EUTM file information

018696393

KODAS


April 29, 2022

Trademark Summary

The trademark KODAS was filed by Yuga Labs, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on September 6, 2022, and received undefined oppositions.

Opposition Proceedings

There are undefined oppositions were filed:

  • The first opposition filed on December 6, 2022 by Bodegas Martin Codax SA on Likelihood of confusion. the opponent was represented by Fernández-Ayala Novo, Miguel and its proceedings were handled in English
  • The second opposition filed on December 6, 2022 by Eastman Kodak Company on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Sipara Sweden AB and its proceedings were handled in English
  • The third opposition filed on December 5, 2022 by OÜ Siidrikoda on Likelihood of confusion. the opponent was represented by AAA PATENDIBÜROO OÜ and its proceedings were handled in English
  • The fourth opposition filed on December 4, 2022 by CODY's Drinks International GmbH on Likelihood of confusion. the opponent was represented by EISENFÜHR SPEISER PATENTANWÄLTE RECHTSANWÄLTE PARTGMBB and its proceedings were handled in English

The application was filed in English, and English was also language of all opposition proceedings (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software
    2. Mobile application software
    3. Computer hardware
    4. Software for social networking and creating and interacting with online communities
    5. Software for creating, managing and accessing groups within virtual communities
    6. Software development tools
    7. Software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets
    8. Software for use as an application programming interface (API)
    9. Software for organizing events, searching for events, calendaring and managing events
    10. Software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks
    11. Software for finding content and content publishers, and for subscribing to content
    12. Software for creating and managing social media profiles and user accounts
    13. Interactive photo and video equipment, namely, kiosks for capturing, uploading, editing, printing and sharing digital images and video
    14. Software for streaming multimedia entertainment content, audio-visual content, video content, and associated text and data
    15. Software for enabling transmission of images, audio, audio visual and video content and data
    16. Software for modifying photographs, images and audio, video, and audio-visual content
    17. Software for use in taking and editing photographs and recording and editing videos
    18. Software for processing images, graphics, audio, video, and text
    19. Software for collecting, managing, organizing, modifying, transmitting, synchronizing, and storing data and information
    20. E-commerce software
    21. E-commerce software to allow users to perform electronic business transactions via a global computer and communication networks
    22. Software and mobile application software providing a virtual marketplace
    23. Software for sending and receiving electronic messages, alerts, notifications and reminders
    24. File sharing software
    25. Messaging software
    26. Search engine software
    27. Software for use in creating, managing, measuring, and disseminating advertising of others
    28. Advertisement server, namely, a computer server for storing advertisements and delivering advertisements to websites
    29. Software for creating, sharing, disseminating and posting advertising
    30. Software for geo-location based advertising and product and service promotion
    31. Software that enables individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes
    32. Downloadable virtual reality software
    33. Downloadable augmented reality software
    34. Downloadable mixed reality software
    35. Virtual reality software for interactive entertainment and virtual reality gaming
    36. Augmented reality software for interactive entertainment and augmented reality gaming
    37. Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
    38. Software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences
    39. Software for operating, configuring, and managing virtual reality headsets and controllers
    40. Software for gesture recognition, object tracking, motion control, and content visualization
    41. Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition
    42. Software for navigating a virtual reality and augmented reality environments
    43. Software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion
    44. Software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware
    45. Software for use in creating and designing virtual reality and augmented reality software
    46. Application programming interface (API) for computer software for developing virtual reality and augmented reality experiences
    47. Virtual reality game computer hardware
    48. Augmented reality game computer hardware
    49. Mixed reality game computer hardware
    50. Virtual reality computer hardware
    51. Augmented reality computer hardware
    52. Mixed reality computer hardware
    53. Motion tracking sensors for virtual reality, augmented reality and mixed reality technology
    54. Virtual reality hardware, namely, headsets, glasses, and controllers for engaging in virtual reality experiences and playing virtual reality games
    55. Augmented reality hardware, namely, headsets, glasses, and controllers for engaging in augmented reality experiences and playing augmented reality games
    56. Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences
    57. Hardware and software for operating sensor devices
    58. Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition
    59. Hardware and software for detecting objects, user gestures and commands
    60. Game software
    61. Software for game development
    62. Gaming software development tools
    63. Blockchain gaming software
    64. Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games
    65. Computer software for controlling the operation of audio and video devices
    66. Video display software
    67. Software for accessing and viewing text, images and electronic data relating to conferences in the field of software development
    68. Software for converting natural language into machine-executable commands
    69. Software for facilitating interaction and communication between humans and AI (artificial intelligence) platforms
    70. Application programming interface (API) for use in developing AI (artificial intelligence) platforms, namely, bots, virtual agents and virtual assistants
    71. Software, namely, an interpretive interface for facilitating interaction between humans and machines
    72. Artificial intelligence software, namely, machine learning software, visual perception software, speech or language recognition software, decision-making software, translation software, touch recognition software, conversational query software, software for converting natural language into machine-executable commands, and digital assistant software
    73. Virtual assistant software that can perform tasks or services on behalf of a user that is activated by user input, location awareness, and online information
    74. Software for providing consumer information
    75. Software for providing electronic maps
    76. Location-aware software for searching, determining, and sharing locations
    77. Software for searching and identifying employment opportunities
    78. Software for identifying and allowing users to contact government representatives
    79. Software providing location-based weather information
    80. Software providing, linking to, or streaming news or current events information
    81. Parental control software
    82. Computer software
    83. Computer operating systems
    84. Software for enabling electronic devices to share data and communicate with each other
    85. Computer peripheral devices
    86. Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones
    87. Digital media streaming devices
    88. Headsets
    89. Headphones
    90. Gaming headsets
    91. Computer gaming peripherals
    92. Video display hardware, namely, video drivers for video eyewear
    93. Cameras
    94. Batteries
    95. Battery cases
    96. Battery packs
    97. Rechargeable electric battery devices, namely, rechargeable batteries and portable power supplies
    98. Battery chargers
    99. Rechargeable external battery packs for use with mobile electronic devices
    100. Power charging and power management devices for mobile electronic devices
    101. Charging stands for mobile electronic devices
    102. External chargers for use with computers, tablet computers, mobile devices and mobile telephones
    103. Wireless charging cases for use with computers, tablet computers, mobile devices and mobile telephones
    104. Power adapters
    105. Electrical adapters, cable, and connectors
    106. Bags and cases specially adapted for mobile electronic devices
    107. Protective covers and cases for mobile electronic devices
    108. Cases for computers, smartphones, headphones, headsets and gaming devices
    109. Holders, armbands, clips and carrying cases specially adapted for mobile electronic devices
    110. Wall mounts for mounting mobile electronic devices
    111. Stands for mobile electronic devices
    112. Holders for mobile electronic devices
    113. Remote controls for mobile electronic devices
    114. Audio speakers
    115. Electrical audio and speaker cables and connectors
    116. Electronic cables parts and fittings
    117. Electronic cables
    118. Cables for optical signal transmission
    119. Power cables and cable connectors
    120. Microphones
    121. Audio receivers
    122. Audio transmitters
    123. Head-mounted video display
    124. Receivers of electronic signals
    125. Video receivers
    126. Wireless transmitters and receivers for reproduction of sound and signals
    127. Electric sensors
    128. Sensors for monitoring physical movements
    129. SIM cards
    130. Software for use in customer relationship management (CRM)
    131. Software for facilitating and arranging for the financing and distribution of fundraising and donations
    132. Software for online charitable fundraising services and financial donation services
    133. Software for use in facilitating voice over internet protocol (VOIP) calls, phone calls, video calls, text messages, instant message and online social networking services
    134. Telecommunications equipment for providing third party access to, and enabling the transmission of video, data and voice over, global communications networks, namely, mobile and access computer and mobile telephone terminals, base transceiver stations and wireless radio parts thereof, data transceivers, data repeaters, routers and switches, transmission circuits, integrated circuits, computer hardware, mobile cloud clients and servers, multiplexers, digital signal processors
    135. Telecommunications equipment for providing third party access to, and enabling the transmission of video, data and voice over, global communications networks, namely, radio frequency signal processors, mobile switching circuits, air traffic electrical controllers, mobility electrical controllers, access electrical controllers, remote port electrical controllers, radio ports, antennas, electronic radio components
    136. Telecommunications equipment for providing third party access to, and enabling the transmission of video, data and voice over, global communications networks, namely, software for telecommunications applications, and mobile core networks comprising data transceivers, wireless networks and gateways for collection, transmission and management of data, voice and video
    137. Communication software and communication computer hardware for providing access to the Internet
    138. Telecommunications equipment
    139. Radio receivers and transmitters
    140. GPS receivers
    141. Software to allow users to perform e-commerce transactions via the internet and communications networks
    142. Communications software
    143. Software that allows users to make payments and transfer funds
    144. Software that enables online users to make payments and transfer funds across multiple websites and mobile applications
    145. Electronic payment processing software
    146. Software for processing electronic transactions
    147. Computer software in the nature of a query engine
    148. Software for facilitating machine learning
    149. Software for building user interfaces
    150. Downloadable electronic publications
    151. Software for opinion polling
    152. Software allowing users to post questions with answer options
    153. Interactive photo and video equipment, namely, kiosks computer hardware for capturing, uploading, editing, printing and sharing digital images and video
    154. Software for the synchronization of data between a remote station or device and a fixed or remote station or device
    155. Voice command and recognition software, speech to text conversion software
    156. Voice-enabled software applications for personal information management
    157. Home automation and home device integration software
    158. Wireless communication software for voice, audio, video, and data transmission
    159. Software used for controlling stand-alone voice controlled information and personal assistant devices
    160. Software for voice recognition for use in connection with the transmission of voice and data
    161. Software for accessing, browsing, and searching online databases, audio, video, and multimedia content, games, and software applications, and software application marketplaces
    162. Software for use to connect and control internet of things (iot) electronic devices
    163. Computer application software for handheld wireless devices, namely, software for controlling, integrating, operating, connecting, and managing voice controlled information devices, namely, cloud-connected and voice-controlled smart consumer electronic devices and electronic personal assistant devices
    164. Software for processing, reproducing, synchronizing, recording, organizing, downloading, uploading, transmitting, streaming, receiving, playing and viewing text, multimedia and data files
    165. Software, for personalized, interactive television (TV) programming and for use in displaying and manipulating visual media, graphic images, text, photographs, illustrations, digital animation, video clips, film footage and audio data
    166. Software in the nature of a mobile application for telecommunication services for providing transmission of voice, data, video, and media content via the internet and the worldwide web for computers or other portable consumer electronic devices
    167. Software for searching television entertainment exploration guides
    168. Software for searching, locating, compiling, indexing, correlating, navigating, obtaining, downloading, receiving, encoding, decoding, playing, storing and organizing text, data, images, graphics, audio and video on a global computer network
    169. Software to enhance mobile access to the internet via computers, mobile computers, and mobile communications devices
    170. Software for formatting and converting content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works into a format compatible with portable electronic devices and computers
    171. Software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    172. Electronic communication equipment and instruments, namely, mobile and wearable digital electronic devices for sending and receiving of text, data, audio, image, and video files
    173. Telecommunications apparatus and instruments, namely, speakers and microphones sold as component features of computers, mobile and wearable digital electronic devices for the sending and receiving of telephone calls, text messages, electronic mail, and other digital data, and for use in providing access to the internet
    174. Electronic notepads
    175. Electronic personal organizers
    176. Electronic voice recording and voice recognition apparatus
    177. Portable digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files
    178. Wearable computer hardware
    179. Wearable digital electronic devices comprised primarily of software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens
    180. Software for accessing, browsing and searching online databases
    181. Software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, blogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content
    182. Software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content, electronic publications, and electronic games
    183. Apparatus for recording, transmission or reproduction of sound or images
    184. Apparatus for transmission of communication
    185. Apparatus for data storage, namely, mobile and wearable digital electronic devices for the storage of text, data, audio, image, and video files
    186. Blockchain software
    187. Cryptography software
    188. Software for cryptocurrency mining
    189. Software for cryptocurrency farming
    190. Software in the field of blockchain
    191. Software for use with cryptocurrency
    192. Software for use with digital currency
    193. Software for use with virtual currency
    194. Digital currency wallet and storage services software
    195. Software for use as a cryptocurrency wallet
    196. Cryptocurrency hardware wallet
    197. Downloadable computer software for use as a digital wallet
    198. Downloadable computer software for use as an electronic wallet
    199. Computer programs and computer application software for electronic storage of data
    200. Software for providing a digital wallet
    201. Software for digital currency payment and exchange transactions
    202. Software for use in managing portfolios of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    203. Software for use as an electronic wallet
    204. Software for creating and managing electronic wallets Software for electronic wallet services
    205. Downloadable e-wallets
    206. Distributed ledger software
    207. Distributed ledger platform software
    208. Software for use with distributed ledger technology
    209. Software that facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    210. Software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    211. Software for executing and recording financial transactions
    212. Distributed ledger software for use in processing financial transactions
    213. Software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    214. Software for use in financial trading
    215. Software for use in financial exchange
    216. Software for accessing financial information and market data and trends
    217. Software for providing authentication of parties to a financial transaction
    218. Software for maintaining ledgers for financial transactions
    219. Software for the management of cryptographic security of electronic transmissions across computer networks
    220. Software for encrypting and enabling secure transmission of digital information over the Internet
    221. Software for allowing users to calculate parameters related to financial transactions
    222. Software for electronic funds transfer
    223. Software for currency conversion
    224. Software for the collection and distribution of data
    225. Software for payment transactions
    226. Software for connecting computers to local databases and global computer networks
    227. Software for creating searchable databases of information and data
    228. Software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    229. Software for creating, executing, and managing smart contracts
    230. Software for managing payment and exchange transactions
    231. Software and hardware for use as a digital currency wallet, virtual currency wallet, digital asset wallet, crypto token wallet, and utility wallet
    232. Software for creating a decentralized and open source digital currency, virtual currency, cryptocurrency, digitized assets, digital token for use in blockchain-based transactions
    233. Software for decentralized finance
    234. Software for developing decentralized applications
    235. Software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    236. Software for management and governance of decentralized autonomous organizations
    237. Software for participating and voting in decentralized autonomous organizations
    238. Software for arranging and conducting auctions
    239. Software for voting
    240. Computer application software for blockchain-based platforms, namely, software for digital exchanges for virtual items
    241. Software for creating, selling and managing blockchain-based tokens or appcoins
    242. Software for use in an electronic financial platform
    243. Software for processing electronic payments and for transferring funds to and from others
    244. Blockchain platform software
    245. Software for managing and verifying transactions on a blockchain
    246. Software for use in the management and implementation of digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token transactions
    247. Software for creating and managing a blockchain platform for use in managing digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token accounts
    248. Software for managing crypto currency and digital currency accounts
    249. Software for use in payments, purchases, and investments using digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    250. Software for use in managing the conversion of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens into hard currency
    251. Software for developing, deploying, and managing software applications, and integrating software applications for digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token accounts
    252. Software and hardware for use in electronically exchanging currency for digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    253. Software for use as an application programming interface (API) for the development, testing, and integration of blockchain software applications
    254. Computer hardware for digital currency, virtual currency, cryptocurrency, digital and blockchain asset, and digitized asset mining
    255. Security token hardware
    256. Electronic currency converters
    257. Software, namely, electronic financial platform that accommodates multiple types of payment and transactions in an integrated mobile phone, personal digital assistant (PDA), and web-based environment
    258. Software for creating tokens to be used to pay for products and services, and that may be traded or exchanged for cash value
    259. Software for managing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized asset, digital token, crypto token and utility token payments, money transfers, and commodity transfers
    260. Software for use as an application program interface (API) software for use in computer hardware device identification
    261. Software for use in authenticating user access to computers and computer networks
    262. Software for use in facilitating secure transactions
    263. Software for use in accessing, reading, tracking, and using blockchain technology
    264. Software and hardware for managing identity information, access rights to information resources and applications and authentication functionality
    265. Software for network identification verification, authentication and management services for security purposes
    266. Downloadable authentication software for controlling access to and communications with computers and computer networks
    267. Magnetically encoded credit cards and payment cards
    268. Encryption devices
    269. Security tokens
    270. Software for use as a security token
    271. Software used in issuing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    272. Crypto tokens and utility tokens
    273. Software used in auditing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    274. Ad server, namely, a computer server for storing advertisements and delivering advertisements to websites
    275. Altimeters
    276. Application programming interface (API) for computer software for developing and creating virtual reality, augmented reality and mixed reality experiences
    277. Application programming interface (API) for computer software which facilitates online services for social networking and for data retrieval, upload, download, access and management
    278. Application programming interface (API) for software which facilitates online services for social networking and for data retrieval, upload, download, access and management
    279. Application programming interface (API) for use in building software applications
    280. Augmented reality glasses
    281. Augmented reality headsets
    282. Augmented reality software
    283. Augmented reality software for interactive entertainment
    284. Augmented reality software for navigating an augmented reality environment
    285. Augmented reality software for object tracking, motion control and content visualization
    286. Augmented reality software for operating augmented reality headsets
    287. Augmented reality software for users to experience augmented reality visualization, manipulation and immersion
    288. Cables, namely, electronic cables and connection cables
    289. Cases, straps, wrist and arm bands for electronic monitoring devices
    290. Computer application software for smartphones and mobile devices in the fields of fitness and exercise featuring personal training services, coaching, workouts and fitness assessments
    291. Computer application software for use in connection with configuring and controlling wearable computer hardware and wearable computer peripherals
    292. Computer hardware for displaying data and video
    293. Computer hardware for use in measuring heart rhythm
    294. Computer hardware for use in taking electrocardiograms
    295. Computer operating system software
    296. Computer peripheral equipment for use with smartwatches, namely, smartwatch bands and smartwatch straps
    297. Computer peripherals for displaying data and video
    298. Computer peripherals for mobile devices for displaying data and video, namely, peripherals worn on the head for mobile devices for displaying data and video
    299. Computer peripherals for mobile devices for remotely accessing and transmitting data, namely, peripherals worn on the head for mobile devices for remotely accessing and transmitting data
    300. Computer peripherals for mobile devices, namely, electronic devices, monitors, sensors, and displays for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, weather information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data
    301. Computer peripherals for remotely accessing and transmitting data
    302. Computer software and computer application software for mobile phones and personal digital devices that provides a fitness assessment and fitness score by comparing previous athletic performances and fitness levels with future athletic performances and fitness levels, and provides advice and customized workouts for improving in specific areas of a particular sport or fitness activity
    303. Computer software and computer application software for mobile phones and personal digital devices that monitor, track, and compare sport activity and fitness level
    304. Computer software and computer application software for mobile phones and personal digital devices that evaluates a user's fitness level and athleticism, and provides fitness scores
    305. Computer software and computer application software for mobile phones and personal digital devices that provides tips, coaching, and personalized workouts, to improve the user's fitness score
    306. Computer software and computer application software for mobile phones and personal digital devices for communicating with gaming consoles, personal computers, personal digital devices, and mobile phones, regarding time, pace, speed, steps taken, athletic skill, calories burned, agility, motion, balance, coordination, and flexibility
    307. Computer software and computer application software for mobile phones and personal digital devices for monitoring, uploading, and downloading data regarding sport activity, fitness training, and fitness level to the internet and other computer and electronic communication networks
    308. Computer software and computer application software that detects user's movements during physical activity, fitness sessions, workouts, to provide personalized fitness scores and assessments
    309. Computer software and firmware, namely, operating system programs, database synchronization software, and data synchronization programs
    310. Computer software development tools
    311. Computer software for accessing, browsing and searching online databases
    312. Computer software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, blogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content
    313. Computer software for communicating with gaming consoles regarding time, pace, speed, steps taken, athletic skill, calories burned, agility, motion, balance, coordination, and flexibility
    314. Computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content, and electronic publications, and electronic games
    315. Computer software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer the internet and communication networks
    316. Computer software for creating, managing, and interacting with an online community
    317. Computer software for fitness and weight management
    318. Computer software for fitness, fitness assessments, and sport activities
    319. Computer software for integrating electronic data with real world environments for the purposes of entertainment, communicating, and social networking
    320. Computer software for managing information regarding tracking, compliance and motivation with a health and fitness program
    321. Computer software for modifying and enabling transmission of images, audio, audio visual and video content and data
    322. Computer software for modifying photographs, images and audio, video, and audio-visual content with photographic filters and virtual reality, mixed reality and augmented reality (AR) effects, namely, graphics, animations, text, drawings, geotags, metadata tags, hyperlinks
    323. Computer software for monitoring, processing, displaying, storing and transmitting data relating to a user's physical activity
    324. Computer software for processing images, graphics, audio, video, and text
    325. Computer software for sending and receiving electronic messages, graphics, images, audio and audio visual content via computer the internet and communication networks
    326. Computer software for sending and receiving electronic messages, alerts, notifications and reminders
    327. Computer software for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, weather information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data
    328. Computer software for setting up, configuring, operating and controlling mobile devices, wearable devices, mobile phones, computers, and computer peripherals
    329. Computer software for social networking and interacting with online communities
    330. Computer software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    331. Computer software for the redirection of messages, Internet e-mail, and/or other data to one or more electronic wearable wireless communication devices from a data store on or associated with a personal computer or a server
    332. Computer software for tracking and managing information regarding health, fitness, and wellness programs
    333. Computer software for use as an application programming interface (API)
    334. Computer software for use in creating, managing, measuring, and disseminating advertising of others
    335. Computer software for viewing digital images and photographs provided as updates for or in combination with head-mounted display screen devices
    336. Computer software for wireless content, data and information delivery
    337. Computer software for wireless data communication for receiving, processing, transmitting and displaying information relating to fitness, body fat, body mass index
    338. Computer software in the field of health, fitness, exercise, and wellness for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data and for tracking and managing information regarding health, fitness, exercise, and wellness programs
    339. Computer software that detects user's movements during physical activity, fitness sessions, workouts, to provide personalized fitness scores and assessments
    340. Computer software that evaluates a user's fitness level and athleticism, and provides fitness scores
    341. Computer software that monitor, track, and compare sport activity and fitness level
    342. Computer software that provides a fitness assessment and fitness score by comparing previous athletic performances and fitness levels with future athletic performances and fitness levels, and provides advice and customized workouts for improving in specific areas of a particular sport or fitness activity
    343. Computer software that provides tips, coaching, and personalized workouts, to improve the user's fitness score
    344. Computer software to enable accessing, displaying, editing, linking, sharing and otherwise providing electronic media and information via the internet and communications networks
    345. Computer software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets
    346. Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the three-dimensional rendering of graphics, still images and moving pictures provided as updates for or in combination with head-mounted display screen devices
    347. Computer software, namely, an application providing social networking functionalities
    348. Computer software, namely, an interpretive interface for facilitating interaction between humans and machines
    349. Computer software, namely, software development tools for the creation, debugging, and deployment of software applications for smart glasses, near eye displays, head mounted displays, and smartphones
    350. Smartwatches
    351. Connection cables
    352. Eyewear
    353. Sunglasses
    354. Digital video eyewear
    355. Digital video eyewear, head mounted video displays, namely, micro screens and associated optics, virtual reality headsets, associated electronics, namely, connection cables and adaptors, software and firmware for displaying video games, electronic media and images
    356. Downloadable computer application software for mobile phones, smartphones, computers, tablets, smart glasses, digital video eyewear, wearable digital electronic devices, namely, glasses, goggles, and headsets, head mounted displays, near eye display systems, communications networks, cloud computing services, and computer systems for communicating between the devices, networks and services
    357. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for displaying icons, determining and responding to user selection of icons, controlling connections to and communication with other devices, networks, and systems, operating a camera to record and display images and audio visual files, organizing digital image and audio visual files, controlling microphones, controlling sound level of built-in speakers
    358. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for transferring computer files between the smart glasses, near eye display systems, head mounted displays and other devices, networks, and systems, controlling user notifications, controlling a touchpad
    359. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for controlling and obtaining data from sensors in the smart glasses, near eye display systems, and head mounted displays, including accelerometers, barometric, temperature, tilt, tip, and yawl sensors, head orientation sensors, and GPS receivers
    360. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for controlling the speed of the CPU, and sensing and displaying the battery charge level, and displaying, capturing, recording, and streaming data, images, and audio visual content in standard reality, augmented reality, and mixed reality environments
    361. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for the generation and display of standard reality, augmented reality, mixed reality content
    362. Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for communication with other smart glasses, near eye display systems, and head mounted displays
    363. Downloadable computer software for enabling capture, storage, and transmission of photographs, videos, data, and information with a user's biometric, health, and other performance data overlaid and integrated into the recording
    364. Downloadable computer software for viewing and interacting with a feed of images, audio, audio-visual and video content and associated text and data
    365. Downloadable computer software, namely, mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals
    366. Electric cables
    367. Electrical adapters
    368. Electronic monitoring devices incorporating indicators that light up and change color based on wearer's cumulative activity level
    369. Electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, and communication with gaming consoles and personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, heart and body rate, global positioning, direction, distance, altitude, navigational and weather information
    370. Electronic navigational instruments and apparatus
    371. Fitness and exercise sensors, monitors, and displays for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, temperature, and navigational information, to be worn during exercise and for sports activities
    372. Gesture recognition software
    373. Glasses with the function of wireless communication
    374. Global positioning system (GPS) devices
    375. Goggles for enabling virtual reality, augmented reality and mixed reality world experiences
    376. Hardware and software to view virtual images in creating virtual, augmented and mixed reality
    377. Head mounted video display
    378. Head-mounted display screen devices and their component parts, namely, video display cards
    379. Headsets for use with computers
    380. Interactive entertainment software
    381. Interface electronics, namely, video driver interface circuits for digital video eyewear
    382. Location-aware computer software, downloadable computer software and mobile application software for searching, determining and sharing locations
    383. Loudspeakers
    384. Microdisplays, namely, head mounted video displays and near eye video displays
    385. Mixed reality glasses
    386. Mixed reality headsets
    387. Mixed reality software
    388. Mixed reality software for interactive entertainment
    389. Mixed reality software for navigating a mixed reality environment
    390. Mixed reality software for object tracking, motion control and content visualization
    391. Mixed reality software for operating mixed reality headsets
    392. Mixed reality software for users to experience mixed reality visualization, manipulation and immersion
    393. Mobile application software for creating personalized fitness training programs
    394. Motion tracking sensors for augmented reality technology
    395. Motion tracking sensors for mixed reality technology
    396. Motion tracking sensors for virtual reality technology
    397. Multifunctional electronic devices for displaying, measuring, and uploading to the Internet information including time, date, body and heart rates, global positioning, direction, distance, altitude, speed, steps taken, calories burned, navigational information, weather information, the temperature, wind speed, and the declination of body and heart rates, altitude and speed
    398. Multifunctional electronic devices for displaying, measuring, and uploading to the Internet information including time, date, heart rate, global positioning, direction, distance, altitude, speed, steps taken, calories burned, navigational information, changes in heart rate, activity level, hours slept, quality of sleep, and silent wake alarm
    399. Near eye display optics, namely, video display screens for mounting near a user's eyes and lenses for displaying images to a user
    400. Near eye display systems comprised of GPS sensors, accelerometers, magnetometers, directional compasses, environment temperature sensors, and electronic tip and tilt orientation sensors
    401. Near eye display systems comprising computer hardware, electronic display interfaces, and software for the generation and display of virtual reality and mixed reality content
    402. Near eye display systems comprising computer hardware, electronic display interfaces, and software specifically adapted for goggles
    403. Near eye display systems comprising eyewear and software for the generation and display of standard reality, augmented reality, and mixed reality content
    404. Network communication apparatus, namely, mobile and wearable digital electronic devices for the sending and receiving of text, data, audio, image, and video files across networks
    405. Pedometers
    406. Peripherals for mobile devices, namely, pedometers and altimeters
    407. Personal assistant software
    408. Personal digital assistants
    409. Personal electronic devices used to track fitness goals and statistics
    410. Personal fitness trackers
    411. Personal video display devices in the nature of wearable displays for viewing digital content including virtual reality, augmented reality and mixed reality content
    412. Personal video display screens
    413. Portable, handheld, and personal digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files
    414. Remote control apparatus for wearable computer hardware and smartwatches
    415. Sensors for scientific use to be worn by a human to gather human biometric data, mobile and wearable digital electronic devices for recording, organizing, transmitting, manipulating, and reviewing text, data, audio, image and video files
    416. Smart glasses
    417. Smart glasses with wired and wireless audio capability
    418. Smartwatch bands
    419. Smartwatch straps
    420. Smart jewelry
    421. Social assistant software
    422. Software and firmware for controlling, configuring and managing controllers
    423. Software and firmware for displaying video games and electronic media on display screen devices provided as updates for or in combination with head-mounted display screen devices
    424. Software and firmware for operating system programs
    425. Software and firmware for video drivers and video processing provided as updates for or in combination with head-mounted display screen devices
    426. Software and firmware for enabling electronic devices to share data and communicate with each other
    427. Software driver programs for electronic devices for enabling computer hardware and electronic devices to communicate with each other
    428. Software for advertisers to communicate and interact with online communities
    429. Software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens
    430. Software for communicating by wireless local area networks, wireless technologies, and other communication protocols between near-eye display systems and network devices, namely, mobile phones, smart phones, computers, tablets, and other computer systems
    431. Software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    432. Software for creating, managing, and interacting with an online community
    433. Software for generating images to be displayed in near-eye display system
    434. Software for modifying and enabling transmission of images, audio, audio visual and video content and data
    435. Software for ordering and/or purchasing goods and services
    436. Software for organizing, searching for and managing events
    437. Software for planning activities with other users, making recommendations
    438. Software for smart phones and other computer systems to generate data, images, and audio for display in near-eye display systems and for transmitting such data, images, audio to near-eye display systems
    439. Software for smart phones and other computer systems to receive data from near-eye display systems
    440. Software for social and destination mapping
    441. Software for social networking
    442. Software for streaming multimedia entertainment content
    443. Software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    444. Software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented, mixed and virtual reality experiences
    445. Software for use in creating and designing virtual reality, augmented reality and mixed reality software
    446. Software for wireless content, data and information delivery
    447. Software in the nature of a mobile application
    448. Software that enables individuals, groups, companies, and brands to create and maintain an online presence for marketing purposes
    449. Virtual reality glasses
    450. Virtual reality headsets
    451. Virtual reality software
    452. Virtual reality software for interactive entertainment
    453. Virtual reality software for navigating a virtual reality environment
    454. Virtual reality software for object tracking, motion control and content visualization
    455. Virtual reality software for operating virtual reality headsets
    456. Virtual reality software for users to experience virtual reality visualization, manipulation and immersion
    457. Virtual, augmented, and mixed reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented, and mixed reality experiences
    458. Watches, bracelets, and wrist bands that communicate data to personal digital assistants, smart phones, and personal computers through Internet websites and other computer and electronic communication networks
    459. Waterproof near eye display systems comprising computer hardware, electronic display interfaces, and software for the generation and display of virtual reality and mixed reality content
    460. Wearable activity trackers
    461. Wearable computer peripherals
    462. Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality, augmented reality and mixed reality world experiences
    463. Wearable digital electronic devices, namely, glasses, goggles, and headsets
    464. Wearable electronic devices, namely, watches, bracelets, and wristbands that are comprised of software that communicates data to personal digital assistants, smart phones, and personal computers through Internet websites and other computer and electronic communication networks
    465. Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays
    466. Wireless computer peripherals
    467. Light emitting diode (LED) signs
    468. Neon signs
    469. Non-fungible token (NFT) multimedia files
    470. Non-fungible token (NFT) music files
    471. Non-fungible token (NFT) image files
    472. Non-fungible token (NFT) video files
    473. Non-fungible token (NFT) text files
    474. Non-fungible token (NFT) audio files
    475. Image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs)
    476. Digital images, audio, video and multimedia files
    477. Downloadable computer graphics
    478. Software for creating NFTs
    479. Software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    480. Software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    481. Software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    482. Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences
    483. Video game interactive remote control units
    484. Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones
    485. Audio and visual headsets for use in playing video games
    486. Computer apparatus for electronic games other than those adapted for use with an external display screen or monitor
    487. Gaming headsets adapted for use in playing video games
    488. Player-operated electronic controllers for electronic video game machines
    489. Video game interactive hand held remote controls for playing electronic games.
  • The mark was filed in class 14 with following description of goods:
    1. Jewelry
    2. Imitation jewelry
    3. Watches
    4. Keychains
    5. Key rings.
  • The mark was filed in class 16 with following description of goods:
    1. Printed publications
    2. Books
    3. Magazines
    4. Pictures
    5. Posters
    6. Stationery
    7. Trading cards for games.
  • The mark was filed in class 18 with following description of goods:
    1. Bags
    2. Backpacks
    3. Luggage
    4. Wallets.
  • The mark was filed in class 24 with Blankets and Bedspreads..
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Hats
    3. Headwear
    4. Jackets
    5. Jerseys
    6. Pants
    7. Shirts
    8. T-shirts
    9. Sweaters
    10. Sweatshirts
    11. Shoes
    12. Scarves
    13. Sneakers
    14. Socks.
  • The mark was filed in class 27 with following description of goods:
    1. Rugs
    2. Carpets
    3. Mats.
  • The mark was filed in class 28 with following description of goods:
    1. Game cards
    2. Electronic and interactive multimedia game consoles
    3. Game controllers for computer and video games
    4. Hand-held units for playing electronic, computer, interactive, and video games
    5. Gaming devices
    6. Mobile gaming devices
    7. Amusement game machines
    8. Gaming devices, mobile gaming devices, namely, gaming machines with or without video output for playing computer games and video games
    9. Computer game consoles for use with an external display screen or monitor
    10. Apparatus for electronic games adapted for use with an external display screen or monitor
    11. Bags specially adapted for handheld video games and video game consoles
    12. Computer and video game joysticks
    13. Gaming mice
    14. Gaming keypads
    15. Computer gaming consoles for recreational game playing
    16. Fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, video game consoles and hand-held video game units
    17. Game controllers in the nature of keyboards for computer games
    18. Games adapted for use with television receivers
    19. Hand held joy stick units for playing video games
    20. Game consoles
    21. Handheld game consoles
    22. Hand-held electronic games adapted for use with television receivers only
    23. Hand-held games with liquid crystal displays
    24. Hand-held units for playing electronic games for use with external display screen or monitor
    25. Home video game machines
    26. LCD game machines
    27. Protective carrying cases specially adapted for handheld video games and video game consoles
    28. Standalone video game machine
    29. Stands for electronic game playing apparatus, namely, video game consoles and hand-held video game units
    30. Tabletop units for playing electronic games other than in conjunction with a television or computer
    31. Controllers for game consoles
    32. Arcade video game machines
    33. Video game consoles
    34. Gymnastic and sporting articles not included in other classes
    35. Decorations for Christmas trees
    36. Body-building apparatus
    37. Body-training apparatus
    38. Body-training equipment
    39. Equipment for sports and games
    40. Exercise machines
    41. Toys, games and playthings
    42. Toy figurines
    43. Plush toys
    44. Action figures
    45. Balls
    46. Basketballs
    47. Playing cards
    48. Trading cards
    49. Skateboards
    50. Skateboard decks.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising services
    2. Advertising via electronic media
    3. Dissemination of advertising for others via a global computer network
    4. Business and advertising services, namely, advertising services for tracking advertising performance, for managing, distributing and serving advertising, for analyzing advertising data, for reporting advertising data, and for optimizing advertising performance
    5. Advertising services, namely, advertising campaign management, targeting, implementation and optimization services
    6. Preparation and realization of media and advertising plans and concepts
    7. Design of advertising materials for others
    8. Advertising services, namely, media planning and media buying for others, brand evaluation and brand positioning services for others, and advertising procurement services for others
    9. Ad serving, namely, placing advertisements on websites for others
    10. Advertising, marketing and promoting the goods and services of others by means of providing photo and video equipment at special events
    11. Organizing exhibitions and events in the field of software and hardware development for commercial or advertising purposes
    12. Advertising services, namely, providing classified advertising space via the internet and other communication networks
    13. Compiling of data in online computer databases and online searchable databases in the field of classifieds
    14. Promoting the goods and services of others via computer and communication networks
    15. Promoting the goods and services of others by means of distributing video advertising on via the internet and other communications networks
    16. Providing promotional events via live streaming video
    17. Marketing and promotion services
    18. Consulting services in the fields of advertising and marketing
    19. Business assistance and consulting services
    20. Business consultation regarding marketing activities
    21. Brand strategy consulting services
    22. Business consultation in the field of telecommunications
    23. Business management consulting services to enable business entities, non-governmental organizations and non-profit organizations to develop, organize, and administer programs to offer greater access to global communications networks
    24. Business networking services
    25. Employment consultancy and recruiting services
    26. Promoting sales for others by facilitating pre-paid gift card services, namely, issuing gift card certificates that may be redeemed for goods or services
    27. Advertising services for promoting public awareness about charitable, philanthropic, volunteer, public and community service and humanitarian activities
    28. Providing contest and incentive award programs for marketing and advertising purposes to recognize, reward and encourage individuals and groups which engage in self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community service and humanitarian activities and sharing of creative work product
    29. Business consultancy services for professionals and businesses in the field of mobile software application development
    30. Organizing, promoting, arranging and conducting special events, exhibitions, and tradeshows for commercial, promotional or advertising purposes
    31. Organizing and conducting events, exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality, consumer electronics and video game entertainment industries
    32. Retail services in relation to, Software, Mobile application software, Computer hardware, Software for social networking and creating and interacting with online communities, Software for creating, managing and accessing groups within virtual communities, Software development tools, Software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets, Software for use as an application programming interface (API), Software for organizing events, searching for events, calendaring and managing events, Software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks, Software for finding content and content publishers, and for subscribing to content, Software for creating and managing social media profiles and user accounts, Interactive photo and video equipment, namely, kiosks for capturing, uploading, editing, printing and sharing digital images and video, Software for streaming multimedia entertainment content, audio-visual content, video content, and associated text and data, Software for enabling transmission of images, audio, audio visual and video content and data, Software for modifying photographs, images and audio, video, and audio-visual content, Software for use in taking and editing photographs and recording and editing videos, Software for processing images, graphics, audio, video, and text, Software for collecting, managing, organizing, modifying, transmitting, synchronizing, and storing data and information, E-commerce software, E-commerce software to allow users to perform electronic business transactions via a global computer and communication networks, Software and mobile application software providing a virtual marketplace, Software for sending and receiving electronic messages, alerts, notifications and reminders, File sharing software, Messaging software, Search engine software, Software for use in creating, managing, measuring, and disseminating advertising of others, Advertisement server, namely, a computer server for storing advertisements and delivering advertisements to websites, Software for creating, sharing, disseminating and posting advertising, Software for geo-location based advertising and product and service promotion, Software that enables individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes, Downloadable virtual reality software, Downloadable augmented reality software, Downloadable mixed reality software, Virtual reality software for interactive entertainment and virtual reality gaming, Augmented reality software for interactive entertainment and augmented reality gaming, Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking, Software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences, Software for operating, configuring, and managing virtual reality headsets and controllers, Software for gesture recognition, object tracking, motion control, and content visualization, Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition, Software for navigating a virtual reality and augmented reality environments, Software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion, Software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, Software for use in creating and designing virtual reality and augmented reality software, Application programming interface (APl) for computer software for developing virtual reality and augmented reality experiences, Virtual reality game computer hardware, Augmented reality game computer hardware, Mixed reality game computer hardware, Virtual reality computer hardware, Augmented reality computer hardware, Mixed reality computer hardware, Motion tracking sensors for virtual reality, augmented reality and mixed reality technology, Virtual reality hardware, namely, headsets, glasses, and controllers for engaging in virtual reality experiences and playing virtual reality games, Augmented reality hardware, namely, headsets, glasses, and controllers for engaging in augmented reality experiences and playing augmented reality games, Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences, Hardware and software for operating sensor devices, Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition, Hardware and software for detecting objects, user gestures and commands, Game software, Software for game development, Gaming software development tools, Blockchain gaming software, Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games, Computer software for controlling the operation of audio and video devices, Video display software, Software for accessing and viewing text, images and electronic data relating to conferences in the field of software development, Software for converting natural language into machine-executable commands, Software for facilitating interaction and communication between humans and Al (artificial intelligence) platforms, Application programming interface (APl) for use in developing Al (artificial intelligence) platforms, namely, bots, virtual agents and virtual assistants, Software, namely, an interpretive interface for facilitating interaction between humans and machines, Artificial intelligence software, namely, machine learning software, visual perception software, speech or language recognition software, decision• making software, translation software, touch recognition software, conversational query software, software for converting natural language into machine-executable commands, and digital assistant software, Virtual assistant software that can perform tasks or services on behalf of a user that is activated by user input, location awareness, and online information, Software for providing consumer information, Software for providing electronic maps, Location-aware software for searching, determining, and sharing locations, Software for searching and identifying employment opportunities, Software for identifying and allowing users to contact government representatives, Software providing location-based weather information, Software providing, linking to, or streaming news or current events information, Parental control software, Computer software, Computer operating systems, Software for enabling electronic devices to share data and communicate with each other, Computer peripheral devices, Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, Digital media streaming devices, Headsets, headphones, Gaming headsets, Computer gaming peripherals, Video display hardware, namely, video drivers for video eyewear, Cameras, Batteries, Battery cases, Battery packs, Rechargeable electric battery devices, namely, rechargeable batteries and portable power supplies, Battery chargers, Rechargeable external battery packs for use with mobile electronic devices, Power charging and power management devices for mobile electronic devices, Charging stands for mobile electronic devices, External chargers for use with computers, tablet computers, mobile devices and mobile telephones, Wireless charging cases for use with computers, tablet computers, mobile devices and mobile telephones, Power adapters, Electrical adapters, cable, and connectors, Bags and cases specially adapted for mobile electronic devices, Protective covers and cases for mobile electronic devices, Cases for computers, smartphones, headphones, headsets and gaming devices, Holders, armbands, clips and carrying cases specially adapted for mobile electronic devices, Wall mounts for mounting mobile electronic devices, Stands for mobile electronic devices, Holders for mobile electronic devices, Remote controls for mobile electronic devices, Audio speakers, Electrical audio and speaker cables and connectors, Electronic cables parts and fittings, Electronic cables, Cables for optical signal transmission, Power cables and cable connectors, Microphones, Audio receivers, Audio transmitters, Head-mounted video display, Receivers of electronic signals, Video receivers, Wireless transmitters and receivers for reproduction of sound and signals, Electric sensors, Sensors for monitoring physical movements, SIM cards, Software for use in customer relationship management (CRM), Software for facilitating and arranging for the financing and distribution of fundraising and donations, Software for online charitable fund raising services and financial donation services, Software for use in facilitating voice over internet protocol (VOiP) calls, phone calls, video calls, text messages, instant message and online social networking services, Telecommunications equipment for providing third party access to, and enabling the transmission of video, data and voice over, global communications networks, namely, mobile and access computer and mobile telephone terminals, base transceiver stations and wireless radio parts thereof, data transceivers, data repeaters, routers and switches, transmission circuits, integrated circuits, computer hardware, mobile cloud clients and servers, multiplexers, digital signal processors, radio frequency signal processors, mobile switching circuits, air traffic electrical controllers, mobility electrical controllers, access electrical controllers, remote port electrical controllers, radio ports, antennas, electronic radio components, software for telecommunications applications, and mobile core networks comprising data transceivers, wireless networks and gateways for collection, transmission and management of data, voice and video, Communication software and communication computer hardware for providing access to the Internet, Telecommunications equipment, Radio receivers and transmitters, GPS receivers, Software to allow users to perform e-commerce transactions via the internet and communications networks, Communications software, Software that allows users to make payments and transfer funds, Software that enables online users to make payments and transfer funds across multiple websites and mobile applications, Electronic payment processing software, Software for processing electronic transactions, Computer software in the nature of a query engine, Software for facilitating machine learning, Software for building user interfaces, Downloadable electronic publications, Software for opinion polling, Software allowing users to post questions with answer options, Interactive photo and video equipment, namely, kiosks computer hardware for capturing, uploading, editing, printing and sharing digital images and video, Software for the synchronization of data between a remote station or device and a fixed or remote station or device, Voice command and recognition software, speech to text conversion software, Voice-enabled software applications for personal information management, Home automation and home device integration software, Wireless communication software for voice, audio, video, and data transmission, Software used for controlling stand-alone voice controlled information and personal assistant devices, Software for voice recognition for use in connection with the transmission of voice and data, Software for accessing, browsing, and searching online databases, audio, video, and multimedia content, games, and software applications, and software application marketplaces, Software for use to connect and control internet of things (iot) electronic devices, Computer application software for handheld wireless devices, namely, software for controlling, integrating, operating, connecting, and managing voice controlled information devices, namely, cloud-connected and voice-controlled smart consumer electronic devices and electronic personal assistant devices, Software for processing, reproducing, synchronizing, recording, organizing, downloading, uploading, transmitting, streaming, receiving, playing and viewing text, multimedia and data files, Software, for personalized, interactive television (TV) programming and for use in displaying and manipulating visual media, graphic images, text, photographs, illustrations, digital animation, video clips, film footage and audio data, Software in the nature of a mobile application for telecommunication services for providing transmission of voice, data, video, and media content via the internet and the worldwide web for computers or other portable consumer electronic devices, Software for searching television entertainment exploration guides, Software for searching, locating, compiling, indexing, correlating, navigating, obtaining, ' downloading, receiving, encoding, decoding, playing, storing and organizing text, data, images, graphics, audio and video on a global computer network, Software to enhance mobile access to the internet via computers, mobile computers, and mobile communications devices, Software for formatting and converting content, text, visual works, audio works, audio visual works, literary works, data, files, documents and electronic works into a form at compatible with portable electronic devices and computers, Software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audio visual works, literary works , data, files, documents and electronic works, Electronic communication equipment and instruments, namely, mobile and wearable digital electronic devices for sending and receiving of text, data, audio, image, and video files, Telecommunications apparatus and instruments, namely, speakers and microphones sold as component features of computers, mobile and wearable digital electronic devices for the sending and receiving of telephone calls, text messages,electronic mail, and other digital data, and for use in providing access to the internet, Electronic notepads, Electronic personal organizers, Electronic voice recording and voice recognition apparatus, Portable digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files, Wearable computer hardware, Wearable digital electronic devices comprised primarily of software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens, Software for accessing, browsing and searching online database s, Software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, biogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content, Software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics , images, audio, video, and multimedia content, electronic publications, and electronic games, Apparatus for recording, transmission or reproduction of so und or images, Apparatus for transmission of communication, Apparatus for data storage, namely, mobile and wearable digital electronic devices for the storage of text, data, audio, image, and video files, Blockchain, Blockchain software, Cryptocurrency, Cryptography software, Software for cryptocurrency mining, Software for cryptocurrency farming, Software in the field of blockchain, Software for use with cryptocurrency, Software for use with digital currency, Software for use with virtual currency, Digital currency wallet and storage services software, Software for use as a cryptocurrency wallet, Cryptocurrency hardware wallet, Downloadable computer software for use as a digital wallet, Downloadable computer software for use as an electronic wallet, Computer programs and computer application software for electronic storage of data, Software for providing a digital wallet, Software for digital currency payment and exchange transactions, Software for use in managing portfolios of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Software for use as an electronic wallet, Software for creating and managing electronic wallets Software for electronic wallet services, Downloadable e-wallets, Distributed ledger software, Distributed ledger platform software, Software for use with distributed ledger technology, Software that facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Software for executing and recording financial transactions, Distributed ledger software for use in processing financial transactions, Software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks, Software for use in financial trading, Software for use in financial exchange, Software for accessing financial information and market data and trends, Software for providing authentication of parties to a financial transaction, Software for maintaining ledgers for financial transactions, Software for the management of cryptographic security of electronic transmissions across computer networks, Software for encrypting and enabling secure transmission of digital information over the Internet, Software for allowing users to calculate parameters related to financial transactions, Software for electronic funds transfer, Software for currency conversion, Software for the collection and distribution of data, Software for payment transactions, Software for connecting computers to local databases and global computer networks, Software for creating searchable databases of information and data, Software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, Software for creating, executing, and managing smart contracts, Software for managing payment and exchange transactions, Software and hardware for use as a digital currency wallet, virtual currency wallet, digital asset wallet, crypto token wallet, and utility wallet, Software for creating a decentralized and open source digital currency, virtual currency, cryptocurrency, digitized assets, digital token for use in blockchain-based transactions, Software for decentralized finance, Software for developing decentralized applications, Software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations, Software for management and governance of decentralized autonomous organizations, Software for participating and voting in decentralized autonomous organizations, Software for arranging and conducting auctions, Software for voting, Computer application software for blockchain based platforms, namely, software for digital exchanges for virtual items, Software for creating, selling and managing blockchain-based tokens or appcoins, Software for use in an electronic financial platform, Software for processing electronic payments and for transferring funds to and from others, Blockchain platform software, Software for managing and verifying transactions on a blockchain, Software for use in the management and implementation of digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token transactions, Software for creating and managing a blockchain platform for use in managing digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token accounts, Software for managing crypto currency and digital currency accounts, Software for use in payments, purchases, and investments using digital currency, virtual currency , cryptocurrency , digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Software for use in managing the conversion of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens into hard currency, Software for developing, deploying, and managing software applications, and integrating software applications for digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token accounts, Software and hardware for use in electronically exchanging currency for digital currency, virtual currency, cryptocurrency , digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Software for use as an application programming interface (API) for the development, testing, and integration of blockchain software applications, Computer hardware for digital currency, virtual currency, cryptocurrency, digital and blockchain asset, and digitized asset mining, Security token hardware, Electronic currency converters, Software, namely, electronic financial platform that accommodates multiple types of payment and transactions in an integrated mobile phone, personal digital assistant (PDA), and web-based environment, Software for creating tokens to be used to pay for 'products and services, and that may be traded or exchanged for cash value, Software for managing digital currency, virtual currency , cryptocurrency , digital and blockchain assets, digitized asset, digital token, crypto token and utility token payments, money transfers, and commodity transfers, Software for use as an application program interface (API) software for use in computer hardware device identification, Software for use in authenticating user access to computers and computer networks, Software for use in facilitating secure transactions, Software for use in accessing, reading, tracking, and using blockchain technology, Software and hardware for managing identity information, access rights to information resources and applications and authentication functionality, Software for network identification verification, authentication and management services for security purposes, Downloadable authentication software for controlling access to and communications with computers and computer networks, Magnetically encoded credit cards and payment cards, Encryption devices, Security tokens, Software for use as a security token, Software used in issuing digital currency, virtual currency , cryptocurrency , digital and blockchain assets, digitized assets ,digital tokens, crypto tokens and utility tokens, Crypto tokens and utility tokens, Software used in auditing digital currency , virtual currency , cryptocurrency , digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens, Ad server, namely, a computer server for storing advertisements and delivering advertisements to websites, Altimeters, Application programming interface (API) for computer software for developing and creating virtual reality, augmented reality and mixed reality experiences, Application programming interface (APl) for computer software which facilitates online services for social networking and for data retrieval, upload, download, access and management, Application programming interface (API) for software which facilitates online services for social networking and for data retrieval, upload, download, access and management, Application programming interface (API) for use in building software applications, Augmented reality glasses, Augmented reality headsets, Augmented reality software, Augmented reality software for interactive entertainment, Augmented reality software for navigating an augmented reality environment, Augmented reality software for object tracking, motion control and content visualization, Augmented reality software for operating augmented reality headsets, Augmented reality software for users to experience augmented reality visualization, manipulation and immersion, cables, namely, electronic cables and connection cables, Case s, straps, wrist and arm bands for electronic monitoring devices, Computer application software for smartphones and mobile devices in the fields of fitness and exercise featuring personal training services, coaching, workouts and fitness assessments, Computer application software for use in connection with configuring and controlling wearable computer hardware and wearable computer peripherals, Computer hardware for displaying data and video, Computer hardware for use in measuring heart rhythm, Computer hardware for use in taking electrocardiograms, Computer operating system software, Computer peripheral equipment for use with smartwatches, namely, smartwatch bands and smartwatch straps, Computer peripherals for displaying data and video, Computer peripherals for mobile devices for displaying data and video, namely, peripherals worn on the head for mobile devices for displaying data and video, Computer peripherals for mobile devices for remotely accessing and transmitting data, namely, peripherals worn on the head for mobile devices for remotely accessing and transmitting data, Computer peripherals for mobile devices, namely, electronic devices, monitors, senso s, and displays for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, weather information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data, Computer peripherals for remotely accessing and transmitting data, Computer software and computer application software for mobile phones and personal digital devices that provides a fitness assessment and fitness score by comparing previous athletic performances and fitness levels with future athletic performances and fitness levels, and provides advice and customized workouts for improving in specific areas of a particular sport or fitness activity, Computer software and computer application software for mobile phones and personal digital devices that monitor, track, and compare sport activity and fitness level, Computer software and computer application software for mobile phones and personal digital devices that evaluates a user's fitness level and athleticism, and provides fitness scores, Computer software and computer application software for mobile phones and personal digital devices that provides tips, coaching, and personalized workouts, to improve the user's fitness score, Computer software and computer application software for mobile phones and personal digital devices for communicating with gaming consoles, personal computers, personal digital devices, and mobile phones, regarding time, pace, speed, steps taken, athletic skill, calories burned, agility, motion, balance, coordination, and flexibility, Computer software and computer application software for mobile phones and personal digital devices for monitoring, uploading, and downloading data regarding sport activity, fitness training, and fitness level to the internet and other computer and electronic communication networks, Computer software and computer application software that detects user's movements during physical activity, fitness sessions, workouts, to provide personalized fitness scores and assessments, Computer software and firmware, namely, operating system programs, database synchronization software, and data synchronization programs, Computer software development tools, Computer software for accessing, browsing and searching online databases, Computer software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, biogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content, Computer software for communicating with gaming consoles regarding time, pace, speed, steps taken, athletic skill, calories burned, agility, motion, balance, coordination, and flexibility, Computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content, and electronic publications, and electronic games, Computer software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer the internet and communication networks, Computer software for creating, managing, and interacting with an online community, Computer software for fitness and weight management, Computer software for fitness, fitness assessments, and sport activities, Computer software for integrating electronic data with real world environments for the purposes of entertainment, communicating, and social networking, Computer software for managing information regarding tracking, compliance and motivation with a health and fitness program, Computer software for modifying and enabling transmission of images, audio, audio visual and video content and data, Computer software for modifying photographs, images and audio, video, and audio visual content with photographic filters and virtual reality, mixed reality and augmented reality (AR) effects, namely, graphics, animations, text, drawings, geotags, metadata tags, hyperlinks, Computer software for monitoring, processing, displaying, storing and transmitting data relating to a user's physical activity, Computer software for processing images, graphics, audio, video, and text, Computer software for sending and receiving electronic messages, graphics, images, audio and audio visual content via computer the internet and communication networks, Computer software for sending and receiving electronic messages, alerts, notifications and reminders, Computer software for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, weather information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data, Computer software for setting up, configuring, operating and controlling mobile devices, wearable devices, mobile phones, computers, and computer peripherals, Computer software for social networking and interacting with online communities, Computer software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information Computer software for the redirection of messages, Internet e-mail, and/or other data to one or more electronic wearable wireless communication devices from a data store on or associated with a personal computer or a server, Computer software for tracking and managing information regarding health, fitness, and wellness programs, Computer software for use as an application programming interface (API), Computer software for use in creating, managing, measuring, and disseminating advertising of others, Computer software for viewing digital images and photographs provided as updates for or in combination with head-mounted display screen devices, Computer software for wireless content, data and information delivery, Computer software for wireless data communication for receiving, processing, transmitting and displaying information relating to fitness, body fat, body mass index, Computer software in the field of health, fitness, exercise, and wellness for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, navigational information, temperature, physical activity level, heart rate, pulse rate, blood pressure, calories burned, steps taken, and biometric data and for tracking and managing information regarding health, fitness, exercise, and wellness programs, Computer software that detects user's movements during physical activity, fitness sessions, workouts, to provide personalized fitness scores and assessments, Computer software that evaluates a user's fitness level and athleticism, and provides fitness scores, Computer software that monitor, track, and compare sport activity and fitness level, Computer software that provides a fitness assessment and fitness score by comparing previous athletic performances and fitness levels with future athletic performances and fitness levels, and provides advice and customized workouts for improving in specific areas of a particular sport or fitness activity, Computer software that provides tips, coaching, and personalized workouts, to improve the user's fitness score, Computer software to enable accessing, displaying, editing, linking, sharing and otherwise providing electronic media and information via the internet and communications networks, Computer software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets, Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the three -dimensional rendering of graphics, still images and moving pictures provided as updates for or in combination with head-mounted display screen devices, Software for creating, managing and accessing groups within virtual communities, Computer software, namely, an application providing social networking functionalities, Computer software, namely, an interpretive interface for facilitating interaction between humans and machines, Computer software, namely, software development tools for the creation, debugging, and deployment of software applications for smart glasses, near eye displays, head mounted displays, and smartphones, Smartwatches, Connection cables, Eyewear, Sunglasses, Digital video eyewear, Digital video eyewear, head mounted video displays, namely, micro screens and associated optics, virtual reality headsets, associated electronics, namely, connection cables and adaptors, software and firm ware for displaying video games, electronic media and images, Downloadable computer application software for mobile phone s, smartphones, computers, tablets, smart glasses, digital video eyewear, wearable digital electronic devices, namely, glasses, goggles, and headsets, head mounted displays, near eye display systems, communications networks, cloud computing services, and computer systems for communicating between the devices, networks and services, Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for displaying icons, determining and responding to user selection of icons, controlling connections to and communication with other devices, networks, arid systems, operating a camera to record and display images and audio visual files, organizing digital image and audio visual files, controlling microphones, controlling sound level of built-in speakers, transferring computer files between the smart glasses, near eye display systems, head mounted displays and other devices, networks, and systems, controlling user notifications, controlling a touchpad, controlling and obtaining data from sensors in the smart glasses, near eye display systems, and head mounted displays, including accelerometers, barometric, temperature, tilt, tip, and yawl sensors, head orientation sensors, and GPS receivers, controlling the speed of the CPU, and sensing and displaying the battery charge level, and displaying, capturing, recording, and streaming data, images, and audio visual content in standard reality, augmented reality, and mixed reality environments, Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for the generation and display of standard reality, augmented reality, mixed reality content, Downloadable computer application software for smart glasses, near eye display systems, and head mounted displays for communication with other smart glasses, near eye display systems, and head mounted displays, Downloadable computer software for enabling capture, storage, and transmission of photographs, videos, data, and information with a user's biometric, health, and other performance data overlaid and integrated into the recording, Downloadable computer software for viewing and interacting with a feed of images, audio, audio-visual and video content and associated text and data, Downloadable computer software, namely, mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, Electric cables, Electrical adapters, Electronic monitoring devices incorporating indicators that light up and change color based on wearer's cumulative activity level, Electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, and communication with gaming consoles and personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, heart and body rate, global positioning, direction, distance, altitude, navigational and weather information, Electronic navigational instruments and apparatus, Fitness and exercise sensors, monitors, and displays for sensing, monitoring, recording, displaying, measuring, and transmitting global positioning, direction, distance, altitude, speed, temperature, and navigational information, to be worn during exercise and for sports activities, Gesture recognition software, Glasses with the function of wireless communication, Global positioning system (GPS) devices, Goggles for enabling virtual reality, augmented reality and mixed reality world experiences, Hardware and software to view virtual images in creating virtual, augmented and mixed reality, Head mounted video display, Head mounted display screen devices and their component parts, namely, video display cards, Headsets for use with computers, interactive entertainment software, interface electronics, namely, video driver interface circuits for digital video eyewear, Location-aware computer software, downloadable computer software and mobile application software for searching, determining and sharing locations, Loudspeakers, Messaging software, Microdisplays, namely, head mounted video displays and near eye video displays, Mixed reality computer hardware, Mixed reality glasses, Mixed reality headsets, Mixed reality software, Mixed reality software for interactive entertainment, Mixed reality software for navigating a mixed reality environment, Mixed reality software for object tracking, motion control and content visualization, Mixed reality software for operating mixed reality headsets, Mixed reality software for users to experience mixed reality visualization, manipulation and immersion, Mobile application software for creating personalized fitness training programs, Motion tracking sensors for augmented reality technology, Motion tracking sensors for mixed reality technology , Motion tracking sensors for virtual reality technology, Multifunctional electronic devices for displaying, measuring, and uploading to the Internet information including time, date, body and heart rates, global positioning, direction, distance, altitude, speed, steps taken, calories burned, navigational information, weather information, the temperature, wind speed, and the declination of body and heart rates, altitude and speed, Multifunctional electronic devices for displaying, measuring, and uploading to the Internet information including time, date, heart rate, global positioning, direction, distance, altitude, speed, steps taken, calories burned, navigational information, changes in heart rate, activity level, hours slept, quality of sleep, and silent wake alarm, Near eye display optics, namely, video display screens for mounting near a user's eyes and lenses for displaying images to a user, Near eye display systems comprised of GPS sensors, accelerometers, magnetometers, directional compasses, environment temperature sensors, and electronic tip and tilt orientation sensors, Near eye display systems comprising computer hardware, electronic display interfaces, and software for the generation and display of virtual reality and mixed reality content, Near eye display systems comprising computer hardware, electronic display interfaces, and software specifically adapted for goggles, Near eye display systems comprising eyewear and software for the generation and display of standard reality, augmented reality, and mixed reality content, Near eye displays, Network communication apparatus, namely, mobile and wearable digital electronic devices for the sending and receiving of text, data, audio, image, and video files across networks, Pedometers, Peripherals for mobile devices, namely, pedometers and altimeters, Personal assistant software, Personal digital assistants, Personal electronic devices used to track fitness goals and statistics, Personal fitness trackers, Personal video display devices in the nature of wearable displays for viewing digital content including virtual reality, augmented reality and mixed reality content, Personal video display screens, Portable, handheld, and personal digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files, Remote control apparatus for wearable computer hardware and smartwatches, Sensors for scientific use to be worn by a human to gather human biometric data, mobile and wearable digital electronic devices for recording, organizing, transmitting, manipulating, and reviewing text, data, audio, image and video files, Smart glasses, Smart glasses with wired and wireless audio capability, Smartwatch bands, Smartwatch straps, Smartwatches, Smart jewelry, Social assistant software, Software and firmware for controlling, configuring and managing controllers, Software and firmware for displaying video games and electronic media on display screen devices provided as updates for or in combination with head-mounted display screen devices, software and firmware for operating system programs, Software and firmware for video drivers and video processing provided as updates for or in combination with head mounted display screen devices, Software and firmware for enabling electronic devices to share data and communicate with each other, Software driver programs for electronic devices for enabling computer hardware and electronic devices to communicate with each other, Software for advertisers to communicate and interact with online communities, Software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens, Software for communicating by wireless local area networks, wireless technologies, and other communication protocols between near-eye display systems and network devices, namely, mobile phones, smart phones, computers, tablets, and other computer systems, Software for converting natural language into machine-executable commands, Software for creating and managing social media profiles and user accounts, software for creating, editing, uploading, downloading, accessing, viewing, po sting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks, Software for creating, managing and accessing groups within virtual communities, Software for creating, managing, and interacting with an online community, Software for facilitating and arranging for the financing and distribution of fundraising and donations, Software for generating images to be displayed in near-eye display system, Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking, Software for modifying and enabling transmission of images, audio, audio visual and video content and data, Software for online charitable fundraising services and financial donation services, Software for ordering and/or purchasing goods and services, Software for organizing, searching for and managing events, Software for planning activities with other users, making recommendations, Software for processing images, graphics, audio, video, and text, Software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, Software for smart phones and other computer systems to generate data, images, and audio for display in near-eye display systems and for transmitting such data, images, audio to near-eye display systems, Software for smart phones and other computer systems to receive data from near-eye display systems, Software for social and destination mapping, Software for social networking, Software for streaming multimedia entertainment content, Software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information, Software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented, mixed and virtual reality experiences, Software for use as an application programming interface (API), Software for use in creating and designing virtual reality, augmented reality and mixed reality software, Software for wireless content, data and information delivery, Software in the nature of a mobile application, Software that enables individuals, groups, companies, and brands to create and maintain an online presence for marketing purposes, Software, namely, an interpretive interface for facilitating interaction between humans and machines, Telecommunications apparatus and instruments, namely, speakers and microphones sold as component features of computers, mobile and wearable digital electronic devices for the sending and receiving of telephone calls, text messages, electronic mail, and other digital da ta, and for use in providing access to the internet, Virtual reality glasses, Virtual reality headsets, Virtual reality software, Virtual reality software for interactive entertainment, Virtual reality software for navigating a virtual reality environment, Virtual reality software for object tracking, motion control and content visualization, Virtual reality software for operating virtual reality headsets, Virtual reality software for users to experience virtual reality visualization, manipulation and immersion, Virtual, augmented, and mixed reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented, and mixed reality experiences, Watches, bracelets, and wrist bands that communicate data to personal digital assistants, smart phones, and personal computers through Internet websites and other computer and electronic communication networks, Waterproof near eye display systems comprising computer hardware, electronic display interfaces, and software for the generation and display of virtual reality and mixed reality content, Wearable activity trackers, Wearable computer peripherals, Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices and mobile phones in order to enable virtual reality, augmented reality and mixed reality world experiences, Wearable digital electronic devices comprised primarily of software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens, Wearable digital electronic devices, namely, glasses, goggles, and headsets, Wearable electronic devices, namely, watches, bracelets, and wristbands that are comprised of software that communicates data to personal digital assistants, smart phones, and personal computers through Internet websites and other computer and electronic communication networks, Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays, W ireless computer peripherals, Light emitting diode (LED) signs, Neon signs, Non-fungible token (NFT ) multimedia files, Non-fungible token (NFT) music files, Non-fungible token (NFT) image files, Non-fungible token (NFT ) video files, Non-fungible token (NFT ) text files, Non-fungible token (NFT ) audio files, Image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs),Digital images, audio, video and multimedia files, Computer graphics, Software for creating NFT s, Software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFT s), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, Software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFT s), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, Software for distributing, trading, storing, sending, receiving, accepting and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFT s), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, jewelry, Imitation jewelry, Watches, Keychains, Key rings, printed publications, Books, Game cards, Magazines, Pictures, Posters, Stationery, Trading cards, bags, Backpacks, Luggage, Wallets, Blankets, Bedspreads, Clothing, Hats, Headwear, Jackets, Jerseys, Pants, Shirts, T-shirts, Sweaters, Sweatshirts, Shoes, Scarves, Sneakers, Socks, Rugs, Carpets, Mats, Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences, Electronic and interactive multimedia game consoles, Video game interactive remote control units, Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones, Game controllers for computer and video games, Audio and visual headsets for use in playing video games, Hand-held units for playing electronic, computer, interactive, and video games, Gaming devices, Mobile gaming devices, Amusement game machines, Gaming devices, mobile gaming devices, namely, gaming machines with or without video output for playing computer games and video games, Computer game consoles for use with an external display screen or monitor, Apparatus for electronic games other than those adapted for use with an external display screen or monitor, Apparatus for electronic games adapted for use with an external display screen or monitor, Bags specially adapted for handheld video games and video game consoles, Computer and video game joysticks, Gaming mice, Gaming keypads, Computer gaming consoles for recreational game playing, Fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, video game consoles and hand-held video game units, Game controllers in the nature of keyboards for computer games, Games adapted for use with television receivers, Gaming headsets adapted for use in playing video games, Hand held joy stick units for playing video games, Game consoles, Handheld game consoles, Hand-held electronic games adapted for use with television receivers only, Hand-held games with liquid crystal displays, Hand-held units for playing electronic games for use with external display screen or monitor, Home video game machines, LCD game machines, Player operated electronic controllers for electronic video game machines, Protective carrying cases specially adapted for handheld video games and video game consoles, Standalone video game machine, Stands for electronic game playing apparatus, namely, video game consoles and hand-held video game units, Tablet op units for playing electronic games other than in conjunction with a television or computer, Video game interactive hand held remote controls for playing electronic games, Controllers for game consoles, Arcade video game machines, Video game consoles, Gymnastic and sporting articles not included in other classes, Decorations for Christmas trees, Body-building apparatus, Body-training apparatus, Body-training equipment, Equipment for sports and games, Exercise machines, Toys, games and playthings, Toy figurines, Plush toys, action figures, Balls, Basketballs, Playing cards, Trading cards, Skateboards, Skateboard decks, Beer, Energy drinks, Non-alcoholic beverages, Soft drinks, Alcoholic beverages, Wine, Liquor, Spirits, Liqueurs, Cocktails
    33. Online retail store services featuring virtual reality and augmented reality hardware and software
    34. Online retail store services featuring virtual reality content and digital media, namely, pre-recorded music, video, images, text, audiovisual works and virtual and augmented reality game software
    35. Providing an online marketplace for buyers and sellers of goods and services
    36. Providing online marketplaces for sellers of goods and/or services
    37. Business intermediary services in the nature of facilitating the exchange and sale of services and products of third parties via computer and communication networks
    38. Promotional services, namely, providing electronic catalog services
    39. Providing telephone directory information via global communications networks
    40. Business assistance services, namely, customer relationship management
    41. Providing commercial information, namely, user comments concerning business organizations, service providers, and other resources
    42. Marketing research, namely, advertising campaign and consumer preferences research and analysis
    43. Market research services
    44. Provision of market research and information services
    45. Business information management, namely, reporting of business information and business analytics in the fields of advertising and marketing
    46. Business management
    47. Business administration, office functions
    48. Compiling online business directories featuring the businesses, products and services of others
    49. Promoting the public interest and awareness of issues involving access to the internet for the global population
    50. Association services, namely, promoting the adoption, acceptance and development of open source computer technologies
    51. Organizing business networking events in the field of open source software
    52. Conducting business investigations in the field of social media
    53. Professional business consulting services in the field of evaluating social media content
    54. Professional business consulting services in the field of social media policies and regulations
    55. Marketing services
    56. Promotion services
    57. Business and advertising services
    58. Market intelligence services
    59. Providing a virtual marketplace to rent, borrow, and trade non-fungible tokens (NFTs)
    60. Auction services
    61. Management, organization and administration of voting processes
    62. Arranging and conducting special events for business purposes
    63. Blockchain as a service, namely, business advice and information in the field of blockchain technology
    64. Provision of electronic reminders and notifications
    65. Advertising and information distribution services, namely, providing classified advertising space via the internet and communications networks
    66. Advertising services, namely, targeting and optimization of online advertising
    67. Arranging and conducting special events for commercial, promotional or advertising purposes
    68. Association services that promote the interests of professionals and businesses in the field of mobile software application development
    69. Brand consulting
    70. Business and advertising services, namely, media planning and media buying for others
    71. Procurement services for others, namely, purchasing goods and service for other businesses
    72. Business networking
    73. Charitable services, namely, promoting public awareness about charitable, philanthropic, volunteer, public and community service and humanitarian activities
    74. Consulting services in the fields of advertising and marketing, namely, customizing advertising and marketing efforts of others
    75. Dissemination of advertising for others via the internet and communication networks
    76. Employment and recruiting services
    77. Facilitating the exchange and sale of services and products of third parties via computer and communication networks
    78. Marketing, advertising and promotion services, namely, providing information regarding discounts, coupons, rebates, vouchers, links to retail websites of others, and special offers for the goods and services of others
    79. Online advertising and promoting the goods and services of others via the internet
    80. Online retail store services featuring virtual reality, mixed reality and augmented reality headsets, games, content and digital media
    81. Online retail store services in relation to electronic wearable fitness devices, personal weighing scales, wearable activity trackers, fitness and sports apparel, and accessories for the aforesaid goods
    82. Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes
    83. Promoting the goods and services of others by means of distributing video advertising on the internet and communication networks
    84. Promoting the goods and services of others via the internet and communication networks
    85. Providing online business directories featuring the businesses, products and services of others
    86. Providing online facilities for connecting sellers with buyers
    87. Providing online facilities for live streaming video of promotional events
    88. Retail and online retail services for software, electronic devices and footwear incorporating sensors that allow consumers to engage in virtual athletic competitions and individual and group fitness classes
    89. Retail and online retail store services that allow consumers to engage in fitness coaching, virtual athletic competitions, and individual and group fitness classes
    90. Retail store services in relation to electronic wearable fitness devices, personal weighing scales, wearable activity trackers, fitness and sports apparel, and accessories for the aforesaid goods
    91. Business administration, namely Conducting proceedings relating to standards concerning third-party social media content
    92. Business administration, namely Content moderation and supervision
    93. Business services namely, organization, management and governance of decentralized autonomous organizations (DAOs)
    94. Business services namely, recording, management and tracking of ownership interests in decentralized autonomous organizations (DAOs).
  • The mark was filed in class 36 with following description of goods:
    1. Financial transaction processing services, namely, providing secure electronic transactions and payment options
    2. Electronic processing of bill payment data for users of the internet and communication networks
    3. Payment transaction processing services
    4. Electronic funds transfer services
    5. Electronic credit card, debit card, and gift card transaction processing services
    6. Providing electronic mobile payment services for others
    7. Financial services
    8. Payment processing services
    9. Financial transaction services
    10. Distribution, trading, lending, exchange, storage and transmission of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    11. Facilitating and arranging fundraising and the distribution of fundraising donations
    12. Charitable services, namely, coordination of the procurement and distribution of monetary donations from individuals and companies to third-parties
    13. Providing bill payment services via electronic mobile applications
    14. Financial services, namely, providing a virtual currency for use by members of an online community in connection with video games, live streaming content, and video on demand content via the internet and communications networks
    15. Financial exchange services
    16. Electronic mobile payment services for others
    17. Virtual currency exchange
    18. Electronic transfer of virtual currencies
    19. Financial affairs, namely, financial management, financial planning, financial forecasting, financial portfolio management and financial analysis and consultation
    20. Financial information provided by electronic means
    21. Brokerage services
    22. Currency dealing
    23. Virtual currency services
    24. E-wallet services
    25. Electronic wallet services
    26. Financial services relating to electronic wallet services
    27. Bill payment services provided via an electronic wallet
    28. Electronic banking services via a global computer network
    29. Banking services
    30. Currency trading services
    31. Electronic payment services involving electronic processing and subsequent transmission of bill payment data
    32. Digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token trading services
    33. Currency transfer services
    34. Financial services, namely, providing virtual currency services for use by members of an online community via a global computer network
    35. Issuance of tokens of value
    36. Management of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    37. Financial services, namely, providing a financial exchange for the trading of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    38. Cryptocurrency trading services
    39. Cryptocurrency exchange services
    40. Cryptocurrency payment processing
    41. Electronic payment services
    42. Processing electronic payments through electronic wallet services
    43. Financial management
    44. Currency transfer services
    45. Financial services, namely, providing electronic transfer of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    46. Financial consultation in the field of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    47. Providing electronic processing and tracking of electronic funds transfers
    48. Currency exchange services
    49. Investment management services
    50. Business administrative services namely, custodial services for financial institutions and funds
    51. Monetary services
    52. Monetary exchange
    53. Clearing and reconciling financial transactions
    54. Providing financial information
    55. Electronic financial trading services
    56. Electronic financial trading, namely, trading of the field of digitized assets
    57. Providing on-demand and real-time financial information about digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    58. Providing information in the fields of investment and finance over computer networks and global communication network
    59. Blockchain-based payment verification services
    60. Providing information in the fields of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    61. Electronic trading of financial instruments
    62. Electronic commerce payment services
    63. Electronic processing and transmission of bill payment data for users of internet and communications networks
    64. Financial transaction processing services, namely, providing secure commercial transactions and payment options
    65. Financial transaction services, namely, providing a virtual currency for use by members of an online community via the internet and communications networks
    66. Merchant services, namely, payment transaction processing services
    67. Payment processing services, namely, providing virtual currency transaction processing services for others
    68. Pre-paid gift card services, namely, issuing gift card certificates that may be redeemed for goods or services
    69. Loan services
    70. Issuance of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications
    2. Communications services
    3. Telecommunications services, namely, electronic transmission of electronic media, data, messages, graphics, images, photos, videos, audio visual content and files
    4. Telecommunication services, namely, data transmission and reception services via telecommunication networks
    5. Computer aided transmission of information and images
    6. Electronic messaging services
    7. Telecommunications and peer-to-peer network computer services, namely, electronic transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information
    8. Photo, video, and data sharing services, namely, electronic transmission of digital photo files, videos, and audio visual content among internet users
    9. Telecommunication services, namely, electronic exchange of voice, data, audio, video, text and graphics accessible via the internet and other communications networks
    10. Providing access to computer, electronic and online databases
    11. Providing access to computer databases in the fields of social networking and social introduction and dating
    12. Providing online forums for communication on topics of general interest
    13. Providing online forums for transmission of messages among computer users
    14. Providing internet chat rooms
    15. Providing online chat rooms, instant messaging services, and electronic bulletin boards
    16. Chatroom services for social networking
    17. Providing online communications links which transfer mobile device and internet users to other webpages
    18. Facilitating access to third party websites or to other electronic third party content via a universal login
    19. Audio, text and video broadcasting services over the internet or other communications network
    20. Telephony communication services
    21. Mobile phone communication services
    22. Video conferencing services
    23. Providing facilities and equipment for video conferencing
    24. Audio and visual teleconferencing services
    25. Streaming of data
    26. Streaming and live streaming of audio, video, audiovisual, digital media, and interactive audiovisual content via the internet
    27. Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking
    28. Providing user access to digital images, text, audio, video, games, multimedia content, digital collectibles, crypto-collectibles, and non-fungible tokens (NFTs)
    29. Telecommunications services, namely, electronic transmission of virtual and augmented reality content and dataWeb messaging services
    30. Instant messaging services
    31. Provision of access to telecommunication networks and the internet
    32. Providing internet access
    33. Providing information about telecommunication
    34. Consulting in the field of telecommunication services, namely, transmission of voice, data, and documents via telecommunications networks
    35. Internet service provider services
    36. Internet broadcasting services
    37. Broadcasting services
    38. Telecommunications services, namely, providing internet access via broadband networks
    39. Streaming and live streaming of audio, visual and audiovisual gaming content via a global computer network
    40. Streaming of electronic and video games
    41. Audio, text and video broadcasting services over the internet and other communications networks
    42. Electronic exchange of voice, data, audio, video, text and graphics via the internet and telecommunications networks
    43. Peer-to-peer photo and data sharing services, namely, electronic transmission of digital photo files, graphics and audio content among internet users
    44. Photo sharing and video sharing services, namely, electronic transmission of digital photo files, videos and audio visual content among internet users
    45. Providing a forum, chat rooms, and electronic bulletin boards for registered users for transmission of messages and sharing information regarding health and fitness, sport activities, and social networking via an online website and other computer and electronic communication networks
    46. Providing an on-line forum, chat rooms, and electronic bulletin boards for registered users for transmission of messages and sharing information regarding nutrition, personal activities, health and fitness, classifieds, and social networking
    47. Providing electronic bulletin boards for transmission of messages among users in the field of general interest
    48. Providing online communications links which transfer mobile device and internet users to other local and global online locations
    49. Providing online forums for communication, namely, transmission on topics of general interest
    50. Streaming of audio and video material related to athletic activities on the internet and other computer and electronic communication networks
    51. Telecommunication services
    52. Telecommunications services, namely, electronic transmission of data, messages, graphics, photographs, images, audio, video, audio-visual content, and information
    53. Telecommunications services, namely, electronic transmission of virtual, mixed and augmented reality content and data
    54. Teleconferencing
    55. Encrypted electronic transmission and delivery of recovered data.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Electronic publishing services
    3. Publication of educational materials, namely, publishing of books, journals, newsletters, and electronic publications
    4. Publication of non-downloadable online journals, namely, weblogs (blogs) featuring user-defined content, blogs featuring advertising, marketing and business content, and blogs about virtual reality and augmented reality
    5. Providing online non-downloadable electronic publications resources for software developers
    6. Entertainment and educational services, namely, providing online non-downloadable publications about virtual reality technology via a website
    7. Entertainment and educational services, namely, providing online non-downloadable publications about augmented reality technology via a website
    8. Entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks
    9. Entertainment services, namely, providing online video games, computer games, electronic games, and interactive games
    10. Providing online electronic, computer and video games
    11. Providing a computer game for use network-wide by network users
    12. Providing online non-downloadable game software
    13. Virtual reality game services
    14. Virtual reality game services provided via the internet and other communications networks
    15. Virtual reality arcade services
    16. Augmented reality game services provided via the internet and other communications networks
    17. Entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, content and experiences
    18. Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences
    19. Entertainment services, namely, providing mixed reality games, interactive entertainment and mixed reality content and experiences
    20. Entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments
    21. Augmented reality video production for entertainment purposes
    22. Virtual reality video production for entertainment purposes
    23. Multimedia entertainment production and publishing services
    24. Production and distribution of films, motion pictures, radio, television and web programs
    25. Production and post-production of multimedia entertainment content
    26. Providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet
    27. Production of sound, video and multimedia recordings
    28. Production of virtual reality, augmented reality and mixed reality video for entertainment purposes
    29. Providing information about online computer games and video games via the internet and other communications networks
    30. Arranging and conducting educational conferences
    31. Organizing exhibitions, events, and conferences in the fields of culture, entertainment, education, and social networking for non-business and non-commercial purposes
    32. Arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games
    33. Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware
    34. Organizing exhibitions in the field of interactive entertainment, virtual reality, consumer electronics and video game entertainment industries for cultural or educational purposes
    35. Offering and conducting contests designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community service and humanitarian activities, and sharing of creative work product
    36. Organizing exhibitions, conferences, and events in the field of software development for educational purposes
    37. Offering and conducting contests for educational and entertainment purposes for software developers
    38. Educational services, namely, organizing and conducting conferences and seminars in the fields of artificial intelligence and the internet of things
    39. Educational services, namely, organizing and conducting conferences, courses, seminars, and online training in the fields of advertising, marketing, social networking, the internet, and social media, and distribution of course material in connection therewith
    40. Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes
    41. Organizing exhibitions, events, and conferences for entertainment and cultural purposes
    42. Training in the field of design, advertising and communication technologies
    43. Training in the field of strategic media planning relating to advertising, marketing and business
    44. Providing information in the field of entertainment
    45. Providing entertainment information including text, electronic documents, databases, graphics, photographic images and audio visual information, via the internet and other communications networks
    46. Providing information for educational and entertainment purposes in the fields of entertainment, secondary, and collegiate life, and social and community interest groups
    47. Rental of photography and videography kiosks for capturing, uploading, editing and sharing of pictures and videos
    48. Education
    49. Providing of training
    50. Sporting and cultural activities
    51. Entertainment services, namely, providing online videos featuring games being played by others
    52. Gaming services in the nature of providing a web site for consumers to broadcast game play to others
    53. Arranging and conducting educational conferences in the field of software development
    54. Educational seminars, classes, speaker series, conferences and training in the field of open source software and software development
    55. Entertainment services, namely, ongoing comedy, drama, documentary, docu-series, animated, mystery, and reality web and television series provided over the Internet
    56. Online journals, namely, blogs featuring comedy, drama, documentary, docu-series, animated, mystery, and reality and entertainment content
    57. Providing online non-downloadable video clips, videos, vlogs, images, illustrations, articles, and abstracts of articles in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment
    58. Providing online non-downloadable videos in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment
    59. Educational services, namely, providing online publications in the field of social media content
    60. Provision of information relating to social media content
    61. Online electronic publishing concerning social media content
    62. Publication of educational materials, namely, publishing of articles, manuals, journals and blogs in the fields of software development, artificial intelligence, machine learning, and building user interfaces
    63. Arranging and conducting of training workshops
    64. Recreation information
    65. Augmented reality video production
    66. Conduct and providing access to on-line live workouts, fitness instructions and sessions
    67. Conducting fitness classes
    68. Education services
    69. Educational services, namely, conducting seminars, conferences, and workshops in the fields of health and wellness
    70. Educational services, namely, organizing and conducting conferences and seminars in the fields of virtual reality, augmented reality, artificial intelligence and the internet of things
    71. Entertainment and educational services, namely, providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet, as well as information, reviews, and recommendations regarding movies, television shows, webcasts, audiovisual, and multimedia works
    72. Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware
    73. Entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, participate in sports activities, engage in health-promoting activities, make achievements in exercise and sports activities, and reach personal goals regarding exercise, sports activities, and fitness
    74. Entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, make healthy eating choices, and engage in other health-promoting activities
    75. Entertainment services, namely, incentive award programs designed to reward program participants who exercise
    76. Entertainment services, namely, providing access to interactive electronic and online databases of user-defined content, third-party content, photos, video, audio, visual, and audio-visual material in the field of general interest
    77. Entertainment services, namely, providing an online forum for the dissemination of content, data, and information for entertainment and social and business networking purposes
    78. Entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment events
    79. Entertainment services, namely, providing online mixed reality environments
    80. Mixed reality video production
    81. Multimedia production services
    82. Online journals, namely, blogs featuring commentary, advice and information in the fields of health, wellness, sleep, fitness and nutrition
    83. Online journals, namely, blogs
    84. Online journals, namely, weblogs (blogs) featuring user-defined content
    85. Organizing contest and incentive award programs for software developers
    86. Organizing exhibitions and events for cultural, educational, or entertainment purposes
    87. Organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality, and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes
    88. Organizing exhibitions and events in the field of software development for educational purposes
    89. Organizing exhibitions in the field of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics and video game entertainment industries for cultural or educational purposes
    90. Organizing live exhibitions and conferences in the fields of culture, entertainment and social networking for non-business and non-commercial purposes
    91. Personal coaching services in the field of sports, exercise, health, and fitness
    92. Photo-sharing and video sharing services
    93. Pre-recorded athletic and fitness sessions
    94. Providing a fitness assessment and a fitness score, and a personalized workout program based on that assessment and score
    95. Providing a website featuring fitness coaching, instructions, and sessions
    96. Providing a website featuring fitness instructions and sessions
    97. Providing a website featuring information regarding fitness training, and athletic skill development
    98. Providing a website featuring information regarding fitness training, fitness coaching, fitness goals, and athletic skill development
    99. Providing a website featuring information regarding sports, athletic skill development, and fitness training
    100. Providing a website featuring pre-recorded athletic and fitness sessions
    101. Providing access to pre-recorded athletic and fitness sessions
    102. Providing computer, electronic and online databases in the field of entertainment
    103. Providing entertainment information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, via the internet and communication networks
    104. Providing group coaching in the field of sports, exercise, health, and fitness
    105. Providing information regarding sports, athletic skill development, and fitness training via an online website, other computer and electronic communication networks, and via computer software for gaming consoles, personal computers, personal digital devices, and smart phones
    106. Providing online resources for software developers
    107. Providing pre-recorded athletic challenges, training, fitness sessions and challenges, and workouts via an online website, other computer and electronic communication networks, and via computer software for gaming consoles, personal computers, personal digital devices, and smart phones
    108. Publishing services, namely, publishing of electronic publications for others
    109. Virtual reality video production
    110. Arranging and conducting business conferences
    111. Arranging and conducting business conferences in the field of programming language development and use
    112. News reporting services in the field of financial news
    113. Photo-sharing and video sharing services
    114. Providing an on-line forum for registered users for sharing information regarding personal activities, fitness, and social networking
    115. Providing an online forum for registered users for sharing information regarding fitness, sport activities, fitness goals, fitness training and coaching, and social networking via an online website and other computer and electronic communication networks
    116. Providing an interactive web site that enables users to enter, access, track progress, monitor and generate nutrition, calories, health, fitness, personal exercise, sports, and athletic activity information and achievements.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Design, engineering, research, development and testing services in the field of mobile application software development related to the use and functionality of hyperlinks
    3. Technical consultation in the field of mobile application software development related to the use and functionality of hyperlinks
    4. Computer services, namely, creating an online community for registered users to engage in social networking
    5. Application service provider (ASP) featuring software for social networking, managing social networking content, creating a virtual community, and transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information
    6. Platform as a service (PAAS) featuring software platforms for social networking, managing social networking content, creating a virtual community, and transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information
    7. Application service provider (ASP) featuring application programming interface (API) software which facilitates online services for social networking and developing software applications
    8. Application service provider (ASP) featuring software to enable or facilitate the creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, transmitting, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks
    9. Application service provider (ASP) featuring software to enable or facilitate taking and editing photographs and recording and editing videos
    10. Computer services, namely, providing search engines for obtaining data via the internet and communications networks
    11. Providing search engines of online network environments to provide information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, electronic media, images and audio visual content, via the internet and communications networks
    12. Application service provider (ASP) services, namely, hosting software applications of others
    13. Application service provider (ASP) featuring application programming interface (API) software to allow users to perform electronic business transactions via the internet and communication networks
    14. Software as a service (SAAS) services featuring software for sending and receiving electronic messages, notifications and alerts and for facilitating electronic business transactions via the internet and communications networks
    15. Application service provider (ASP) featuring application programming interface (API) software for creating, managing, tracking, reporting and measuring advertising of others
    16. Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks
    17. Development of hardware for use in connection with electronic and interactive multimedia games
    18. Hosting of virtual reality and augmented reality content on the internet
    19. Providing user authentication services using single sign-on and software technology for e-commerce transactions
    20. Providing user authentication services of electronic funds transfer, credit and debit card and electronic check transactions using single sign-on and software technology
    21. Platform as a service (PAAS) services featuring computer software to allow users to perform business and e-commerce transactions
    22. Application service provider (ASP) featuring software for providing electronic maps
    23. Application service provider (ASP) featuring software to enable or facilitate making reservations and bookings
    24. Application service provider (ASP) featuring software to enable or facilitate interaction and communication between humans and AI (artificial intelligence) platforms
    25. Design of augmented reality and virtual reality effects for use in modifying photographs, images, videos and audio-visual content
    26. Application service provider (ASP) services featuring software to enable or facilitate voice over internet protocol (VOIP) calls, phone calls, video calls, text messages, electronic message, instant message, and online social networking services
    27. Providing a website featuring information in the fields of technology and software development via the internet and communication networks
    28. Design and development of virtual reality, augmented reality and mixed reality hardware and software
    29. Design and development of video game hardware and software
    30. Computer game, electronic game and video game development services
    31. Software development
    32. Development of interactive multimedia software
    33. Maintenance and repair of computer software
    34. Computer services, namely, cloud hosting provider services
    35. Cloud computing services
    36. File sharing services, namely, providing online non-downloadable software featuring technology enabling users to upload and download electronic files
    37. Application service provider, namely, providing, hosting, managing, developing, and maintaining applications, software, web sites, and databases in the fields of wireless communication, mobile information access, and remote data management for wireless delivery of content to handheld computers, laptops and mobile electronic devices
    38. Computer services, namely, providing remote management of devices via computer networks, wireless networks or the internet
    39. Data encryption services
    40. Encrypted electronic transmission and delivery of recovered data
    41. Application service provider (ASP) featuring software for customer relationship management (CRM)
    42. Computer services, in particular, application service provider featuring application programming interface (API) software for customer relationship management (CRM) Scientific and technological services and research and design relating thereto
    43. Industrial analysis and research services
    44. Computer hardware and software design, development, installation and maintenance
    45. Research services and consulting in the field of information and telecommunications technology
    46. Design of telecommunications apparatus and equipment
    47. Consulting services in the field of design, selection, implementation and use of computer hardware and software systems for others
    48. Providing online software platform featuring technology that enables online users to make payments and transfer funds
    49. Providing online software platform featuring technology that enables online users to make payments and funds transfers across multiple websites and mobile applications
    50. Computer services, namely, application services provider featuring application programming interface (API) software to allow users to perform e-commerce transactions via the internet and communications networks
    51. Software as a services (SAAS) services featuring software for facilitating e-commerce transactions via the internet and communications networks
    52. Application service provider featuring an application programming interface (API) software to allow users to perform e-commerce transactions via the internet and communications networks
    53. Non-downloadable software for converting natural language into machine-executable commands
    54. Research in the field of social media
    55. Business administration, namely, Developing standards for third party social media content
    56. Providing business information, namely, web publishing of decisions concerning third party social media content
    57. Application service provider (ASP) featuring software to enable or facilitate machine learning software
    58. Application service provider (ASP) featuring software to enable or facilitate user interface building software
    59. Electronic data storage
    60. Electronic storage of photographs
    61. Interactive hosting services which allow the users to publish and share their own content and images online
    62. Computer network services
    63. Platform as a service (PAAS) services featuring technology that allows businesses, organizations and individuals to create and manage their online presences and to communicate with online users information and messages regarding their activities, products and services and to engage in business and social networking
    64. Platform as a service (PAAS) featuring computer software platforms for personal assistant software
    65. Platform as a service (PAAS) featuring computer software platforms for home automation and home device integration software
    66. Platform as a service (PAAS) featuring computer software platforms for wireless communication software for voice, audio, video, and data transmission
    67. Software as a service (SAAS) featuring computer software for personal information management
    68. Software as a service (SAAS) featuring computer software for use to connect and control internet of things (iot) electronic devices
    69. Software as a service (SAAS) featuring computer software for others to use for the development of software to manage, connect, and operate internet of things (iot) electronic devices
    70. Software as a service (SAAS) featuring computer software for use as an application programming interface (API)
    71. Design, development and maintenance of proprietary computer software for others in the field of natural language, speech, language, and voice recognition excluding post-production of picture and sound recordings
    72. Technical support and consultation services for developing applications
    73. Information, advisory and consultancy services relating to voice command and recognition software, speech to text conversion software, and voice-enabled software applications, home automation, and internet-of-things software
    74. Providing information, news, and commentary in the field of science and technology, home decorating, weather, and graphic, interior, product, and fashion design
    75. Technological services, namely, data warehousing services
    76. Application service provider (asp), namely, hosting computer software applications through the internet of others
    77. Consultation services relating to programming of multimedia application management, computer programming, hardware, software, and computer system design and specification
    78. Software as a service (SAAS) services, namely, hosting software for use by others for use in providing an online database featuring a wide range of general interest information via the internet
    79. Technical support, namely, troubleshooting of computer hardware and software problems and mobile computer and mobile communications device hardware and software problems
    80. Computer, mobile computer, and mobile communication device hardware and software consultation and design
    81. Application service provider (ASP) featuring application programming interface (API) software for the streaming, storage, and sharing of video games, content, data and information
    82. Computer software development in the field of mobile applications
    83. Providing technical support services, namely, troubleshooting of computer software problems regarding the usage of communications equipment
    84. Computer services
    85. Information technology (IT) services
    86. Application service provider (ASP) services, namely, hosting computer software applications of others
    87. Application service provider (ASP) services, featuring e-commerce software for use as a payment gateway that authorizes processing of credit cards or direct payments for merchants
    88. Application service provider (ASP) services, namely, providing, hosting, managing, developing, and maintaining applications, software, websites and databases in the fields of information technology, blockchain, virtual currency, digital currency, cryptocurrency, and digital assets
    89. Application service provider (ASP) services featuring software for use in virtual currency, digital currency, cryptocurrency, and digital asset exchange and transactions
    90. Application service provider (ASP) featuring software to enable or facilitate the creating, editing, uploading, downloading, accessing, viewing, posting, displaying, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via the internet and communications networks
    91. Application service provider services featuring application programming interface (API) software to allow users to perform electronic business transactions via a global computer network
    92. Application service provider (ASP) featuring software to enable or facilitate purchasing goods and services
    93. Software as a service (SAAS) services
    94. Platform as a service (PAAS) services
    95. Providing distributed ledger technology
    96. Providing electronic financial platform software
    97. Providing software for use as an application programming interface (API) for the development, testing, and integration of blockchain software applications
    98. Providing software for use with digital currency
    99. Providing software for use with cryptocurrency
    100. Providing non-downloadable software for use as a cryptocurrency wallet
    101. Providing non-downloadable software for use as an electronic wallet
    102. Providing non-downloadable software for use as a digital wallet
    103. Design, development and implementation of software relating to the creating, executing, and managing smart contracts
    104. Distributed ledger platform software for use in processing financial transactions
    105. Providing a web portal featuring blogs and non-downloadable publications in the nature of articles, columns, and informational guides in the fields of virtual currencies, digital and blockchain assets and market and trading trends
    106. Platform as a service (PAAS) featuring computer software platforms for the selling and purchasing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    107. Software as a service (SAAS) featuring computer software platforms for the selling and purchasing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    108. Computer services, namely, creating an on-line virtual environment for the selling and purchasing of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    109. Platform as a service (PAAS) featuring computer software platforms for managing blockchain and token driven, distributed storage computer systems
    110. Software as a service (SAAS) featuring computer software platforms for managing blockchain and token driven, distributed storage computer systems
    111. Computer services, namely, providing secure, private encrypted cloud storage services
    112. Computer services, namely, providing open source decentralized cloud storage platform
    113. Data encryption services featuring blockchain software technology and peer-to-peer protocols to provide secure, private, and encrypted cloud storage
    114. Data mining
    115. Software as a service (SAAS) services featuring software for clearing, allocation, compliance, recordation and settlement of trading related to digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    116. Platform as a service (PAAS) services featuring software for clearing, allocation, compliance, recordation and settlement of trading related to digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    117. Platform as a service (PAAS) featuring software platforms for facilitating transactions and payments using digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens that allow users to buy from, and sell products and services to others
    118. Software as a service (SAAS) featuring software platforms for facilitating transactions and payments using digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens that allow users to buy from, and sell products and services to others
    119. Blockchain-based software platforms and distributed computing software platforms for auditing and verifying digital information and codes
    120. Design, development, and implementation of software for distributed computing platforms
    121. Design, development, and implementation of software for blockchain
    122. Design, development, and implementation of software for digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token wallets
    123. Design, development, and implementation of software for third-party verification services for digital currency transactions, including but not limited to transactions involving bitcoin currency
    124. Technical consultancy services related to digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token transactions
    125. Platform as a service (PAAS) featuring computer software platforms for computer system and application development, deployment, and management
    126. Software as a service (SAAS) featuring computer software platforms for computer system and application development, deployment, and management
    127. Providing temporary use of non-downloadable authentication software for controlling access to and communications with computers and computer networks
    128. Non-downloadable communications software
    129. Application service provider (ASP)
    130. Application service provider (ASP) featuring application programming interface (API) software which facilitates online services for social networking, developing software applications
    131. Application service provider (ASP) featuring location-aware software for searching, determining and sharing the location of goods, services and events of interest
    132. Application service provider (ASP) featuring software for mapping services
    133. Application service provider (ASP) featuring software for use in buying, selling, designing, managing, tracking, valuing, optimizing, targeting, analyzing, delivery, and reporting of online advertising and marketing
    134. Application service provider (ASP) featuring software to enable or facilitate the sharing and displaying a user's location, planning activities with other users and making recommendations
    135. Application service provider (ASP) featuring software to enable or facilitate social and destination mapping
    136. Application service provider (ASP) featuring software to enable or facilitate interaction and communication between humans and AI (artificial intelligence) platforms, namely, bots, virtual agents and virtual assistants
    137. Application service provider (ASP) services
    138. Application service provider (ASP) services featuring software for controlling, integrating, operating, connecting, and managing voice -controlled information devices, namely, cloud-connected and voice-controlled smart consumer electronic devices and electronic personal assistant devices
    139. Application service provider (ASP), namely, hosting, managing, developing and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, and mobile applications
    140. Application service provider (ASP), namely, providing, hosting, managing, developing, and maintaining applications, software, websites, and databases in the fields of calculation of website ranking based on user traffic
    141. Application service provider (ASP), namely, remote hosting of computer applications of others
    142. Application service provider, namely, providing, hosting, managing, developing, and maintaining applications, software, websites, and databases in the fields of calculation of website ranking based on user traffic
    143. Computer consulting
    144. Computer programming
    145. Computer hardware and software consultation and design
    146. Computer hardware, software, application, and network consulting services
    147. Computer online services, namely, providing information, online links and electronic resources related to sports, health, and fitness
    148. Computer services in the nature of providing customized online pages featuring user-defined or specified information, personal profiles, virtual reality, mixed reality, and augmented reality content and data
    149. Computer services, namely, creating virtual communities for registered users to organize groups and events, participate in discussions, get feedback from their peers, and engage in social, business and community networking
    150. Computer services, namely, curating online user-defined content and advertisements and creating social media feeds
    151. Computer services, namely, hosting online web facilities for others for organizing and conducting meetings, events and interactive discussions via the internet and communication networks
    152. Computer services, namely, providing information in the fields of technology and software development via the internet
    153. Computer software development
    154. Creating, maintaining and hosting of a website and other computer and electronic communication networks featuring information, online links, and electronic resources in the field of sports and fitness
    155. Creating, maintaining and hosting of an interactive web site and other computer and electronic communication networks that enables users to enter, access, track progress, monitor and generate health, fitness, personal exercise, sports, and athletic activity information and achievements
    156. Creating, maintaining and hosting of an interactive web site and other computer and electronic communication networks that enables users to compete and compare athletic information and achievements with other users
    157. Design and development of augmented reality hardware and software
    158. Design and development of computer hardware and computer software
    159. Design and development of interactive multimedia software
    160. Design and development of mixed reality hardware and software
    161. Design and development of virtual reality hardware and software
    162. File sharing services, namely, providing online facilities for others featuring technology enabling users to upload and download electronic files
    163. Hosting of digital content on the internet
    164. Mapping services
    165. Mobile computer and mobile communications device hardware and software consultation and design
    166. Mobile computer and mobile communications device software design for others
    167. Online ad-buying platform provider, namely, providing non-downloadable software programs for allowing buyers and sellers of online advertising to purchase and sell advertising inventory
    168. Platform as a service (PAAS) featuring computer software platforms for use in purchasing and disseminating advertising
    169. Platform as a service (PAAS) featuring computer software platforms for social networking, managing social networking content, creating a virtual community, and transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information
    170. Platform as a service (PAAS) featuring computer software platforms for voice command and recognition software, speech to text conversion software, voice-enabled software applications for personal information management
    171. Platform as a service (PAAS) featuring software platforms for social networking and transmission of images, audio-visual content, video content and messages
    172. Platform as a service (PAAS) services featuring computer software to allow users to perform electronic business and e-commerce transaction
    173. Providing an interactive web site that enables users to enter, access, track progress, monitor and generate calories, fitness, personal exercise, and athletic activity information and achievements
    174. Providing an online network service that enables users to transfer personal identity data to and share personal identity data with and among multiple online facilities
    175. Providing customized computer searching services, namely, searching and retrieving information at the user's specific request via the internet
    176. Providing information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, electronic media, images and audio visual content via the internet and communication networks
    177. Providing internet search engines
    178. Providing online facilities featuring technology that enables online users to create personal profiles featuring social and business networking information, to transfer and share such information among multiple online facilities, to engage in social networking, and to manage their social networking accounts
    179. Providing online facilities that give users the ability to upload, modify and share audio, video, photographic images, text, graphics and data
    180. Providing online facilities featuring technology that enables online users to create personal profiles featuring social and business networking information and to transfer and share such information among multiple online facilities
    181. Providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals
    182. Providing online sites that gives users the ability to upload, modify and share virtual reality, mixed reality and augmented reality content, information, experiences and data
    183. Providing search platforms to allow users to request and receive photos, videos, text, data, images, and electronic works
    184. Providing search platforms to allow users to request and receive content, text, visual works, audio works, audiovisual works, literary works, data, files, documents, and electronic works
    185. Providing online non-downloadable computer software and hosting online facilities to enable users to access and download computer software
    186. Provision of Internet search engine services
    187. Rental of computer software that gives users the ability to upload, edit, and share images, videos and audio-visual content
    188. Software as a service (SAAS) featuring computer software for accessing, browsing, and searching online databases, audio, video and multimedia content, games, and software applications, software application marketplaces
    189. Software as a service (SAAS) featuring computer software for accessing, monitoring, tracking, searching, saving, and sharing information on topics of general interest
    190. Software as a service (SAAS) featuring computer software for connecting, operating, integrating, controlling, and managing networked consumer electronic devices, home climate devices and lighting products via wireless networks
    191. Software as a service (SAAS) featuring computer software used for controlling stand-alone voice controlled information and personal assistant devices
    192. Software as a service (SAAS) for use in designing, creating and analyzing data, metrics and reports in the areas of health, fitness, sleep, nutrition and wellness
    193. Software as a service (SAAS) services featuring software for sending and receiving electronic messages, notifications and alerts
    194. Software as a service (SAAS) services featuring software for use of an algorithm for calculating and generating data for sport activity, fitness training, fitness level assessments, fitness coaching, fitness recommendations and goal setting
    195. Software as a service (SAAS) services, namely, hosting software for use by others for use of an algorithm for calculating and generating data for sport activity, fitness training, fitness level assessments, fitness coaching, fitness recommendations and goal setting
    196. Software as a service (SAAS) services, namely, providing a customized website and mobile portal for individuals featuring data analytics based on physiological metrics for purposes of health monitoring
    197. Software as a service (SAAS) that enables users to manage employee accounts, schedule and track employee participation, and facilitate and manage corporate fitness and wellness programs
    198. Software for electronic messaging
    199. Technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems
    200. Organization, management and governance of decentralized autonomous organizations (DAOs) being information technology services
    201. Recording, management and tracking of ownership interests in decentralized autonomous organizations (DAOs) being information technology services
    202. Design and development of decentralized applications
    203. Creation of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    204. Computer services, namely, providing technical support services regarding the usage of communications equipment
    205. Providing technical support services regarding the usage of communications equipment
    206. Providing temporary use of non-downloadable software
    207. Providing temporary use of Non-downloadable software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets
    208. Providing temporary use of Nondownloadable software that gives users the ability to engage in social networking and manage their social networking content
    209. Providing temporary use of Non-downloadable software for social networking
    210. Providing temporary use of Non-downloadable software for creating, managing, and interacting with an online community
    211. Providing temporary use of Non-downloadable software for creating, managing and accessing user-created and administered groups within virtual communities
    212. Providing temporary use of Non-downloadable software for creating and managing social media profiles and user accounts
    213. Providing temporary use of Non-downloadable software for social networking, creating a virtual community, and transmission of audio, video, images, text, content, and data Non-downloadable software that enables users to transfer personal identity data to and share personal identity data with and among multiple websites
    214. Providing temporary use of Non-downloadable software for viewing and interacting with a feed of electronic media, namely, images, audio-visual and video content, live streaming video, commentary, advertisements, news, and internet links
    215. Providing temporary use of Non-downloadable software for finding content and content publishers, and for subscribing to content
    216. Providing temporary use of Non-downloadable software for organizing images, video, and audio-visual content using metadata tags
    217. Providing temporary use of Nondownloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, interacting with, embedding, transmitting, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks
    218. Providing temporary use of Non-downloadable software for sending and receiving electronic messages, alerts, notifications and reminders
    219. Providing temporary use of application programming interface (API) software for use in electronic messaging and transmission of audio, video, images, text, content and data
    220. Providing temporary use of Non-downloadable software for electronic messaging
    221. Providing temporary use of Non-downloadable software to facilitate interactive discussions via communication networks
    222. Providing temporary use of Nondownloadable software for organizing events, searching for events, calendaring and managing events
    223. Providing temporary use of Non-downloadable software for modifying photographs, images and audio, video, and audio-video content
    224. Providing temporary use of Non-downloadable software for use in taking and editing photographs and recording and editing videos
    225. Providing temporary use of Nondownloadable software for streaming multimedia entertainment content
    226. Providing temporary use of Nondownloadable software for enabling transmission of images, audio, audio visual and video content and data
    227. Providing temporary use of Non-downloadable software for providing, linking to, or streaming news or current events information
    228. Providing temporary use of Non-downloadable ecommerce software
    229. Providing temporary use of Non-downloadable e-commerce software to allow users to perform electronic business transactions via the internet and communications networks
    230. Providing temporary use of Non-downloadable software for use in designing, managing, measuring, analyzing, disseminating, and serving advertising of others
    231. Providing temporary use of Nondownloadable software for allowing buyers and sellers of online advertising to purchase and sell advertising inventory
    232. Providing temporary use of Non-downloadable software for creating, sharing, disseminating and posting advertising
    233. Providing temporary use of Non-downloadable software for creating and maintaining an online presence for individuals, groups, companies, and brands
    234. Providing temporary use of Non-downloadable software for advertisers to communicate and interact with online communities
    235. Providing temporary use of Non-downloadable software for curating online user-defined content and advertisements and creating social media feeds
    236. Providing temporary use of Non-downloadable software that gives users the ability to upload, modify and share virtual reality content, augmented reality content, mixed reality content, information, experiences and data
    237. Hosting of virtual reality and augmented reality content on the internet
    238. Providing temporary use of Non-downloadable software for providing authentication of parties to a financial transaction
    239. Non-downloadable software for processing electronic payments
    240. Providing temporary use of Non-downloadable software for providing electronic maps
    241. Application service provider (ASP) featuring software for providing electronic maps
    242. Providing temporary use of Non-downloadable computer software for searching, determining, and sharing locations
    243. Providing temporary use of Non-downloadable software for searching and identifying local and location-based points of interest, events, landmarks, employment opportunities, entertainment, cultural events, shopping and offers
    244. Providing temporary use of Non-downloadable software for making reservations and bookings
    245. Providing temporary use of Non-downloadable software that gives users the ability to post ratings, reviews, referrals and recommendations relating to businesses, restaurants, service providers, events, public services and government agencies
    246. Providing temporary use of Non-downloadable software for providing a virtual marketplace
    247. Providing temporary use of Non-downloadable software for ordering and/or purchasing goods and services
    248. Providing temporary use of Non-downloadable software for searching and identifying employment opportunities
    249. Providing temporary use of Non-downloadable software for identifying and allowing users to contact government representatives
    250. Providing temporary use of Non-downloadable software for facilitating interaction and communication between humans and AI (artificial intelligence) platforms
    251. Providing temporary use of Nondownloadable personal assistant software
    252. Providing temporary use of Non-downloadable social assistant software
    253. Providing temporary use of Non-downloadable software for use in facilitating voice over internet protocol (VOIP) calls, phone calls, video calls, text messages, electronic message, instant message, and online social networking services
    254. Providing temporary use of Nondownloadable software development tools
    255. Providing temporary use of Non-downloadable gaming software development tools
    256. Providing temporary use of Non-downloadable blockchain gaming software
    257. Providing temporary use of Nondownloadable software for game development
    258. Providing temporary use of Non-downloadable software for creating NFTs
    259. Providing temporary use of Non-downloadable game software
    260. Providing temporary use of Non-downloadable virtual reality software
    261. Providing temporary use of Non-downloadable software for voting
    262. Providing temporary use of Non-downloadable software for arranging and conducting auctions
    263. Providing temporary use of Non-downloadable cloud computing software for use in electronic storage of data
    264. Providing temporary use of Non-downloadable cloud computing software for virtual, augmented reality applications and environments
    265. Providing temporary use of Non-downloadable file sharing software
    266. Providing temporary use of Non-downloadable software and applications for customer relationship management (CRM)
    267. Providing temporary use of Nondownloadable software for facilitating and arranging fundraising and the distribution of fundraising donations
    268. Providing temporary use of Non-downloadable software for online charitable fundraising services and donation services
    269. Providing temporary use of Non-downloadable software for converting natural language into machine-executable commands
    270. Providing temporary use of Non-downloadable computer software in the nature of a query engine
    271. Providing temporary use of Nondownloadable computer software for use in performing queries on large amounts of data
    272. Providing temporary use of Non-downloadable computer software in the nature of a query engine functioning across business intelligence (BI) tools
    273. Providing temporary use of Non-downloadable artificial intelligence software for facilitating machine learning software
    274. Application service provider (ASP) featuring software to enable or facilitate machine learning software
    275. Providing temporary use of Non-downloadable software for machine learning
    276. Providing temporary use of Non-downloadable software tools for software development
    277. Providing temporary use of Non-downloadable software for building user interfaces
    278. Non-downloadable software for database management
    279. Providing temporary use of Non-downloadable software for opinion polling
    280. Providing temporary use of Nondownloadable software allowing users to post questions with answer options
    281. Providing temporary use of Non-downloadable software featuring technology that allows users to manage their business networking accounts
    282. Providing temporary use of Non-downloadable software for voice command and recognition software, speech to text conversion software, voiceenabled software applications for personal information management
    283. Providing temporary use of Nondownloadable software for accessing, monitoring, tracking, searching, saving, and sharing information on topics of general interest
    284. Providing temporary use of Non-downloadable mobile communications device software for enhancing mobile access to the internet via computers, mobile computers, and mobile communications devices
    285. Providing temporary use of Nondownloadable computer software that enables users to access and download computer software
    286. Providing temporary use of Non-downloadable software and applications for accessing streaming audio and video files, games, social networks, text files, and multimedia files
    287. Providing temporary use of Non-downloadable cloud computing software
    288. Providing temporary use of distributed ledger technology
    289. Providing temporary use of Non-downloadable distributed ledger software
    290. Providing temporary use of Non-downloadable cryptography software
    291. Providing temporary use of Non-downloadable software for use with cryptocurrency
    292. Providing temporary use of Non-downloadable software for use with digital currency
    293. Providing temporary use of Non-downloadable software for use with virtual currency
    294. Providing temporary use of Non-downloadable software for cryptocurrency mining
    295. Providing temporary use of Non-downloadable software for cryptocurrency farming
    296. Providing temporary use of Non-downloadable software that facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    297. Providing temporary use of Nondownloadable software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    298. Providing temporary use of Non-downloadable software for implementing, executing, and recording financial transactions, Non-downloadable software for creating accounts and maintaining and managing information about financial transactions on distributed public ledgers and peer to peer payment networks
    299. Providing temporary use of Non-downloadable software for managing and verifying transactions on a blockchain
    300. Providing temporary use of Non-downloadable software for processing electronic payments and for transferring funds to and from others
    301. Providing temporary use of Non-downloadable software for transfers of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens between parties
    302. Providing temporary use of Non-downloadable software for use in financial trading
    303. Providing temporary use of Non-downloadable software for use in financial exchange
    304. Providing temporary use of Non-downloadable software for use in accessing financial information and market data and trends
    305. Providing temporary use of Non-downloadable software for the management of cryptographic security of electronic transmissions across computer networks
    306. Providing temporary use of Non-downloadable software for use with digital currency wallet and storage services
    307. Providing temporary use of Nondownloadable software for creating and managing electronic wallets
    308. Providing temporary use of Nondownloadable software for electronic funds transfer
    309. Providing temporary use of Non-downloadable software for currency conversion
    310. Providing temporary use of Non-downloadable software for the collection and distribution of data
    311. Providing temporary use of Non-downloadable software for payment and exchange transactions
    312. Providing temporary use of Non-downloadable software for connecting computers to local databases and global computer networks
    313. Providing temporary use of Non-downloadable software for creating searchable databases of information and data
    314. Providing temporary use of Non-downloadable software for managing and validating digital currency, virtual currency, cryptocurrency, digital asset, blockchain asset, digitized asset, digital token, crypto token and utility token transactions
    315. Providing temporary use of Non-downloadable software for creating, executing, and managing smart contracts
    316. Providing temporary use of Non-downloadable software for managing payment and exchange transactions
    317. Providing temporary use of Non-downloadable software for electronically exchanging currency for digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    318. Providing temporary use of Non-downloadable software for use in enabling the electronic transfer of funds to and from others
    319. Providing temporary use of Non-downloadable software for decentralized finance
    320. Providing temporary use of Non-downloadable software for creating a decentralized and open source digital currency for use in blockchain-based transactions
    321. Providing temporary use of Non-downloadable software for creating a decentralized and open source virtual currency for use in blockchain-based transactions
    322. Providing temporary use of Nondownloadable software for creating a decentralized and open source cryptocurrency for use in blockchain-based transactions
    323. Providing temporary use of Non-downloadable software for encrypting and enabling secure transmission of digital information over the Internet, as well as over other modes of communication between computing devices
    324. Providing temporary use of Non-downloadable software for maintaining ledgers for financial transactions
    325. Providing temporary use of Non-downloadable software for electronic funds transfer and currency conversion
    326. Providing temporary use of Non-downloadable electronic publications
    327. Providing temporary use of Nondownloadable digital images, audio, video and multimedia files
    328. Providing temporary use of Nondownloadable computer graphics
    329. Providing temporary use of Non-downloadable software for use with blockchain technology
    330. Providing temporary use of Non-downloadable blockchain software
    331. Providing temporary use of Nondownloadable software for use in facilitating secure transactions
    332. Providing temporary use of Nondownloadable software for auditing digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    333. Providing temporary use of Non-downloadable software for users to buy and sell products by using digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    334. Providing temporary use of Non-downloadable software for use in accessing, reading, tracking, and using blockchain technology
    335. Providing temporary use of Non-downloadable software enabling users to develop, build and run distributed applications through an open-source peer-to-peer smart-contract and payment network platform
    336. Providing temporary use of Non-downloadable communications software
    337. Providing temporary use of Non-downloadable software for use in the exchange of virtual items
    338. Providing temporary use of Non-downloadable software for use in issuing digital currency, virtual currency, cryptocurrency, digital and blockchain assets
    339. Providing temporary use of Nondownloadable computer software for displaying, aggregating, analyzing and organizing data and information in the fields of health, wellness, fitness, physical activity, weight management, sleep, and nutrition
    340. Providing temporary use of Non-downloadable computer software for facilitating interaction and communication between humans and AI (artificial intelligence) platforms, namely, bots, virtual agents and virtual assistants
    341. Providing temporary use of Non-downloadable computer software for sharing and displaying a user's location, planning activities with other users and making recommendations
    342. Providing temporary use of Non-downloadable computer software for social and destination mapping
    343. Providing temporary use of Non-downloadable computer software for tracking fitness, health and wellness goals and statistics
    344. Providing temporary use of Non-downloadable software for creating personalized fitness training programs
    345. Providing temporary use of Non-downloadable software for creating, managing and accessing user-created and administered private groups within virtual communities
    346. Providing temporary use of Non-downloadable software for processing electronic transactions
    347. Providing temporary use of Non-downloadable software for providing personal training services, workouts and fitness assessments
    348. Providing temporary use of Non-downloadable software for social networking, creating a virtual community, and transmission of audio, video, images, text and data
    349. Providing temporary use of Non-downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    350. Providing temporary use of Non-downloadable software for processing images, graphics, audio, video, and text
    351. Providing temporary use of Non-downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    352. Providing temporary use of Non-downloadable cloud computing software for virtual reality, mixed reality and augmented reality applications and environments
    353. Providing temporary use of Non-downloadable computer software for use in providing retail and ordering services for a wide variety of consumer goods
    354. Providing temporary use of Non-downloadable software to provide information regarding sports, athletic skill development, fitness coaching, and fitness training via an online website and other computer and electronic communication networks for gaming consoles, personal computers, personal digital devices, and smart phones
    355. Providing temporary use of Nondownloadable software to allow users to perform electronic business transactions via the internet and communications networks
    356. Providing temporary use of Non-downloadable software for facilitating and arranging for the financing and distribution of fundraising and donations
    357. Providing temporary use of Non-downloadable software for online charitable fundraising services and financial donation services
    358. Providing temporary use of Non-downloadable software for mapping services
    359. Providing temporary use of Non-downloadable software enabling development, assessment, testing, and maintenance of mobile software applications for portable computing devices, namely, mobile phones, smartphones, handheld computers and computer tablets
    360. Providing temporary use of Non-downloadable software for sharing and displaying a user's location, planning activities with other users and making recommendations
    361. Providing temporary use of Non-downloadable software for social and destination mapping
    362. Providing temporary use of Non-downloadable software for accessing, collecting, displaying, editing, linking, modifying, organizing, tagging, streaming, sharing, storing, transmitting, and otherwise providing electronic media, photographs, images, graphics, audio, videos, audio-visual content, data and information via the internet and communication networks
    363. Providing temporary use of Non-downloadable ecommerce software to allow users to perform electronic business transactions via the internet
    364. Providing temporary use of Non-downloadable location-aware computer software for searching, determining and sharing the location of goods, services and events of interest
    365. Providing temporary use of Non-downloadable software applications for searching and identifying local and location-based points of interest, events, landmarks, employment opportunities, entertainment, cultural events, shopping and offers
    366. Providing temporary use of Nondownloadable software applications for providing location-based weather information
    367. Providing temporary use of Non-downloadable software applications for providing, linking to, or streaming news or current events information
    368. Providing temporary use of Non-downloadable software for modifying photographs, images and audio, video, and audio-video content with photographic filters and virtual reality, mixed reality, and augmented reality (AR) effects, namely, graphics, animations, text, drawings, geotags, metadata tags, and hyperlinks
    369. Providing temporary use of Non-downloadable software for taking photographs and recording audio, audio-visual and video content
    370. Providing temporary use of Non-downloadable software for uploading, downloading, archiving, enabling transmission of, and sharing images, audio-visual and video content and associated text and data
    371. Providing temporary use of Nondownloadable software and applications for instant messaging, voice over internet protocol (VOIP), video conferencing, and audio conferencing
    372. Providing temporary use of Nondownloadable software for sending and receiving electronic messages, graphics, images, audio and audio-visual content via the internet and communication networks
    373. Providing temporary use of Non-downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    374. Providing temporary use of Non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    375. Providing temporary use of Non-downloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    376. Providing temporary use of Non-downloadable software for developing decentralized applications
    377. Providing temporary use of Non-downloadable software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    378. Providing temporary use of Non-downloadable software for management and governance of decentralized autonomous organizations
    379. Providing temporary use of Non-downloadable software for participating and voting in decentralized autonomous organizations
    380. Providing temporary use of Non-downloadable software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    381. Authentication services
    382. Providing authentication services for personal identification information.
  • The mark was filed in class 43 with following description of goods:
    1. Restaurant services
    2. Bar services
    3. Hotel services.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking services
    2. Online dating services
    3. Social networking, social introduction and dating services provided via access to computer databases and online searchable databases in the fields of social networking, social introduction and dating
    4. Providing information in the fields of social networking and social introduction
    5. Providing social networking services, namely, the provision of information in the field of personal development, self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community services, and humanitarian activities
    6. Providing concierge services for others to meet the needs of individuals, namely, booking reservations, facilitating personal purchases, arranging personal deliveries, making requested personal arrangements, providing recommendations on products and services, providing customer-specific information to meet individual needs
    7. Legal services
    8. Reviewing standards and practices relating to social media content
    9. Compliance consulting in the field of social media
    10. Consulting services in the field of online social networking and social media services
    11. Identity verification services
    12. Data and information security services
    13. Online social investment network in the nature of an on-line social networking services in the field of investments
    14. Providing a website featuring information on the development of privacy, security, blockchain and distributed ledger technologies, and data governance law
    15. Regulatory compliance consultancy in the field of digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token applications
    16. Online social networking service for investors allowing financial trades and exchange of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
    17. Providing an online community for buying, selling, trading, and discussing and exchanging information about digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    18. Business identification verification services
    19. Identification verification services
    20. Personal concierge services for others comprising making requested personal arrangements and reservations and providing customer-specific information to meet individual needs
    21. Providing access to computer databases and online searchable databases in the fields of social networking, social introduction and dating
    22. Social introduction and networking and dating services
    23. Social networking services related to sports, fitness, and coaching activities provided through a community website online and other computer and electronic communication networks
    24. Regulatory auditing, namely, promoting voluntary common industry standards for software development and execution.