The trademark application was filed by Solution741 S.r.l., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on March 6, 2022, and it was registered by office on June 13, 2022 without any oppositions.
The application was filed in Italian (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Communication, networking and social networking software
Application software for social networking services via internet
Web application and server software
Downloadable software applications
Any of the aforesaid goods, For connecting end users via the identification of sports preferences.
The mark was filed in class 25 with following description of goods:
Clothing
Headgear
Footwear
Parts of clothing, footwear and headgear.
The mark was filed in class 42 with following description of goods:
Creation, maintenance and adaptation of software For connecting end users via the identification of sports preferences
Design, development and implementation of software For connecting end users via the identification of sports preferences
Software development, programming and implementation, For connecting end users via the identification of sports preferences
Providing of application services for connecting end users via identification of sports preferences
Programming of multimedia applications for connecting end users via identification of sports preferences
Platform as a service [PaaS] featuring software platforms for transmitting images, audiovisual content, video content and messages for connecting end users via identification of sports preferences.
The mark was filed in class 45 with following description of goods:
Online social networking services
Internet based matchmaking services
Internet based dating, matchmaking and personal introduction services
Online social networking services accessible by means of downloadable mobile applications
All the aforesaid services, For connecting end users via the identification of sports preferences.