
    37. Computer mouse pads
    38. Decorative magnets
    39. Fridge magnets
    40. Podcasts
    41. Downloadable sound recordings
    42. Software for providing emoticons.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet
    2. Internet games, namely, providing non-downloadable computer games via the internet
    3. Organizing of games
    4. Providing online video games
    5. Entertainment services sharing computer games
    6. Provision of online computer games
    7. Provision of non-downloadable computer games played via a global computer network
    8. Providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games
    9. Providing interactive multi-player computer games via the internet and electronic communication networks
    10. Arranging and conducting competitions for video game and e-sports players
    11. Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
    12. Organizing, conducting and operating video game tournaments
    13. Organization of gaming competitions, namely, organizing electronic, computer and video game competitions
    14. Education and entertainment services, namely, the provision of entertainment information by computer networks, television, mobile telephone, and cable and other electronic means
    15. Preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs
    16. Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device
    17. Publishing of interactive computer and video game software
    18. Multimedia publishing of computer and video games and computer and video games software
    19. Video game player information, including information regarding a player's identity and the player's preferences via a customized website
    20. Publishing of entertainment and educational software
    21. Advisory and consultancy services in connection with the foregoing.
  • The mark was filed in class 42 with following description of goods:
    1. Computer programming services
    2. Computer software development consisting of the design, maintenance, programming, engineering, research and writing software services
    3. Advisory and consultancy services relating to computer software and computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    4. Computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    5. Computer and video games development
    6. Virtual reality computer and video games development
    7. Creation of computer graphics, namely, computer graphics design services
    8. Computer game design services
    9. Design and development services in relation to computer and video games and interactive entertainment products
    10. Computer programming of video and computer games
    11. Computer design consultancy services relating to the production of computer and video games and interactive entertainment products
    12. Social network software and virtual worlds software development, hosting and software configuration management
    13. Computer services, namely, gathering, processing, monitoring, analyzing, and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content of others
    14. Computer services, namely, gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity of others
    15. Services for data mining and software data analysis
    16. Computer services, namely, designing, developing, modifying and improving computer software, applications, computer and video games, and websites
    17. Development of computer software that performs the above functions to others
    18. Software development, design, maintenance, software programming, engineering, research and writing in the field of computer and video games
    19. Advisory and consultancy services relating to computer and video games software
    20. Collection, analysis and reporting of data concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content of others
    21. Installation, maintenance, repair and servicing of computer software testing of computer games programs and video games programs
    22. Product quality control testing services
    23. Certification and authentication services
    24. Up-dating of computer games programs and video games programs
    25. Advisory and consultancy services relating to the foregoing.