undefined
EUTM file information

018664544

Rude Boy`s


February 27, 2022

Trademark Summary

The trademark Rude Boy`s was filed by Trym Ruud, a national of the Kingdom of Norway (the "Applicant"). The application was published for oppositions on June 2, 2022, and received one opposition filed on September 1, 2022 by Partridge, Lloyd Glyn on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Sipara Sweden AB and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued September 1, 2022

The application was filed in English, and English was also language of all opposition proceedings (German was selected as the second language).

Deletion of the representative of the trademark registration was recorded on February 13, 2025.

The Opposition with reference B 003177903 was rejected according to Article 8(1)(b) EUTMR with decision issued on July 16, 2025 by the EUIPO.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software development tools
    2. Computer software for use as an application programming interface (API) for computer software which facilitates online services for social networking, building social networking applications and for allowing data retrieval, upload, download, access and management
    3. Computer software to enable uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing or otherwise providing electronic media or information via computer and communication networks
    4. Digital material, namely non-fungible tokens (NFT)
    5. Digital media, namely downloadable audiovisual media content in entertainment, music, video games, gaming and gaming competitions
    6. Digital media, namely downloadable media content in entertainment, music, music videos, video games and gaming
    7. Digital devices for media streaming
    8. Digital signs
    9. Downloadable augmented reality software
    10. Downloadable software for handling transactions using blockchain technology
    11. Downloadable software for trading, viewing and managing digital collectibles, namely art, animation transparenter, images, photographs, swap cards and videos
    12. Downloadable digital media, namely digital art, non-fungible tokens (NFT) and other application tokens created with blockchain-based software technology
    13. Downloadable digital music
    14. Online publications [downloadable], namely comics, graphic novels, magazines, manuals and newsletters in entertainment and video games
    15. Downloadable movies, TV shows and other short form entertainment programs in the form of animation, comedy, drama, esports, fantasy and science fiction
    16. Downloadable music files
    17. Downloadable podcasts in entertainment, music, esports and video games
    18. Downloadable software with virtual currency, namely computer programs with in-game tokens and currency for use in online and mobile video games
    19. Downloadable software for streaming audiovisual media content via the internet and to mobile devices
    20. Downloadable virtual goods, namely computer programs containing in-game resources tokens and virtual currency for use in video games and online virtual worlds
    21. Downloadable virtual reality software
    22. In-ear headphones
    23. Electronic docking stations
    24. Eyewear pouches
    25. Glasses
    26. Headphones
    27. Headsets for use with computers
    28. In-car telephone handset cradles
    29. Interactive multimedia video game programs
    30. Lenses for smartphone cameras
    31. Magnetically encoded gift cards
    32. Computer mainframes
    33. Chargers for mobile phones
    34. Mobile telephone batteries
    35. Signal amplifiers for mobile phones
    36. Mobile phones
    37. Racks (monopods) for handheld digital electronic devices, namely cameras, mobile phones, tablets
    38. Mouse pads
    39. Notebook computers
    40. Podcasts
    41. Prepaid calling cards, magnetically encrypted
    42. Pre-recorded CDs with music and soundtracks from movies
    43. Pre-recorded optical and magneto-optical discs with movies, TV shows and short-form entertainment programs in the form of animation, comedy, drama, e-sports, fantasy and science fiction
    44. Pre-recorded video discs and DVDs with movies, TV shows and short-form entertainment programs in the form of animation, comedy, drama, esports, fantasy and science fiction
    45. Protection covers for mobile phones, tablets and laptops
    46. Rechargeable batteries
    47. Recorded game software for augmented reality
    48. Recorded video game software
    49. Recorded virtual reality gaming software
    50. Screen protectors for mobile phones
    51. Secure digital memory cards
    52. Smartphones
    53. Smartwatches
    54. Software to provide emoticons
    55. Speakers
    56. Streamable audio recordings
    57. Streamable videos
    58. Cases for sunglasses
    59. Sunglasses
    60. Tablets
    61. Phones
    62. Video game cartridges
    63. Video game discs
    64. Wireless chargers
    65. Wireless network extenders.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear.
  • The mark was filed in class 28 with following description of goods:
    1. Fairground and playground apparatus
    2. Festive decorations and artificial Christmas trees
    3. Sporting articles and equipment
    4. Toys, games, playthings and novelties.
  • The mark was filed in class 35 with following description of goods:
    1. Marketing, advertising and promotion services
    2. Market research and information services
    3. Promoting the goods and services of others via computer and communication networks
    4. Retail, wholesale and trade of decorating supplies, cleaning preparations, toiletries, cosmetics, candles, pharmaceuticals, small items of metal hardware, hand tools, consumer electronics, namely, computers, computer peripherals, telephones, cameras, CD's and DVD's, TVs, cell phones, laptops, computers, printers, mp3 players, vehicles, cycles
    5. Retail, wholesale and trade of jewelry, clocks and watches, printed matter, leather clothing, leather garments, leather bags, handbags, purses and wallets, furniture, household or kitchen utensils and containers, textiles, clothing, footwear, headgear, haberdashery, floor coverings, games and playthings, gymnastic and sporting equipment, foodstuffs and candy via computer and communication networks
    6. Online retail store services relating to online delivery of digital media, namely images movies, musical and audiovisual works and related merchandise
    7. Charitable services, namely promoting public awareness about charitable, philanthropic, volunteer, public and community service and humanitarian activities
    8. Buyer to supplier matching services rendered through an online computerized network
    9. Providing consumer information regarding products from searchable indexes and databases of information, including text, electronic documents, databases, graphics and audio visual information, on computer and communication networks
    10. Providing business information regarding economic matters from searchable indexes and databases of information, including text, electronic documents, databases, graphics and audio visual information, on computer and communication networks
    11. Incentive award programs designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community service and humanitarian activities and sharing of creative work product.
  • The mark was filed in class 36 with following description of goods:
    1. Financial transaction processing services, namely clearing and reconciling financial transactions via computer and communication networks
    2. Electronic processing of bill payment data for users of computer and communication networks
    3. Electronic funds transfer services
    4. Bill payment services
    5. Financial exchange services, namely, providing a virtual currency for use by members of an online community via computer and communication networks.
  • The mark was filed in class 38 with following description of goods:
    1. Providing access to computer, electronic and online databases
    2. Telecommunications services, namely electronic transmission of data, messages and information
    3. Providing online forums for communication on topics of general interest
    4. Providing online communications links which transfer web site users to other local and global web pages
    5. Facilitating access to third party web sites via a universal login
    6. Providing online chat rooms and electronic bulletin boards
    7. Audio, text and video broadcasting services over computer or other communication networks namely, uploading, posting, displaying, tagging, and electronically transmitting data, information, audio and video images
    8. Providing an online network service that enables users to transfer personal identity data to and share personal identify data with and among multiple websites
    9. Providing access to computer databases in the fields of social networking, social introduction and dating
    10. Providing an online forum for the buying and selling of products and materials and exchanging of sourcing data via a computerized network
    11. Electronic transmission of bill payment data for users of computer and communication networks.
  • The mark was filed in class 41 with following description of goods:
    1. Providing computer, electronic and online databases for educational, recreational and amusement use in the field of entertainment and in the fields of secondary, collegiate, social and community interest groups
    2. Photosharing and video sharing services
    3. Publication of electronic journals and web logs, featuring user generated or specified content
    4. Electronic publishing services for others
    5. Entertainment services, namely facilitating interactive and multiplayer and single player game services for games played via computer or communication networks
    6. Providing information about online computer games and video games via computer or communication networks
    7. Arranging and conducting competitions for video gamers and computer game players
    8. Contest programs designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community service and humanitarian activities and sharing of creative work product
    9. Providing educational information regarding news, cultural and academic matters from searchable indexes and databases of information, including text, electronic documents, databases, graphics and audio visual information, on computer and communication networks.
  • The mark was filed in class 42 with following description of goods:
    1. Computer services, namely, creating virtual communities for registered users to organize groups and events, participate in discussions, and engage in social, business and community networking
    2. Computer services, namely, hosting electronic facilities for others for organizing and conducting meetings, events and interactive discussions via communication networks
    3. Application service provider (ASP) services, namely, hosting computer software applications of others
    4. Application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media or information over communication networks
    5. Providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of audio, video, photographic images, text, graphics and data
    6. Computer services in the nature of customized web pages featuring user-defined or specified information, personal profiles, audio, video, photographic images, text, graphics and data
    7. Software as a service featuring technology that enables online users to create personal profiles featuring social networking information and to transfer and share such information among multiple websites provided via a website
    8. Software as a service [SaaS] and platform services [PaaS] with software for instant messaging, file sharing and electronic sending and receiving voice recordings, audio, video, text, images, graphics and data
    9. Software as a service [SaaS] and platform services [PaaS] with software to trade, view and manage digital art, crypto collector objects, non-fungible tokens (NFT) and other application tokens.
  • The mark was filed in class 45 with following description of goods:
    1. Social introduction, networking and dating services
    2. Online social networking services
    3. Providing information in the field of intellectual property, Providing information on industrial property rights
    4. Providing information on issues concerning human rights
    5. Political advisory services
    6. Providing fashion information
    7. Online social networking services accessible by means of downloadable mobile applications.