undefined
EUTM file information

018683067


April 5, 2022

Trademark Summary

The trademark application was filed by OFF-WHITE LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on August 3, 2022, and it was registered by office on November 10, 2022 without any oppositions.

The application was filed in English (French was selected as the second language).

Change of name and address of the trademark registration was recorded on December 21, 2022.


Goods And Services

  • The mark was filed in class 8 with following description of goods:
    1. Hand-operated garden tools
    2. Hand-operated shearers
    3. Graving tools [hand tools]
    4. Manicure sets [electric or nonelectric]
    5. Nail files [electric or non-electric]
    6. Nail buffers sets [electric or non-electric]
    7. Nail clippers sets [electric or nonelectric]
    8. Cuticle pushers
    9. Tweezers
    10. Scissors
    11. Razors sets [electric or non-electric]
    12. Non-electric curling irons
    13. Electric hair curling irons
    14. Electric hair straighteners
    15. Electric hair crimper
    16. Table cutlery and flatware, namely, knives, forks and spoons.
  • The mark was filed in class 9 with following description of goods:
    1. Spectacles
    2. Eyewear, namely, eyeglasses, sunglasses and eyeglass frames and lenses and eyewear accessories, namely, cases and holders
    3. Swim goggles
    4. Signal whistles
    5. Sport whistles
    6. Whistle alarms
    7. Magnetic compasses
    8. Compasses for measuring
    9. Directional compasses
    10. Protective helmets
    11. Protective face masks for the prevention of accident or injury
    12. Dust masks
    13. Protective industrial face shields
    14. Protective work gloves
    15. Safety goggles
    16. Bags adapted for laptops, laptop sleeves and carrying cases
    17. Cases, covers, holders and stands for use with handheld digital electronic devices, namely, smartphones, tablets, and portable sound and video players
    18. Grips, stands, and mounts for handheld electronic devices, namely, smartphones, tablets, and portable sound and video players
    19. Cases for earbuds
    20. Cases for earphones
    21. Blank USB flash drives
    22. Computer application software for mobile devices, namely, software for providing information in the fields of fashion, the arts and lifestyle
    23. Computer application software for enabling users to search, access and view digital online content in the fields of fashion, the arts and lifestyle, and to purchase retail goods
    24. Downloadable virtual goods in the form of computer programs
    25. Downloadable virtual goods [namely computer programs] featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods and stationery for use in online virtual worlds
    26. Downloadable digital media
    27. Downloadable computer software
    28. Downloadable computer software for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating digitized assets and non-fungible tokens
    29. Downloadable computer software for managing digital collectibles
    30. Downloadable computer software for blockchain data storage
    31. Downloadable computer software for facilitating blockchain-based financial transactions
    32. Downloadable computer software for data authentication via blockchain
    33. Downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts
    34. Downloadable electronic data files featuring nonfungible tokens (NFTs) and other application tokens
    35. Downloadable software for viewing non-fungible tokens (NFTs)
    36. Downloadable software for use in electronically storing, sending, receiving, accepting and transmitting non-fungible tokens (NFTs)
    37. Downloadable software for users to search, browse, view, and purchase virtual goods, namely, digital art and non-fungible tokens (NFTs)
    38. Downloadable augmented reality software
    39. Downloadable virtual reality software
    40. Downloadable software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via global communication networks or other communications networks with third parties
    41. Downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games
    42. Downloadable digital files containing collectible images, text, videos and/or music
    43. Downloadable software for use in creating virtual environments
    44. Downloadable software for use in participating in virtual environments
    45. Downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
    46. Downloadable multimedia files containing artwork authenticated by non-fungible tokens (NFTs)
    47. Non-fungible tokens
    48. Crypto tokens.
  • The mark was filed in class 28 with following description of goods:
    1. Action figures and their accessories
    2. Action skill games
    3. Ankle and wrist weights for exercise
    4. Party balloons
    5. Toy balls
    6. Gym balls
    7. Play balls
    8. Baseball bats
    9. Bath toys
    10. Billiard cues
    11. Billiard tables
    12. Body boards
    13. Body exercise bars
    14. Boxing gloves
    15. Chess sets
    16. Children's multiple activity toys
    17. Christmas tree decorations and ornaments
    18. Collectable toy figures
    19. Construction toys
    20. Darts
    21. Dart boards
    22. Dice games
    23. Doll accessories
    24. Doll clothing
    25. Doll playsets
    26. Dolls
    27. Drawing toys
    28. Dumbbells
    29. Electric action toys
    30. Elliptical exercise machines
    31. Exercise and fitness equipment, namely, upper and lower body cardiovascular conditioning machines
    32. Exercise benches
    33. Exercise weights
    34. Exercising straps
    35. Exercising training rollers
    36. Flying discs
    37. Games, namely, board games, tabletop games, memory games, card games
    38. Hand-held units for playing electronic games for use with or without an external display screen or monitor
    39. Inflatable toys
    40. Jigsaw puzzles
    41. Jump ropes
    42. Kettlebells
    43. Kites
    44. Manipulative games
    45. Mechanical toys
    46. Medicine balls
    47. Musical toys
    48. Parlor games
    49. Pet toys
    50. PiƱatas
    51. Plush toys
    52. Punch gloves being work-out gloves
    53. Punching bags
    54. Radio controlled toy vehicles
    55. Resistance bands for fitness purposes
    56. Ride-on toys and accessories
    57. Rowing machines and weight lifting machines for exercise
    58. Sailboards
    59. Scale model kits [toys]
    60. Shin guards
    61. Skateboards
    62. Skis
    63. Snowboards
    64. Snow globes
    65. Soft training exercise platforms
    66. Sports equipment for speed training, namely, rings, cones, speed ladders, training arches, resistance chutes, hurdles
    67. Stacking toys
    68. Stair-stepping machines
    69. Stationary exercise bicycles
    70. Stretching stations in the nature of manually-operated exercise equipment
    71. Surfboards
    72. Talking toys
    73. Target games
    74. Toy cooking utensils
    75. Toy cookware
    76. Toy figures
    77. Toy masks
    78. Toy model hobby craft kits
    79. Toy weapons
    80. Toy robots
    81. Toy vehicles and accessories
    82. Trampolines
    83. Exercise treadmills
    84. Video game apparatus, namely, joysticks, machines, consoles, interactive remote control units
    85. Waterskis
    86. Water toys
    87. Weight lifting machines for exercise and parts thereof
    88. Wind-up toys
    89. Yoga blocks
    90. Yoga cushions
    91. Yoga straps
    92. Party balls
    93. Balls for sports
    94. Balls for games.
  • The mark was filed in class 35 with following description of goods:
    1. Retail store services [featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
    2. Online retail store services [featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
    3. Online retail services featuring virtual goods [namely apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
    4. Providing a website featuring an online marketplace for selling and trading virtual goods with other users
    5. Providing an online marketplace for buyers and sellers of goods and services
    6. Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for the sale of digitized assets, collectibles, and non-fungible tokens
    7. Auction services
    8. Providing online marketplaces for the purchase and sale of non-fungible tokens (NFTs)
    9. Provision of an online marketplace for buyers and sellers of downloadable digital art images, graphic designs, drawings, photos, paintings, sculptures, music, video clips, game files, virtual artworks, crypto-collectibles or other blockchain-based non-fungible valuables authenticated by non-fungible tokens (NFTs)
    10. Maintenance of asset registers [for others], namely maintain and record ownership of digital illustrations represented by non-fungible tokens
    11. Providing a website featuring an online marketplace for exchanging digital collectibles.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing online, non-downloadable virtual apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods and stationery for use in virtual environments
    2. Entertainment services, namely, exchange of virtual collectibles, virtual goods, digital files, 3D assets, and tokens via an online environment
    3. Entertainment services, namely providing access to virtual collectibles, non-fungible tokens and other application tokens via online non-downloadable software
    4. Entertainment services, namely providing online non-downloadable digital collectibles in the form of unique digital images and videos.
  • The mark was filed in class 42 with following description of goods:
    1. Providing online non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
    2. Providing temporary use of online, non-downloadable software
    3. Providing temporary use of on-line non-downloadable software for enabling users to electronically create, exchange, store, send, receive, accept and transmit digital, non-fungible tokens based on blockchain technology, smart contracts, and decentralized autonomous organizations
    4. Hosting a web portal featuring online, non-downloadable virtual goods, providing online non-downloadable software for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating virtual goods, virtual collectibles, digitized assets, and non-fungible tokens
    5. Providing non-downloadable software featuring the buying and selling of downloadable virtual collectible goods
    6. Hosting an interactive website enabling users to view, buy, sell, trade and clear digital assets
    7. Providing non-downloadable computer programs for blockchain data storage
    8. Providing non-downloadable computer software for facilitating blockchain-based financial transactions
    9. Providing non-downloadable computer programs for data authentication via blockchain
    10. Providing non-downloadable software for the purchase and sale of rights to digital visual images
    11. Platform-as-a-service (PaaS) services, namely, providing an interactive website and web platform for users to view, buy, sell, trade and clear digital assets
    12. Providing non-downloadable software for managing digital collectibles
    13. Authentication services in the field of digitized assets and non-fungible tokens
    14. Providing software for use with digital currency, cryptocurrency, as a cryptocurrency or electronic wallet
    15. Electronic data storage services
    16. Providing temporary use of non-downloadable software for managing payment and exchange transactions and for creating and managing smart contracts.