The trademark application was filed by OFF-WHITE LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on August 3, 2022, and it was registered by office on November 10, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Change of name and address of the trademark registration was recorded on December 21, 2022.
Goods And Services
The mark was filed in class 8 with following description of goods:
Hand-operated garden tools
Hand-operated shearers
Graving tools [hand tools]
Manicure sets [electric or nonelectric]
Nail files [electric or non-electric]
Nail buffers sets [electric or non-electric]
Nail clippers sets [electric or nonelectric]
Cuticle pushers
Tweezers
Scissors
Razors sets [electric or non-electric]
Non-electric curling irons
Electric hair curling irons
Electric hair straighteners
Electric hair crimper
Table cutlery and flatware, namely, knives, forks and spoons.
The mark was filed in class 9 with following description of goods:
Spectacles
Eyewear, namely, eyeglasses, sunglasses and eyeglass frames and lenses and eyewear accessories, namely, cases and holders
Swim goggles
Signal whistles
Sport whistles
Whistle alarms
Magnetic compasses
Compasses for measuring
Directional compasses
Protective helmets
Protective face masks for the prevention of accident or injury
Dust masks
Protective industrial face shields
Protective work gloves
Safety goggles
Bags adapted for laptops, laptop sleeves and carrying cases
Cases, covers, holders and stands for use with handheld digital electronic devices, namely, smartphones, tablets, and portable sound and video players
Grips, stands, and mounts for handheld electronic devices, namely, smartphones, tablets, and portable sound and video players
Cases for earbuds
Cases for earphones
Blank USB flash drives
Computer application software for mobile devices, namely, software for providing information in the fields of fashion, the arts and lifestyle
Computer application software for enabling users to search, access and view digital online content in the fields of fashion, the arts and lifestyle, and to purchase retail goods
Downloadable virtual goods in the form of computer programs
Downloadable virtual goods [namely computer programs] featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods and stationery for use in online virtual worlds
Downloadable digital media
Downloadable computer software
Downloadable computer software for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating digitized assets and non-fungible tokens
Downloadable computer software for managing digital collectibles
Downloadable computer software for blockchain data storage
Downloadable computer software for facilitating blockchain-based financial transactions
Downloadable computer software for data authentication via blockchain
Downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts
Downloadable electronic data files featuring nonfungible tokens (NFTs) and other application tokens
Downloadable software for viewing non-fungible tokens (NFTs)
Downloadable software for use in electronically storing, sending, receiving, accepting and transmitting non-fungible tokens (NFTs)
Downloadable software for users to search, browse, view, and purchase virtual goods, namely, digital art and non-fungible tokens (NFTs)
Downloadable augmented reality software
Downloadable virtual reality software
Downloadable software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via global communication networks or other communications networks with third parties
Downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games
Downloadable digital files containing collectible images, text, videos and/or music
Downloadable software for use in creating virtual environments
Downloadable software for use in participating in virtual environments
Downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
Downloadable multimedia files containing artwork authenticated by non-fungible tokens (NFTs)
Non-fungible tokens
Crypto tokens.
The mark was filed in class 28 with following description of goods:
Action figures and their accessories
Action skill games
Ankle and wrist weights for exercise
Party balloons
Toy balls
Gym balls
Play balls
Baseball bats
Bath toys
Billiard cues
Billiard tables
Body boards
Body exercise bars
Boxing gloves
Chess sets
Children's multiple activity toys
Christmas tree decorations and ornaments
Collectable toy figures
Construction toys
Darts
Dart boards
Dice games
Doll accessories
Doll clothing
Doll playsets
Dolls
Drawing toys
Dumbbells
Electric action toys
Elliptical exercise machines
Exercise and fitness equipment, namely, upper and lower body cardiovascular conditioning machines
Exercise benches
Exercise weights
Exercising straps
Exercising training rollers
Flying discs
Games, namely, board games, tabletop games, memory games, card games
Hand-held units for playing electronic games for use with or without an external display screen or monitor
Inflatable toys
Jigsaw puzzles
Jump ropes
Kettlebells
Kites
Manipulative games
Mechanical toys
Medicine balls
Musical toys
Parlor games
Pet toys
PiƱatas
Plush toys
Punch gloves being work-out gloves
Punching bags
Radio controlled toy vehicles
Resistance bands for fitness purposes
Ride-on toys and accessories
Rowing machines and weight lifting machines for exercise
Sailboards
Scale model kits [toys]
Shin guards
Skateboards
Skis
Snowboards
Snow globes
Soft training exercise platforms
Sports equipment for speed training, namely, rings, cones, speed ladders, training arches, resistance chutes, hurdles
Stacking toys
Stair-stepping machines
Stationary exercise bicycles
Stretching stations in the nature of manually-operated exercise equipment
Surfboards
Talking toys
Target games
Toy cooking utensils
Toy cookware
Toy figures
Toy masks
Toy model hobby craft kits
Toy weapons
Toy robots
Toy vehicles and accessories
Trampolines
Exercise treadmills
Video game apparatus, namely, joysticks, machines, consoles, interactive remote control units
Waterskis
Water toys
Weight lifting machines for exercise and parts thereof
Wind-up toys
Yoga blocks
Yoga cushions
Yoga straps
Party balls
Balls for sports
Balls for games.
The mark was filed in class 35 with following description of goods:
Retail store services [featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
Online retail store services [featuring apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
Online retail services featuring virtual goods [namely apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares in the form of tableware and kitchen utensils, art, furniture, toys, games, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods in the form of paper, printed matter, posters, albums, calendars, notebooks, greeting cards, postcards, catalogues, books, table napkins and stationery]
Providing a website featuring an online marketplace for selling and trading virtual goods with other users
Providing an online marketplace for buyers and sellers of goods and services
Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for the sale of digitized assets, collectibles, and non-fungible tokens
Auction services
Providing online marketplaces for the purchase and sale of non-fungible tokens (NFTs)
Provision of an online marketplace for buyers and sellers of downloadable digital art images, graphic designs, drawings, photos, paintings, sculptures, music, video clips, game files, virtual artworks, crypto-collectibles or other blockchain-based non-fungible valuables authenticated by non-fungible tokens (NFTs)
Maintenance of asset registers [for others], namely maintain and record ownership of digital illustrations represented by non-fungible tokens
Providing a website featuring an online marketplace for exchanging digital collectibles.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing online, non-downloadable virtual apparel, footwear, headwear, eyewear, bags, fashion accessories, jewelry, textile goods, home furnishings, housewares, art, furniture, toys, games, jewelry, cosmetics, cosmetic tools, perfume, beauty, skin and hair care products, paper goods and stationery for use in virtual environments
Entertainment services, namely, exchange of virtual collectibles, virtual goods, digital files, 3D assets, and tokens via an online environment
Entertainment services, namely providing access to virtual collectibles, non-fungible tokens and other application tokens via online non-downloadable software
Entertainment services, namely providing online non-downloadable digital collectibles in the form of unique digital images and videos.
The mark was filed in class 42 with following description of goods:
Providing online non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
Providing temporary use of online, non-downloadable software
Providing temporary use of on-line non-downloadable software for enabling users to electronically create, exchange, store, send, receive, accept and transmit digital, non-fungible tokens based on blockchain technology, smart contracts, and decentralized autonomous organizations
Hosting a web portal featuring online, non-downloadable virtual goods, providing online non-downloadable software for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating virtual goods, virtual collectibles, digitized assets, and non-fungible tokens
Providing non-downloadable software featuring the buying and selling of downloadable virtual collectible goods
Hosting an interactive website enabling users to view, buy, sell, trade and clear digital assets
Providing non-downloadable computer programs for blockchain data storage
Providing non-downloadable computer software for facilitating blockchain-based financial transactions
Providing non-downloadable computer programs for data authentication via blockchain
Providing non-downloadable software for the purchase and sale of rights to digital visual images
Platform-as-a-service (PaaS) services, namely, providing an interactive website and web platform for users to view, buy, sell, trade and clear digital assets
Providing non-downloadable software for managing digital collectibles
Authentication services in the field of digitized assets and non-fungible tokens
Providing software for use with digital currency, cryptocurrency, as a cryptocurrency or electronic wallet
Electronic data storage services
Providing temporary use of non-downloadable software for managing payment and exchange transactions and for creating and managing smart contracts.