The trademark application SEESO was filed by VisualCamp Co., Ltd, a corporation established under the laws of the Republic of Korea (the "Applicant"). The application was published for oppositions on September 28, 2021, and it was registered by office on January 5, 2022 without any oppositions.
The application was filed in English (German was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable computer application software for mobile devices, namely, software for tracking eye movement
Downloadable software development kits (SDK)
Software development kits (SDKs) consisting of downloadable software for image rendering, modeling and image manipulation and processing using eye tracking module
Downloadable software development kits software for use in mobile devices for integrating electronic data with real world environments for the purpose of virtual reality, augmented reality, mixed reality, extended reality
Downloadable software for connecting, operating and managing networked virtual reality, augmented reality, mixed reality, extended reality in the internet of things (IoT)
Downloadable software for optical character recognition
Downloadable software for processing images, graphics and text
Downloadable computer software and associated downloadable data files for updating computer software in the fields of eye tracking module, provided via computer and communication networks
Downloadable pattern recognition software for eye tracking module
Downloadable software using artificial intelligence applications for eye tracking movement
Downloadable artificial intelligence software for visual pattern recognition using eye tracking module in video streams and still images, for learning user-specified patterns for classification and identification of objects in video streams and still images and for allowing users to develop their own artificial intelligence and pattern recognition applications
Downloadable software developments kits featuring artificial intelligence applications for eye tracking module for use in mobile devices for integrating electronic data with real world environments for the purpose of enhancing visual training and experience, namely engaging in eye interactive game, operating play/pause with eye, turning pages in electronic books using eye gaze, diagnosing dyslexia and ADHD, developing personalized target marketing strategies in e-commerce and for interactive advertisement.
The mark was filed in class 42 with following description of goods:
Software as a service (SaaS) services featuring software for tracking eye movement for use with eye-tracking cameras
Software as a service (SaaS), namely, software for collecting eye-tracking data
Software as a service (SaaS), namely, software for analyzing eye-tracking data
Software design and development
Software development in the framework of software publishing
Computer software design, computer programming, and maintenance of computer software
Computer programming services for creating augmented reality videos and games
Design and development of computer game software and virtual reality software featuring eye tracking technology