The trademark application SPHERO was filed by Sphero, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on March 27, 2022, and it was registered by office on July 4, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Remote control robots for personal or hobby use, namely, laboratory robots, teaching robots, security surveillance robots, humanoid robots with artificial intelligence for use in scientific research and entertainment
Transmitters and receivers for remotely controlling devices
Computer game software
Interactive video game programs
Downloadable computer and video game software
Computer programs, namely, game software for use on computers and video game players
Remote controls, namely, electronic device used to remotely control toys and toy robotic devices
Remote controls for toys and toy robotic devices
Remote controls, namely, wearable digital electronic devices comprising software for controlling and operating remote controlled toys and toy robotic devices.
The mark was filed in class 28 with following description of goods:
Toys and sporting goods, namely, physical toys that communicate with wireless computing and communicating devices, namely, toy figures, modeled plastic toy figurines, dolls, plastic character toys, rubber character toys, fantasy character toys
Toys and sporting goods, namely, physical toys that integrate wireless computing and communicating devices, namely, toy figures, modeled plastic toy figurines, dolls, plastic character toys, rubber character toys, fantasy character toys
Video game controllers.
The mark was filed in class 42 with following description of goods:
Online and mobile community platform services, namely, hosting an on-line community web site featuring interactive lessons in the fields of programming, robotics, math and science
Hosting a website featuring technology for facilitating the downloading, modification and sharing of content, lessons, programs and images on the internet, in the fields of programming, robotics, science and math
Hosting a website featuring technology for allowing the users to publish, share and distribute content, lessons, programs and images the fields of programming, robotics, science and math.