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EUTM file information

018539146

GEEKCLUB


August 24, 2021

Trademark Summary

The trademark application GEEKCLUB was filed by Shenzhen Geekvape Technology Co., Ltd., a corporation established under the laws of the People's Republic of China (the "Applicant"). The application was published for oppositions on September 23, 2021, and it was registered by office on January 5, 2022 without any oppositions.

The application was filed in English (Spanish was selected as the second language).

Change of name and address of the trademark registration was recorded on November 8, 2023. Change of name and address of the trademark registration was recorded on November 14, 2023. Change of name and address of the trademark registration was recorded on July 29, 2024.


Goods And Services

  • The mark was filed in class 34 with following description of goods:
    1. Cigarettes
    2. Electronic cigarettes
    3. Liquid solutions for use in electronic cigarettes
    4. Cigarette tips
    5. Lighters for smokers
    6. Cigarette cases
    7. Electronic cigarettes for use as an alternative to traditional cigarettes
    8. Flavourings, other than essential oils, for tobacco
    9. Oral vaporizers for smokers
    10. Devices for heating tobacco for the purpose of inhalation.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. On-line advertising on computer networks
    3. Presentation of goods on communication media, for retail purposes
    4. Organization of trade fairs for commercial or advertising purposes
    5. Commercial administration of the licensing of the goods and services of others
    6. Negotiation and conclusion of commercial transactions for third parties
    7. Marketing
    8. Provision of an online marketplace for buyers and sellers of goods and services
    9. Import-export agencies
    10. Sales promotion for others.
  • The mark was filed in class 38 with following description of goods:
    1. Providing online forums
    2. Providing telecommunication channels for teleshopping services
    3. Providing user access to global computer networks
    4. Providing internet chatrooms
    5. Streaming of data
    6. Voice mail services
    7. Television broadcasting
    8. Electronic bulletin board services [telecommunications services]
    9. Transmission of podcasts
    10. Providing telecommunications connections to a global computer network.