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EUTM file information

018555802

PALL0


September 8, 2021

Trademark Summary

The trademark application PALL0 was filed by Ai2Ai Oy, a corporation established under the laws of the Republic of Finland (the "Applicant"). The application was published for oppositions on September 23, 2021, and it was registered by office on January 5, 2022 without any oppositions.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Data collection apparatus
    2. Computer hardware for the collection of Positioning data
    3. Computer software for the collection of Positioning data
    4. Haptic communications apparatus
    5. Communications apparatus
    6. Communication apparatus and instruments
    7. Electronic devices used to locate lost articles employing the global positioning system or cellular communication networks
    8. Wearable communications apparatus
    9. Wireless communication devices for voice, data, or image transmission
    10. Wireless communication instruments
    11. Handheld communication devices
    12. Wearable digital electronic communication devices
    13. Wireless communication devices
    14. Wireless communication devices for the transmission of multimedia content
    15. Personnel tracking devices
    16. Computer application software for use in implementing the Internet of Things [IoT]
    17. Computer application software for use with wearable computer devices
    18. Computer software for use as an application programming interface (API)
    19. Downloadable applications for mobile devices
    20. Downloadable mobile applications for use with wearable computer devices
    21. Downloadable applications for use with mobile devices
    22. Downloadable mobile applications
    23. Downloadable mobile applications for the transmission of data
    24. Downloadable mobile applications for the transmission of information
    25. Wearable activity trackers
    26. Wearable audio equipment
    27. Wearable computer hardware
    28. Wearable computer peripheral devices
    29. Wearable computer Peripherals
    30. Wearable Portable media players
    31. Acceleration sensors
    32. Air temperature sensors
    33. Distance sensors
    34. Electric sensors
    35. Digital sensors
    36. Electrical sensors
    37. Electronic sensors
    38. Gyro sensors using GPS functions
    39. Impact sensors
    40. Internet of Things [IoT] sensors
    41. Motion recognizing sensors
    42. Motion sensors
    43. Object detecting sensors
    44. Position detection sensors
    45. Position determining sensors
    46. Position sensors
    47. Pressure sensors
    48. Proximity sensors
    49. Projected capacitive touch sensors
    50. Sensors
    51. Sensors for determining Acceleration
    52. Sensors for determining velocity
    53. Sensors for determining position
    54. Temperature sensors
    55. Touchscreen sensors
    56. Ultrasonic sensors
    57. Vibration sensors
    58. Wireless controllers to remotely monitor and control the function and status of other electrical, electronic, and mechanical devices or systems
    59. Computer application software featuring games and gaming
    60. Computer game programs
    61. Computer game software
    62. Computer game software Downloadable from a global computer network
    63. Computer game software, Downloadable
    64. Computer game software for use with on-line interactive games
    65. Computer games entertainment software
    66. Computer hardware for games and gaming
    67. Computer programmes for interactive television and for interactive games and/or quizzes
    68. Computer programs for playing games
    69. Computer software that permits games to be played
    70. Downloadable computer game programs
    71. Downloadable computer game software via a global computer network and wireless devices
    72. Downloadable interactive entertainment software for playing computer games
    73. Interactive multimedia computer games programmes
    74. Interactive multimedia computer game program
    75. Game development software
    76. Software development kit [SDK]
    77. Software development programs
    78. Software for product development
    79. Artificial Intelligence apparatus
    80. Artificial Intelligence and machine learning software
    81. Artificial Intelligence software
    82. Artificial Intelligence software for analysis
    83. Artificial Intelligence software for healthcare..
  • The mark was filed in class 28 with following description of goods:
    1. Action toys
    2. Battery-operated action toys
    3. Electric action toys
    4. Electronic action toys
    5. Blocks (Building -) [toys]
    6. Building blocks [toys]
    7. Children's multiple activity toy
    8. Children's multiple activity toys
    9. Intelligent toys
    10. Novelty toys for parties
    11. Novelty toys for playing jokes
    12. Pet toys
    13. Toys for pets
    14. Toys, games and playthings for pet animals
    15. Toys and playthings for pet animals
    16. Toys and playthings for pets
    17. Smart plush toys
    18. Smart toys
    19. Toy sporting apparatus
    20. Toys adapted for educational purposes
    21. Controllers for video game machines
    22. Controllers for computer games
    23. Action skill games
    24. Skill and action games
    25. Apparatus for games
    26. Apparatus for electronic games adapted for use with an external display screen or monitor
    27. Apparatus for games adapted for use with television receivers
    28. Apparatus for playing electronic games
    29. Machines for playing games of skill or chance
    30. Balls for games
    31. Balls for playing games
    32. Electronic educational teaching games
    33. Electronic games for the teaching of children
    34. Electronic targets for games and sports
    35. Electronic hand-held game units
    36. Hand-held units for playing electronic games
    37. Hand held units for playing video games
    38. Parlor games
    39. Parlour games
    40. Party games..
  • The mark was filed in class 41 with following description of goods:
    1. Electronic games services provided via a global computer network
    2. Interactive computer game services
    3. Providing a computer game that may be accessed by users on a global network and/or the internet
    4. Publishing of interactive computer and video game software
    5. Leisure services
    6. Adventure playground services
    7. Children's adventure playground services
    8. Children's entertainment services
    9. Entertainment services for children
    10. Entertainment services provided for children
    11. Provision of entertainment services for children
    12. Provision of educational services relating to health
    13. Provision of educational services relating to fitness
    14. Provision of childrens' educational services through play groups
    15. Recreational services for the elderly
    16. Conducting multiple player games of chance
    17. Arranging of games
    18. Arranging and conducting of games
    19. Electronic game services and competitions provided by means of the internet
    20. Electronic game services provided by means of the internet
    21. Electronic games services, including provision of computer games on-line or by means of a global computer network
    22. Electronic games services
    23. Electronic games services provided from a computer database or by means of the internet
    24. Electronic games services provided by means of the internet
    25. Electronic games services provided by means of a global communication network
    26. Personal development courses
    27. Personal development training
    28. Provision of training courses in personal development
    29. Training in the development of software systems..
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer game software
    2. Design and development of video game software
    3. Development of computer game software
    4. Development of hardware for use in connection with electronic and interactive multimedia games
    5. Design and development of computer game software and virtual reality software
    6. Development of software
    7. Platforms for artificial intelligence as software as a service [SaaS]
    8. Research in the field of artificial intelligence
    9. Consultancy relating to the design and development of computer software programs
    10. Design and development of software and hardware for signal amplification and transmission
    11. Design and development of computer software
    12. Design and development of computer software for others
    13. Design and development of software in the field of mobile applications
    14. Design, development and implementation of software
    15. Design, development and programming of computer software
    16. Development and creation of computer programmes for data processing
    17. Design, maintenance, development and updating of computer software
    18. Development and maintenance of computer software
    19. Development and testing of software
    20. Development of computer programmes
    21. Development of application software for delivery of multimedia content
    22. Development of computer software application solutions
    23. Development of driver software
    24. Development of software for processing and distribution of multimedia contents
    25. Development of software for communication systems
    26. Research and development of computer software
    27. Research relating to the development of computer software
    28. Consultancy in the design and development of computer hardware
    29. Design and development of firmware systems
    30. Design and development of wireless data transmission apparatus, instruments and equipment
    31. Design and development of industrial products
    32. Design and development of engineering products
    33. Design and development of data processing apparatus
    34. Design and development of computer firmware
    35. Design and development of consumer products
    36. Design and development of new products
    37. Design and development of wireless data transmission apparatus
    38. Research and development of new products
    39. Research and development of new products for others
    40. Research and development services in the field of engineering
    41. Platforms for gaming as software as a service [SaaS]
    42. Software as a service [SaaS]
    43. Software as a service [SAAS] services
    44. Software as a service [SaaS] featuring computer software platforms for artificial intelligence
    45. Software as a service [SaaS] services featuring software for machine learning, deep learning and deep neural networks
    46. Software as a service [SaaS] featuring software platforms for electronic gaming
    47. Software as a service [SaaS] featuring software platforms for graphic design
    48. Software as a service [SaaS] featuring software for deep neural networks
    49. Software as a service [SaaS] featuring software for deep learning
    50. Software as a service [SaaS] featuring software for machine learning
    51. Consulting services in the field of software as a service [SaaS]..