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EUTM file information

018674404

HORIZON WORLDS


March 17, 2022

Trademark Summary

The trademark application HORIZON WORLDS was filed by Meta Platforms, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on July 11, 2022, and it was registered by office on October 18, 2022 without any oppositions.

The application was filed in English (French was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 9, 2022. Change of name and professional address of the trademark registration was recorded on August 17, 2022. Appointment and Replacement of representative of the trademark registration was recorded on June 4, 2023. Change of name and address of the trademark registration was recorded on April 21, 2024. Appointment and Replacement of representative of the trademark registration was recorded on September 15, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. 2-dimensional and 3-dimensional head-mounted video displays
    2. Application programming interface (api) for computer software for developing virtual reality and augmented reality experiences
    3. Application programming interface (api) for computer software for creating virtual reality and augmented reality games and applications
    4. Augmented reality computer hardware
    5. Augmented reality game computer hardware
    6. Augmented reality game software
    7. Augmented reality glasses
    8. Augmented reality headsets
    9. Augmented reality software
    10. Augmented reality software for creating and accessing augmented reality experiences
    11. Augmented reality software for interactive entertainment
    12. Augmented reality software for object tracking, motion control and content visualization
    13. Augmented reality software for operating augmented reality headsets
    14. Augmented reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide augmented reality experiences
    15. Augmented reality software for users to experience augmented reality visualization, manipulation and immersion
    16. Computer firmware for use in visual, voice, audio, motion, and gesture tracking related recognition systems
    17. Computer game software
    18. Computer game software downloadable from a global computer network
    19. Computer game software for home video game consoles
    20. Computer game software for personal computers
    21. Computer hardware and software for augmented reality systems for playing games
    22. Computer hardware and software for detecting objects, user gestures and commands
    23. Computer hardware and software for operating sensor devices
    24. Computer hardware and software for virtual reality systems for playing games
    25. Computer hardware and software used in eye tracking and gesture recognition
    26. Computer hardware
    27. Computer peripheral devices
    28. Computer programs for video games and computer games
    29. Computer software and firmware for enabling electronic devices to share data and communicate with each other
    30. Computer software for controlling the operation of audio and video devices
    31. Computer software for processing digital images
    32. Computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware
    33. Computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information
    34. Computer software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented and virtual reality experiences
    35. Computer software for virtual reality and augmented reality equipment, namely, software for user interface
    36. Computer software
    37. Digital media streaming devices
    38. Downloadable computer software and mobile application software for planning activities with other users, making recommendations
    39. Downloadable computer software for modifying the appearance and enabling transmission of images, audio visual and video content
    40. Downloadable e-commerce computer software to allow users to perform electronic transactions via the internet and communication networks
    41. Downloadable electronic game programs
    42. Earphones
    43. Electronic game software for handheld electronic devices
    44. Electronic game software for wireless devices
    45. Electronic sensor devices, cameras, projectors, and microphones for capturing gesture, facial, and voice recognition
    46. Gesture recognition software
    47. Goggles for enabling virtual reality, augmented reality world experiences
    48. Handheld augmented reality controllers
    49. Handheld virtual reality controllers
    50. Headphones
    51. Headsets
    52. Headsets for augmented reality games
    53. Headsets for use with computers
    54. Headsets for virtual reality games
    55. Interactive entertainment software
    56. Interactive multimedia computer game programs
    57. Motion tracking sensors for augmented reality technology
    58. Motion tracking sensors for virtual reality technology
    59. Portable digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files
    60. Software and for sending and receiving electronic messages via the internet
    61. Software for augmented reality games
    62. Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
    63. Software for navigating a virtual reality environment
    64. Software for navigating an augmented reality environment
    65. Software for processing images, graphics and text
    66. Software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences
    67. Software for use in creating and designing virtual reality and augmented reality software
    68. Software for virtual reality games
    69. Software for wireless content delivery
    70. Software tools for creating and accessing virtual reality experiences
    71. Software tools for creating and accessing augmented reality experiences
    72. Video and computer game programs
    73. Video display hardware, namely, video drivers for video eyewear
    74. Video display software
    75. Video game software
    76. Virtual reality computer hardware
    77. Virtual reality game computer hardware
    78. Virtual reality game software
    79. Virtual reality glasses
    80. Virtual reality headsets
    81. Virtual reality software
    82. Virtual reality software for creating and accessing virtual reality experiences
    83. Virtual reality software for interactive entertainment
    84. Virtual reality software for object tracking, motion control and content visualization
    85. Virtual reality software for operating virtual reality headsets
    86. Virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences
    87. Virtual reality software for users to experience virtual reality visualization, manipulation and immersion
    88. Wearable computing devices
    89. Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences
    90. Wearable digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens
    91. Wearable digital electronics communication devices
    92. Wearable computer peripherals
    93. Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays.
  • The mark was filed in class 35 with following description of goods:
    1. Arranging and conducting special events for commercial, promotional or advertising purposes
    2. Facilitating the exchange and sale of services and products of third parties via computer and communication networks
    3. Online retail store services in relation to virtual reality and augmented reality headsets, games and digital media, namely, pre-recorded music, video, images, text, and audiovisual works
    4. Online retail store services in relation to virtual reality headsets, and virtual reality content and data
    5. Organizing and conducting events, exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality, consumer electronics and video game entertainment industries
    6. Organizing exhibitions and events in the field of software and hardware development for commercial or advertising purposes
    7. Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes
    8. Organizing and conducting exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality and augmented reality, consumer electronics and video game entertainment industries.
  • The mark was filed in class 41 with following description of goods:
    1. Augmented reality arcade services
    2. Augmented reality game services provided on-line from a computer network
    3. Augmented reality video production
    4. Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content
    5. Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware
    6. Entertainment services, namely, multimedia production services
    7. Entertainment services, namely, providing a virtual reality dance studio
    8. Entertainment services, namely, providing an on-line virtual environment for competitive game playing
    9. Entertainment services, namely, providing augmented reality games and interactive entertainment content
    10. Entertainment services, namely, providing online video games
    11. Entertainment services, namely, providing online virtual and augmented reality environments
    12. Entertainment services, namely, providing on-line, non-downloadable virtual art supplies for use in virtual environments created for entertainment purposes
    13. Entertainment services, namely, providing temporary use of non-downloadable interactive games
    14. Entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content
    15. Organizing exhibitions and events for cultural, educational, or entertainment purposes
    16. Organizing exhibitions and events in the field of interactive entertainment, virtual reality, and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes
    17. Production of video and computer game software
    18. Providing a computer game for use network-wide by network users
    19. Providing entertainment information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, by means of computer and communication networks
    20. Providing online augmented reality games
    21. Providing online computer and video games
    22. Providing on-line computer games
    23. Providing online non-downloadable game software
    24. Providing online virtual reality games
    25. Virtual reality arcade services
    26. Virtual reality game services provided on-line from a computer network
    27. Virtual reality video production.
  • The mark was filed in class 42 with following description of goods:
    1. Application service provider (asp) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, modifying, sharing or otherwise providing electronic media or information over communication networks
    2. Application service provider (ASP) featuring software to enable or facilitate the sharing and displaying a user's location, planning activities with other users and making recommendations
    3. Application service provider (asp) services, namely, hosting computer software applications of others
    4. Computer programming services for creating augmented reality videos and games
    5. Computer programming services for creating virtual reality videos and games
    6. Computer services in the nature of customized electronic personal and group profiles or webpages featuring user-defined or specified information, including, audio, video, images, text, content, and data
    7. Computer services in the nature of customized online pages featuring user-defined or specified information, personal profiles, audio, video, photographic images, text, graphics and data
    8. Computer services in the nature of providing customized online pages featuring user-defined or specified information, personal profiles, virtual reality, and augmented reality content and data
    9. Computer services, namely, creating virtual communities for registered users to organize groups and events, participate in discussions, get feedback from their peers, and engage in social, business and community networking
    10. Computer services, namely, database design and development
    11. Computer services, namely, hosting electronic facilities for others for organizing and conducting meetings, events and interactive discussions via communication networks
    12. Computer services, namely, providing customized web pages featuring user-defined profiles and information
    13. Computer services, namely, providing information in the fields of technology and software development via a global computer network
    14. Computer services, namely, providing interactive online facilities for others featuring technology that allows users to manage their online audio and visual and social networking and business communication and collaboration accounts
    15. Computer services, namely, providing search engines for obtaining data on a global computer and communication networks
    16. Design and development of augmented reality hardware and software
    17. Design and development of computer game hardware and software and virtual reality hardware and software
    18. Design of computer software
    19. Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks
    20. Developing of driver and operating system software
    21. Development of computer hardware for computer games
    22. Development of computer software
    23. Development of interactive multimedia software
    24. Development, operation and maintenance of databases for others
    25. File sharing services, namely, providing online facilities for others in relation to technology enabling users to upload and download electronic files
    26. Hosting of digital content on the internet
    27. Non-downloadable computer software for sharing and displaying a user's location, planning activities with other users and making recommendations
    28. Online software for modifying the appearance and enabling transmission of audio, video, photographic images, text, graphics and data
    29. Platform as a service (PaaS) featuring computer software platforms for social networking, managing social networking content, creating a virtual community, and transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information
    30. Platform as a service (PAAS) services featuring computer software to allow users to perform electronic business and e-commerce transactions
    31. Platform as a service (PaaS) services featuring technology that allows businesses, organizations and individuals to create and manage their online presences and to communicate with online users information and messages regarding their activities, products and services and engage in social networking and business collaboration and communication
    32. Providing an online network service that enables users to transfer personal identity data to and share personal identity data with and among multiple online sites
    33. Providing information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, by means of computer and communication networks
    34. Providing non-downloadable e-commerce software to allow users to perform electronic business transactions via a global computer and communication networks
    35. Providing non-downloadable software for displaying and sharing a user's location and finding, locating, and interacting with other users and places
    36. Providing online environments featuring technology that enables online users to create personal profiles featuring social and business networking information and to transfer and share such information among multiple online sites
    37. Providing online sites that gives users the ability to upload, modify and share virtual reality content and data
    38. Providing online sites that gives users the ability to upload, modify and share augmented reality content and data
    39. Providing online sites that gives users the ability to upload, modify and share mixed reality content and data
    40. Providing search engines for obtaining data via communications networks
    41. Providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    42. Providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of virtual reality content and data
    43. Providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of audio, video, photographic images, text, graphics and data
    44. Providing temporary use of non-downloadable software for creating, managing and accessing user-created and administered private groups within virtual communities
    45. Software as a service (saas) services featuring software for sending electronic message alerts, and sending and receiving electronic messages, and via a global computer network
    46. Technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems
    47. Video game development services.
  • The mark was filed in class 45 with following description of goods:
    1. Business identification verification services
    2. Identification verification services
    3. Online social networking services
    4. Providing on-line computer databases in the fields of social networking, social introduction and dating
    5. Providing social networking services on the internet and other communication networks for entertainment purposes
    6. Social introduction, networking and dating services
    7. User identity verification services.