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EUTM file information

018667879

TT


March 7, 2022

Trademark Summary

The trademark TT was filed by SC IP Limited, a corporation established under the laws of "JE" (the "Applicant"). The application was published for oppositions on April 6, 2022, and received one opposition filed on July 5, 2022 by Trading Technologies International, Inc. on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Mewburn Ellis LLP and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued July 5, 2022

The application was filed in English, and English was also language of all opposition proceedings (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Application software
    2. Application software relating to and for playing casino games, gambling and betting
    3. Betting terminals
    4. Calculators
    5. Random number generators
    6. Cards bearing magnetic data
    7. Computer and electronic games software
    8. Computer software for playing games
    9. Computer software for digital lotteries and casinos
    10. Computer software for gaming, gambling and betting
    11. Computer lottery games
    12. Computer lottery games downloadable from the Internet
    13. Computer software
    14. Computer software distributed via the Internet
    15. Computer software downloadable from the Internet
    16. Computer software and programs for use on computer networks including the Internet
    17. Computer software platforms for social networking
    18. Computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties
    19. Computer software platforms for computer software programs running on, or in connection with, mobile devices
    20. Computer software for the provision and management of on-line games and competitions
    21. Computer software for use on computer networks, including the Internet for gaming, gambling and betting
    22. Computer software relating to and for playing casino games, gambling and betting
    23. Computer programs and application software for use on telephones and handheld mobile devices
    24. Computer programs relating to and for playing casino games, gambling and betting
    25. Data processing equipment and computers
    26. Devices for checking tickets, passes and lottery tickets
    27. Digital video discs
    28. Display equipment and installations for gaming and gambling
    29. Downloadable electronic publications
    30. Downloadable electronic publications featuring gaming, gambling and betting
    31. Electronic cards for use in connection with promotion schemes
    32. Electronic loyalty scheme cards
    33. Electronic number generators for gaming and gambling
    34. Electronic number terminals for gaming and gambling
    35. Electronic publications
    36. Electronic publications and information provided on-line from databases or the Internet (downloadable)
    37. Electronic publications provided by electronic mail
    38. Electronic publications featuring gaming, gambling and betting
    39. Electronic tags
    40. Electro pneumatic and electric machines for detecting winning symbols or winning numbers
    41. Entertainment software
    42. Equipment for apparatus for sorting and counting for gaming and gambling
    43. Games and competitions in downloadable electronic and computer form
    44. Games, gaming, and gambling related software
    45. Holographic images
    46. Indication panels, data and information transmission installations, monitors, control consoles and printers all for gaming and gambling
    47. Information recorded on computer media
    48. Interactive software for gaming and gambling
    49. Interactive games, gaming and gambling software
    50. Internet terminals and terminals for receiving and arranging sports betting
    51. Machines for issuing tickets, lottery tickets and forms
    52. Magnetic, optic and recording data- and sound carriers
    53. Magnetic, optical, electronic and smart cards (cards with integrated circuits)
    54. Magnetically encoded cards
    55. Online games, gaming and gambling related software
    56. Operating terminals for acceptance of betting games
    57. Publications in electronic form supplied online from a computer database or the Internet
    58. Interactive computer software
    59. Software for use with games, entertainment, recreational, amusement, gaming and video game terminals, machines and apparatus
    60. Software for interactive scratch cards and scratch card games
    61. Software and software packages for the registration and operation of betting related to sports including e-sports
    62. Software and hardware for automatic gaming machines and gaming machines
    63. Software for processing bets including through the Internet
    64. Sound and video recordings
    65. Totalisators
    66. Virtual reality games software for gaming and gambling
    67. Voting machines
    68. Wagering systems
    69. Wagering terminals for gaming and gambling
    70. Computer software for use as a cryptocurrency wallet
    71. Computer software for cryptocurrency transfer and payment using distributed ledger technology
    72. Computer application software for smartphones, namely, software to allow users to transfer cryptocurrency based on distributed ledger technology and pay via 3rd party's application software
    73. Computer programs and computer software for electronically trading traditional currency and virtual currency
    74. Computer software, namely, electronic financial platform that accommodates payment and financial transactions
    75. Electronic data files featuring transferrable electronic cash equivalent units having a specified cash value
    76. Downloadable cryptographic keys for receiving and spending cryptocurrency
    77. Downloadable cryptographic keys for receiving and spending crypto assets
    78. Cryptography software
    79. Utility, security and cryptography software
    80. Downloadable computer software for managing cryptocurrency transactions using blockchain technology
    81. Downloadable computer software for blockchain technology
    82. Software for Smart Contracts
    83. Parts and fittings for all the aforesaid goods for gaming and gambling.
  • The mark was filed in class 14 with Coins.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management
    3. Business administration
    4. Office functions
    5. Auctioneering, including on the Internet
    6. Bookkeeping
    7. Classified advertising services
    8. Collating of data in computer databases
    9. Compilation of statistics
    10. Computerised file managing
    11. Demonstration of goods
    12. Distribution of samples
    13. Loyalty card services
    14. On-line advertising in computer networks
    15. On-line advertising on a computer network
    16. On-line data processing services
    17. Organisation of promotional incentive schemes
    18. Presentation of goods on communication media, for retail purposes
    19. Production of radio, television and cinema advertisements
    20. Retail services in relation to games, apparatus and devices for betting, games, gaming, gambling and wagering
    21. Retail services in relation to software and software packages for the registration and operation of betting related to sports, magnetic, optic and recording data- and sound carriers, data processing equipment and computers and CD-ROMs
    22. Sales promotion [for others]
    23. Retail services connected with the sale of printed publications
    24. Sponsoring in the form of advertising
    25. Systematic ordering of data in computer databases
    26. Business organisation consultancy with regard to providing of betting
    27. Television advertising
    28. Vending machine rental services
    29. Wholesale services in relation to games, gaming and gambling equipment, games and books relating to gambling, and betting materials, devices and equipment
    30. Information concerning the services mentioned before
    31. Services mentioned before through or not through the Internet
    32. Layout design for advertising purposes
    33. Advisory and consultancy services in relation to the aforesaid.
  • The mark was filed in class 36 with following description of goods:
    1. Analysis (Financial -)
    2. Banking
    3. Banking, especially for virtual currencies
    4. Brokerage
    5. Capital investments
    6. Check [cheque] verification
    7. Cash card services
    8. Clearing [financial]
    9. Cash management, namely, facilitating transfers of electronic cash equivalents
    10. Clearing-houses [financial]
    11. Computerised financial services
    12. Consultancy (Financial -)
    13. Credit bureaux
    14. Credit card services
    15. Credit cards (Issuance of -)
    16. Crowdfunding
    17. Crowdinvesting services
    18. Currency dealing
    19. Currency trading
    20. Currency trading and exchange services
    21. Currency exchange rate quotations
    22. Electronic funds transfer, namely, transmission of currency via computer terminals and electronic devices
    23. Electronic funds transfer, namely, transmission of virtual currency and digital currency via electronic communication networks
    24. Electronic transfer of funds
    25. Exchanging money
    26. Factoring
    27. Fiduciary
    28. Financial affairs
    29. Financial clearing
    30. Financial consultancy
    31. Financial evaluation [insurance, banking, real estate]
    32. Financial exchange
    33. Financial exchange services, in particular by means of a virtual currency
    34. Financial information
    35. Financial management
    36. Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network
    37. Financial sponsorship
    38. Financial transfers and transactions, and payment services
    39. Financing and funding services
    40. Fiscal assessments
    41. Foreign currency exchange services
    42. Fund investments
    43. Fundraising
    44. Funds transfer (Electronic -)
    45. Information services relating to finance, provided on-line from a computer database or the Internet
    46. Financing services for companies
    47. Insurance underwriting
    48. Investment (Capital -)
    49. Issue of tokens of value
    50. Issuing of travellers' checks [cheques]
    51. Loans [financing]
    52. Management (Financial -)
    53. Monetary affairs
    54. Money (Exchanging -)
    55. Mortgage banking
    56. Mutual funds
    57. On-line real-time currency trading
    58. Provision of prepaid cards and tokens
    59. Provision of means of payment, in particular virtual means of payment
    60. Providing currency exchange services, in particular for virtual currency
    61. Savings banks
    62. Securities brokerage
    63. Stock exchange quotations
    64. Swaps of currency rates
    65. Tokens of value (Issue of -)
    66. Transfer (Electronic funds -)
    67. Travellers' checks [cheques] (Issuing of -)
    68. Deposits of valuables
    69. Valuation services
    70. Virtual currency exchange transaction services for transferable electronic cash equivalent units having a specified cash value
    71. Electronic transmission of currency via computer terminals and electronic devices
    72. Transmission of virtual currency and digital currency via electronic communication networks
    73. Financial exchange of crypto assets
    74. Electronic transfer of crypto assets
    75. Electronic funds transfer provided via blockchain technology
    76. Financial transactions via blockchain
    77. Issue and redemption of tokens of value
    78. Issue of tokens, coupons and vouchers of value.
  • The mark was filed in class 38 with following description of goods:
    1. Providing multiple user access to information and news information over the Internet and other global networks
    2. Peer-to-peer currency exchange services, namely, electronic transmission of financial data via computer terminals and electronic devices
    3. Transmission of financial information by electronic communications networks
    4. Provision of access to Internet websites for the implementation of purchase, sale or exchange actions.
  • The mark was filed in class 41 with following description of goods:
    1. Education (training)
    2. Education in the fields of cryptocurrency, blockchain and online gambling
    3. Entertainment services
    4. Sporting and cultural activities
    5. Entertainment by or relating to games, competitions, quizzes and audience participation events
    6. Amusement arcades
    7. Amusement arcade gaming machine rental services
    8. Amusement parks
    9. Arranging and conducting of contests and competitions, including offline and online by way of a computer database or the Internet
    10. Arranging, organizing, providing, presenting, management and administration of a lottery, of competitions, games, quizzes, fun events and audience participation events, and of gaming and gambling services
    11. Betting
    12. Betting, gaming, games, gambling, book-making, bingo, poker and casino services
    13. Betting and pools services
    14. Betting services for receiving, recording and conducting bets and paying out betting winnings
    15. Betting and bookmaking services provided by means of the internet
    16. Betting offices and sports betting terminals
    17. Betting shop services provided through retail betting shops
    18. Casino, gaming and gambling services
    19. Conducting lotteries
    20. Electronic betting, gambling and gaming services
    21. Entertainment
    22. Entertainment information for tourists
    23. Entertainment services in the nature of on-line gaming and gambling
    24. Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
    25. Electronic game, quiz and competition services provided by means of the Internet or on-line from a computer network or database
    26. Entertainment in the form of providing an Internet platform for downloading software for electronic games, puzzles, board games, games of skill, gambling games, card games, skill games, electronic games and software for fixed odds betting programs, electronic games and software for spread betting programs, electronic games and software for horse racing betting, instant lotteries and pools, all downloadable from the internet
    27. Entertainment and sporting services provided on-line from a computer database or the Internet
    28. Provison of sports betting offices (gambling)
    29. Gambling, gaming, betting and wagering services
    30. Gambling services provided by means of the internet
    31. Horses (betting on-)
    32. Information services relating to recreation
    33. Information relating to online computer games
    34. Interactive entertainment
    35. Interactive lottery, gambling, gaming, betting and pools services
    36. Internet lottery, gambling, gaming, betting and pools services
    37. Lottery services
    38. Gaming and gambling machine rental services
    39. Lottery, gambling, gaming, betting and pools services
    40. On-line betting, gambling and gaming services
    41. On-line spread betting, gaming, betting, gambling bookmaking and wagering services
    42. Organization, production, presentation and conducting of betting events and forums, competitions, contests, games and quizzes
    43. Organization, production and presentation of television and radio programs
    44. Organization, production and presentation of shows and live performances
    45. Organisation and operation of football pools, lotteries and betting
    46. Organisation and holding of contests and competitions, including on-line by way of a computer database or the Internet
    47. Organising of lotteries
    48. Organisation of television lotteries
    49. Organisation of on-line betting
    50. Organisation of television games and on-line games in the global computer network
    51. Prize draws
    52. Providing interactive multi-player computer games via the Internet and electronic communication networks
    53. Providing temporary use of non-downloadable interactive, multiplayer and single player games
    54. Providing online computer and electronic games by means of a web-based system
    55. Providing a computer game that may be accessed network-wide by network users
    56. Provision of betting and gaming services by means of a computer based system
    57. Provision of non-downloadable internet games
    58. Providing games online, namely, interactive scratch cards and scratch card games by wireless, mobile phone, telephone, television, internet or by remote or network communication
    59. Providing online reviews of computer games, and providing of information relating to computer games
    60. Provision of information on-line via the Internet or from a computer network or database relating to entertainment, lottery, gaming, betting and gambling services
    61. Providing casino facilities (gambling)
    62. Providing casino and gaming services by means of a website and a global computer network
    63. Providing on-line information about casinos, gambling and general news about the gaming industry
    64. Providing on-line computer games
    65. Providing information regarding on-line games
    66. Providing information on-line from a computer database or electronic network, including the Internet, relating to entertainment and sporting events
    67. Provision of information relating to sporting events
    68. Publishing of books
    69. Publication of texts, other than publicity texts
    70. Production of radio and television programmes
    71. Publication of electronic books or periodicals on-line
    72. Providing of on-line electronic publications, not downloadable
    73. Providing services in halls with games machines
    74. Provision of information on-line from a computer database or from the Internet in relation to casinos, gaming, gambling, general news about the gaming industry, bonus schemes related to betting and gaming, betting services, sporting events, amusement, casino, entertainment and betting consultation services
    75. Providing on-line information in the field of computer gaming entertainment
    76. Providing gaming house facilities
    77. Providing computerised, electronic and online databases in the field of sport and entertainment
    78. Providing information relating to sport and entertainment online from a computerised database on the Internet
    79. Provision of information about gambling and games
    80. On-line gaming services
    81. Provision of on-line publications about gambling
    82. Rental of gaming and gambling machines and equipment
    83. Receiving and conducting of betting, in particular sports betting
    84. Running lotteries, exchange rate betting, pools, jackpot systems, tipping competitions and games, running online games, keeping gambling houses, keeping casinos
    85. Provision of gambling services in the field of racing, wagers and betting, games of chance, entertainment, bingo halls, casinos, contests, gaming, gambling, games of chance, electronic games, media games, tournaments for poker and other card games, action skill games and lotteries, including online via a computer database, telecommunications and the Internet
    86. Provision of gambling and betting services managed by a sports bookmaker
    87. Gambling and betting services providing and operating computerized bingo
    88. Spread betting, gaming, betting, gambling, bookmaking and wagering services
    89. Television betting, gambling and gaming services
    90. Telephone betting, gambling and gaming services and offshore betting, gambling and gaming services
    91. Provision of the aforesaid services in electronic or computer form, via the television, radio or other means of broadcasting
    92. Provision of the aforesaid services on-line via the Internet or from a computer network or database
    93. Consultancy, information and advisory services relating to all the aforesaid services.
  • The mark was filed in class 42 with following description of goods:
    1. Industrial analysis and research services
    2. Application service provider (ASP)
    3. Computer services, namely, creating an online community for registered users to participate in competitions, showcase their skills, get feedback from their peers, form virtual communities, and engage in social networking
    4. Application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media or information over communication networks
    5. Computer game design
    6. Creation, hosting, updating and maintaining Internet sites
    7. Design and development of software in the form of services relating to the development and creation of software for use in relation to electronic games electronic puzzles, board games, games of skill, gambling games, card games, skill games, electronic games and software for fixed odds betting programs, electronic games and software for spread betting programs, electronic games and software for horse racing betting, instant lotteries and pools, all downloadable from the internet
    8. Design and development services in relation to gaming and gambling machines, apparatus and accessories
    9. Design and development services in relation to interactive entertainment products
    10. Design of scratch cards and electronic scratch cards and scratch card games
    11. Design services relating to the production of computer games and interactive entertainment products
    12. Design services in relation to interactive games enabling users to buy, sell, and participate in auctions whilst participating in the game
    13. Design of graphics, visuals, virtual and interactive images, and of special effects for games, audiovisual, multimedia productions and for Internet gaming and gambling website pages
    14. Development of computer software applications solutions
    15. Providing temporary use of non-downloadable software for use in connection with interactive, multiplayer and single player games, gaming and gambling
    16. Providing a web hosting platform for use of non-downloadable software in connection with interactive, multiplayer and single player games, gaming and gambling for third parties
    17. Provision of quality assurance services in relation to equipment for gambling in casinos
    18. Software as a service (SAAS) allowing the exchange of cryptocurrency
    19. Software as a service (SAAS) services featuring software for clearing, allocation, compliance, recordation and settlement of trading related to bitcoins and other cryptocurrencies
    20. Consultancy, information and advisory services relating to all the aforesaid services
    21. Science and technology services
    22. Technological research
    23. Scientific services and design relating thereto
    24. Technological services and design relating thereto
    25. Scientific research
    26. Software design and development
    27. Cryptomining
    28. Cryptocurrency mining
    29. User authentication services using blockchain technology
    30. Blockchain as a Service [BaaS]
    31. Certification of data via blockchain
    32. Data authentication via blockchain
    33. Data storage via blockchain.