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EUTM file information

018565189

EASTASIASOFT


September 23, 2021

Trademark Summary

The trademark application EASTASIASOFT was filed by Eastasiasoft Limited, a corporation established under the laws of Hong Kong, Special Administrative Region of the People's Republic of China (the "Applicant"). The application was published for oppositions on October 25, 2021, and it was registered by office on February 1, 2022 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Interactive games software
    3. Computer game software
    4. Video game software
    5. Virtual reality games software
    6. Virtual reality game software
    7. Virtual reality software for playing virtual reality games
    8. Virtual reality headsets
    9. Virtual reality goggles
    10. Virtual reality hardware
    11. Virtual reality glasses
    12. Augmented reality software
    13. Augmented reality game software
    14. Downloadable computer game software
    15. Downloadable video game software
    16. Downloadable virtual reality games software
    17. Downloadable Virtual reality game software
    18. Downloadable Virtual reality software for playing virtual reality games
    19. Downloadable Augmented reality software
    20. Downloadable Augmented reality game software
    21. Interactive entertainment computer software for video games
    22. Data recorded electronically from the Internet, namely, recorded computer game programs
    23. Data recorded in machine readable form from the Internet, namely downloadable video game data via the internet
    24. Discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games
    25. Computer software and hardware apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
    26. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information
    27. Computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    28. Computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity
    29. Computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content
    30. Information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs
    31. Publications in electronic form supplied on-line from a database and from facilities provided on the Internet and other networks and websites, namely, downloadable electronic publications in the nature of magazines in the field of video games
    32. Downloadable electronic publications in the nature of magazines in the field of video games
    33. Electronic notice boards
    34. Downloadable applications for mobile devices
    35. Software applications for mobile devices
    36. Digital music downloadable from the internet
    37. Musical recordings in the form of discs
    38. Audio books
    39. Downloadable image files
    40. Sunglasses
    41. Cases, straps and chains for sunglasses
    42. Camera cases
    43. Mobile phone covers and cases
    44. Leather cases for mobile phones
    45. Mobile telephone games
    46. Mobile telephone fascias and covers
    47. Laptop carrying cases
    48. Cases adapted for tablet computers
    49. Computer mouse pads
    50. Decorative magnets
    51. Fridge magnets
    52. Podcasts
    53. Downloadable sound recordings
    54. Software for providing emoticons.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet
    2. Internet games, namely, providing non-downloadable computer games via the internet
    3. Organizing of games
    4. Providing online video games
    5. Entertainment services sharing computer games
    6. Provision of online computer games
    7. Provision of non-downloadable computer games played via a global computer network
    8. Providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games
    9. Providing interactive multi-player computer games via the internet and electronic communication networks
    10. Arranging and conducting competitions for video game and e-sports players
    11. Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
    12. Organizing, conducting and operating video game tournaments
    13. Organization of gaming competitions, namely, organizing electronic, computer and video game competitions
    14. Education and entertainment services, namely, the provision of entertainment information by computer networks, television, mobile telephone, and cable and other electronic means
    15. Preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs
    16. Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device
    17. Publishing of interactive computer and video game software
    18. Multimedia publishing of computer and video games and computer and video games software
    19. Video game player information, including information regarding a player's identity and the player's preferences via a customized website
    20. Publishing of entertainment and educational software
    21. Advisory and consultancy services in connection with the foregoing
    22. Information regarding a player's identity and the player's preferences via a customized website
    23. Advisory and consultancy services in connection with the foregoing.
  • The mark was filed in class 42 with following description of goods:
    1. Computer and video games development
    2. Virtual reality computer and video games development
    3. Virtual reality software development
    4. Augmented reality computer and video games development
    5. Augmented reality software development
    6. Creation of computer graphics, namely, computer graphics design services
    7. Computer game design services
    8. Design and development services in relation to computer and video games and interactive entertainment products
    9. Computer programming of video and computer games
    10. Computer design consultancy services relating to the production of computer and video games and interactive entertainment products
    11. Social network software and virtual worlds software development, hosting and software configuration management
    12. Computer services, namely, gathering, processing, monitoring, analyzing, and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content of others
    13. Computer services, namely, gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity of others
    14. Services for data mining and software data analysis
    15. Computer services, namely, designing, developing, modifying and improving computer software, applications, computer and video games, and websites
    16. Development of computer software that performs the above functions to others
    17. Software development, design, maintenance, software programming, engineering, research and writing in the field of computer and video games
    18. Advisory and consultancy services relating to computer and video games software
    19. Collection, analysis and reporting of data concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content of others
    20. Installation, maintenance, repair and servicing of computer software testing of computer games programs and video games programs
    21. Product quality control testing services
    22. Certification and authentication services
    23. Up-dating of computer games programs and video games programs
    24. Computer programming services
    25. Computer software development consisting of the design, maintenance, programming, engineering, research and writing software services
    26. Advisory and consultancy services relating to computer software and computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    27. Computer software development, design, maintenance, consultancy, programming, engineering, research and writing
    28. Advisory and consultancy services relating to the foregoing.