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EUTM file information

018560683

POWERZ


September 15, 2021

Trademark Summary

The trademark application POWERZ was filed by POWERZ, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on November 30, 2021, and it was registered by office on March 9, 2022 without any oppositions.

The application was filed in French (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on November 8, 2021.

The application claimed as seniority of the French Republic trademark 4693222 registered on October 19, 2020 and filed on October 19, 2020 which was accepted by the office.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software applications (downloadable software for mobile telephones, touchscreen tablets and apparatus equipped with multimedia and interactive functions), computer software, computer software packages and other recorded computer programs
    2. Downloadable software
    3. Game development software
    4. Games software
    5. Educational games software
    6. Downloadable game software
    7. Software programs for video games
    8. Interactive game software
    9. Games software
    10. Interactive entertainment software
    11. Educational software
    12. Artificial intelligence software
    13. Interactive software based on artificial intelligence
    14. Downloadable computer games
    15. Games software
    16. Computer programs for video games
    17. Video game programs
    18. Interactive video game programs
    19. Interactive computer game programs
    20. Interactive multimedia game programs
    21. Downloadable electronic game programs
    22. Computer programmes for interactive television and for interactive games and/or quizzes
    23. Video games [computer games] in the form of computer programs recorded on data carriers
    24. Video game cartridges
    25. Computer game discs
    26. Video game discs
    27. Joystick chargers
    28. Audiovisual headsets for playing video games
    29. Microphones for video game apparatus
    30. Earphones for video game machines
    31. Monitors for video game apparatus
    32. Smartphones
    33. Computers and computer hardware
    34. Computer peripheral devices
    35. Tablet computers
    36. Virtual reality glasses
    37. 3D spectacles
    38. Data gloves
    39. Head-mounted displays
    40. Headsets for virtual reality games
    41. Augmented reality headsets
    42. Mixed reality headsets
    43. Interactive touch screen terminals
    44. Electronic images (downloadable)
    45. Downloadable educational media
    46. Electronic publications, downloadable
    47. Electronic publications featuring games
    48. Downloadable information, Relating to video games
    49. Downloadable electronic books
    50. Downloadable electronic newsletters, newspapers and magazines
    51. Electronic compendiums and advertising catalogues (downloadable)
    52. Electronic directories and guides (downloadable)
    53. Electronic catalogues and brochures (downloadable)
    54. Media content (downloadable electronic publications)
    55. Registered contents, namely Electronic publications, downloadable
    56. Electronic agendas
    57. Electronic notepads
    58. Databases
    59. Databases
    60. Data storage devices
    61. Apparatus for the input, extraction, transmission and storage of data
    62. Apparatus for recording, transmission or reproduction of sound, images or data
    63. Data processing apparatus
    64. Pre-recorded, magnetic, digital, optical or numeric data media
    65. Stick computers
    66. Bags, pouches, covers and cases for mobile telephones, touchscreen tablet computers and communications apparatus equipped with multimedia and interactive functions
    67. Remote controls.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Electronic games
    3. Toys
    4. Games and playthings for educational purposes
    5. Electronic educational teaching games
    6. Hand-held electronic games
    7. Video game apparatus
    8. Computer game apparatus
    9. Video game consoles
    10. Joysticks for video games
    11. Joysticks for video games.
  • The mark was filed in class 35 with following description of goods:
    1. Computerized file management, Computer database management and computer database management
    2. Operation (management) of data banks and databases for commercial purposes
    3. Collection and systematic ordering of data in a central file
    4. Compilation of information into computer databases
    5. Updating and maintenance of data in computer databases
    6. Collection, compilation and systemisation of information into computer databases
    7. Providing directories of business information on the internet
    8. Arranging subscriptions to newspapers, journals, newsletters, magazines (periodicals) and databases
    9. Arranging subscriptions to telecommunication services for others
    10. Arranging of subscriptions to all kinds of information, text, sound and/or image media, in particular in the form of electronic and digital publications, and audio-visual or multimedia goods
    11. Promoting the goods and services of others
    12. Publication of advertising literature
    13. Online advertising on a computer network
    14. Dissemination of advertising matter
    15. Production and dissemination of advertising material [flyers, brochures, printed matter, samples]
    16. Advertising space rental services
    17. Organisation of competitions for promotional or advertising purposes
    18. Arranging and conducting of professional trade fairs, demonstrations and exhibitions for commercial or advertising purposes
    19. Advertising sponsorship
    20. Market research
    21. Opinion polling
    22. News clipping services
    23. Provision of commercial information, In the field of video games
    24. Website listings for commercial or advertising purposes.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services
    2. Access to content, websites, internet portals and databases
    3. Providing access to computer and/or telecommunications networks for downloading computer software, software applications and information
    4. Providing of access to platforms on the internet and mobile internet
    5. Providing services for data transmission
    6. Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet
    7. Data bank interconnection services
    8. Electronic exchange of data stored in databases accessible via telecommunications networks
    9. Downloading of digital data online
    10. Providing of electronic data links
    11. Computerised document and information exchange
    12. Providing Internet forums, including via mobile Internet for the transmission of messages, comments and multimedia content between users
    13. Electronic messaging
    14. Renting access time to a database
    15. Rental of access time to a computer database.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Training
    3. Entertainment services
    4. Interactive leisure
    5. Providing games
    6. Exhibition services for entertainment purposes
    7. Providing games, For educational purposes
    8. Video game services
    9. Providing on-line video games
    10. Interactive computer game services
    11. Games services provided via computer networks and global communication networks
    12. Providing on-line interactive computer games
    13. Video games with user access via network
    14. Online game services through mobile devices
    15. Rental of video game apparatus
    16. Rental of video game consoles
    17. Play schemes [entertainment/education]
    18. Rental of recorded education
    19. Provision of on-line electronic publications (not downloadable)
    20. Publication of electronic newspapers and websites (blogs), including user-generated content or specific content
    21. Publishing of books, magazines and any other publication in any format including electronic and digital
    22. Publishing, publication of sound and/or visual media of all kinds, of recordings of sound and/or images, of multimedia
    23. Video game production, publication of video games and Video game design
    24. Production and publishing of multimedia content
    25. Electronic publishing services
    26. Scriptwriting services for games
    27. Organisation of quizzes, games and competitions
    28. Organisation of Webinars
    29. Arranging and conducting of seminars, work placements, lessons, workshops, lectures and debates
    30. Arranging of conferences, forums, congresses and colloquiums
    31. Arranging and conducting activities, shows, contests and competitions in the fields of sport, culture, entertainment or education
    32. Organising of entertainment competitions
    33. Organization of lotteries
    34. Sporting and cultural activities
    35. Providing leisure and recreation facilities
    36. Club services (entertainment or education).
  • The mark was filed in class 42 with following description of goods:
    1. Design, development, management and updating (maintenance) of software applications (downloadable software for portable telephones, touch-sensitive pads and apparatus with multimedia and interactive functions), software and software packages
    2. Research and development of new products for others
    3. Research and development relating to software
    4. Design of games
    5. Video game software design
    6. Programming of computer game software and Programming of video game software
    7. Programming of educational software
    8. Development of computergame software and Video game software development
    9. Development and design of digital sound and image carriers
    10. Graphic arts design
    11. Rental of computer game software and Rental of video game software
    12. Conversion of data or documents from physical to electronic media
    13. Providing search engines for the internet
    14. Providing temporary use of non downloadable computer software
    15. Cloud computing
    16. Providing temporary use of on-line non-downloadable operating software for accessing and using a cloud computing network
    17. Hosting multimedia educational content
    18. Advisory and consultancy services relating to computer and video games software
    19. Software as a service [SaaS]
    20. Platform as a service [PaaS]
    21. Infrastructure as a Service [IaaS].