The trademark DIAMANT ESPORTS was filed by T - 2 d.o.o., a corporation established under the laws of the Republic of Slovenia (the "Applicant"). The application was published for oppositions on May 23, 2022, and received one opposition filed on June 13, 2022 by Diamant Fahrradwerke GmbH on Likelihood of confusion. the opponent was represented by T MARK CONSEILS and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued June 13, 2022
The application was filed in Slovenian, and Slovenian was also language of all opposition proceedings (English was selected as the second language).
Entry of the indication of the trademark registration was recorded on June 6, 2024. Relative errors of the trademark registration was recorded on June 23, 2024.
Goods And Services
The mark was filed in class 9 with Electronic sports training simulators [computer hardware and software-based teaching apparatus] and none of the aformentioned in relation to bycicles..
The mark was filed in class 28 with following description of goods:
Electronic games
Electronic games apparatus
None of the aformentioned in relation to bycicles.
The mark was filed in class 35 with following description of goods:
Mediation of advertising
Provision of space on web-sites for advertising goods and services
None of the aformentioned in relation to bycicles.
The mark was filed in class 36 with Financial sponsorship of esports activities and none of the aformentioned in relation to bycicles..
The mark was filed in class 41 with following description of goods:
Providing online entertainment in the nature of fantasy sports leagues
Providing online entertainment in the nature of game tournaments
Providing online entertainment in the nature of game shows
Provision of online information relating to audio and visual media
Provision of club entertainment services
Entertainment, sporting and cultural activities
Online interactive entertainment
Audio-visual display presentation services for educational purposes
Audio-visual display presentation services for entertainment purposes
Social club services for entertainment purposes
Sporting and cultural activities
Fan club services (entertainment)
Entertainment, education and instruction services
Administration [organisation] of entertainment services
Administration [organisation] of gaming services
Sports and fitness services
Video game services
Information and advisory services relating to entertainment
Information about entertainment and entertainment events provided via online networks and the Internet
Hosting of fantasy sports leagues
Leisure services
E-sports services
Organising of esports activities
Organisation of esports events
Organization of electronic sports competitions
Esports officiating
Esports coaching
Production of esports events
Entertainment services relating to esports
Provision of information relating to esports
None of the aformentioned in relation to bycicles.
The mark was filed in class 42 with following description of goods:
Hosting services, software as a service, and rental of software
Rental of computer hardware and facilities
Consultancy in the field of computers
None of the aformentioned in relation to bycicles.