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EUTM file information

018686163


April 10, 2022

Trademark Summary

The trademark application was filed by Museum of the Future L.L.C, a corporation established under the laws of the United Arab Emirates (the "Applicant"). The application was published for oppositions on October 17, 2022, and it was registered by office on January 24, 2023 without any oppositions.

The application was filed in English (German was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on February 13, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software for use as a virtual asset wallet
    2. Computer software for use as a digital wallet
    3. Computer software for use as an electronic wallet
    4. Cryptography software
    5. Downloadable cryptographic keys for managing, receiving and spending virtual currencies, virtual assets, tokens, and cryptocurrencies
    6. Downloadable computer software for managing transactions relating to virtual currencies, virtual assets, cryptocurrencies, tokens and non-fungible tokens
    7. Virtual and digital goods for use online and in virtual worlds, namely computer programs featuring clothing, footwear, headgear, fashion items, perfumes, cosmetics, bags, luggage, purses, wallets, scarfs, headscarves, jewellery, containers for food and drink, drinking vessels, drinking glasses, stationery, printed matter, books, magazines, publications, photographs, artists' materials, posters, flags, banners, trading cards, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for museum exhibitions, games, toys, playthings, building sets, building blocks, collectible coins, scale models, statues, sculptures, works of art, prints, keyrings, ornaments, busts, figurines, virtual buildings and real estate, tickets to virtual events, exclusive tickets to museum exhibitions, game textures, food items, beverages, currency, sound and/or video recordings, computer hardware, computer peripherals, mobile phones, and mobile phone accessories
    8. Virtual and digital interactive images of buildings and locations for use in virtual worlds and virtual environments
    9. Downloadable virtual goods featuring articles of clothing, footwear, headgear, toys, games, playthings, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    10. Downloadable virtual goods featuring merchandise products, namely stationery, notebooks and notepads, postcards, calendars, playing cards, board games, telescopes, maps, purses, wallets, scarfs, headscarves, magnets, decorative magnets, bags, tote bags, weekend bags, suitcases, luggage, trunks, and handbags, for use in online virtual worlds
    11. Downloadable virtual goods featuring electric and electronic products, namely computers, laptops, computer hardware, computer peripherals, electronic games consoles, headphones, game controllers, mobile phones, and speakers, for use in online virtual worlds
    12. Downloadable virtual goods featuring household products, namely bottles, flasks, containers for food and drink, vacuum flasks, mugs, travel mugs, cups and saucers, drinking glasses, teapots, teacups, coffee cups, coasters, posters, prints, framed prints, photographs, frames, art prints, art etchings, sculptures, figurines, candles, candle holders, vases, trays, trinket trays, mirrors, incense, incense holders, candle sets, candles, lights, lamps, desk tidies, for use in online virtual worlds
    13. Downloadable virtual goods featuring housewares, namely bed sheets, bed blankets and textile wall hangings, comforters, drapery, duvets, fabric flags, towels, pillowcases, quilts, table linens, and throws, for use in online virtual worlds
    14. Downloadable virtual avatars for use in virtual worlds and virtual environments
    15. Audio-visual apparatus and instruments
    16. Teaching apparatus and instruments
    17. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images, or data
    18. Recorded and downloadable media
    19. Computer software
    20. Storage media
    21. Computers and peripheral devices
    22. Divers masks
    23. Swimming goggles
    24. Smart watches
    25. Wearable activity trackers
    26. Eyeglass cases
    27. Sunglasses
    28. Teaching robots
    29. Humanoid robots
    30. 3D spectacles
    31. Animated cartoons
    32. Batteries
    33. Apparatus and instruments for astronomy
    34. Audio-visual teaching apparatus
    35. Bags adapted for laptops
    36. Battery chargers
    37. Binoculars
    38. Cameras [photography]
    39. Cases for smartphones
    40. Cell phone straps
    41. Charging stations for electric vehicles
    42. Chemistry apparatus and instruments
    43. Chips [integrated circuits]
    44. Compact discs
    45. Compact disc players
    46. Computer game software
    47. Computer keyboards
    48. Computer software applications
    49. Mobile apps
    50. Covers for personal digital assistants
    51. Covers for tablet computers
    52. Mobile phone covers
    53. Covers for personal computers
    54. Data processing apparatus
    55. Personal digital assistants
    56. Digital signs
    57. Measuring apparatus and instruments
    58. Downloadable graphics for mobile phones
    59. Downloadable emoticons for mobile phones
    60. Downloadable image files for mobile phones
    61. Downloadable audio-visual files for mobile phones
    62. Downloadable ringtones for mobile phones
    63. Downloadable music files for mobile phones
    64. Earpieces for remote communication
    65. Electronic book readers
    66. Electronic interactive whiteboards
    67. Electronic agendas
    68. Electronic pocket translators
    69. Electronic notice boards
    70. Electronic pens (visual display units)
    71. Electronic publications, downloadable
    72. Encoded identification bracelets, magnetic
    73. Encoded key cards
    74. Eyewear
    75. Global positioning system [GPS] apparatus
    76. Goggles for sports
    77. Hand-held electronic dictionaries
    78. Hand-held electronic guides
    79. Hands-free kits for telephones
    80. Headphones
    81. Holograms
    82. Humanoid robots with artificial intelligence
    83. Identity cards, magnetic
    84. Integrated circuits
    85. Intercommunication devices
    86. Interactive touch screen terminals
    87. Interfaces for computers
    88. Laptop computers
    89. Lasers, not for medical purposes
    90. Lens hoods
    91. Lens covers
    92. Photography apparatus and equipment
    93. Light emitting diodes [LED]
    94. Light emitting electronic pointers
    95. Loudspeakers
    96. Magnifying glasses [optics]
    97. Magnetic data media
    98. Mathematical instruments
    99. Measures
    100. Memory cards
    101. Meteorological instruments
    102. Mobile telephones
    103. Monitoring apparatus, other than for medical purposes
    104. Mouse [computer peripheral]
    105. Mouse pads
    106. Notebook computers
    107. Observation instruments
    108. Optical apparatus and instruments
    109. Optical data media
    110. Sound recording discs
    111. Pocket calculators
    112. Projection apparatus
    113. Radios
    114. Readers [data processing equipment]
    115. Reflective articles for wear, for the prevention of accidents
    116. Remote control apparatus
    117. Scanners [data processing equipment]
    118. Security tokens [encryption devices]
    119. Encryption apparatus and instruments
    120. Selfie sticks [hand-held monopods]
    121. Simulators for the steering and control of vehicles
    122. Sleeves for laptops and tablet computers
    123. Smart rings
    124. Smart glasses
    125. Solar batteries
    126. Spectacle chains
    127. Spectacle cords
    128. Stands adapted for laptops
    129. Tablet computers
    130. Telecommunication apparatus in the form of jewellery
    131. Telecommunication apparatus and instruments
    132. Telephone apparatus
    133. Telescopes
    134. Microscopes
    135. Television apparatus
    136. Temperature indicators
    137. Testing apparatus not for medical purposes
    138. Thermal imaging cameras
    139. Ticket dispensers
    140. Ticket printers
    141. Transmitters [telecommunication]
    142. Transmitting sets [telecommunication]
    143. USB flash drives
    144. Trackballs [computer peripherals]
    145. Tripods for cameras
    146. Wearable computers
    147. Wearable video display monitors
    148. Fridge magnets
    149. Magnets
    150. Decorative magnets
    151. Artificial intelligence apparatus
    152. Artificial intelligence software for teaching and education
    153. Artificial intelligence software
    154. Educational mobile applications
    155. Educational software
    156. Downloadable educational materials
    157. Virtual reality software for education
    158. Virtual reality headsets
    159. Virtual reality hardware
    160. Virtual reality simulators
    161. Virtual and augmented reality software
    162. Virtual and augmented reality apparatus and instruments.
  • The mark was filed in class 14 with following description of goods:
    1. Precious metals and their alloys
    2. Jewellery, precious and semi-precious stones
    3. Horological and chronometric instruments
    4. Alarm clocks
    5. Amulets
    6. Badges of precious metal
    7. Beads for making jewellery
    8. Boxes of precious metal
    9. Bracelets [jewellery]
    10. Bracelets made of embroidered textile [jewellery]
    11. Brooches [jewellery]
    12. Busts of precious metal
    13. Chains [jewellery]
    14. Charms for key rings
    15. Clocks
    16. Coins
    17. Cuff links
    18. Earrings
    19. Figurines of precious metal
    20. Jewellery boxes
    21. Jewellery charms
    22. Jewellery rolls
    23. Watches
    24. Key rings
    25. Key chains
    26. Lockets [jewellery]
    27. Misbaha [prayer beads]
    28. Necklaces [jewellery]
    29. Ornamental pins
    30. Paste jewellery
    31. Pearls [jewellery]
    32. Pins [jewellery]
    33. Presentation boxes for jewellery
    34. Presentation boxes for watches
    35. Rings [jewellery]
    36. Statues of precious metal
    37. Stopwatches
    38. Sundials
    39. Watch cases
    40. Watch bands
    41. Watch chains
    42. Works of art of precious metal
    43. Tie pins
    44. Tie clips
    45. Trophies made of precious metals
    46. Trophies coated with precious metals
    47. Awards made of precious metals
    48. Awards coated with precious metals.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Baby gyms
    5. Balls for games
    6. Toy chemistry sets
    7. Board games
    8. Building blocks [toys]
    9. Building games
    10. Chess games
    11. Celebration crackers [party novelties]
    12. Dolls
    13. Dolls clothing
    14. Dolls houses
    15. Dominoes
    16. Draughts
    17. Drones [toys]
    18. Flying discs [toys]
    19. Apparatus for games
    20. Golf balls
    21. Golf tees
    22. Model aircraft
    23. Hand-held games consoles
    24. Inflatable games for swimming pools
    25. Jigsaw puzzles
    26. Mah-jong
    27. Marbles for games
    28. Masks [playthings]
    29. Matryoshka dolls
    30. Novelty toys for parties
    31. Party paper hats
    32. Pinatas
    33. Parlour games
    34. Play balloons
    35. Playhouses for children
    36. Playing cards
    37. Plush toys
    38. Puppets
    39. Remote controlled toy vehicles
    40. Scale model kits [toys]
    41. Scale model vehicles
    42. Scooters [toys]
    43. Skateboards
    44. Snow globes
    45. Stuffed toys
    46. Swimming pools
    47. Swimming floats
    48. Toy figures
    49. Toy buildings
    50. Toy models
    51. Toy mobiles
    52. Toy robots
    53. Water wings
    54. Toy building structures
    55. Scale model buildings [toys]
    56. Educational playthings
    57. Educational toys
    58. Electronic educational teaching games
    59. Cards [games]
    60. Trading cards for games
    61. Card games.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising, business management, organisation and administration
    2. Office function
    3. Business management of a museum
    4. Business management of an exhibition centre, event space, theatre and themed attraction
    5. Administration of consumer loyalty programmes
    6. Business organisation consultancy
    7. Business consulting services for digital transformation
    8. Providing commercial information and advice for consumers in the choice of products and services
    9. Compilation of information into computer databases
    10. Computerised file management
    11. Conducting of commercial events
    12. Data search in computer files for others
    13. Data processing services [office functions]
    14. Demonstration of goods
    15. Distribution of samples
    16. Organisation of exhibitions for commercial or advertising purposes
    17. Influencer marketing
    18. Marketing
    19. Online advertising on a computer network
    20. Online retail services for downloadable and pre-recorded music and movies
    21. Online ordering services
    22. Outsourced administrative management for companies
    23. Outsourcing services [business assistance]
    24. Presentation of goods on communication media for retail purposes
    25. Procurement services for others [purchasing goods and services for other businesses]
    26. Promotion of goods and services through sponsorship of sports events
    27. Promotion of goods and services through sponsorship of cultural events
    28. Promotion of goods and services through sponsorship of educational events
    29. Promotion of goods and services through sponsorship of entertainment events
    30. Promotion of goods and services through influencers
    31. Retail services, wholesale services, online retails services connected with the sale of bottles, flasks, containers for food and drink, vacuum flasks, pens, pencils, pencil sharpeners, paperclips, stationery, notebooks and notepads, calendars, pen pots, stationery notes containing adhesive on one side for attachment to surfaces, index tabs, filing tabs, stationery tabs, stickers, document clips, games, toys, playthings, printed card games, playing cards, board games, puzzle games, quiz games, jigsaw puzzles, storage baskets, souvenirs, souvenirs and collectible coins, printed matter, publications, glow in the dark adhesive stars, telescopes, maps, purses, wallets, scarfs, headscarves, mugs, cups and saucers, drinking glasses, teapots, teacups, coffee cups, coasters, planters, raised garden planters, Tumi Ishi blocks (namely, balancing blocks made of wood), educational games for children, educational and teaching materials, materials and games for teaching children the letters of the alphabet, materials and games for teaching children numerals, materials and games for teaching children arithmetic, materials and games for teaching children how to read and write, memory games, keychains, prints, framed prints, frames, art prints, art etchings, sculptures, statues, figurines, works of art, magnets, decorative magnets, photographs, bags, tote bags, weekend bags, suitcases, luggage, trunks, handbags, candles, candle holders, vases, trays, trinket trays, worry beads, jewellery, mirrors, incense, incense holders, clothing, footwear, headgear, non-fungible tokens, software, digital tokens, posters, travel mugs, bookmarks, postcards, candle sets, candles, scented candles, erasers, framed photographs, books, play models, glow stars (playthings), stacking towers (playthings), wooden toys, paperweights, sleeves for laptops, sleeves for tablet computers, carry on cases
    32. Cosmetic pouches, cosmetic bags, Subha beads, tarboosh bracelets, bracelets, portable speakers, lights, lamps, and desk tidies
    33. Sales promotion for others
    34. Rental of sales stands
    35. Arranging subscriptions to telecommunications for others
    36. Systemisation of information into computer databases
    37. Targeted marketing
    38. Organisation of trade fairs
    39. Updating and maintenance of data in computer databases
    40. Updating and maintenance of information in registries
    41. Providing user reviews for commercial or advertising purposes
    42. Providing user rankings for commercial or advertising purposes
    43. Providing user ratings for commercial or advertising purposes
    44. Rental of vending machines
    45. Business management of a decentralised autonomous organisation
    46. Administration of membership schemes
    47. Membership club services, namely, providing information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens and non-fungible tokens
    48. Provision of an online marketplace for buyers and sellers of goods and services
    49. Provision of an online marketplace for buyers and sellers of virtual goods and services
    50. Database management
    51. Advertising services
    52. Conducting interactive virtual auctions
    53. Online retail services connected with the sale of virtual clothing, virtual footwear, virtual headgear, virtual fashion items, photographs, works of art, prints, sculptures (including virtual sculptures), souvenir programs for museum exhibitions, virtual buildings and real estate, tickets to virtual events, exclusive tickets to museum exhibitions, sound and/or video recordings, all authenticated by non-fungible tokens
    54. Online retail services connected with the sale of virtual assets, namely computer programs featuring clothing, footwear, headgear, fashion items, perfumes, cosmetics, bags, luggage, purses, wallets, scarfs, headscarves, jewellery, containers for food and drink, drinking vessels, drinking glasses, stationery, printed matter, books, magazines, publications, photographs, artists' materials, posters, flags, banners, trading cards, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for museum exhibitions, games, toys, playthings, building sets, building blocks, collectible coins, scale models, statues, sculptures, works of art, prints, keyrings, ornaments, busts, figurines, virtual buildings and real estate, tickets to virtual events, exclusive tickets to museum exhibitions, game textures, food items, beverages, currency, sound and/or video recordings, computer hardware, computer peripherals, mobile phones, and mobile phone accessories
    55. Arranging subscriptions to telecommunication services for others
    56. Provision of online marketplaces for buying and selling virtual art, virtual art tokens, and tokens authenticated by non-fungible tokens
    57. Commercial administration of the licensing of goods and services of others
    58. Online retail services for downloadable digital music
    59. Online retail services for downloadable digital artwork.
  • The mark was filed in class 36 with following description of goods:
    1. Virtual currency services
    2. Crypto currency trading services
    3. Virtual assets trading services
    4. Virtual currency exchange services
    5. Crypto currency exchange services
    6. Virtual assets exchange services
    7. Issuing tokens of value
    8. Issuing virtual tokens of value
    9. Investment services
    10. Membership club services, namely providing financial information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    11. Issuing tokens of value as part of a customer membership scheme
    12. Providing a virtual currency for use by members of an online community via a global computer network
    13. Art appraisal
    14. Crowdfunding
    15. Electronic transfer of crypto assets
    16. Electronic transfer of virtual assets
    17. Electronic funds transfer provided via blockchain technology
    18. E-wallet payment services
    19. Electronic funds transfer
    20. Investment of funds
    21. Investment of virtual assets
    22. Issuance of gift certificates
    23. Virtual real estate services
    24. Real estate services provided in a virtual world or virtual environment
    25. Real estate affairs provided in a virtual world or virtual environment
    26. Issuance of tokens of value
    27. Rental of offices for co-working
    28. Rental of residential, commercial and industrial premises online in a virtual world or virtual environment
    29. Real estate affairs
    30. Deposits of valuables
    31. Financial appraisals of works of art
    32. Financial sponsorship
    33. Real estate management
    34. Rental of real estate
    35. Rental of offices [real estate]
    36. Rental of real estate concessions
    37. Rent collection
    38. Rental of exhibition space
    39. Charitable fund raising
    40. Financial sponsorship of cultural events
    41. Discount card services provided to consumers for cultural purposes
    42. Arranging of finance for educational, cultural or entertainment projects
    43. Investment services in relation to educational, cultural or entertainment projects.
  • The mark was filed in class 39 with following description of goods:
    1. Transport
    2. Packaging and storage of goods
    3. Travel arrangement
    4. Booking of seats for travel
    5. Tourism services, namely arranging of transportation, travel reservations, travel bookings, sightseeing, and arranging and booking museum tours
    6. Car parking
    7. Car transport
    8. Chauffeur services
    9. Gift wrapping
    10. Luggage storage
    11. Rental of navigational systems
    12. Arranging of passenger transportation services for others via an online application
    13. Passenger transport
    14. Transport reservation
    15. Transport of travellers
    16. Arranging travel tours
    17. Transport services for sightseeing tours
    18. Arranging of transportation for travel tours
    19. Providing transport information
    20. Sightseeing [tourism]
    21. Tourist guide services
    22. Providing tourist travel information
    23. Arranging excursions for tourists
    24. Providing tourist information via the internet.
  • The mark was filed in class 41 with following description of goods:
    1. Interactive entertainment services provided online
    2. Entertainment services provided in a virtual world
    3. Educational services in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    4. Museum services provided online
    5. Museum services provided in a virtual world
    6. Virtual museum services provided online
    7. Art gallery and art exhibition services provided online
    8. Art gallery and art exhibition services provided in a virtual world
    9. Custom art drawing and painting for others
    10. Custom art exhibition for others
    11. Art exhibitions in the nature of custom art installations for others
    12. Organising community events in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens for educational purposes
    13. Game services provided online from a computer
    14. Virtual reality game services
    15. Providing online artwork, non-downloadable
    16. Production of podcasts
    17. Provision of entertainment and information via podcasts
    18. Educational information provided via podcasts
    19. Audio production services
    20. Video production services
    21. Social club services, namely, arranging organizing and hosting social events, get-togethers and parties for club members
    22. Multimedia library services
    23. Provision of non-downloadable virtual and digital goods for use online and in virtual worlds namely computer programs featuring clothing, footwear, headgear, fashion items, perfumes, cosmetics, bags, luggage, purses, wallets, scarfs, headscarves, jewellery, containers for food and drink, drinking vessels, drinking glasses, stationery, printed matter, books, magazines, publications, photographs, artists' materials, posters, flags, banners, trading cards, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for museum exhibitions
    24. Provision of non-downloadable virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
    25. Provision of non-downloadable downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    26. Provision of non-downloadable virtual avatars for use in virtual worlds and virtual environments
    27. Entertainment services, namely, providing online, non-downloadable products and services for use in virtual worlds and virtual environments
    28. Education
    29. Providing of training
    30. Entertainment
    31. Sporting and cultural activities
    32. Museums
    33. Museum exhibitions
    34. Museum curator services
    35. Providing museum facilities and services
    36. Museum services
    37. Amusement park services
    38. Providing amusement arcade services
    39. Rental of audio equipment
    40. Rental of audio-visual equipment
    41. Booking of tickets for cultural activities and museums
    42. Clubs services [entertainment or education]
    43. Organisation of competitions [education or entertainment]
    44. Arranging and conducting of conferences
    45. Arranging and conducting of congresses
    46. Organisation of cosplay entertainment events
    47. Cultural, educational or entertainment services provided by museums
    48. Electronic desktop publishing
    49. Organisation of exhibitions for cultural or educational purposes
    50. Film production, other than advertising films
    51. Providing films and television programmes, not downloadable, via video on demand services
    52. Game services provided online from a computer network
    53. Educational and cultural services provided online from a computer network
    54. Conducting guided tours
    55. Providing information in the field of entertainment
    56. Providing information in the field of cultural activities
    57. Providing information relating to recreational activities
    58. Language interpreter services
    59. Lending library services
    60. Online publication of electronic books and journals
    61. Providing online electronic publications, not downloadable
    62. Providing online videos, non-downloadable
    63. Providing online music, non-downloadable
    64. Party planning [entertainment]
    65. Presentation of live performances
    66. Publication of books
    67. Providing recreation facilities
    68. Arranging and conducting of seminars
    69. Organisation and production of shows
    70. Sign language interpretation
    71. Rental of sound recordings
    72. Rental of video recordings
    73. Educational camp services
    74. Ticket agency services
    75. Training and educational services provided via simulators
    76. Rental of training and educational simulators
    77. Translation
    78. Providing user reviews for entertainment or cultural purposes
    79. Arranging and conducting of workshops [training]
    80. Educational demonstrations
    81. Educational information
    82. Educational seminars
    83. Cultural information
    84. Organisation of cultural events
    85. Arranging and conducting exhibitions for cultural purposes.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Design services
    6. Providing a secured access, members only website, that gives members the ability acquire non-fungible tokens
    7. Artwork design
    8. Designing artwork for use as non-fungible tokens
    9. Conversion of data or documents from physical to electronic media
    10. User authentication services using blockchain technology
    11. Blockchain as a service (BaaS)
    12. Platform as a service (PaaS)
    13. Software as a service (SaaS)
    14. User authentication services using technology for e-commerce transactions
    15. Data storage via blockchain
    16. Data authentication via blockchain
    17. Authenticating works of art
    18. Authenticating non-fungible tokens
    19. Development of computer hardware and software
    20. Research in the field of blockchain technology
    21. Research in the field of virtual assets, virtual currencies, cryptocurrencies and non-fungible tokens
    22. Hosting an online multimedia virtual world and virtual environment in which users can interact.