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EUTM file information

018648028

LOVE ISLAND WORLD


February 3, 2022

Trademark Summary

The trademark application LOVE ISLAND WORLD was filed by ITV Studios Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on March 22, 2022, and it was registered by office on June 29, 2022 without any oppositions.

The application was filed in English (French was selected as the second language).

Change of name and address of the trademark registration was recorded on June 22, 2022. Change of name and address of the trademark registration was recorded on June 30, 2022. Change of name and professional address of the trademark registration was recorded on December 19, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Cinematographic and photographic films
    2. Sound and video recordings
    3. Audio tapes, audio CD and video tapes
    4. Apparatus for recording, transmission or reproduction of sound or images
    5. Video and computer games
    6. Computer software
    7. Software for mobile devices, smartphones, notebook computers, personal computers, consoles, tablets and media players
    8. Computer software platforms, incorporating applications featuring functional and graphical elements
    9. Software for gaming, gambling, on-line gaming and gambling
    10. Software for use in the fields of virtual reality, augmented reality, mixed reality, identity verification, online marketplaces and the creation of self-sovereign identity
    11. Software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
    12. Software to enable uploading, downloading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, blogging, sharing, manipulating, distributing, publishing, reproducing, of electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet or other computer and communications networks
    13. Digital music (downloadable from the Internet)
    14. Mobile phone covers
    15. Interactive compact discs
    16. CD-ROMs, DVDs and Optical storage discs
    17. Smart phone apparatus and software relating thereto
    18. WAP phone apparatus and software relating thereto
    19. Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, swimwear, bags, art, toys, games, cosmetics, toiletries, perfumes, water bottles and towels for use online and in online virtual worlds
    20. Downloadable electronic publications in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming
    21. Decorative refrigerator magnets
    22. Portable media players
    23. Podcasts (downloadable)
    24. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising and marketing
    2. Concept and brand creation and development
    3. Creation, development and dissemination of advertising and promotional materials via the internet, mobile telecommunications and other interactive media
    4. Operating online marketplaces relating to the purchase and sales of non-fungible tokens (NFTs) and other blockchain-based non-fungible valuables
    5. Providing a website with an online marketplace
    6. Advertising and marketing in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming
    7. Information, consultancy and advisory services related to the aforesaid.
  • The mark was filed in class 38 with The streaming of entertainment content and live streaming of entertainment events in an online environment and distribution of sound recordings and video recordings, all provided online..
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment
    2. Sporting and cultural activities
    3. Entertainment services
    4. Entertainment services in the form of virtual reality and interactive game services
    5. Virtual and augmented reality online gaming services
    6. Production, publication and syndication of online video games, sound recordings and video recordings, all provided online
    7. Providing non-downloadable computer application software for virtual reality game services, via a website
    8. Providing games and video games, not downloadable, via an online forum
    9. Entertainment services provided within the metaverse, namely the provision of online, non-downloadable virtual footwear, clothing, headwear, eyewear, swimwear, bags, art, toys, games, cosmetics, toiletries, perfumes, water bottles and towels, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments
    10. Gambling
    11. Online gambling services
    12. Electronic gaming and gambling services, online, on social networks or by means of a global computer network
    13. Information relating to entertainment, video games and computer games, provided on-line from a computer database or the Internet or the metaverse or by communications satellite, microwave or other electronic, digital or analogue media
    14. Organisation, production and presentation of events for educational, cultural or entertainment purposes
    15. Organisation, production and presentation of competitions, contests, games, game shows, quizzes, exhibitions, virtual performances and virtual social entertainment events
    16. Organisation, production and presentation via live streaming of entertainment events
    17. Entertainment and educational services via the uploading, downloading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, blogging, sharing, manipulating, distributing, publishing, reproducing, of electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet or other computer and communications networks
    18. Provision of entertainment via podcast
    19. Publication of online nondownloadable game software and video games, online or by means of a global computer network
    20. Information and advisory services relating to any of the aforesaid services.
  • The mark was filed in class 42 with following description of goods:
    1. Non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
    2. Design and development of online non-downloadable game software and video games, online or by means of a global computer network
    3. Design and development of online video games.