The trademark application VAMPIRE SURVIVORS was filed by Poncle Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on August 18, 2022, and it was registered by office on November 25, 2022 without any oppositions.
The application was filed in English (Italian was selected as the second language).
Change of name and professional address of the trademark registration was recorded on May 19, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer games
Video games
Computer software
Computer and video games software
Computer software downloaded or downloadable
Electronic publications
Computer software publications downloaded
Interactive entertainment software
Data recorded electronically from the Internet
Data recorded in machine readable form from the Internet
Discs, tapes, cartridges, CD-ROMs and other magnetic, electronic or optical media, all bearing computer games software or video games
Downloadable publications relating to games
Publications in electronic form supplied on-line from a database or from facilities provided on the Internet or other networks (including websites)
Downloadable digital media files authenticate by non-fungible tokens
Digital media, materials, or content, namely, non-fungible tokens (NFTs) featuring audiovisual works and collectible audiovisual works, audio-only works, visual graphic works, cartoons, image files, captured recordings, or still photography
Mouse pads
Parts and fittings for the aforementioned.
The mark was filed in class 16 with following description of goods:
Books
Books in the field of games and gaming
Posters
Comics
Game guides
Printed guides
Strategy guidebooks and magazines for card, video and computer games
Cards
Booklets
Booklets relating to games
Newsletters in the fields of games and gaming
Instructional and teaching material (except apparatus)
Prints
Stickers
Printed matter including rule books and score cards for use with games
Picture books
Printed publications
Christmas cards
Gift vouchers
Book marks
Diaries
Publications
Photographs
Paper bags
Parts and fittings for the aforesaid goods.
The mark was filed in class 25 with Clothing, footwear and headgear.
The mark was filed in class 28 with following description of goods:
Toys, games and playthings
Handheld computer games
Card games
Collectable toy figures
Electronic games apparatus
Fantasy character toys
Role playing games
Tabletop games
Toy figurines
Toy vehicles
Toy weapons
Trading cards for games
Game consoles
Games and accessories for games
Electronic games
Playing cards
Board games
Costume masks
Plush toys
Gaming keypads
Dolls
Bags specially adapted for handheld video games.
The mark was filed in class 41 with following description of goods:
Publishing of computer and video games and computer and video games software
Publishing of interactive computer and video game software
Entertainment services in the form of electronic, computer and video games provided by means of the Internet and other remote communications device
Internet games (non downloadable)
Organising of games
Electronic games services provided via a global computer network
Providing interactive entertainment services
Education and entertainment services for the provision of information by computer networks, television, mobile telephone, cable and other electronic means
Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device
Provision-of game player information, including information regarding a player's identity and the player's preferences
Publishing of entertainment and educational software
Electronic publishing services
Digital video, audio and multimedia entertainment publishing services
Film and video production, cinematic direction, artistic / creative direction and art direction consultancy
Production of graphical cine-film clips
Animation production services
Electronic publishing services, namely in the form of publishing digital media of all kinds, in particular including virtual works of art, crypto-collectibles and blockchain-based non-fungible valuables
Providing on-line non-downloadable virtual goods, namely, digital art with non-fungible tokens (NFTs) or other digital tokens based on blockchain technology
Advisory and consultancy services in connection with the foregoing.