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EUTM file information

018557142

GRANDXBET


September 9, 2021

Trademark Summary

The trademark application GRANDXBET was filed by GOLDEN BOX OÜ, a corporation established under the laws of the Republic of Estonia (the "Applicant"). The application was published for oppositions on October 26, 2021, and it was registered by office on February 2, 2022 without any oppositions.

The application was filed in Estonian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer programs, downloadable
    2. Computer software, recorded
    3. Computer software, recorded
    4. Information and data processing systems
    5. Arranging, conducting and managing computer programs (software) for multi-player gaming and games of other kinds, via the Internet and other kinds of digital media
    6. Computer software downloaded from the internet
    7. Publications downloaded in electronic form from the Internet or from databases.
  • The mark was filed in class 28 with Games, gaming accessories, playthings.
  • The mark was filed in class 35 with Business management in relation to gaming and gambling.
  • The mark was filed in class 36 with Monetary and financial services in relation to gaming and gambling.
  • The mark was filed in class 38 with following description of goods:
    1. Providing access to databases for games and gambling games
    2. Providing network and Internet services, including computer networks, localised and global networks, providing access to networks of players
    3. Communications, including providing access to databases, providing access to user databases.
  • The mark was filed in class 41 with following description of goods:
    1. Gambling services
    2. Entertainment information, Entertainment information
    3. Providing casino facilities [gambling]
    4. Amusements
    5. Game services provided online from a computer network
    6. Education
    7. Providing of training
    8. Sporting and cultural activities
    9. Instruction and training related to facilitating access for users to databases for gaming and gambling
    10. Instruction and training in relation to communications for providing access to computer networks, local networks and global networks for players
    11. Instruction and training for providing access to databases and allowing users to access databases
    12. Online games and gambling via the internet and other digital media.