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EUTM file information

018670740

MYSTEN


March 12, 2022

Trademark Summary

The trademark application MYSTEN was filed by Mysten Labs, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on August 25, 2022, and it was registered by office on December 2, 2022 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer hardware
    2. Smartwatches
    3. Smart jewelry, namely, smart bands, smart bracelets, smart watches, smart rings
    4. Eyewear
    5. Sunglasses
    6. Virtual reality glasses
    7. Headphones
    8. Headsets
    9. Gaming headsets
    10. Computer gaming peripherals
    11. Cases for computers, smartphones, headphones and headsets
    12. Light emitting diode (LED) signs
    13. Neon signs
    14. Cryptocurrency
    15. Cryptocurrency hardware wallet
    16. Non-fungible token (NFT) multimedia files
    17. Non-fungible token (NFT) music files
    18. Non-fungible token (NFT) image files
    19. Non-fungible token (NFT) video files
    20. Non-fungible token (NFT) text files
    21. Non-fungible token (NFT) audio files
    22. Image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs)
    23. Downloadable electronic publications
    24. Digital images, audio, video and multimedia files
    25. Computer graphics
    26. Software
    27. Blockchain software
    28. Distributed ledger software
    29. Cryptography software
    30. Software for use with cryptocurrency
    31. Software for use with digital currency
    32. Software for use with virtual currency
    33. Software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    34. Software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    35. Software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    36. Software for decentralized finance
    37. Software for creating and executing smart contracts
    38. Software for developing decentralized applications
    39. Software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    40. Software for management and governance of decentralized autonomous organizations
    41. Software for participating and voting in decentralized autonomous organizations
    42. Software for executing and recording financial transactions
    43. Distributed ledger software for use in processing financial transactions
    44. Software for electronic funds transfer
    45. Software for use as a cryptocurrency wallet
    46. Software for use as an electronic wallet
    47. Software for creating and managing electronic wallets
    48. Software for digital currency payment and exchange transactions
    49. Software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    50. Electronic payment processing software
    51. Game software
    52. Virtual reality software
    53. Software for creating NFTs
    54. Software for managing and verifying transactions on a blockchain
    55. Software for game development
    56. Gaming software development tools
    57. Blockchain gaming software
    58. Software for cryptocurrency mining
    59. Software for cryptocurrency farming
    60. Software for arranging and conducting auctions
    61. Software for voting
    62. Software for social networking
    63. Software development tools
    64. Software for creating, managing, and interacting with an online community
    65. Software for creating, managing and accessing groups within virtual communities
    66. File sharing software
    67. Communications software
    68. Software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    69. Software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    70. Software for processing images, graphics, audio, video, and text
    71. Software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    72. Software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    73. E-commerce software
    74. E-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    75. Software for processing electronic transactions
    76. Software for organizing, searching for and managing events
    77. Software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    78. Software for use in financial trading
    79. Software for use in financial exchange
    80. Software for providing authentication of parties to a financial transaction
    81. Software for maintaining ledgers for financial transactions
    82. Software for the management of cryptographic security of electronic transmissions across computer networks
    83. Software for encrypting and enabling secure transmission of digital information over the Internet
    84. Software for currency conversion.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Hats
    3. Headwear
    4. Jackets
    5. Jerseys
    6. Pants
    7. Shirts
    8. T-shirts
    9. Sweaters
    10. Sweatshirts
    11. Shoes
    12. Scarves
    13. Sneakers
    14. Socks.
  • The mark was filed in class 28 with following description of goods:
    1. Toys, games and playthings
    2. Toy figurines
    3. Plush toys
    4. Action figures
    5. Balls
    6. Basketballs
    7. Playing cards
    8. Trading cards for games
    9. Hand-held units for playing electronic, computer, interactive, and video games
    10. Gaming devices
    11. Mobile gaming devices
    12. Amusement game machines
    13. Game consoles
    14. Game controllers for computer and video games
    15. Computer game joysticks
    16. Video game joysticks
    17. Gaming mice
    18. Gaming keypads
    19. Skateboards
    20. Skateboard decks
    21. Cases for gaming devices.
  • The mark was filed in class 35 with following description of goods:
    1. Retail services in relation to computer hardware, smartwatches, smart jewelry, eyewear, sunglasses, virtual reality glasses, headphones, headsets, gaming headsets, computer gaming peripherals, cases for computers, smartphones, headphones, headsets and gaming devices, Light emitting diode (LED) signs, neon signs, cryptocurrency, cryptocurrency hardware wallet, non-fungible token (NFT) multimedia files, non-fungible token (NFT) music files, non-fungible token (NFT) image files, non-fungible token (NFT) video files, non-fungible token (NFT) text files, non-fungible token (NFT) audio files, image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs), downloadable electronic publications, digital images, audio, video and multimedia files, computer graphics, software, blockchain software, distributed ledger software, cryptography software, software for use with cryptocurrency, software for use with digital currency, software for use with virtual currency, software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for decentralized finance, software for creating and executing smart contracts, software for developing decentralized applications, software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations, software for management and governance of decentralized autonomous organizations, software for participating and voting in decentralized autonomous organizations, software for executing and recording financial transactions, distributed ledger software for use in processing financial transactions, software for electronic funds transfer, software for use as a cryptocurrency wallet, software for use as an electronic wallet, software for creating and managing electronic wallets, software for digital currency payment and exchange transactions, software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, electronic payment processing software, game software, virtual reality software, software for creating NFTs, software for managing and verifying transactions on a blockchain, software for game development, gaming software development tools, blockchain gaming software, software for cryptocurrency mining, software for cryptocurrency farming, software for arranging and conducting auctions, software for voting, software for social networking, software development tools, software for creating, managing, and interacting with an online community, software for creating, managing and accessing groups within virtual communities, file sharing software, communications software, software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks, software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks, software for processing images, graphics, audio, video, and text, software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information, software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works, e-commerce software, e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks, software for processing electronic transactions, software for organizing, searching for and managing events, software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks, software for use in financial trading, software for use in financial exchange, software for providing authentication of parties to a financial transaction, software for maintaining ledgers for financial transactions, software for the management of cryptographic security of electronic transmissions across computer networks, software for encrypting and enabling secure transmission of digital information over the Internet, software for currency conversion, clothing, hats, headwear, jackets, jerseys, pants, shirts, t-shirts, sweaters, sweatshirts, shoes, scarves, sneakers, socks, toys, games and playthings, toy figurines, plush toys, action figures, balls, basketballs, playing cards, trading cards, hand-held units for playing electronic, computer, interactive, and video games, gaming devices, mobile gaming devices, amusement game machines, game consoles, game controllers for computer and video games, computer game joysticks, video game joysticks, gaming mice, gaming keypads, skateboards, skateboard decks
    2. Advertising services
    3. Marketing services
    4. Market research
    5. Promotion services
    6. Business consulting services
    7. Facilitating the exchange and sale of products and services via computer and communication networks
    8. Providing an online marketplace for digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    9. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    10. Providing online marketplace to rent, borrow, and trade digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    11. Providing a virtual marketplace for digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    12. Providing a virtual marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    13. Providing a virtual marketplace to rent, borrow, and trade non-fungible tokens (NFTs)
    14. Facilitating the exchange and sale of services and products of third parties via computer and communication networks
    15. Providing online marketplaces for sellers of goods and/or services
    16. Auction services
    17. Management, organization and administration of voting processes
    18. Promoting the goods and services of others via computer and communication networks
    19. Business services namely, organization, management and governance of decentralized autonomous organizations (DAOs)
    20. Business services namely, recording, management and tracking of ownership interests in decentralized autonomous organizations (DAOs).
  • The mark was filed in class 36 with following description of goods:
    1. Financial services
    2. Monetary services
    3. Financial transaction services
    4. Financial exchange services
    5. Banking services
    6. Cryptocurrency services
    7. Digital currency services
    8. Electronic currency services
    9. Virtual currency services
    10. Cryptocurrency exchange services
    11. Cryptocurrency trading services
    12. Cryptocurrency payment processing
    13. Electronic payment services
    14. Electronic wallet services
    15. Currency exchange services
    16. Currency trading services
    17. Payment processing services
    18. Loan services
    19. Issuance of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    20. Electronic distribution, trading, lending, exchange of digital assets, digital tokens, crypto-tokens, utility tokens, nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    21. Providing financial information
    22. Providing financial information in the fields of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    23. Financial affairs, namely, financial management, financial planning, financial forecasting, financial portfolio management and financial analysis and consultation
    24. Financial information provided by electronic means
    25. Brokerage services
    26. Currency dealing services
    27. Investment management services
    28. Electronic commerce payment services
    29. Blockchain-based payment verification services.
  • The mark was filed in class 38 with following description of goods:
    1. Communications services
    2. Telecommunications
    3. Broadcasting services
    4. Electronic messaging services
    5. Streaming of audio, video and digital media content on the internet
    6. Streaming of electronic and video games
    7. Providing internet chat rooms
    8. Providing on-line forums for transmission of messages among computer users
    9. Streaming of data
    10. Computer aided transmission of information and images
    11. Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, and information
    12. Providing user access to digital images, text, audio, video, games, multimedia content, digital collectibles, crypto-collectibles, and non-fungible tokens (NFTs)
    13. Electronic transmission of virtual and augmented reality content and data.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Production and distribution of films, motion pictures, radio, television and web programs
    3. Production and post-production of multimedia entertainment content
    4. Providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet
    5. Production of sound, video and multimedia recordings
    6. Providing online electronic, computer and videogames
    7. Virtual reality arcade services
    8. Virtual reality game services
    9. Electronic publishing services
    10. Entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, games, content and experiences
    11. Entertainment services, namely, providing online virtual reality, augmented reality and mixed reality game environments
    12. Production of virtual reality, augmented reality and mixed reality video for entertainment purposes
    13. Multimedia entertainment production and publishing services
    14. Organizing exhibitions, events, and conferences for entertainment and cultural purposes
    15. Non-downloadable electronic publications
    16. Non-downloadable digital images, audio, video and multimedia files.
  • The mark was filed in class 42 with following description of goods:
    1. Software as a service (SaaS)
    2. Platform as a service (PaaS)
    3. Cloud computing services
    4. Design and development of computer hardware and software
    5. Computer, electronic and video game development services
    6. Organization, management and governance of decentralized autonomous organizations (DAOs) being information technology services
    7. Recording, management and tracking of ownership interests in decentralized autonomous organizations (DAOs) being information technology services
    8. Design and development of decentralized applications
    9. Development and implementation of smart contracts
    10. Information technology services
    11. Providing temporary use of non-downloadable computer graphics
    12. Providing temporary use of non-downloadable software
    13. Providing temporary use of non-downloadable blockchain software
    14. Providing temporary use of non-downloadable distributed ledger software
    15. Providing temporary use of non-downloadable cryptography software
    16. Providing temporary use of non-downloadable software for use with cryptocurrency
    17. Providing temporary use of non-downloadable software for use with digital currency
    18. Providing temporary use of non-downloadable software for use with virtual currency
    19. Providing temporary use of non-downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    20. Providing temporary use of non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    21. Providing temporary use of non-downloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    22. Providing temporary use of non-downloadable software for decentralized finance
    23. Providing temporary use of non-downloadable software for creating and executing smart contracts
    24. Providing temporary use of non-downloadable software for developing decentralized applications
    25. Providing temporary use of non-downloadable software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    26. Providing temporary use of non-downloadable software for management and governance of decentralized autonomous organizations
    27. Providing temporary use of non-downloadable software for participating and voting in decentralized autonomous organizations
    28. Providing temporary use of non-downloadable software for executing and recording financial transactions
    29. Providing temporary use of non-downloadable distributed ledger software for use in processing financial transactions
    30. Providing temporary use of non-downloadable software for electronic funds transfer
    31. Providing temporary use of non-downloadable software for use as a cryptocurrency wallet
    32. Providing temporary use of non-downloadable software for use as an electronic wallet
    33. Providing temporary use of non-downloadable software for creating and managing electronic wallets
    34. Providing temporary use of non-downloadable software for digital currency payment and exchange transactions
    35. Providing temporary use of non-downloadable software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    36. Providing temporary use of non-downloadable electronic payment processing software
    37. Providing temporary use of non-downloadable game software
    38. Providing temporary use of non-downloadable virtual reality software
    39. Providing temporary use of non-downloadable software for creating NFTs
    40. Providing temporary use of non-downloadable software for managing and verifying transactions on a blockchain
    41. Providing temporary use of non-downloadable software for game development
    42. Providing temporary use of non-downloadable gaming software development tools
    43. Providing temporary use of non-downloadable blockchain gaming software
    44. Providing temporary use of non-downloadable software for cryptocurrency mining
    45. Providing temporary use of non-downloadable software for cryptocurrency farming
    46. Providing temporary use of non-downloadable software for arranging and conducting auctions
    47. Providing temporary use of non-downloadable software for voting
    48. Providing temporary use of non-downloadable software for social networking
    49. Providing temporary use of non-downloadable software development tools
    50. Providing temporary use of non-downloadable software for creating, managing, and interacting with an online community
    51. Providing temporary use of non-downloadable software for creating, managing and accessing groups within virtual communities
    52. Providing temporary use of non-downloadable file sharing software
    53. Providing temporary use of non-downloadable communications software
    54. Providing temporary use of non-downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    55. Providing temporary use of non-downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    56. Providing temporary use of non-downloadable software for processing images, graphics, audio, video, and text
    57. Providing temporary use of non-downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    58. Providing temporary use of non-downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    59. Providing temporary use of non-downloadable e-commerce software
    60. Providing temporary use of non-downloadable e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    61. Providing temporary use of non-downloadable software for processing electronic transactions
    62. Providing temporary use of non-downloadable software for organizing, searching for and managing events
    63. Providing temporary use of non-downloadable software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    64. Providing temporary use of non-downloadable software for use in financial trading
    65. Providing temporary use of non-downloadable software for use in financial exchange
    66. Providing temporary use of non-downloadable software for providing authentication of parties to a financial transaction
    67. Software for maintaining ledgers for financial transactions
    68. Providing temporary use of non-downloadable software for the management of cryptographic security of electronic transmissions across computer networks
    69. Providing temporary use of non-downloadable software for encrypting and enabling secure transmission of digital information over the Internet
    70. Providing temporary use of non-downloadable software for currency conversion
    71. Creation of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    72. Storage of digital assets, digital tokens, crypto-tokens, utility tokens, nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    73. Data security services.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking services
    2. Providing authentication services for personal identification information
    3. Identity verification services
    4. Information security services
    5. Social networking services, namely, providing an online community for buying, selling, trading, and discussing and exchanging information about digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies.