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EUTM file information

018672983

B


March 15, 2022

Trademark Summary

The trademark application B was filed by Borussia VfL 1900 Mönchengladbach GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on June 21, 2022, and it was registered by office on September 28, 2022 without any oppositions.

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Games software
    3. Computer software platform for providing access to crypto-collectibles and application tokens
    4. Computer software platforms for downloading software, data files and images from the internet
    5. Downloadable computer software in the form of a mobile or desktop application for providing access to crypto-collectibles and application tokens
    6. Computer software for creating and managing e-wallets for storing non-fungible tokens
    7. Computer software for sending, receiving, buying, selling and storing non-fungible tokens
    8. Computer software for accessing, reading, tracking and using distributed registry or blockchain technology
    9. Digital collectibles, namely crypto-collectibles, Crypto art and application tokens, digital assets, DIGITAL ARTWORKS, Virtual and digital trading cards, photographs and video game assets, digital clothing and works of art, digital authenticity certificates
    10. Non-fungible tokens (NFTs)
    11. Digital collectibles software using blockchain-based software technology and smart contracts
    12. Downloadable computer software for managing digital collection services, transaction marketplaces and registries using blockchain-based software technology and smart contracts for digital collectibles
    13. Computer games software for use on desktop computers, game console devices and mobile phones
    14. Digital collectibles, in the form of digital animations, video clips, film materials, audio files and image files, linked via non-fungible cryptographic tokens via a blockchain or distributed ledger network
    15. Computer applications for digital trading cards, digital cards for trading, digital trading card games and digital card games for trading
    16. Digital ornaments or digital works of art, digital figurines and digital statuettes
    17. Digital leaflets, digital periodical publications, Digital magazines, Digital pamphlets, Digital leaflets, digital prospectuses, digital programmes, digital press folders, digital albums, Digital books, Digital placards (posters), digital transparencies, digital tickets, digital participant cards, Digital identification badges
    18. Digital photo's, Digital pictures, Digital prints and digital paintings
    19. Digital calendars
    20. Digital postcards and digital greetings cards, Digital bunting and digital flags and digital pennants, digital stickers, digital stickers, Digital badges
    21. Digital clothing, digital footwear, digital headgear
    22. Digital playing cards
    23. Digital balls for games.
  • The mark was filed in class 35 with following description of goods:
    1. Auctioneering of non-fungible cryptographic tokens
    2. Auctioneering on the Internet
    3. Auctioning via telecommunication networks
    4. Auctioneering featuring non-fungible cryptographic tokens
    5. Online marketplace services for buyers and sellers of crypto-collectibles
    6. Online marketplace services for buyers and sellers of non-fungible goods based on blockchain
    7. Operation of online marketplaces with cryptocurrency collectibles and non-fungible goods based on blockchain
    8. Providing on-line auction services
    9. Auctions of movable, immovable and digital assets
    10. Advertising
    11. Conducting interactive virtual auctions
    12. Providing of an online marketplace for buyers and sellers and for exchanging digital trading cards and swap cards
    13. Providing of an online marketplace for buyers and sellers for exchanging virtual goods.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing information relating to online digital collectibles for use in digital environments and transaction marketplaces for entertainment purposes by means of a website, smart contract or distributed registry or blockchain technology
    3. Providing an online website enabling users to interact with computer games and other content over a general communication network
    4. Providing of digital trading cards, swap cards, trading card games and swap card games which may be accessed by users on global computer networks and/or the internet.
  • The mark was filed in class 42 with following description of goods:
    1. Design of non-fungible tokens (NFTs)
    2. Development of non fungible tokens (NFTs)
    3. Providing online software and mobile applications enabling consumers and businesses to manage, use and transfer non-fungible tokens
    4. Platform / software-as-a-service (PaaS / SaaS) including software platforms for accessing, reading, tracking and using crypto-collectibles and application tokens
    5. Providing non-downloadable online software for use in the management, calculation and use of blockchain technology to download software, data and image files from the internet
    6. Providing online, non-downloadable computer game software
    7. Platform / software as a service (PaaS / SaaS) featuring computer software platforms for designing, testing, implementing and managing blockchain systems
    8. Consultancy services, in particular, Software development consultancy in the field of distributed registry or blockchain technology.