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EUTM file information

018553478

Dead In Vinland


September 5, 2021

Trademark Summary

The trademark application Dead In Vinland was filed by ISHTAR GAMES, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on February 7, 2022, and it was registered by office on May 17, 2022 without any oppositions.

The application was filed in French (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on September 4, 2022. Change of name and address of the trademark registration was recorded on March 7, 2024. Appointment and Replacement of representative of the trademark registration was recorded on March 11, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Computer video game software
    3. Software for playing video, computer and on-line games
    4. Downloadable game software
    5. Interactive multimedia software for playing games
    6. Computer game software for use with on-line interactive games
    7. Software for playing games through a browser, the internet or via a global computer network
    8. Software for playing games on video games consoles, personal computers, tablet computers, mobile telephones and/or other wireless devices
    9. Computer programs, recorded
    10. Computer programs for video and computer games
    11. Interactive multimedia game programs
    12. Downloadable video game programs.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Toys
    3. Toy figures
    4. Video game consoles
    5. Playing cards.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing of electronic video games and computer games via the internet or by means of mobile telecommunications or other remote communications device
    3. Providing games via communications
    4. Providing games for consumer video game apparatus
    5. Providing games for cellular phones
    6. Providing games via telecommunication networks
    7. Providing video games and computer games that can be downloaded, accessed and played via computer networks and global communications networks
    8. Editing of video game software
    9. Production and editing of multimedia programs (computerised composition of texts and/or fixed or animated images and/or musical or non-musical media), for interactive or non-interactive purposes
    10. Scriptwriting in the field of video games accessible via multimedia of all kinds.